Blood Elf Raciels

  • 2.8 Blood Elf Raciels

    Starting Attributes
    Strength 18
    Agility 25
    Stamina 19
    Intelligence 24
    Spirit 19

    Arcane Affinity - passive
    Enchanting skill increased by 15.
  • Since there aren't any 315 enchanting recipes (yet; I imagine this will change when the level cap increases), it has little utility in end-game. However, it does help should you take enchanting as one of your professions.

    Magic Resistance - passive
    All resistances increased by 5.
  • As resists go, it's one of the better ones, in at it actually gives you 25 resist points as opposed to the usual 10. This will be more useful later on, given that MC is all about Fire, AQ nature, and Naxx will be Shadow/Frost.

    Mana Tap - active
    30 yd range - 30 sec cooldown
    Drains 50 mana from your target and charges you with Arcane energy for 10 min. This effect stacks up to 3 times.

  • Potentially very helpful in PVE against caster mobs, and in PVP versus casters. It's currently unclear whether this scales with level. If it does, than it will probably drain 650 per charge.

    Arcane Torrent - active
    Instant - 2 min cooldown
    Silence all enemies within 8 yards for 2 sec. In addition, you gain 5 Rage/12 Mana/20 Energy for each charge of Mana Tap currently affecting you.
    The above Mana value is indicative of a level 1 character as Mana values for this ability will scale with level. At level 70, this will return 161 for each mana tap, for potential total of
    483.

  • This is quite possibly one of the best rogue racials in the game, although it is highly situational, requiring 1.5 minutes to set up in full. However, the energy return is equivalent to an epic trinket.


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