Name | Level | Class | Type | ||
---|---|---|---|---|---|
| 15 | Death Knight | Talent (Lvl 15) | ||
| 1 | Death Knight | Baseline |
Rune Strike | Talent |
Melee range | |
Instant | 60 sec recharge |
Strike the target for [ 60% of Attack Power ] Physical damage.
Cooldown reduced by 1 sec for every Rune you spend.
Generates 1 Rune.
Name | Rune Strike | ||
Schools | Physical | Damage Type | Melee |
Level | 15 | Level Range | 0 - 0 |
Global Cooldown | 1.5 sec | Cooldown Category | Global |
Class | Death Knight | ||
Flags |
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Effect #1 | School Damage (Physical) | ||
Effect #2 | Give PowerAmount: 1Runes | ||
Effect #3 | Dummy: This is used whenever a very specific action not falling in a generic category (such as 'Deal damage') is needed. So what a 'Dummy' effect does changes from spell to spell. Value: 1 |
Name | Level | Class | Type | ||
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| Death Knight | Spec (Frost) | |||
| Death Knight | Spec (Unholy) | |||
| Death Knight | Spec (Blood) | |||
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| Death Knight | Spec (Frost) | |||
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