Guide to End-Game Druid Gear

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Guide to End-Game Druid Gear
Normal, non-heroic loot

Head Gear


Hood of Primal Life
37 int
31 spi
34 stam
68 healing
¨C CRAFTED. Expensive, but farmable, and incredibly good. I¡¯m working towards one of these myself, but I need to find somebody who can make it¡­

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Collar of Command
22 stam
23 int
29 spi
66 healing
¨C CLOTH; Shirrak the Dead Watcher, Auchenai Crypts. Nice helm if you don¡¯t mind cloth. Easy to get, a whole lot of spirit, a nice helping of healing.

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Moonglade Cowl
24 str
8 agi
18 stam
25 int
13 spi
53 healing
blue, meta 4 spirit bonus
¨C Warp Splinter, final boss of Botanica. Decent, like the rest of the set. Best option outside of the crafted hood, if you¡¯re sticking to leather.

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Circlet of the Starcaller
17 spi
18 int
27 stam
47 damage/healing
18 spellcrit
¨C Dimensius the All Devouring, quest in Netherstorm. It¡¯s decent, but not nearly as good as the Moonglade piece. Not a bad piece of damage gear though.

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Shoulders
Mantle of Autumn
24 stam
31 int
27 spi
68 healing
¨C Laj, fourth boss in Botanica. Wow. These are amazing. Plus they¡¯re very leafy, which excites me as a druid. I hear they¡¯re getting nerfed pretty severely, but they¡¯ll still be the only real shoulder option in leather; we¡¯ll see how bad it is.

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Vestias Pauldrons of Inner Grace
24 stam
25 int
48 healing
8 mp/5
¨C CLOTH; Cache of the Legion, chest in Mechanar. Get the key fragments from the two gate-watcher minibosses and combine them to open it. A good choice, not as good as the Mantle of Autumn in its current form, we¡¯ll see about after the nerf.

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Chestplates

Lifewarden¡¯s Breastplate
25 int
27 stam
28 spi
64 healing
¨C Destroy Naberius, quest chain in Netherstorm. Very solid chest, definitely the best option to start raiding with. The only downside is that it makes you look something like a ninja turtle with nipple rings¡­ Something easily remedied with a tabard. The quest chain for it is somewhat long, but definitely worth the trouble (plus it nets a ton of XP and/or gold). It starts in the village of Kirin Var in the southern part of Netherstorm, talk to the NPC ghosts by the tower there.

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Moonglade Robe
25 str
16 sta
17 int
14 spi
55 healing
17 crit
red, yellow, blue, 4 crit bonus
¨C Pathaleon the Calculator, final boss of Mechanar. Eh, it¡¯s decent, but pales in comparison to the Lifewarden¡¯s Breastplate. Looks a lot nicer though.

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Wrist Guards

Mana Infused Wristguards
12 stam
8 int
7 spi
25 healing
¨C A Fate worse than Death, quest in Netherstorm. These are alright, if you have nothing from pre-BC raids. The quest is done is town square in netherstrom called "A Fate Worse than Death"

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Bracers of Prosperity
8 sta
10 int
5 spi
22 healing
- King Gordok, DM north. Yeah, these are still a solid option if you never got any raid bracers. Sad, huh

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Belts

The Sleeper¡¯s Cord
18 stam
24 int
21 spi
53 healing
¨C Wrath Scryer Sothoccrates, one of the two mod-bosses in Arcatraz. Very nice belt, tough instance. Definitely the one to get, but it will take some doing.

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Gloves

Gloves of the Living Touch
18 int
22 spi
16 stam
77 healing
¨C CRAFTED. Very expensive mats, but definitely farmable. Get these, as the other options aren¡¯t even close to as good.

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Prismatic Mittens of Mending
23 stam
26 int
55 healing
7 mp/5
¨C CLOTH; Commander Sarannis, first boss of Botanica. Great gloves if you don¡¯t mind the cloth. I still favor the crafted ones above, but otherwise this is your best bet for pre-raid gloves.

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Cryo-mitts
22 int
16 spi
57 healing
¨C Someone Else¡¯s Hard Work Pays Off, quest in Mana Tombs. These are pretty good, and can be picked up early, around level 65 or so. The quest is rather tough, so bring a good group (you need to escort an ethereal back out of the Mana Tombs, and are ambushed many times along the way). Worth the effort though, as these are probably the best option for leather gloves pre-raid.

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Moonglade Handwraps
19 str
13 agi
18 stam
20 int
17 spi
40 healing
¨C Blackheart the Inciter, second boss of Shadow Labyrinth. They have a very very low drop rate.

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Pants
Moonglade Pants
25 str
16 agi
24 stam
25 int
23 spi
55 healing
¨C Aeonus, Final boss of Black Morass in Caverns of Time. Not bad at all, really, though the instance is a bit tough. Get these unless you have a holdover from pre-BC raids.

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Boots

Boots of the Glade-keeper
21 stam
24 int
20 spi
53 healing
¨C Cache of the Legion, chest in Mechanar. The key drops in two pieces off of the two minibosses on the first floor of the Mechanar. These are awesome. Get them and wear them and be happy.

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Moonstrider Boots
21 stam
22 int
25 dmg/healing
6 mp/5
20 spellcrit
¨C Darkweaver Syth, first boss of Sethekk Halls. Decent alternative to the above, with some nice MP/5 on them. Also great for the pewpew.

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Cloaks

Cloak of Scintillating Auras
12 stam
16 int
18 spi
42 healing
¨C Zereketh the Unbound, first boss of Arcatraz. Great healing cape, my first choice for pre-raid. Lots of healing with some well-rounded stats to back it up.

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Avian Cloak of Feathers
18 int
12 spi
5 mp/5
42 healing
¨C Talon King Ikiss, last boss of Sethekk Halls. Another very good choice. I favor the above for the higher spirit with the bit of stamina, but it¡¯s really a toss-up. Definitely a solid option.

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Rings

Keeper¡¯s Ring of Piety
18 spi
42 healing
7 mp/5
¨C Hero of the Brood, quest upon completing the Black Morass. This is a phenomenal ring; lots of regen and lots of healing. You¡¯ll be doing this for raid attunement, it would be foolish not to pick this one up.

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Cosmic Lifeband
57 healing
7 mp/5
¨C Nethermancer Sepethrea, second boss of Mechanar. Another very nice ring; lots of healing and some solid mp/5. Definitely a great choice for your second ring slot.

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Celestial Jewel Ring
13 int
55 healing
4 mp/5
¨C Hitting the Motherlode, quest in Netherstorm. A solid ring, this can be obtained from the Farahalite quest chain in Stormspire.

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Tinkets

Bangle of Endless Blessings
- Warp Splinter, final boss of Botanica. This is practically a must-have. It has a 15% chance (I think) on spellcast to proc and give you an additional 15% mana regen from spirit for 15 seconds. This stacks with talents, and if you are casting many instant or short spells it is up near constantly. Additionally it has a use which gives you an additional 150 spirit (again, modified by the Living Spirit talent) for 20 seconds. Use this when you innervate and your ticks will be enormous. Use it when your innervate is on cooldown for a mid-battle refresh. This trinket is simply fantastic, and nobody should go without.

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Scarab of the Infinite Cycle
70 healing
Equip: Your healing spells have a chance to increase your spell haste rating by 320 for 6 secs) A good choice for a feral druid or a non-tree resto druid. The haste will decrease your HT cast to around 2.2 seconds, and it procs somewhat frequently, around 5-10% chance on cast.

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Two Handed Weapons

There are a ton of choices, I¡¯m only going to list the few standouts. These are the two best, and aren¡¯t too difficult to come by, I don¡¯t see any reason to list others but if you care to search you can find them on Allakhazam.
Epoch Mender
37 stam
35 int
227 healing
12 mp/5
¨C Temporus, second boss of Black Morass. Great healing staff, especially for the HT-spamming druids. A ton of healing, int, and mana regen. This is probably the best choice for ferals who are filling a healing role.

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Serpentcrest Life-Staff
27 stam
27 int
46 spi
227 healing
- Mekgineer Steamrigger, second boss of Steamvaults. Loads of spirit. This is a fantastic spirit-stick, and a great all-around staff for tree druids. Ferals won¡¯t see the whole benefit of this staff, as spirit will do little for them, but for a resto druid this is a better choice than the Epoch Mender.

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One handed weapons

Hammer of the Penitent
16 int
13 spi
227 healing
6 mp/5
¨C Mechano-lord Capacitus, first boss of Mechanar. Great one-hander. Probably the best pre-raid one-hander from a dungeon. Easy boss to farm too, if you can get a group to do so.

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Lightsworn Hammer
12 stam
11 int
227 healing
8 mp/5
¨C Kargath Bladefist, final boss of Shattered Halls. Another good one, favoring int and slightly more mp/5, making it better for ferals than the Hammer of the Penitent.

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Runed Dagger of Solace
24 stam
227 healing
21 resilience
¨C Thorngrin the Tender, third boss in Botanica. Not as good as either of the above, but it¡¯s a decent third option. The resilience and stam make it good for PvP healing, if that¡¯s your thing.

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Off-hand items

Netherwing Spiritualist¡¯s Charm
15 int
15 spi
33 healing
6mp/5
¨C Zuluhed the Whacked, lengthy quest chain in Shadowmoon Valley. The quest chain starts in the Netherwing Fields in southeastern Shadowmoon, talk to the NPC there. Fun chain, with great rewards for all classes. This is the best (and practically only) choice for an off-hand. If you can¡¯t get this, stick with a staff for healing.


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