Hellfire Citadel (The blood furnace & Hellfire Ramparts) Gui

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Hellfire Citadel (The blood furnace & Hellfire Ramparts) Guide
Ok I have run both of these instances a number of times, and led them through quite a few too, so I decided to make a guide to the bosses of each.
Hellfire Ramparts

Watchkeeper Gargolmar
Alright this is the first boss. If you cant kill this boss then get a new group. He is probably the easiest of all the bosses in HFC. Just a good old DPS fight. Just make sure you kill the 2 mobs he walks around with first! When Gargolmar gets low he will call out for healing. If they aren't dead, they will heal him. If by any chance they do start healing him, Shield Bash or Kick them. Other than the healing, this boss is like any other mob you have killed so far.

Omor the Unscarred
This boss isn't hard if you know what to do. Every once in a while he will curse you, but the curse doesn't do any damage to you, just to those around you. Therefore, the main thing to do in this fight is to spread out. This should be a ranged DPS only match. If you have too many melee DPS'rs, when one gets cursed the tank could die.

Nazan & Vazruden
This is hard boss if your not careful. When this boss is flying around he won't agro, but as soon as you kill the 2 mobs on the bridge (not the pats, the other ones), Nazan will drop Vazruden off in the middle of the circle. He MUST be tanked at the wall on the opposite side of the bridge, but you need to spread out. Nazan will shoot fireballs from above that explode and leave fire blazes (kinda like the Bat Boss in ZG and Onyxia combined). GET OUT OF THE FIRE as it hurts very badly. Nobody should be near the bridge at all. When Vazruden gets low Nazan will come down and attack. The tank should pick him up ASAP. If he doesn't it could mean a wipe. Tank Nazan on the wall opposite the bridge, and do not go near his head. This boss is like a mini Onyxia, and should be treated as though he was Onyxia. The tank should put on some FR gear, but it really is not needed for the fight.

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The Blood Furnace
NOTE: Most of this instance's bosses are level 63, so being level 61 and not having them orange to you would be very helpful. Watch out for rogues, as they are stealthed all over the instance. They hit really hard and have a poison that can kill. Poison should be cured as fast as possible. The imps in this dungeon aren't like other ones. they hit 1000+ fireballs, and should be taken out first rather than last. There are also summoners in here, which can wipe entire groups if their casting isn't kicked. Technicians drop Proximity bombs, and rogues should get rid of them in stealth. DO NOT go near them as they deal 1800 damage to everyone around it. That should be all the special mobs. Now on with the bosses!

The Maker
This guy is a plain DPS fight. He will MC people once in a while, which could earn death if he does it to your healer or tank. So be careful. Sheep the MC'd people and DPS him down, and this is an easy fight.

Broggok
This boss is ugly, and really weak. The problem is getting to him. This boss is really easy to DPS down as he has really low health. The problem is the 4 groups of mobs you have to go through to get to him. When you pull the lever, the gate to the left (facing Broggok) will open. 3 Non-Elites will come out, easy right The second gate will open. Same 3 Non-Elites. This is where it gets hard. The third gates open and 2 Non-Elites and 2 Elites come out. Kill the elites first, as they hit much harder than the non-elites. The 4th gate opens and is the same as the 3rd fight. Then Broggok comes out. This boss has low health but his poison hits hard. Whatever you do DO NOT GO BEHIND THIS BOSS!!!! He leaves a trail of poison that hurts extremely badly. He also shoots poison bolts, but they only hit 200-450 so its ok.

Keli'Dan the Breaker
This boss is strange. Its like a dance of the group. Basically, kill the channelers and he will come out. Just DPS him down. Once in a while he will say "Come closer and BURN!", and he will kneel down. When he does this, run away. He explodes for a ton of damage. I don't know exactly how much, I've never bee hit by it, but it 1 shot'd both of the rogues in my group. If you are in Heroic mode, he will drop the key to the Shattered halls, the raid instance part of HFC.

Well that's it for HFC. When I run more instances, i will get guides up immediately. Hope this helps!


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