Diablo 4 Nightmare Dungeons

Dungeons remain randomized, similar to previous titles. New features have been implemented, such as seamless floor transitions, as well as transition scenes. These are scenes that allow the developers to connect two different tile-sets together in the same dungeon, while keeping it randomized.

Over 150 dungeons will feature in the game. Some dungeons are tied to the game’s main storyline, others to side quests. However, the majority of dungeons are self-contained in terms of plot. Some “mini dungeons” exist that are only one room. Completing a dungeon grants the player renown.

Some strongholds become dungeons after being cleared out the first time. After completing the game’s main quest, players will gain access to “Nightmare Dungeons.” These are remixed versions of dungeons, filled with stronger monsters, new objectives, and other afflictions. Upon completion, each dungeon grants the player an aspect; each aspect is unique to the dungeon it is found in.

Nightmare Dungeons operate on Nightmare difficulty, and are unlocked upon locating a Nightmare Sigil. Each sigil corresponds to a specific dungeon somewhere within Sanctuary. These sigils will add special modifiers to their dungeon, increasing the ferocity of the monsters waiting for you inside and providing higher-rarity loot. Through completing Nightmare Ddungeons, players will recover even more powerful sigils, introducing increasingly death-defying modifications and challenges to overcome. As players progress into higher and more challenging World Tiers, new Nightmare Dungeons will become available for them to explore.

Diablo 4 Gold, Items, Boosting

Nightmare Dungeons

Nightmare Dungeons are one of the many endgame systems in Diablo 4. You can craft Nightmare Sigils at the Occultist, which create an empowered version of certain Dungeons when activated with much harder enemies. The higher Tier you go, the harder they get. A sneak peek into the Achievement System tells us that only a small percentage are in the Nightmare Dungeon pool. Each Sigil tier has its own list of possible ones:

Common Sigils (Tier 1 – 10)

  • Abandoned Mineworks
  • Conclave
  • Dark Ravine
  • Defiled Catacomb
  • Demon’s Wake
  • Earthen Wound
  • Guulrahn Canals
  • Steadfast Barracks
  • Sunken Ruins
  • Zenith

Sacred Sigils (Tier 11 – 20)

  • Aldurwood
  • Ancient’s Lament
  • Black Asylum
  • Blink Burrows
  • Conclave
  • Crusader’s Cathedral
  • Guulrahn Canals
  • Maugan’s Works
  • Maulwood
  • Onyx Hold
  • Shivta Ruins
  • Steadfast Barracks
  • Stockades
  • Sunken Ruins
  • Zenith

Ancestral Sigils (Tier 21 – 100)

  • Abandoned Mineworks
  • Ancient’s Lament
  • Champion’s Demise
  • Crusader’s Cathedral
  • Dark Ravine
  • Defiled Catacomb
  • Demon’s Wake
  • Deserted Underpass
  • Earthen Wound
  • Guulrahn Slums
  • Immortal Emanation
  • Jalal’s Vigil
  • Maugan’s Works
  • Maulwood
  • Prison of Caldeum
  • Raethwind Wilds
  • Ritual Tower
  • Shadowed Plunge
  • Serpent’s Lair
  • Stockades

Diablo 4 Guides & Tips