Start | Librarian Normantis |
---|---|
Level | 71 |
World quest | No |
Category | Borean Tundra |
Experience | 15100 XP (this quest may give money at max level) |
Reputation | +150 Kirin Tor |
Rewards | 3 70 |
Previous | The Borean Inquisition |
Next | Sharing Intelligence |
Cheap WoW Classic Gold
Librarian Normantis on Amber Ledge wants you to use the [Neural Needler] on the Imprisoned Beryl Sorcerer until he reveals the location of Lady Evanor.
It is fortunate you're here, <race>.
You see, the Kirin Tor code of conduct frowns upon our taking certain 'extreme' measures - even in desperate times such as these.
You, however, as an outsider, are not bound by such restrictions and could take any steps necessary in the retrieval of information.
Do what you must. We need to know where Lady Evanor is being held at once!
I'll just busy myself organizing these shelves here. Oh, and here, perhaps you'll find this old thing useful....
[You receive [Neural Needler].]
Well, do you know where Lady Evanor is being held?
Excellent! It was crucial that we collect that intelligence.
Well done, friend.
You will receive: 3 70
You will also gain:
When using the needler, the sorcerer whispers the following:
At this point, you achieve the objective of Prisoner Interrogated. You still hold the Neural Needler, though, and are able to continue.
This quest, wherein you torture someone for information, is noteworthy for its relevance to real-world events and morality. A reaction to it - on game design merits, rather than morality issues - by Richard Bartle (here, with replies found here) gained significant publication (on sites like these). The game design points raised seem largely to have been overshadowed by the reaction to the torture elements of the quest - the very shock Mr Bartle was thinking of when he first commented.
The whole premise is that the librarian character won't torture someone because of the morals of his group, but you (the character ... or the player) can. In fact, to complete the quest series, you have to.