Time for Slime

Time for Slime

Start Armand Cromwell <Fishing Trainer>
End Armand Cromwell <Fishing Trainer>
Level10
Requires Level 10
TypeDaily
World questNo
CategoryFishing
Experience1 skill point in Fishing XP
(this quest may give money at max level)
ReputationUndercity +250
Rewards1 [Bag of Shiny Things]
Scales by level (16 54 at Level 85)
RepeatableYes
ShareableNo

This is one of the Undercity daily fishing quests, which can be used to improve cooking skill as well as contribute towards several Achievements.

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Objectives

Collect 10 Squirming Slime Molds. Deliver them to Armand Cromwell in Undercity.

  •  [Squirming Slime Mold]: (10)

Description

It takes a special sort of fisherman to reap the bounty of Undercity's burbling slime troughs. Think you can handle gathering some of the squirming, sentient slime mold slithering about down there?

You can try to fish them up, but they're wily; you might be better off just diving into the ooze and grabbing them.

Remember, they're only useful alive and intact... who'd want to eat a dead slime mold?! Disgusting.

Progress

Difficult to catch, aren't they?

Completion

These slimes look perfect. I will send these along to Eunice for preparation, thank you.

Rewards

You will receive:

  • XP (scales by level)
  • Money (scales by level; 16 54 at level 85.)
  • +1 Fishing skill
  • 1 [Bag of Shiny Things]

Notes

These can be fished or gathered; the easiest way to find them is to display health bars (default Ctrl+V).

Achievement progression

  • Part of  Fish or Cut Bait: Undercity, which itself is part of  Gone Fishin' (Horde).
  • Can contribute to  5 Daily Quests Complete et al. and  A Simple Re-Quest.

Patches and hotfixes

  • Patch 4.1.0 (26-Apr-2011): Added.