WoW Dragonflight Garrison Missions
Name | Level | Type | Item Level | Followers | Cost | Duration | Follower XP | Rewards |
---|---|---|---|---|---|---|---|---|
[PH] [PH] | 110 | 7.0 Class Hall - Campaign Missions | 760 | 2 | × 10 | 2 hrs | 100 | |
[ph] [ph] | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 12 hrs | 3000 | |
[PH] Pet 3 . | 110 | 7.0 Class Hall - Special Reward Missions | 760 | 3 | × 150 | 12 hrs | 1000 | |
[UNUSED]Spread the Word The Uncrowned have been established, but we are going to need help. | 100 | 7.0 Class Hall - Campaign Missions | 700 | 2 | × 20 | 15 sec | 100 | |
8.0 - Test of Shadow This is only a test. If this had been an actual mission, you would have been told what to do, and where to go. | 0 | 8.0 - Generic Missions | 0 | ??? | 0 | |||
99.0 [reuse me] 99.0 [reuse me] | 110 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 3 hrs | 100 | |
99.0 [reuse me] 99.0 [reuse me] | 110 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 2 hrs | 100 | |
99.0 [reuse me] 99.0 [reuse me] | 110 | 7.0 Class Hall - Campaign Missions | 800 | 3 | × 20 | 3 hrs | 1000 | |
99.0 [reuse me] 99.0 [reuse me] | 110 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 3 hrs | 100 | |
99.0 [reuse me] 99.0 [reuse me] | 110 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 5 | 30 min | 100 | |
99.0 [reuse me] | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 150 | 8 hrs | 3000 | |
A Bird in the Hand A little bird informed me that the arakkoa of Skyreach have been preying on our forward scouts. Make sure they regret that decision. | 100 | Combat | 615 | 3 | × 20 | 10 hrs | 1500 | |
A Bit Nippy Lately the plains have been even more bitterly cold than usual. Find out what's causing this weather before it starts costing lives. | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
A Bitter Wind The harpies of Highmountain will take any chance they get to harass and curse our allies, and steal our supplies. We should target them in their nests. | 106 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 250 | 2 hrs | 1400 | |
A Call to Action Absolute power corrupts, and that's absolutely the reason we must neutralize this powerful warlock. Terminate with extreme prejudice. | 95 | Combat | 1 | × 10 | 60 min | 600 | ||
A Change of Pace The drogbar have an underground snail-racing ring deep in their caverns. Recently, a vicious fight broke out. We should investigate. | 107 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 3 hrs | 1600 | |
A Convenient Truth A local privateer has offered their service attacking the Alliance around Shadowmoon. All you have to do is smuggle some goods past the Iron Horde blockade in the South Sea. | 100 | Ship-Bonus | 2 | × 50 | 4 hrs | 2000 | ||
A Convenient Truth A local privateer has offered their service attacking the Alliance around Shadowmoon. All you have to do is smuggle some goods past the Iron Horde blockade in the South Sea. | 100 | Ship-Bonus | 2 | × 50 | 4 hrs | 2000 | ||
A Convenient Truth A local privateer has offered their service attacking the Horde around Frostfire. All you have to do is smuggle some goods past the Iron Horde blockade in the South Sea. | 100 | Ship-Bonus | 2 | × 50 | 4 hrs | 2000 | ||
A Convenient Truth A local privateer has offered their service attacking the Horde around Frostfire. All you have to do is smuggle some goods past the Iron Horde blockade in the South Sea. | 100 | Ship-Bonus | 2 | × 50 | 4 hrs | 2000 | ||
A Dying World There are remote regions of the Argus Wastes with little Legion presence. Scout the Wastes for any resources untouched by fel corruption. | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 300 | 6 hrs | 3000 | |
A Fel Journey | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 250 | 5 hrs | 3000 | |
A Few Too Many As sometimes happens at the pub, a group of patrons have gotten out of control. Help them understand the need for rules and order. | 60 | 9.0 Encounter - Tazavesh | 800 | 5 | × 50 | 10 hrs | 500 | |
A Friend In Need Rare Senegos' prime consort has sent out a cry for help. We owe it to our allies to send aid. | -1 | Defense | 1 | 10 sec | 100 | |||
A Giant Problem | 110 | 7.0 Class Hall - Generic Missions | 890 | 3 | × 300 | 10 hrs | 3000 | |
A Glade Defense Sundersong Glade is under attack by the Legion's forces. This is a perfect opportunity to test our new troops in the field, and to unlock vital knowledge. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 100 | |
A Good Dust Up There's nothing quite like the thrill of defending the honor of your faction and engaging in some friendly, or not so friendly, competition. Send your champion to explore the battlegrounds. | 110 | 7.0 Class Hall - Special Reward Missions | 850 | 3 | × 200 | 16 hrs | 3000 | |
A Gooey Job One of our allies believes that Anax, the giant toad in Suramar, must secrete some kind of useful venom. Seek out Anax, and see what you can find. | 103 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 150 | 8 hrs | 800 | |
A Grave Mistake The Sargerei and their allies continue their desecration of Auchindoun. I recommend executing our "no traitor left behind alive" policy. | 100 | Combat | 630 | 3 | × 30 | 8 hrs | 1500 | |
A Hefty Draught | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 250 | 8 hrs | 3000 | |
A Journey, Not a Destination This Alliance carrier is heading for Stormshield with fresh troops and supplies. But it's a long journey between Shadowmoon Valley and Ashran. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
A Kind of Magic Several magi and their schooner have been taken into the Iron Horde's "protection". Rescue the magi. Their gratitude could pay well. | 100 | Ship-Legendary | 2 | × 150 | 18 hrs | 5000 | ||
A Little Combat A Horde sub has been spotted spying around our base. Take your new destroyer out and end it. | 100 | Ship-Training | 2 | × 10 | 60 sec | 5 | ||
A Little Combat An Alliance sub has been spotted spying around our base. Take your new destroyer out and end it. | 100 | Ship-Training | 2 | × 10 | 60 sec | 5 | ||
A Little too Wild Juvenile Miredeer and Runedeer are sparring and tearing up the earth. Suppress them. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 10 | 4 hrs | 300 | |
A Master Summoner We will need to recruit a master summoner to assist the Council. A warlock of a notable family was rumored to be spotted in Dalaran. | -1 | Recruitment | 1 | 30 min | 100 | |||
A More Wretched Hive of Scum and Villainy To attract new rogues, thieves, and other sundry scoundrels, you need to make Lonika Stillblade an offer she can't refuse. Send Vanessa VanCleef. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 20 | 2 min | 100 | |
A New Order Callous Peacekeepers continue to bedevil the residents. Drive them back. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 10 | 4 hrs | 300 | |
A Rare Flower A rare lily grows in the waters of Talador. Our alchemists say it is many times more efficient than frostweed. | 100 | Alchemy | 2 | × 20 | 4 hrs | 1500 | ||
A Rare Vintage There was once a great stock of wine in Falanaar. Send some troops to investigate and see what they can find. | 110 | 7.0 Class Hall - Quest Missions | 850 | 3 | × 200 | 1.5 days | 3000 | |
A Rune With a View Rare In the chaos of the battle of Shattrath, the Sargerei absconded with some of the Elemental Runes that Khadgar is looking for. | 100 | Combat | 3 | × 75 | 23.9 hrs | 1500 | ||
A Scaly Situation | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 200 | 12 hrs | 3000 | |
A Shady Character Rare Send your followers to investigate. | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 12 hrs | 150 | |
A Shady Character Rare Send your followers to investigate. | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 12 hrs | 150 | |
A Ship in Harbor Is Safe, But... These ships are about to leave Ironhold Harbor. They're probably still hung over from last-minute partying. They're certainly not expecting a fight. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
A Shocking Confrontation A rift has split right through the ley-ruins, discharging dangerous amounts of energy. We should destroy as many ley-creatures as we can. | 109 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 9 hrs | 2000 | |
A Siege in Stormsong Brennadam is under siege! An Azerite weapon is bombarding the town from the Dire Hills. Launch an assault against the Horde position. | 120 | 8.0 - Quick Strike | 800 | 3 | × 40 | 12 hrs | 300 | |
A Sunless Sea In this poor weather, Hellscream has sent subs to harry our fleet. Act decisively so that they never again see the light of day. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
A Supply Pickup Our forward outpost has additional blueprints drafted up and a prototype ship. Take the transport out and load up the shipment. | 100 | Ship-Training | 1 | × 5 | 60 sec | 5 | ||
A Supply Pickup Our forward outpost has additional blueprints drafted up and a prototype ship. Take the transport out and load up the shipment. | 100 | Ship-Training | 1 | × 5 | 60 sec | 5 | ||
A Tale of Two Suramars Suramar is split between crumbling ruins and glittering civilization, yet neither is completely safe. Investigate where we can be the most help. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 200 | 16 hrs | 3000 | |
A Terrible Vintage In the Lost Orchard, specters brew an arcane-aged wine so awful, it would serve as a decent poison. Disrupt their ghostly operations. | 110 | 7.0 Class Hall - Treasure Missions | 840 | 3 | × 150 | 10 hrs | 3000 | |
A Thirst for Knowledge Deep in the vaults of the Arcway, the eredar are stealing knowledge vital to our allies, and they may discover a weakness. | 105 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 3 hrs | 1200 | |
A Thorn in Their Side Disrupt the Drust's effort to taint Ardenweald by terminating the Possessed. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 10 | 4 hrs | 200 | |
A Time of Wrath Rare Responding to the onslaught of Scourge assaults, we banded together. With our very lives on the line, we faced an evil we had not before withheld, and triumphed. | 120 | 8.2 - Holiday Mission | 800 | 3 | × 50 | 1.5 days | 100 | |
A Tooth for Decay Rare A large group of Neonate Bonetooths are seeking to prove their worth in the ruins below. Disillusion them. | 60 | 9.0 Encounter - Maldraxxus | 800 | 5 | × 30 | 9 hrs | 600 | |
A Walk in the Park . | 110 | Generic | 900 | 3 | × 5 | 15 sec | 0 | |
A Way Out Rare A group of defectors wishes to escape the Iron Horde! Let's clear the way for them. | 99 | Combat | 3 | × 15 | 2 hrs | 1500 | ||
A Worthy Tribe | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 300 | 12 hrs | 3000 | |
Abandoned Armory Rare Alleria has revealed a forgotten Eredar armory. We should send our champions to investigate. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 10 hrs | 4500 | |
Abracadabra A shipment of abrogator stones is on its way to Grommashar. We must intercept it. The Iron Horde is trouble enough without a bunch of magical gems. | 100 | Ship-Legendary | 2 | × 75 | 4 hrs | 2000 | ||
Abyssal Core The white-hot cores of the abyssals assaulting Shattrath could be useful as a compressed fuel source, if we can obtain a few. | 100 | Combat | 3 | × 15 | 4 hrs | 1500 | ||
Additional Accoutrements Matron Mother Malevolence has supplied you with a list of hard-to-find fel magic apparatuses. They will prove useful. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
Advanced Taxidermy | 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 200 | 4 hrs | 3000 | |
Aerial Rodents of Unusual Size The frostwing screechers of the Southwind Cliffs are overpopulated. If ignored, this will eventually disrupt mining operations. | 91 | Patrol | 1 | × 10 | 45 min | 200 | ||
Aiding the Valkyra The Valkyra are under attack by Felskorn vrykul. Aid them and crush those who've betrayed Odyn. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Air Assault [ph] | 100 | Ship-Training | 2 | × 30 | 60 min | 1000 | ||
Air Defense Vol'dun Gnomish flying machines have been seen flying above Vol'dun. Discover their launching pad. | 120 | 8.0 - Stealth | 800 | 3 | × 40 | 8 hrs | 200 | |
Alakazam With Archmage Khadgar elsewhere on business, an enemy vessel has secured the eastern passage into Zangarra. They expect a fight. Let's not disappoint them. | 100 | Ship-Treasure | 2 | × 75 | 4 hrs | 2000 | ||
All Aboard the Fail Boat Our enemies boast that their massive ship at the Iron Docks cannot be sunk. This crate of shiny new seaforium charges begs to differ. | 100 | Combat | 615 | 3 | × 15 | 8 hrs | 1500 | |
All Dressed Up After taking Lord Nimrod's hunt invitation, we must discover where the fox hunt will begin. Send your champions to question Lady Dyana on the location. | 110 | 7.0 Class Hall - Quest Missions | 760 | 3 | × 250 | 12 hrs | 3000 | |
All Fel Breaks Loose Rare Keeping the Iron Reaver in good repair is a full-time job, and it requires a steady supply of parts from Blackrock Foundry. Disrupt that supply. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
All Fel Breaks Loose Rare Keeping the Iron Reaver in good repair is a full-time job, and it requires a steady supply of parts from Blackrock Foundry. Disrupt that supply. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
All Fel Breaks Loose Rare Keeping the Iron Reaver in good repair is a full-time job, and it requires a steady supply of parts from Blackrock Foundry. Disrupt that supply. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
All Fel Breaks Loose Rare Keeping the Iron Reaver in good repair is a full-time job, and it requires a steady supply of parts from Blackrock Foundry. Disrupt that supply. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
All Fel Breaks Loose Rare Keeping the Iron Reaver in good repair is a full-time job, and it requires a steady supply of parts from Blackrock Foundry. Disrupt that supply. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
All That Glitters Redistributing wealth from the departed isn't stealing. Trouble is, there's a mighty arakkoan sorcerer who doesn't know it. Do let him know. | 94 | Combat | 1 | 45 min | 500 | |||
Alterac Scouting Our intel suggests the Horde have fled into the ruins of Alterac. Send scouts to determine their numbers and fortifications. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Ambush at Grimwatt's Crash Rare The outpost at Grimwatt's Crash is under attack by blood trolls! Dispatch reinforcements to aid in the defense! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Ambush on the High Seas Gul'dan has sent submarine hunter-killers to thwart your mission. Lure them into a trap! | 100 | Ship-Legendary | 2 | × 150 | 2 days | 8000 | ||
An Apple a Day Keeps the Legion Away We have reason to suspect that a Legion agent has successfully infiltrated the city of Dalaran, and is now posing as a simple fruit vendor. | 108 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 7 hrs | 1800 | |
An End to the Felsoul Yet still more demons flood the depths of Suramar. We must hold them. | 110 | Generic (7.0) | 700 | 3 | × 20 | 2 hrs | 1000 | |
An Eye for Terror We need to shut down the legion gateways in operation within Shattrath. Strike out at their vigilant watchful eyes. | 100 | Patrol | 3 | × 10 | 8 hrs | 1500 | ||
An Odious Task Lucian from One Last Glass was overheard lamenting the loss of a shipment of extraodinarly stinky cheese. Apparently the courier was overrun as he made his way through the Underbelly. | 110 | 7.0 Class Hall - Quest Missions | 850 | 3 | × 200 | 1.5 days | 3000 | |
An Offer They Can't Refuse We believe we can lure a worthwhile rogue into our order with the right... motivation. | -1 | Recruitment | 1 | 30 min | 100 | |||
Ancestral Arms The Seat of the Triumvirate was a site of miracles. Strip the ruined husk of any marvels that remain. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 8 hrs | 4500 | |
Anchors Away Our lines are being raided, we will drop anchor here and destroy all who approach. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 18 hrs | 450 | |
Ancient Affliction A strange disease is spreading among Gorgrond's ancients, driving them mad. Destroy them before the infection escalates. | 92 | Combat | 1 | × 10 | 60 min | 300 | ||
Ancient Anguish It's time to chop down a few ancient trees. Only the ones that are demonically corrupted, mind you. The rest, you can hug if you like. | 91 | Combat | 1 | × 10 | 60 min | 200 | ||
Ancient Bones | 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 200 | 10 hrs | 3000 | |
Ancient Defenses The ancient of war, Big Baobob, requires assistance rebuilding the defenses around the Shrine of Aessina. Send the necessary resources. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 8 hrs | 200 | |
Ancient Defenses An ancient of war allied with the Sentinels stands vigil over the Shrine of Aessina. Burn it to the ground. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 18 hrs | 450 | |
Ancient Magic The Broken Isles harbor many arcane secrets. We should send out our mages and discover as many as we can! | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
Ancient of Corruption Rumors swirl of an ancient gone awry in the undergrowth. Track down this "Shadowbark" and take care of business. | 97 | Combat | 3 | × 20 | 10 hrs | 1600 | ||
Ancient Secrets The elven ruins of Azsuna hold secrets we can't begin to comprehend. Search and rediscover what has been lost to time. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 150 | 7 hrs | 3000 | |
Anima Reclamation Etherwyrms are still devoring all the anima they can find. Restore the balance. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 10 | 4 hrs | 400 | |
Animal Research Project The animals of the Overgrowth have been behaving strangely since Azerite was discovered in the Wailing Caverns. Capture several species for research. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 12 hrs | 300 | |
Another Rat Problem Dalaran is no stranger to rats, but they've become even more of a nuisance than usual in the Underbelly. See what's causing all the fuss. | 110 | 7.0 Class Hall - Generic Missions | 830 | 3 | × 150 | 8 hrs | 3000 | |
Antorus, the Burning Throne Rare Antorus, the Legion's seat of power, is within reach. Before marching on the Burning Throne, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 950 | 3 | × 500 | 16 hrs | 3000 | |
Antorus, the Burning Throne Rare Antorus, the Legion's seat of power, is within reach. Before marching on the Burning Throne, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 950 | 3 | × 500 | 16 hrs | 3000 | |
Antorus, the Burning Throne Rare Antorus, the Legion's seat of power, is within reach. Before marching on the Burning Throne, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 950 | 3 | × 500 | 16 hrs | 3000 | |
Antorus, the Burning Throne Rare Antorus, the Legion's seat of power, is within reach. Before marching on the Burning Throne, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 950 | 3 | × 500 | 16 hrs | 3000 | |
Apexis Nexus Our need for equipment upgrades never ends, take a few of our best to the apexis excavation site. | 100 | Combat | 660 | 2 | × 40 | 8 hrs | 1500 | |
Arakkoa Ancestry Rare Some ancient artifacts containing untold knowledge are being jealously guarded by arakkoa out in Spires of Arak. | 100 | Combat | 675 | 3 | × 100 | 12 hrs | 2000 | |
Arakkoa Underground Kill the arakkoa underground. | 90 | Jewelcrafting | 3 | 8 sec | 100 | |||
Archmage Vargoth's Travels: Best Friends Forever Zooti Fizzlefury is Archmage Vargoth's closest friend and confidant. Send a champion to Archmage Khadgar's tower in Talador to see if Zooti is still there. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Archmage Vargoth's Travels: Ruins of Nar'thalas The Nar'thalas Academy was once a place of great learning. Although it is now in ruins, we know Archmage Vargoth visited it recently. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Archmage Vargoth's Travels: The Forests of Ashenvale The crystal ball we found in Archmage Vargoth's study was used by Grommash Hellscream. We should send a Champion to investigate its former location in Ashenvale. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Archmage Vargoth's Travels: The Nightborne Vault The Nightborne Vault is located deep within the Legion incursion area of Suramar. If Archmage Vargoth has been there, we should find signs of him. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Archmage Vargoth's Travels: The Scholars of Tel'anor The magical tome we found most likely came from Tel'anor. We may be able to learn more of Archmage Vargoth's travels there if you send a champion. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Argus Antiquities Millennia ago, Azurelight Bazaar was a thriving marketplace. Lost treasures of the eredar may still remain. | 110 | 7.0 Class Hall - Generic Missions | 925 | 2 | × 200 | 12 hrs | 6000 | |
Armies of Legionfall We need support for our return to the Broken Shore. Go to the other class leaders and request their aid. | 110 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 50 | 15 min | 600 | |
Armies of Legionfall If we wish for an offensive on the Broken Shore to succeed, we must form an alliance with the other orders of Azeroth. | 110 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 100 | 15 min | 100 | |
Armies of Legionfall If we wish for an offensive on the Broken Shore to succeed, we must form an alliance with the other orders of Azeroth. | 110 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 100 | 15 min | 100 | |
Armies of Legionfall If we wish for an offensive on the Broken Shore to succeed, we must form an alliance with the other orders of Azeroth. | 110 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 100 | 15 min | 100 | |
Armies of Legionfall We need support for our return to the Broken Shore. Go to the other class leaders and request their aid. | 110 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 50 | 15 min | 600 | |
Armies of Legionfall If we wish for our offensive on the Broken Shore to succeed, we must form an alliance with the other orders of Azeroth. | 110 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 100 | 15 min | 100 | |
Armies of Legionfall If we wish for an offensive on the Broken Shore to succeed, we must form an alliance with the other orders of Azeroth. | 110 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 100 | 15 min | 100 | |
Armies of Legionfall If we wish for an offensive on the Broken Shore to succeed, we must form an alliance with the other orders of Azeroth. | 110 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 100 | 15 min | 100 | |
Armor of the Eredar Rare Ancient eredar weapons and armor lay within Eredath. Scour the ruins. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 10 hrs | 4500 | |
Artifact: Aluneth, Greatstaff of the Magna Aluneth was most notably wielded for a time by Aegwynn, the only female Guardian of Tirisfal, although stories indicate that it is far older than she. After passing from her hands, it was eventually locked away in a secret vault, where it remains still. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 2 | × 500 | 60 min | 100 | |
Artifact: Deadwind Harvester Wielded by Sataiel, the first necrolyte, the Deadwind Harvester earned its name by stripping the life from the lands known as Deadwind pass. After centuries locked away, Ulthalesh has been discovered in the posession of the Dark Riders - we must track them down. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 2 | × 500 | 60 min | 100 | |
Artifact: Ebonchill Alodi's greatstaff, Ebonchill, was the bane of many demons in the Legion. After he retired his mantle of Guardian, the staff passed down through his apprentices, eventually lost to time. None know where it resides now, save perhaps Alodi himself. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 2 | × 500 | 60 min | 100 | |
Artifact: Felo'melorn "Flamestrike" in its native tongue, Felo'melorn was borne into battle by members of the Sunstrider family. Ultimately, the sword was lost in Northrend. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 2 | × 500 | 60 min | 100 | |
Artifact: Skull of the Man'ari The sorcerer Thal'kiel was one of the first Eredar who learned the techniques of summoning and controlling demons. His skull would make a powerful weapon if we can locate it. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 2 | × 500 | 60 min | 100 | |
Artillery Suppression Iron Horde artillery units have positioned themselves on the ridge above the Shivering Trench. This is a clear and present danger! | 91 | Patrol | 1 | × 10 | 45 min | 200 | ||
Ash Ghouls At Large Ash Ghouls are being driven out of control by the searing pain, attacking anything nearby. Put them down. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 10 | 4 hrs | 100 | |
Ashenvale Pass Maestra's Post controls the pass between Ashenvale and Darkshore. Moon Priestess Maestra's vigil must end. Bring her down. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Ashenvale Pass Maestra's Post controls the pass between Ashenvale and Darkshore. Orux Thrice-Damned is leading an attack to take control of the region. Take him down. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Assault on Black Rook Black Rook must fall, send our forces to weaken their defenses. | 110 | Generic (7.0) | 800 | 3 | × 20 | 2 hrs | 1000 | |
Assault on Black Rook Black Rook must fall, send our forces to weaken their defenses. | 110 | Generic (7.0) | 900 | 3 | × 20 | 2 hrs | 1000 | |
Assault on Black Rook Black Rook must fall, send our forces to weaken their defenses. | 110 | Generic (7.0) | 900 | 3 | × 20 | 2 hrs | 1000 | |
Assault on Black Rook Black Rook must fall, send our forces to weaken their defenses. | 110 | Generic (7.0) | 900 | 3 | × 20 | 2 hrs | 1000 | |
Assault on Black Rook Black Rook must fall, send our forces to weaken their defenses. | 110 | Generic (7.0) | 700 | 3 | × 20 | 60 min | 1000 | |
Assault on Felfire Armory The Army of the Light will delay Legion reinforcements while Felfire Armory is destroyed by your forces. | 110 | 7.0 Class Hall - Quest Missions | 950 | 3 | × 100 | 16 hrs | 10000 | |
Assault on Snowmane Snowmane Village is under attack! Send reinforcements immediately. | 110 | Generic (7.0) | 800 | 3 | × 20 | 3 hrs | 1000 | |
Assault on the Gates of Valor The time has come to clear out the demon forces at the gates of Valor. Ready your best. | 110 | Generic (7.0) | 700 | 3 | × 20 | 2 hrs | 1000 | |
Assured Victory in Nazmir The Alliance is supplying its troops in Nazmir from Fort Victory, deep within Nazmani territory. Waylay one of their caravans and salvage any usable supplies. | 120 | 8.0 - Quick Strike | 800 | 3 | × 40 | 8 hrs | 200 | |
At a Crossroads Control over the Crossroads would disrupt Horde troop movements throughout Kalimdor. You must capture it for the Alliance. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 12 hrs | 300 | |
At a Crossroads A large Alliance army advances on the Crossroads, attempting to cut off Mulgore and Durotar. Send our strongest warriors to meet them. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 12 hrs | 300 | |
Auchindoom! Scouts report that strange figures are lurking near Auchindoun, disturbing the mausoleums. We must destroy anything with even a hint of fel. | 100 | Combat | 615 | 3 | × 20 | 8 hrs | 1500 | |
Augmenting Our Assault The enemy is targeting our Lightforged Battlesuits. Protect them from the Legion's shriekers. | 110 | 7.0 Class Hall - Generic Missions | 950 | 2 | × 200 | 18 hrs | 6000 | |
Automa Attack We seem to have triggered some kind of automated defenses on our most recent repel. Help repel the assault! | 60 | 9.2 Encounter - Zereth Mortis | 800 | 5 | × 50 | 10 hrs | 500 | |
Aw, Shucks! | 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 200 | 13 hrs | 3000 | |
Azerite Weaponry The Horde constructs doomsday weapons using Azerite in Orgrimmar. We must discover what they are building before it is too late. | 120 | 8.0 - Long Campaign | 800 | 3 | × 40 | 1.7 days | 1000 | |
Azeroth Bleeds Azerite flows through the Wailing Caverns in tremendous quantities. Do not allow it to fall into the wrong hands of Azeroth's enemies. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 8 hrs | 200 | |
Azurelode Mine Our garrison in control of the Azurelode Mine has come under assault. We must not lose control of this vital source of ore. | 120 | 8.0 - Quick Strike | 800 | 3 | × 40 | 12 hrs | 300 | |
Back in Black Belath Dawnblade has asked you to send your Ashtongue warriors to infiltrate the Black Temple. This will prepare you to confront Akama. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 30 min | 600 | |
Back in My Day... A true warrior would only hunt a sub in bad weather. Barefoot. In arctic waters. Against the current. Both ways. | 100 | Ship-Combat | 2 | × 100 | 8 hrs | 3000 | ||
Backbreaker The Iron Horde are attempting to unearth long-lost ogre artifacts in the Broken Spine area. Evict them and claim the rewards as your own. | 91 | Exploration | 1 | × 15 | 4 hrs | 100 | ||
Backup Brigade Rare Soulflayers have struck back, enlisting Stalkers to protect them. Show them no mercy. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 30 | 9 hrs | 1000 | |
Bad Day at Work Rare Several laborers have gone missing, and we fear that the arakkoa plan to burn them alive in sacrifice. We must save them! | 96 | Combat | 3 | × 20 | 1.9 hrs | 1050 | ||
Bad Dreams The Nightmare has corrupted the roots of Shaladrassil and many creatures within Val'sharah. Seek out and dispose of the crooked elements. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 250 | 10 hrs | 3000 | |
Bad Dreams The Nightmare has corrupted the roots of Shaladrassil and many creatures within Val'sharah. Seek out and dispose of the crooked elements. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 250 | 10 hrs | 3000 | |
Bag Inspection Contraband has been found in the market, and that's unacceptable. Punish the Interrogation Specialists for their lax execution. | 60 | 9.0 Encounter - Tazavesh | 800 | 5 | × 50 | 10 hrs | 500 | |
Bait and Switch The Thistleleaf sprites have been baiting unwary travelers into their groves, by placing what appears to be unguarded treasure right out in the open. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 8 hrs | 3000 | |
Baron Halis The Baron rises, and we must rise to the challenge. Seek out Baron Halis in the House of Constructs. | 60 | 9.0 Encounter - Maldraxxus | 800 | 5 | × 50 | 12 hrs | 1500 | |
Barren Supplies The Alliance cannot hold Honor's Stand without supplies. Lay siege and starve them out. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 8 hrs | 200 | |
Barren Supplies Lay siege to Hunter's Hill. If we capture it, we will control passage between the Barrens and Stonetalon Mountains. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 8 hrs | 200 | |
Barrens at War Bael Modan is being threatened by a tauren warband from the north. Stand strong with our dwarven allies. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 8 hrs | 200 | |
Barrens at War The Alliance is using Bael Modan as a staging point against Mulgore. Purge their armies from the Barrens. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 8 hrs | 200 | |
Bat Out of Fel | 110 | 7.0 Class Hall - Generic Missions | 865 | 3 | × 150 | 6 hrs | 3000 | |
Batten The Hatches A storm is coming, but we must deploy reinforcements. | 120 | 8.2 - Deep Sea | 800 | 3 | × 40 | 24 hrs | 1000 | |
Battlefield Scavengers Scavengers gnaw and pick at the fallen. Kill them so we can do some scavenging of our own. | 100 | Blacksmithing | 2 | × 20 | 4 hrs | 1500 | ||
Beasts in the Jungle Kill the beasts in the jungle. | 90 | Alchemy | 3 | 8 sec | 100 | |||
Bedeviled Bandits | 110 | 7.0 Class Hall - Generic Missions | 885 | 3 | × 300 | 12 hrs | 3000 | |
Behind Enemy Portals | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 300 | 8 hrs | 3000 | |
Bestiary Cleanup Set fire to the Horde's bestiaries near the Grove of the Ancients in Darkshore. Without their wolves, the Horde will be unable to field raiders to send against us. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 8 hrs | 200 | |
Beyond the Pale Rare The Bladefist clan are capturing pale prisoners. We suspect they're looking for the same Elemental Runes as Khadgar. | 100 | Combat | 3 | × 75 | 23.9 hrs | 1500 | ||
Beyond the Pale Pale orcs stole a powerful trinket and fled to the mountains. Now they vow to kill anyone who comes near "the precious." Challenge accepted! | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
Big Hands, Big Swords Ogre are known to possess massive, thick, and long swords. Disenchanting them makes a tremendous amount of dust. | 100 | Enchanting | 3 | × 20 | 6 hrs | 1500 | ||
Bilgewater Invasion The Bilgewater Cartel is making a play for the Azerite that has been discovered in Arom's Crossing. Locate their base of operations. | 120 | 8.0 - Stealth | 800 | 3 | × 40 | 8 hrs | 200 | |
Bilgewater Sabotage Alliance forces sabotaged Gallywix's Pride, the great gun above Bilgewater Harbor. See it repaired to secure Bladefist Bay. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Bilgewater Sabotage Gallywix's Pride is situated atop Bilgewater Harbor. While the monstrous cannon exists, any assault against Orgrimmar will be impossible. Sabotage the great gun. | 120 | 8.0 - Stealth | 800 | 3 | × 20 | 4 hrs | 100 | |
Bird Watching Rare Rumors are swirling that a raid on an Outcast hovel has yielded a particularly interesting map. Intercept the arakkoa before they return to Skyreach! | 97 | Exploration | 3 | × 50 | 6 hrs | 1000 | ||
Birds of Pray We would like to leave the vicious arakkoa alone, but capturing their temple in the Spires of Arak would give us a strategic advantage. | 100 | Combat | 3 | × 15 | 8 hrs | 1500 | ||
Bitterbrine Treasure Along the coast of Azsuna, the Britterbrine raiders have collected and hoarded vast amounts of loot. We should see if we can claim any. | 110 | 7.0 Class Hall - Generic Missions | 765 | 3 | × 250 | 6 hrs | 3000 | |
Black Forge Rare A strike against the Foundry could cripple the war machinery of the Iron Horde. Our forces await your command. | 100 | Combat | 660 | 3 | × 100 | 8 hrs | 1500 | |
Black Forge Rare A strike against the Foundry could cripple the war machinery of the Iron Horde. Our forces await your command. | 100 | Combat | 660 | 3 | × 100 | 8 hrs | 1500 | |
Black Forge Rare A strike against the Foundry could cripple the war machinery of the Iron Horde. Our forces await your command. | 100 | Combat | 660 | 3 | × 100 | 8 hrs | 1500 | |
Black Forge Rare A strike against the Foundry could cripple the war machinery of the Iron Horde. Our forces await your command. | 100 | Combat | 660 | 3 | × 100 | 8 hrs | 1500 | |
Black Market Journal Rare A waterlogged crate has washed up on shore. Break through the Iron Horde and pick it up. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Black Rook Holdings | 110 | 7.0 Class Hall - Generic Missions | 885 | 3 | × 250 | 8 hrs | 3000 | |
Black Rook Rumble At Raven's Glory Arena in Black Rook Hold, our champions can prove their worth and earn respect for our cause. Send them to the Rumble. | 110 | 7.0 Class Hall - Special Reward Missions | 760 | 3 | × 250 | 12 hrs | 3000 | |
Blackhand's Crucible Rare A strike against the Foundry could cripple the war machinery of the Iron Horde. Our forces await your command. | 100 | Combat | 660 | 3 | × 100 | 8 hrs | 1500 | |
Blackhand's Crucible Rare A strike against the Foundry could cripple the war machinery of the Iron Horde. Our forces await your command. | 100 | Combat | 660 | 3 | × 100 | 8 hrs | 1500 | |
Blackhand's Crucible Rare A strike against the Foundry could cripple the war machinery of the Iron Horde. Our forces await your command. | 100 | Combat | 660 | 3 | × 100 | 8 hrs | 1500 | |
Blackhand's Crucible Rare A strike against the Foundry could cripple the war machinery of the Iron Horde. Our forces await your command. | 100 | Combat | 660 | 3 | × 100 | 8 hrs | 1500 | |
Blackrock Intelligence Blackrock messengers have been spotted crisscrossing the region. Any missives they are carrying could prove invaluable to our cause. | 91 | Combat | 1 | 60 min | 200 | |||
Blackrock Munitions Not only does the ammunition of the Iron Horde carry value on the black market, but lifting some means less for the Earthbreaker cannon. | 100 | Treasure | 2 | 6 hrs | 1500 | |||
Bladefist Hold Rare The Shattered Hand clan has established the ironically named Bladefist Hold. Let's make a mockery of it. | 100 | Patrol | 3 | × 25 | 10 hrs | 1500 | ||
Bleed Them Dry Legion sorcerers use demon blood in their foul rituals. Relieve them of their supply. | 110 | 7.0 Class Hall - Generic Missions | 950 | 2 | × 2400 | 12 hrs | 6000 | |
Blessed Protection Bring the Light to the Spirit Crucible. Do not allow any more souls to be consumed by the Legion's engines. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 14 hrs | 4500 | |
Blighted Times The creeping Drust blight threatens all of Ardenweald. Beat it back. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 10 | 4 hrs | 300 | |
Blingtron's Secret Vault Rare While we were occupied with the sabotage of the Dark Portal, Blingtron managed to build a vault of riches. Find it! | 100 | Combat | 3 | × 25 | 10 hrs | 1500 | ||
Blizzard Convention Rare A group of frost furies has gathered in the snowy wastes of Frostfire Ridge and laid waste to a caravan carrying valuable weaponry. | 100 | Combat | 675 | 3 | × 100 | 12 hrs | 2000 | |
Block the Rook Black Rook Hold has been overrun by the spirits of the damned. The long-dead Theryssia rises from her grave, attacking anyone. | 107 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 150 | 6 hrs | 1600 | |
Blockade of Northwatch Northwatch Hold relies on superior firepower to keep our forces at bay. Install goblin Azerite cannons on the northern shore of the Great Divide. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Blockade: Barrier Sea Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions. | 100 | Ship-SiegeIHA | 2 | × 50 | 30 min | 2000 | ||
Blockade: Barrier Sea Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions. | 100 | Ship-SiegeIHA | 2 | × 50 | 30 min | 2000 | ||
Blockade: Barrier Sea Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions. | 100 | Ship-SiegeIHA | 2 | × 50 | 30 min | 2000 | ||
Blockade: Barrier Sea Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions. | 100 | Ship-SiegeIHA | 2 | × 50 | 30 min | 2000 | ||
Blockade: Barrier Sea Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions. | 100 | Ship-SiegeIHH | 2 | × 50 | 30 min | 2000 | ||
Blockade: Barrier Sea Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions. | 100 | Ship-SiegeIHH | 2 | × 50 | 30 min | 2000 | ||
Blockade: Barrier Sea Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions. | 100 | Ship-SiegeIHH | 2 | × 50 | 30 min | 2000 | ||
Blockade: Barrier Sea Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions. | 100 | Ship-SiegeIHH | 2 | × 50 | 30 min | 2000 | ||
Blockade: Barrier Sea Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions. | 100 | Ship-SiegeIHA | 2 | × 50 | 30 min | 2000 | ||
Blockade: Barrier Sea Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions. | 100 | Ship-SiegeIHH | 2 | × 50 | 30 min | 2000 | ||
Blockade: Evanescent Sea The Alliance have set up a blockade around their garrison. Break through to raid and plunder. | 100 | Ship-SiegeA | 2 | × 50 | 30 min | 2000 | ||
Blockade: Evanescent Sea The Alliance have set up a blockade around their garrison. Break through to raid and plunder. | 100 | Ship-SiegeA | 2 | × 50 | 30 min | 2000 | ||
Blockade: Evanescent Sea The Alliance have set up a blockade around their garrison. Break through to raid and plunder. | 100 | Ship-SiegeA | 2 | × 50 | 30 min | 2000 | ||
Blockade: Evanescent Sea The Alliance have set up a blockade around their garrison. Break through to raid and plunder. | 100 | Ship-SiegeA | 2 | × 50 | 30 min | 2000 | ||
Blockade: Evanescent Sea The Alliance have set up a blockade around their garrison. Break through to raid and plunder. | 100 | Ship-SiegeA | 2 | × 50 | 30 min | 2000 | ||
Blockade: South Sea Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand. | 100 | Ship-SiegeIHA | 2 | × 50 | 30 min | 500 | ||
Blockade: South Sea Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand. | 100 | Ship-SiegeIHA | 2 | × 50 | 30 min | 500 | ||
Blockade: South Sea Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand. | 100 | Ship-SiegeIHA | 2 | × 50 | 30 min | 500 | ||
Blockade: South Sea Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand. | 100 | Ship-SiegeIHA | 2 | × 50 | 30 min | 500 | ||
Blockade: South Sea Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand. | 100 | Ship-SiegeIHH | 2 | × 50 | 30 min | 500 | ||
Blockade: South Sea Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand. | 100 | Ship-SiegeIHH | 2 | × 50 | 30 min | 500 | ||
Blockade: South Sea Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand. | 100 | Ship-SiegeIHH | 2 | × 50 | 30 min | 500 | ||
Blockade: South Sea Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand. | 100 | Ship-SiegeIHH | 2 | × 50 | 30 min | 500 | ||
Blockade: South Sea Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand. | 100 | Ship-SiegeIHA | 2 | × 50 | 30 min | 500 | ||
Blockade: South Sea Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand. | 100 | Ship-SiegeIHH | 2 | × 50 | 30 min | 500 | ||
Blockade: Zangar Sea The Horde have set up a blockade around their garrison. Break through and you can raid the Horde navy. | 100 | Ship-SiegeH | 2 | × 50 | 30 min | 2000 | ||
Blockade: Zangar Sea The Horde have set up a blockade around their garrison. Break through and you can raid the Horde navy. | 100 | Ship-SiegeH | 2 | × 50 | 30 min | 2000 | ||
Blockade: Zangar Sea The Horde have set up a blockade around their garrison. Break through and you can raid the Horde navy. | 100 | Ship-SiegeH | 2 | × 50 | 30 min | 2000 | ||
Blockade: Zangar Sea The Horde have set up a blockade around their garrison. Break through and you can raid the Horde navy. | 100 | Ship-SiegeH | 2 | × 50 | 30 min | 2000 | ||
Blockade: Zangar Sea The Horde have set up a blockade around their garrison. Break through and you can raid the Horde navy. | 100 | Ship-SiegeH | 2 | × 50 | 30 min | 2000 | ||
Blood Hunt | 110 | 7.0 Class Hall - Generic Missions | 870 | 3 | × 150 | 4 hrs | 3000 | |
Blood in the Water Enemy destroyers are terrorizing the waters west of the Spires of Arak. Crushing them won't restore the lives that've been lost, but it'd be a good start. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
Blood of a Titan Our scouts report that the Legion is experimenting with the properties of Sargeras' own blood, in order to bolster their armies. We should send our champions to acquire the blood for ourselves. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 400 | 12 hrs | 3000 | |
Blood of Our Enemy: Azsuna In the Felbeast Dens, the Legion creates terrifyingly resilient breeds of manastalkers. We should disrupt their operation by killing Felbreeder Argnotha. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Blood of Our Enemy: Highmountain The Legion has desecrated the sacred burial sites of the Highmountain tribe, raising the bodies of the dead. We should put them back to rest. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Blood of Our Enemy: Stormheim At the gates of the Hall of Valor, the Felskorn have assembled, including a massive brute named Cleaver Northamel. Slay him, and collect his blood. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Blood of Our Enemy: Suramar In Felsoul Hold, giant infernals and felbats attack any who come near. Dispose of a few, and collect their blood for our use. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Blood of Our Enemy: Val'sharah The druids at Val'sharah have their hands full with the satyr and the Nightmare. We can help by destroying a rampaging satyr warband, led by Illbringer Zizzifrax. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Blood of the Destroyer The Legion's Pit Lords siphon Primal Sargerite from the Annihilan Pits. Destroy them and collect this Sargerite for our order. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 200 | 12 hrs | 6000 | |
Blood, Gold, and Regret Rare Seizing a fortune proved this destroyer's undoing. Its crew turned on each other, only to become cursed ghosts, unable to spend the gold they gave their lives for. | 100 | Ship-Treasure | 2 | × 150 | 2 days | 8000 | ||
Blow by Blow A vicious wind serpent appears to be acting on orders from an unseen master, wearing down our defenses. Seek out and end this threat. | 97 | Combat | 1 | × 10 | 45 min | 800 | ||
Boarding the Master's Call You've run Gul'dan's flagship aground, but now all her guns are trained toward the sea. Prepare for the worst. | 100 | Ship-Legendary | 3 | × 150 | 2 days | 8000 | ||
Boiling Hot Magma Relics of long-forgotten orc clans can be found by carefully traversing between the Daggermaw Flows lava streams - and dealing with deadly fire elementals. | 91 | Exploration | 1 | × 15 | 4 hrs | 100 | ||
Bomber Target Practice The best way to take out battleships is by air. Take a carrier out and have your ace bomber pilots put some holes into it. | 100 | Ship-Training | 1 | × 50 | 4 hrs | 500 | ||
Bomber Target Practice The best way to take out battleships is by air. Take a carrier out and have your ace bomber pilots put some holes into it. | 100 | Ship-Training | 1 | × 50 | 4 hrs | 500 | ||
Bonewrought? Bone-wrong, Belike Rare A brace of Bonewrought Thrashers wreak havoc and slice anything that comes near them. | 60 | 9.0 Encounter - Maldraxxus | 800 | 5 | × 30 | 7 hrs | 400 | |
Boom Is the Word A very large Iron Horde fuel-storage tank sits alongside a rail bridge to the north. Crack the tank open, add some dynamite. BOOM! | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
Boralus Anti-Air Upgrade The Horde sends its fliers over Boralus Harbor, probing for weakness. Send our technicians to improve the city's anti-air cannons. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 12 hrs | 300 | |
Border Incursion The forests of Val'sharah have been overrun by Nightmare, and that terror now creeps across into Suramar. Push the satyrs and their defilers back. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 7 hrs | 3000 | |
Border Reinforcements The Highmountain tauren have called for reinforcements to protect Thunder Totem from drogbar invaders. We should bolster their borders. | 100 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 2 hrs | 200 | |
Border Reinforcements | 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 250 | 8 hrs | 3000 | |
Born of the Night The Nightbornes infiltrations have gone on too long. Stop them at all costs. | 110 | Generic (7.0) | 700 | 3 | × 20 | 1.5 hrs | 1000 | |
Borrok's Fools The Grimfrost ogres regularly rob Frostwolf orcs and offer them as sacrifices to Brorrok the Devourer. Let's relieve them of their stolen goods. | 91 | Treasure | 1 | 60 min | 200 | |||
Bradensbrook Under Attack Black Rook Assassins are attacking Bradensbrook, killing livestock and stealing crops. Defend the village from these ruthless attackers. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Breach the Planes Crucible Seekers and Mawsworn Interceptors patrol the entrance, hungry to inflict agonies upon the unwary. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 100 | 12 hrs | 500 | |
Break the Briarbane It is time to break the back of the Briarbane! Their continued resistance is unacceptable. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 10 | 3.5 hrs | 500 | |
Break Their Chains Ogre slavers are carrying off our allies to fight in their arenas. Pose as a would-be gladiator and free the unwilling combatants. | 92 | Combat | 1 | 45 min | 300 | |||
Break Their Garrison | 110 | 7.0 Class Hall - Generic Missions | 885 | 3 | × 300 | 6 hrs | 3000 | |
Breaker of the Blue Flame Our scouts speak of a cavern in northern Gorgrond in which a strange ogron named Gelgor of the Blue Flame lies. | 93 | Combat | 3 | × 20 | 10 hrs | 800 | ||
Breaker Two Rare Two enormous breakers have been spotted out on Gorgrond. What better way to test our might? | 100 | Combat | 675 | 3 | × 100 | 12 hrs | 2000 | |
Breakers in Town Kill the breakers in the town. | 90 | Enchanting | 3 | 8 sec | 100 | |||
Breaking the Blackrock Scouts have recovered a map of Blackrock supply caches hidden across Gorgrond. Destroying them would strike a grave blow to our enemy. | 92 | Combat | 1 | × 10 | 60 min | 300 | ||
Briarbane Resistance The Briarbane are still in open revolt. Teach them a lesson in humility. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 10 | 4 hrs | 200 | |
Bring Home the Bacon Frostboar Point is tactically worthless; it hardly merits a carrier patrol. Somehow the Horde has discovered our plans to export the area's boars. | 100 | Ship-Combat | 2 | × 100 | 8 hrs | 3000 | ||
Bring Them Down! | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 250 | 11 hrs | 3000 | |
Brittlebark Manifestations A group of dangerous Brittlebark Manifestations was sighted. Hunt them down. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 50 | 13 hrs | 1500 | |
Broken Horn Village These destroyers plan to shell a Laughing Skull village near the Iron Docks. It's our closest foothold against the Iron Horde. We can't lose it. | 100 | Ship-Combat | 2 | × 100 | 8 hrs | 3000 | ||
Broken Wings Even powerful druids have succumbed to the Nightmare in Shala'nir. One of them, Lyrath Moonfeather, used to embody balance and harmony. | 103 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 2 hrs | 800 | |
Brothers in Arms We need the most fearless Illidari to join our cause if we are to have any chance of defeating the Legion. | 100 | Recruitment | 1 | 60 sec | 100 | |||
Bucket Brigade Massive flooding has cut off our supply lines, and the water elementals responsible show no signs of stopping. Let's hang them out to dry. | 100 | Combat | 660 | 2 | × 40 | 8 hrs | 1500 | |
Bug Squashing Ravagers reproduce quickly and eat anything. Like crickets. They're also homicidal and roughly the size of horses. Not like crickets. | 96 | Combat | 1 | × 10 | 1.5 hrs | 700 | ||
Bully-Free Zone From Azeroth to Draenor, bullies and their cronies remain the same. Please show our new "friends" how we deal with their kind on Azeroth. | 95 | Combat | 1 | × 10 | 30 min | 600 | ||
Buried The krokul want to recover lost artifacts from the ruins of Darkfall Ridge. Guard against Legion attacks while they work. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 200 | 24 hrs | 6000 | |
Burn down the Rook Rare Black Rook must fall, send our forces to weaken their defenses. | 110 | Generic (7.0) | 900 | 3 | × 50 | 18 hrs | 1000 | |
Burning Blademasters Rare A group of burning blademaster spirits has been roused by the activities in Nagrand. We should investigate. | 100 | Combat | 675 | 3 | × 100 | 12 hrs | 2000 | |
Burning Desire Burning Blade orcs are attacking treasure hunters at Oshu'gun and looting their crystals. Could they be preparing for some dark ritual? | 99 | Combat | 2 | × 10 | 1.5 hrs | 1000 | ||
Burning Legion Rare The Dark Portal opened, we stood ready to launch through and defend our homes against the inevitable assault of the Legion. | 120 | 8.2 - Holiday Mission | 800 | 3 | × 50 | 1.5 days | 100 | |
Burning Legion Vanguard With infernals and felguard invading Talador, the rest of the Burning Legion can't be far behind. Defeat them, and try to find their source. | 100 | Combat | 3 | × 15 | 8 hrs | 1500 | ||
By Our Bootstraps Alliance forces in Shadowmoon have an easy life. Lush forests, mild weather, supply shipments... maybe even fresh bacon. Make those bastards pay. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
Calamitous Consequences Powerful weaponry must be removed from the Xenedar before the Legion finds a way past the Army of the Light. | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 300 | 7 hrs | 3000 | |
Calling their Bluff The Feltotems at Torok's Bluff are assaulting our troops as they make passage through the pass. Show them the error of their ways. | 110 | Generic (7.0) | 700 | 3 | × 20 | 2 hrs | 1000 | |
Calling Their Bluff A Fel Lord may be building up forces in the harsh northern bluffs. | 100 | Patrol | 760 | 1 | 10 sec | 100 | ||
Calm the Skymanes A herd of Swift Skymanes got spooked by a Copperfur Lurker. Calm them all. | 60 | 9.0 Encounter - Bastion | 800 | 5 | × 10 | 4 hrs | 100 | |
Calming the Nether Shadowguard Abyss Callers attempt to summon another void lord through the Umbral Locus. Prevent their ritual from succeeding. | 110 | 7.0 Class Hall - Generic Missions | 925 | 2 | × 100 | 24 hrs | 6000 | |
Campaign: Ahnqat's Darkness Befouler Ahnqat is raising dark hordes of enemies. Bring her down. | 60 | 9.0 Encounter - Maldraxxus | 800 | 5 | × 50 | 12 hrs | 500 | |
Campaign: Alpha Bonemauler A Bonemauler Alpha has chivvied a group of Horrific Bonemaulers into a ferocious force. This cannot stand. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 50 | 12 hrs | 300 | |
Campaign: Big Shiny and Friends Big Shiny has rallied some dredgers and stolen anima. Restrain him and retrieve the precious energy. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 50 | 12 hrs | 500 | |
Campaign: Bonebreaker's Hoard Bonebreaker Moroc is hoarding anima and slowing production. Retrieve it at any cost, but beware the dangers that await. | 60 | 9.0 Encounter - Maldraxxus | 800 | 5 | × 50 | 12 hrs | 500 | |
Campaign: Charthox the Indomitable Charthox once again stands proud, freed from his restraints. Make him grovel. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 50 | 12 hrs | 500 | |
Campaign: Cleanse the Possessed Rare A deadly group of Possessed Scavengers and Faeries are slaying all who pass. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 25 | 4 hrs | 500 | |
Campaign: Corpselice Catastrophe Rare Not one, but two Corpselouse Mothers and a host of Spawnlings are burrowed into this hill. Root them out and you will be rewarded handsomely. | 60 | 9.0 Encounter - Maldraxxus | 800 | 5 | × 25 | 4 hrs | 500 | |
Campaign: Darkwarren Finality Rare You've dealt with many of the Darkwarren. Now deal with their Matriarch to claim one of her own for yourself! | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 25 | 4 hrs | 600 | |
Campaign: Discarded But Not Useless Rare The remnants of war can always be re-used. Extract what value you can from the Wraiths and Repurposed Parts, and bring it to me. | 60 | 9.0 Encounter - Maldraxxus | 800 | 5 | × 25 | 4 hrs | 300 | |
Campaign: Erezuel's Rampage Rare Erezuel is taking more Miredeer than can be sustained. Stop him again. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 25 | 4 hrs | 200 | |
Campaign: Nirvaska's Grand Designs Nirvaska has harnessed the power of a Fleshcrafted Juggernaut. Bring them to heel. | 60 | 9.0 Encounter - Maldraxxus | 800 | 5 | × 50 | 12 hrs | 500 | |
Campaign: Promises of the Praetor Rare Led by a Converted Praetor, a large band of Forsworn have hidden in a temple. They must be stopped. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 25 | 4 hrs | 300 | |
Campaign: Quiet the Shriekers Rare A deadly group of Forest Shriekers is disturbing the night. Stop them. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 25 | 4 hrs | 300 | |
Campaign: Rescue the Runelight Leaper Rare A Runelight Leaper is being menaced by a horde of Verdant Prowlers. Rescue and befriend it. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 25 | 4 hrs | 400 | |
Campaign: Save the Skyfoal A giant Colossus has trapped a Skyfoal in a cave. Extricate the poor creature with haste. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 50 | 12 hrs | 300 | |
Campaign: Stacka's Last Stand Rare Stacka refuses to cooperate. Show him the error of his ways. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 25 | 4 hrs | 300 | |
Campaign: The Final Puzzle Rare Archivist Ionata and her schemes must be unwound. Unravel the threads. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 25 | 4 hrs | 300 | |
Campaign: The Forsworn Strike Back Rare A Forsworn Overseer and his Punishers have stolen a large mass of anima. Can you retrieve it? | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 25 | 4 hrs | 500 | |
Campaign: War-Captain's Woe The Forsworn War-Captain has returned, with a Gracefallen Tactician, and his Forsworn. Can you stop them? | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 50 | 12 hrs | 500 | |
Campaign: Whisper in the Dark Rare Doubt itself has obtained physical form and is tormenting the Ascended. Drive it off! | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 25 | 4 hrs | 300 | |
Candle in the Dark Kobold legend speaks of a dark, devouring presence deep in the caverns of Highmountain. It is the reason kobolds fear the dark. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 100 | 4 hrs | 3000 | |
Cannibal Vrykul For meat, Hannval the Butcher has slaughtered beasts and men for his terrible table. Find him in the hills of Stormheim and put an end to the feast. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 7 hrs | 3000 | |
Can't Go Home This Way Trains symbolize inevitability, but you've never put much stock in fate. That's good: you've got a huge infrastructure to shatter. | 100 | Combat | 630 | 3 | 6 hrs | 1500 | ||
Captain of the Damned The Soultakers are an organized trio of Helarjar vrykul, intent on plundering the tombs of their own kings. Stop them, before they can do more damage. | 110 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 3 hrs | 3000 | |
Captain Stahlstrom Odyn has chosen you to command his armies, but we are going to need to train a combat-ready force. Send Ragnvald to find the greatest vrykul captain. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 20 | 2 min | 100 | |
Casting the Bait Rare Bring the Swift Vengeance to Chandlery Wharf and leave it there under the guise of a pirate's prize. | 120 | 8.0 - Generic Missions | 600 | 3 | × 20 | 60 min | 300 | |
Castles in the Sand Dalaran has requested a supply of pristine sand. The best source of this would be from the notorious sand elemental, Beacher. | 110 | 7.0 Class Hall - Treasure Missions | 780 | 3 | × 150 | 7 hrs | 3000 | |
Cat Scratch Fever Rare Some sadistic saberon think the chaos on Draenor means they can butcher innocents without fear of punishment. Disabuse them of that notion. | 97 | Combat | 3 | × 15 | 1.9 hrs | 1200 | ||
Catastrophic Skeleton Infestation The problem has gotten even worse, and rogue Skeletons have run amok in a giant swarm. Snuff them out, and you will have my thanks! | 60 | 9.0 Encounter - Maldraxxus | 800 | 5 | × 10 | 4 hrs | 100 | |
Catch the Anima Smugglers A group of anima smugglers are attemping to steal anima rations from the deserving. End them. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 10 | 4.5 hrs | 100 | |
Cave Mushrooms Deep in a cave on Blackbeak Overlook can be found some very powerful Mushrooms that creates a soothing balm. | 110 | Generic (7.0) | 800 | 3 | × 20 | 5 hrs | 1000 | |
Celebration of Sharing Rare The feasting tables have been spread with wonderful arrays of cuisine. It's only fair you thank your followers for their efforts by sending them to partake. | 120 | 8.2 - Holiday Mission | 800 | 3 | × 50 | 1.5 days | 100 | |
Challenge Mission Rare | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 150 | 2 days | 10000 | |
Challenging Qexu Qexu still seeks knowledge we would rather he did not gain. Close the books on him. | 60 | 9.0 Encounter - Maldraxxus | 800 | 5 | × 50 | 14 hrs | 900 | |
Chance Meeting Numerous krokul slaves are working Scavenger's Post. Free as many as you can. | 110 | 7.0 Class Hall - Generic Missions | 950 | 3 | × 500 | 7 hrs | 3000 | |
Chaos Theorem Kil'jaeden's vessel contains powerful artifacts. Send our champions into the wreckage to recover what they can. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 18 hrs | 6000 | |
Chill of the Grave Undead kings and heroes aren't the only thing to worry about in the graveyards of the vrykul. Fjorlag, the Grave's Chill, stalks the living and dead. | 102 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 150 | 2 hrs | 600 | |
Chink in the Armor Wyrmtongue engineers working in Felfire Armory are easily lured by riches. Exploit this weakness. | 110 | 7.0 Class Hall - Generic Missions | 950 | 3 | × 300 | 8 hrs | 3000 | |
Chow Down Rare Silas Darkmoon has announced a corn dog eating contest. You're far too busy, but the prize pool sounds enticing. | 120 | 8.2 - Holiday Mission | 800 | 3 | × 50 | 1.5 days | 100 | |
Cinderwall Incursion Rare The summoned ash creatures of Cinderwall continue to plague our lands. Deal with these uncivilized monstrosities. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 30 | 8 hrs | 400 | |
Circle of Life Another day, another Alliance shipment to Ashran. Are they trying to be stealthy, heading so far east before circling back to Stormshield? Pathetic. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Claim the Drakes If we can take control of some drakes, we can take away some air superiority from the Tideskorns. | 110 | Generic (7.0) | 800 | 3 | × 20 | 8 hrs | 1000 | |
Clatterhell Send a crew to retrieve whatever they can from the wreckage of our ships. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 18 hrs | 450 | |
Clawing Skyward Atop Skyreach, the high arakkoa are building mechanical constructs as weapons of war. Stop them, but beware their dread raven guards. | 100 | Combat | 615 | 3 | × 15 | 8 hrs | 1500 | |
Claws, Pincers, AND Tusks Draenor can count the genesaur among its most vicious creatures. We must contain them before they spread from Gorgrond to other areas. | 100 | Combat | 3 | × 15 | 10 hrs | 1500 | ||
Clean the Latrine It's best not to lose a bet with the janitor. | 90 | Logistics | 1 | 5 min | 0 | |||
Clean the Latrine It's best not to lose a bet with the janitor. | 90 | Logistics | 1 | 5 min | 50 | |||
Cleaning Gone Wrong In an ineffectual attempt to cleanse a Wraith Vanguard, a group of Necromantic Scourers have instead enraged the fearsome foe. Bring order to them. | 60 | 9.0 Encounter - Maldraxxus | 800 | 5 | × 50 | 13 hrs | 1200 | |
Cleanse the Wicked The enemies are continually encroaching on Azsuna. Seek them out, and destroy them. | 110 | Generic (7.0) | 800 | 3 | × 50 | 4 hrs | 2000 | |
Cleansing the Vale Nightmare imps have taken over Moonclaw Vale, corrupting the once serene glade. Help restore balance by ridding the area of imps. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Clear Skies | 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 250 | 8 hrs | 3000 | |
Clearest Night Once a caretaker of the spirits at Shield's Rest, Runeseer Sigvid has gone mad while the Helejar defile graves. Put him out of his misery. | 110 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 250 | 8 hrs | 3000 | |
Clearing the Caches Soulbinder Nyami has hidden caches of reagents for the Sargerei's summoning rituals all across Auchindoun. Find the caches and destroy them. | 100 | Combat | 3 | × 30 | 8 hrs | 1500 | ||
Cleave the Clefthoof In this harsh environment, sturdy transportation is essential. Cripple the Iron Horde by taking out its greatest beasts of burden. | 90 | Combat | 1 | 30 min | 100 | |||
Clefthoof Rustling To weaken the Thunderlord clan, we must eliminate their fiercest warriors - their clefthoof-riders. Go to their camp and free their mounts. | 100 | Combat | 3 | × 10 | 8 hrs | 1500 | ||
Cloudfeather Guardian The Cloudfeather Guardian has become agitated. Pacify it and remove the Etherwyrms causing it distress. | 60 | 9.0 Encounter - Bastion | 800 | 5 | × 50 | 14 hrs | 1200 | |
Coalescing Stygia Your power obligates us to gamble on rescuing who we can from this horrific place. Bring down the Stygia Coalescence and bring them home. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 100 | 12 hrs | 750 | |
Coalescing Void The waters flowing in the Prophet's Reflection are free of fel and void corruption. Discover how this has come to pass. | 110 | 7.0 Class Hall - Generic Missions | 925 | 2 | × 100 | 12 hrs | 6000 | |
Coastal Treasure There is a powerful beacon of the Light somewhere in Stormheim. We should find it. | 100 | Exploration | 760 | 2 | 10 sec | 100 | ||
Cold Shoulder This far north, Horde forces seem to think themselves safe from our ships. But then thinking never was their strong suit. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Colossal Purge Felsoul Hold is churning out infernals almost too fast for us to handle. We should purge their numbers, so the Legion cannot rain them down. | 106 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 250 | 6 hrs | 1400 | |
Combat Ally Assign a champion here to be your combat ally. | 100 | Zone Support - Horde | 760 | 1 | × 50 | ??? | 0 | |
Come Fel or High Water Horde forces plan to attack the Icescar Boneyard. If they fail, their deaths will only fuel the Shadow Council's foul sorcery. Stop the Horde, whatever it takes. | 100 | Ship-Treasure | 2 | × 150 | 8 hrs | 3000 | ||
Conquest of Frostfire Rare Slay our Horde adversaries for great justice and for the Alliance! | 100 | Combat | 3 | × 10 | 8 hrs | 1500 | ||
Conquest of Frostfire Rare Slay our Alliance adversaries for the glory of the Horde! Go forth to victory! | 100 | Combat | 3 | × 10 | 8 hrs | 1500 | ||
Conquest of Gorgrond Rare Slay our Alliance adversaries for the glory of the Horde! Go forth to victory! | 100 | Combat | 3 | × 10 | 8 hrs | 1500 | ||
Conquest of Gorgrond Rare Slay our Horde adversaries for great justice and for the Alliance! | 100 | Combat | 3 | 8 hrs | 1500 | |||
Conquest of Nagrand Rare Slay our Alliance adversaries for the glory of the Horde! Go forth to victory! | 100 | Combat | 3 | × 10 | 8 hrs | 1500 | ||
Conquest of Nagrand Rare Slay our Horde adversaries for great justice and for the Alliance! | 100 | Combat | 3 | × 10 | 8 hrs | 1500 | ||
Conquest of Spires of Arak Rare Slay our Horde adversaries for great justice and for the Alliance! | 100 | Combat | 3 | × 10 | 8 hrs | 1500 | ||
Conquest of Spires of Arak Rare Slay our Alliance adversaries for the glory of the Horde! Go forth to victory! | 100 | Combat | 3 | × 10 | 8 hrs | 1500 | ||
Conquest of Talador Rare Slay our Alliance adversaries for the glory of the Horde! Go forth to victory! | 100 | Combat | 3 | × 10 | 8 hrs | 1500 | ||
Conquest of Talador Rare Slay our Horde adversaries for great justice and for the Alliance! | 100 | Combat | 3 | × 10 | 8 hrs | 1500 | ||
Consecrated Armaments Rare Weapons liberated from the Legion can be melted down and reforged into implements of the Light. Raid the enemy's armories. | 110 | 7.0 Class Hall - Generic Missions | 925 | 2 | × 100 | 16 hrs | 4500 | |
Construction Error The automa that once cared for these areas have become crazed with neglect. Subdue them. | 60 | 9.2 Encounter - Zereth Mortis | 800 | 5 | × 50 | 10 hrs | 500 | |
Control the Verdant Prowlers A pack of verdant prowlers have gone wild and are savaging the Garden of Night. Put them down. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 10 | 4.5 hrs | 100 | |
Convincin' Old Yancey In order to press gang more cutthroats into the ranks of the Uncrowned, Fleet Admiral Tethys wants our finest. A pirate, Yancey Grillsen, would be perfect. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
Corpselice Spawnlings A group of Monstrosities has have been identified at this location. Prevent them from causing too much damage. | 60 | 9.0 Encounter - Maldraxxus | 800 | 5 | × 10 | 3.5 hrs | 500 | |
Corrupted Builders What once built the world now destroys it. See if you can slow their destructive advance. | 60 | 9.2 Encounter - Zereth Mortis | 800 | 5 | × 50 | 10 hrs | 500 | |
Cost of Power | 110 | 7.0 Class Hall - Generic Missions | 855 | 3 | × 250 | 12 hrs | 3000 | |
Council of War Rare The Warhammer Council is a fearsome foe. | 110 | 7.0 Class Hall - Quest Missions | 750 | 3 | × 200 | 12 hrs | 3000 | |
Creeper Infestation Blighted Creepers are being drawn to our sources of anima. Drive them back. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 10 | 4 hrs | 200 | |
Critical Crops | 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 200 | 9 hrs | 3000 | |
Cruisin' for a Bruisin' Deep in the Bitestone Caverns, a gigantic basilisk has been absorbing the latent power of crystals into its armor. | 100 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 2 hrs | 200 | |
Crumbling Caverns Scouts report geological instability in Highmountain, where something must be moving just beneath the surface. Investigate and destroy. | 110 | 7.0 Class Hall - Treasure Missions | 850 | 3 | × 150 | 8 hrs | 3000 | |
Crush the Pale The Pale are twisted, cowardly wretches, but even scavengers can be deadly in sufficient numbers. Still, that's easily solved, isn't it? | 96 | Combat | 2 | × 10 | 45 min | 700 | ||
Crush the Slavemasters The Hatecoil naga have been capturing sailors off the coast of Azsuna, and forcing them to work for the sea giants of the coves. | 110 | 7.0 Class Hall - Treasure Missions | 810 | 3 | × 100 | 5 hrs | 3000 | |
Crystal Power Deep within Auchindoun, Draenei power crystals still hum with life. We can surely use them as a source of fuel. | 100 | Combat | 615 | 3 | × 20 | 8 hrs | 1500 | |
Crystallized Fel Nath'raxas Hold contains a cache of fel crystals we could use to power our defenses. Infiltrate the Legion's base and recover them. | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 300 | 6 hrs | 3000 | |
Cull the Miredeer Juvenile Miredeer have run amok, and are damaging the plants. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 10 | 3.5 hrs | 200 | |
Cull Their Numbers The panthara in the Grove of Naroua are too numerous, and threaten the cragscaler population. Thin their numbers. | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 400 | 7 hrs | 3000 | |
Cult of Sargeras In a remote corner of Talador, a small faction of draenei has embraced the worship of Sargeras. Stop their cult before it spreads. | 100 | Combat | 2 | × 10 | 4 hrs | 1500 | ||
Curiosity Killed Them Saberon have begun attacking with wild abandon. They believe they have nine lives. Prove them wrong. | 97 | Combat | 1 | × 10 | 60 min | 800 | ||
Customary Shakedown A pair of Overseers have spun up a protection racket, shaking down people making their way through customs. Break up the scheme at once. | 60 | 9.0 Encounter - Tazavesh | 800 | 5 | × 50 | 10 hrs | 500 | |
Cutting the Threads Dolos has marshalled Winged Automatons and is tormenting innocents in the depths of Perdition Hold. Dull the blade of Death. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 200 | 12 hrs | 1250 | |
Dalaran Ritual A human mage, High Sorceror Andromath, conducts an arcane ritual in the Dalaran Crater, at the convergence of multiple powerful ley-lines. Put an end to it. | 120 | 8.0 - Generic Missions | 800 | 3 | × 60 | 8 hrs | 200 | |
Dalaran Ritual The Forsaken mage, Derek the Undying, conducts an arcane ritual in the Dalaran Crater, at the convergence of multiple powerful ley-lines. Put an end to it. | 120 | 8.0 - Stealth | 800 | 3 | × 40 | 8 hrs | 200 | |
Damming Them All Darrowmere River stretches from the Plaguelands to Baradin Bay. Our combat engineers should establish dams to deprive the Horde freedom of movement. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Dancing with Dark Rangers An army of Alliance soldiers from the Plaguelands marches towards Hillsbrad. Attack from the shadows to slow their progress. | 120 | 8.0 - Stealth | 800 | 3 | × 40 | 8 hrs | 200 | |
Dancing with the Dark Rangers The dark rangers of Undercity conduct a guerilla war from the abandoned town of Strahnbrad. Send our agents to root them out. | 120 | 8.0 - Generic Missions | 800 | 3 | × 60 | 8 hrs | 200 | |
Dangerous Fields The denizens of Azsuna, whether natural or unnatural, are a dangerous sort. Be wary while traveling through the area. | 110 | 7.0 Class Hall - Treasure Missions | 850 | 3 | × 150 | 6 hrs | 3000 | |
Dangerous Harvest Harvesting our animacores is hard with all the Blighted Brutes around. Cull their number. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 50 | 12 hrs | 1500 | |
Dark Coordination Forsworn forces continue to harry our forces and threaten the peace. Pacify them. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 10 | 4 hrs | 500 | |
Dark Corruption | 110 | 7.0 Class Hall - Generic Missions | 870 | 3 | × 150 | 9 hrs | 3000 | |
Dark Goliath's Rampage This proud goliath has been co-opted by the Forsworn and turned against us. Restrain him as best you can. | 60 | 9.0 Encounter - Bastion | 800 | 5 | × 50 | 11 hrs | 500 | |
Dark Iron Mole Machines The Alliance has established a base on Zuldazar, and is reinforcing using Dark Iron mole machines. Sabotage their tunnels and break their machines. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 12 hrs | 300 | |
Dark Premonition The Talgathi vessel above Kil'jaeden's Terrace ensures the Legion's control over the area. Find a way to dismantle it. | 110 | 7.0 Class Hall - Generic Missions | 925 | 2 | × 1800 | 12 hrs | 6000 | |
Dark Skies, Darker Prospects Mawsworn Vanquishers darken the skies and prevent further advance. With your power and knowledge, we shall prevail! | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 100 | 12 hrs | 1000 | |
Dark Storms Dark storms still gather above the Tomb of Sargeras, where the Legion army has gathered. Let us send our champions to the Broken Shore to scout the area and look for survivors. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 20 | 2 min | 100 | |
Darkened Skies The nights in Val'sharah are filled with the howls of disturbed creatures. Investigate the cause and put them out of their misery. | 110 | 7.0 Class Hall - Treasure Missions | 850 | 3 | × 100 | 4 hrs | 3000 | |
Darkfall Ridge Supplies Chieftain Hatuun has requested that you recover supplies hidden in Darkfall Ridge. In return, Krokul Ridgestalkers will help your forces navigate Argus' desolate landscape. | 110 | 7.0 Class Hall - Quest Missions | 760 | 3 | × 100 | 16 hrs | 10000 | |
Darkness Falls Among the trees of Val'sharah a number of enemies lie in wait. | 110 | Generic (7.0) | 700 | 3 | × 20 | 1.5 hrs | 1000 | |
Darkshore Drilling Following the burning of Teldrassil, the Horde are entrenching themselves in northern Darkshore. Eliminate their chief engineer to halt progress. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 8 hrs | 200 | |
Darkshore Drilling Night elves streaming out of Darnassus pose a threat to Shatterspear Vale. Construct defenses in the nearby war camp to protect our troll allies. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 8 hrs | 200 | |
Darkwarren Overrun Rare The Darkwarren has been completely overrun. Beat back the Gorm. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 30 | 9 hrs | 400 | |
Dashed Defenses Life continues to flourish in the Grove of Naroua. It must be protected from Legion patrols. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 18 hrs | 6000 | |
Dead Calm With no wind and a ripped mainsail, an enemy carrier has slowed to a crawl, along with its escorts. Make sure their troops and cargo never make landfall. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
Dead Orcs Don't Need Boots Stop complaining. You never know: they might not smell that bad. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
Dealing with the Drust The Drust continue to corrupt the very soul of Ardenweald. Cleanse them. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 10 | 4 hrs | 400 | |
Death Metal Shipments for Wor'gol must first pass through the Pale Cove's treacherous currents and jagged rocks. That will be the perfect time for us to strike. | 100 | Ship-Treasure | 2 | × 75 | 4 hrs | 2000 | ||
Death Scavengers The wyrmtongue are scavenging the graves of the Highmountain tauren, courtesy of the Feltotem incursion. Teach them a lesson in respecting the dead. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 200 | 12 hrs | 3000 | |
Deathhoof Rare A doomsday weapon has been enchanted to look like an adorable baby clefthoof. Clefthoof violently defend their young. Proceed with caution. | 100 | Combat | 645 | 2 | × 10 | 6 hrs | 100 | |
Death's Bite Again? A powerful spider named Death's Bite has returned as an undead, and terrorizes Talador yet again. | 100 | Combat | 675 | 2 | × 60 | 10 hrs | 1500 | |
Deconstruction Time Rare The Warstitched Surgeons are going to far with their creations. Time for these abominations to be driven out. | 60 | 9.0 Encounter - Maldraxxus | 800 | 5 | × 30 | 8 hrs | 400 | |
Deep Dark Our scouts report a system of natural caverns beneath Black Rook Hold. We should investigate to see if they are as fortified as the castle above. | 110 | 7.0 Class Hall - Generic Missions | 845 | 3 | × 250 | 7 hrs | 3000 | |
Deep Dark Our scouts report a system of natural caverns beneath Black Rook Hold. We should investigate to see if they are as fortified as the castle above. | 110 | 7.0 Class Hall - Generic Missions | 845 | 3 | × 250 | 7 hrs | 3000 | |
Deep Elem Mine The Deep Elem Mine could be a valuable resource in the war against the Horde in Lordaeron. Set explosives to clear the rubble blocking the mine's entrance. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 8 hrs | 200 | |
Deep Elem Mine Gnomish explosives line the walls of Deep Elem Mine. They must be cleared out so mining operations can continue. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 8 hrs | 200 | |
Deeps Scouting The Alliance is showing a renewed interest in Blackfathom Deeps. Send our scouts to investigate what they have found there. | 120 | 8.0 - Stealth | 800 | 3 | × 40 | 8 hrs | 200 | |
Deeps Scouting The Horde is showing a renewed interest in Blackfathom Deeps. Send our scouts to investigate what they have discovered, and claim it for the Alliance. | 120 | 8.0 - Stealth | 800 | 3 | × 40 | 8 hrs | 200 | |
Defeat the World Eaters We must slow down the destruction of this realm. | 60 | 9.2 Encounter - Zereth Mortis | 800 | 5 | × 50 | 10 hrs | 500 | |
Defending Durotar We have reports of Alliance ships off the Scuttle Coast. Investigate their numbers and their intentions. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 12 hrs | 300 | |
Defensive Trials The Automa battle against the Mawsworn, but they also seem to target us. Deflect an attack on our position. | 60 | 9.2 Encounter - Zereth Mortis | 800 | 5 | × 50 | 10 hrs | 500 | |
Defiled But Protected Stitched Defenders are protecting the Guarded Defilers as they do their work. End them both. | 60 | 9.0 Encounter - Maldraxxus | 800 | 5 | × 10 | 4.5 hrs | 300 | |
Deifir Returns Deifir has overcome his pride and retained allies in his fight. I wish you luck. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 50 | 14 hrs | 1200 | |
Deifir the Untamed The leader of the hive is causing no end of issues. Terminate him with prejudice. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 50 | 11 hrs | 500 | |
Deliverance | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 150 | 12 hrs | 3000 | |
Delivery! A container drone has decided the best way to complete its delivery is to ensure the crate lands right on the heads of the recipient. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 18 hrs | 450 | |
Delusional The voidscarred of Oronaar Collapse are beyond reaching. End their suffering. | 110 | 7.0 Class Hall - Generic Missions | 925 | 3 | × 300 | 8 hrs | 3000 | |
Demon Exterminators Scores of demon arachnids infest Ven'orn's Lair. Exterminate them. | 110 | 7.0 Class Hall - Generic Missions | 950 | 2 | × 200 | 18 hrs | 6000 | |
Demon Overlords The enemies are continually encroaching on Azsuna. Seek them out, and destroy them. | 110 | Generic (7.0) | 900 | 3 | × 20 | 12 hrs | 3000 | |
Demon Overlords Rare This trio of terrors needs to be dealt with, but it will take everything we can muster. | 110 | Generic (7.0) | 900 | 3 | × 50 | 24 hrs | 3000 | |
Demonic Influence The demons of Faronaar extend their influence deep into Azsuna, corrupting any and all they can. Search, and dispose of any under the Legion's thumb. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 250 | 5 hrs | 3000 | |
Demonic Influence The demons of Faronaar extend their influence deep into Azsuna, corrupting any and all they can. Search, and dispose of any under the Legion's thumb. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 250 | 6 hrs | 3000 | |
Demonic Retribution Rare Agents of the Burning Legion are hunting down refugee draenei from Shattrath. Gather the refugees and take them to safety. | 95 | Combat | 3 | × 20 | 1.5 hrs | 900 | ||
Demons Abound The Demon invasion has begun. | 110 | Generic (7.0) | 800 | 3 | × 50 | 3 hrs | 2000 | |
Demons Graces | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 300 | 12 hrs | 3000 | |
Demons in the Forest Kill the demons in the forest. | 90 | Blacksmithing | 3 | 8 sec | 100 | |||
Demons, Demons Everywhere | 110 | 7.0 Class Hall - Generic Missions | 895 | 3 | × 250 | 8 hrs | 3000 | |
Desert Scavengers Time to hunt the hunters and thin the packs of Warped Pack Hunters out. | 60 | 9.2 Encounter - Zereth Mortis | 800 | 5 | × 50 | 10 hrs | 500 | |
Dessicus Maximus The elementals of Gorgrond are regularly whipped into a frenzy by Dessicus of the Dead Pools. Let's see what we can do about that. | 92 | Patrol | 2 | × 10 | 45 min | 300 | ||
Destroying the Keep Horde forces out of Tarren Mill are attempting to rebuild Durnholde Keep. Reset their progress by laying explosives. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Diggin' Song The drogbar have burrowed their way out of the hills of Suramar, and are causing structural instability to the buildings in the area. We should root them out. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 100 | 4 hrs | 3000 | |
Dino Research Rare Zuldazar is home to a variety of dinosaur species that have not been encountered elsewhere. Dispatch a team of hunters to capture specimens for research! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Dire Research The research samples from Shaladrassil are ready. Let us assign Naralex to study them. He will need time to focus and examine them closely. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 10 hrs | 100 | |
Disorderly Conduct The knowledge to create more vigilants rests within the Wakener's Enclave. Send your champions to retrieve it. | 110 | 7.0 Class Hall - Generic Missions | 925 | 2 | × 100 | 18 hrs | 6000 | |
Disruption A diversion on the western side of Arathi will provide cover for our troop landing to the east. | 120 | 8.0 - Quick Strike | 800 | 3 | × 20 | 6 hrs | 3000 | |
Do You Feel Lucky? When Alliance forces sailed to Shadowmoon, their ship arrived intact. Maybe draenei aren't as cursed as we thought. Maybe they even brought gold with them. | 100 | Ship-Treasure | 2 | × 150 | 8 hrs | 3000 | ||
Dogs of Death Helya's helhounds are a fearsome pack of predators, but Fenri is a three-headed beast bred for terror and despair. Find him in the depths of Helheim. | 110 | 7.0 Class Hall - Generic Missions | 825 | 3 | × 150 | 10 hrs | 3000 | |
Domination of Frostfire Slay our Horde adversaries for great justice and for the Alliance! | 100 | Combat | 3 | × 10 | 8 hrs | 1500 | ||
Domination of Frostfire Slay our Alliance adversaries for the glory of the Horde! Go forth to victory! | 100 | Combat | 3 | × 10 | 8 hrs | 1500 | ||
Domination of Gorgrond Slay our Alliance adversaries for the glory of the Horde! Go forth to victory! | 100 | Combat | 3 | × 10 | 8 hrs | 1500 | ||
Domination of Gorgrond Slay our Horde adversaries for great justice and for the Alliance! | 100 | Combat | 3 | 8 hrs | 1500 | |||
Domination of Nagrand Slay our Horde adversaries for great justice and for the Alliance! | 100 | Combat | 3 | × 10 | 8 hrs | 1500 | ||
Domination of Nagrand Slay our Alliance adversaries for the glory of the Horde! Go forth to victory! | 100 | Combat | 3 | × 10 | 8 hrs | 1500 | ||
Domination of Spires of Arak Slay our Alliance adversaries for the glory of the Horde! Go forth to victory! | 100 | Combat | 3 | × 10 | 8 hrs | 1500 | ||
Domination of Spires of Arak Slay our Horde adversaries for great justice and for the Alliance! | 100 | Combat | 3 | × 10 | 8 hrs | 1500 | ||
Domination of Talador Slay our Horde adversaries for great justice and for the Alliance! | 100 | Combat | 3 | × 10 | 8 hrs | 1500 | ||
Domination of Talador Slay our Alliance adversaries for the glory of the Horde! Go forth to victory! | 100 | Combat | 3 | × 10 | 8 hrs | 1500 | ||
Don't Call Him Scruffy The Highmountain tribe have been afraid to leave their homes at night, thanks to a large cat prowling the border of the village. | 110 | 7.0 Class Hall - Generic Missions | 805 | 3 | × 250 | 4 hrs | 3000 | |
Don't Go In the Water The local tribes have been terrorized by a giant fish lurking in the lakes of Highmountain. It's made off with a few of the fishermen as well. | 108 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 150 | 2 hrs | 1800 | |
Don't Spill a Drop | 110 | 7.0 Class Hall - Generic Missions | 890 | 3 | × 250 | 12 hrs | 3000 | |
Dragonblood In the Field of Forgotten Kings, Oktel Dragonblood no longer rests peacefully in his grave. He was among the first to ride dragons. Defeat him. | 110 | 7.0 Class Hall - Generic Missions | 830 | 3 | × 200 | 6 hrs | 3000 | |
Dravok's Plot Dravok the Chainwarden and a cohort of Mawsworn Soulweavers are performing dark rituals that must be stopped at any cost. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 200 | 12 hrs | 1000 | |
Dreaded Lukir Lukir continues to spread malignant Drust magic across Ardenweald. Put a stop to it! | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 50 | 13 hrs | 1500 | |
Dream On | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 300 | 12 hrs | 3000 | |
Drov the Ruiner Rare Gorgrond plays host to one of the most fearsome creatures in all Draenor. Tremble before his might, but come back with some plunder afterwards. | 100 | Combat | 3 | × 25 | 10 hrs | 1500 | ||
Drunk with Power Rare Gronn attacked an alchemist's wagon, and now they're hopped up on strength elixirs. Let's get 'em before they find the invisibility potions. | 91 | Combat | 3 | × 15 | 1.5 hrs | 300 | ||
Duel with Genghis He is a mighty foe, but you are mightier. Strike him down, and show no mercy. | 60 | 9.0 Encounter - Maldraxxus | 800 | 5 | × 50 | 10 hrs | 900 | |
Duelmaster Rowyn He usually supervises the duels, but once in a while he needs to be kept on his toes. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 50 | 12 hrs | 900 | |
Dumb and Dumber Rare Several gronn and ogron came here to attack us, but the dumb beasts are just fighting each other. Let's kill them all and end this farce. | 92 | Combat | 3 | × 20 | 1.5 hrs | 450 | ||
Duty's End | 110 | 7.0 Class Hall - Generic Missions | 875 | 3 | × 200 | 5 hrs | 3000 | |
Early Mover We've heard reports that the Steamwheedle Preservation Society is looking to start a dig site at the razed Warsong outpost - why wait for them when you can claim the easy finds now? | 98 | Exploration | 3 | × 15 | 4 hrs | 1200 | ||
Echo Isles Navy Much of the Horde's naval power is docked in the Echo Isles. Infiltrate the troll capital, and set fire to their ships. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 8 hrs | 200 | |
Echo Isles Navy Alliance raids against the Echo Isles are damaging our ability to supply the Eastern Kingdoms warfront. Construct greater defenses around our largest port. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 8 hrs | 200 | |
Echo of Aella Defeating the Echo of Aella is considered a rite of passage for those venturing across Bastion's grassy plains. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 50 | 12 hrs | 900 | |
Egg Hunt! Rare Who doesn't love a good egg hunt? | 120 | 8.2 - Holiday Mission | 800 | 3 | × 50 | 1.5 days | 100 | |
Egg Them On! The druids fear that the proto-drake populations are plummeting. Rescue their eggs from Warlord Zaela's army in Upper Blackrock Spire. | 100 | Combat | 615 | 3 | × 15 | 8 hrs | 1500 | |
Eldritch Horrors Rare Rumors abound of terrible demons near Shattrath that could drive a follower insane by just looking at them. | 100 | Combat | 675 | 3 | × 100 | 12 hrs | 2000 | |
Elemental Diplomacy The Earthen Ring must send representatives to Skywall to negotiate with the elementals of air. Since the death of Al'Akir, Skywall has been in turmoil. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
Elemental Territory A group of territorial elementals has claimed an area near our supply route in Frostfire Ridge. Slay them and collect any lost supplies. | 100 | Combat | 2 | 6 hrs | 1500 | |||
Elements of Surprise Rare Our scouts spotted a group of ogre slavers gathering in Gorgrond. We cannot allow them a chance to fortify their position. Attack! | 93 | Combat | 3 | × 15 | 1.5 hrs | 600 | ||
Elfbane The Koralune ettin make the gardens of Ambervale their home in Suramar. One has been causing havoc, particularly if someone is an elf. | 110 | 7.0 Class Hall - Generic Missions | 790 | 3 | × 250 | 9 hrs | 3000 | |
Elite Strike: Legion Supply Cache Rare A cache of Legion supplies has been discovered, due to information received from the Command Center. Only your most elite champions and troops will have a chance to take advantage of this opportunity. | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 1000 | 3 days | 10000 | |
Elite Strike: Lost Temple Rare The Command Center reports a library of ancient scrolls hidden beneath the The Lost Temple. Only your most elite champions and troops will have a chance to take advantage of this opportunity. | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 1000 | 3 days | 10000 | |
Elite Strike: The Sentinax Rare The Command Center has provided us with time-sensitive intel on the Sentinax. Only your most elite champions and troops will have a fighting chance for this opportunity. | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 1000 | 3 days | 10000 | |
Emancipation The more slaves we free at the Stonefury Cliffs, the more we weaken the Bloodmaul. | 100 | Combat | 660 | 2 | × 40 | 8 hrs | 1500 | |
Emissary to the Priests We need to send an emissary to the priests at Netherlight Temple. However, there may be danger along the way. Let us send Maxwell Tyrosus. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Enchanted Weapons The Shadowmoon clan possess weaponry we can harness for raw magic. Raid their encampment and collect their enchanted weapons. | 100 | Enchanting | 2 | × 20 | 4 hrs | 1500 | ||
Encounter at Krasus' Landing A fel-crazed vrykul warrior has broken through the outer defenses of Dalaran, and made it all the way to Krasus' landing! | 110 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 8 hrs | 3000 | |
Encroaching Gloom The veil between Eredath and the void is fragile within Isolon. Prevent the shadowguard from exploiting this weakness. | 110 | 7.0 Class Hall - Generic Missions | 925 | 3 | × 500 | 7 hrs | 3000 | |
End the Siege Siegemaster Voraan is launching a new assault on Darkfall Ridge. Defend the Vindicaar against his attacks. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 18 hrs | 6000 | |
Endless Horde | 110 | 7.0 Class Hall - Generic Missions | 890 | 3 | × 150 | 11 hrs | 3000 | |
Enslaved by Sea Giants A group of mighty warriors loyal to Odyn has been captured by sea giants and are being forced to fight in their underground pit. Free them! | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Enterprising Solutions An Iron Horde shipment containing maps to treasure, hidden under the sea in Nagrand, is headed through the Tanaan Sea. If you intercept it, you can use the maps for yourself. | 100 | Ship-Bonus | 2 | × 50 | 4 hrs | 2000 | ||
Enterprising Solutions An Iron Horde shipment containing maps to treasure, hidden under the sea in Nagrand, is headed through the Tanaan Sea. If you intercept it, you can use the maps for yourself. | 100 | Ship-Bonus | 2 | × 50 | 4 hrs | 2000 | ||
Enthralled Energy The nightborne have been drawing on the energies of the Starweaver's Sanctum, summoning terrible creatures of pure energy. | 110 | 7.0 Class Hall - Generic Missions | 805 | 3 | × 150 | 7 hrs | 3000 | |
Entreat the Fallen Before they turned to fel, the eredar were masters of the arcane. Explore the Praetorium in search of lost magic. | 110 | 7.0 Class Hall - Generic Missions | 925 | 3 | × 1800 | 6 hrs | 3000 | |
Entrench Our Position Scores of Legion forces threaten to push the Vindicaar out of the Antoran Wastes permanently. Don't allow it. | 110 | 7.0 Class Hall - Generic Missions | 950 | 2 | × 200 | 24 hrs | 6000 | |
Environmental Hazard Rare The genesaur and their botani minions are attacking caravans on the road to Talador. We'll make them rue the day they were sprouted! | 92 | Combat | 3 | × 15 | 1.5 hrs | 450 | ||
Erezuel and His Pack Rare Suppressing the Verdant Prowler population has infuriated Erezuel, and he seeks revenge. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 30 | 7.5 hrs | 300 | |
Errand for the SPS Rare If you really want to join the Steamwheedle Preservation Society, you've got to really care about Highmaul artifacts. | 100 | Combat | 3 | × 25 | 10 hrs | 1500 | ||
Essence of the Evil One Foul experiments breed stronger demons in the Putrid Laboratory. Eliminating the Antoran Soulshapers would halt their progress. | 110 | 7.0 Class Hall - Generic Missions | 950 | 3 | × 300 | 8 hrs | 3000 | |
Eternal Mages In the Temple of a Thousand Lights, ancient mages still linger in the form of spirits and banshees. Destroy Arcanist Thinwhisp and her Ancient Flamecallers. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 200 | 18 hrs | 3000 | |
Evasive Species Void aberrations are spilling out of the Umbra Hollows. Cull their numbers before they overrun Eredath. | 110 | 7.0 Class Hall - Generic Missions | 925 | 3 | × 300 | 7 hrs | 3000 | |
Evergreen Though mostly covered in rocky hills and snowy cliffs, Highmountain also has its forests, with their own beauties and dangers. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 150 | 9 hrs | 3000 | |
Every Rose A group of podlings has been spotted near some recently-formed tar pits in Gorgrond. If we defeat them, we can extract the fuel. | 100 | Combat | 630 | 3 | × 30 | 8 hrs | 1500 | |
Eviction The Iron Horde and its lackeys have "energetically" refused to vacate our own Blackrock Mountain. Go collect back rent from their corpses. | 100 | Combat | 630 | 3 | × 30 | 8 hrs | 1500 | |
Exorcising Dun Garok The dwarven ghosts of Dun Garok have been mastered by the Forsaken. They send our own fallen comrades against us. Purge the fortress of Horde and spirit alike. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 18 hrs | 450 | |
Exorcising Dun Garok The dwarves of Ironforge marshal their forces to retake Dun Garok. Drive them back through Thoradin's Wall. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 8 hrs | 200 | |
Explore the Roost Night elf hippogryphs roost in Shatterspear Vale. Send a strike force to eliminate this base, and ensure Horde aerial superiority over Darkshore. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 8 hrs | 200 | |
Explosive Reinforcements Nothing quite as satisfying as shooting goblins out the side cannons, except when they have bombs to drop on their way! | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 8 hrs | 450 | |
Eye of the Beast A master of beasts has been seen escorting a shipment of oil to Blackrock Mountain. Stop him! | 100 | Combat | 630 | 3 | × 30 | 8 hrs | 1500 | |
Eyes to the Skies There have been sightings of Legion scouts in the skies above the forest canopy. | 100 | Patrol | 760 | 2 | 30 min | 100 | ||
Fabric of Reality Void Harvesters are collecting a tremendous amount of void energy in the Shadowguard Incursion. They must be destroyed! | 110 | 7.0 Class Hall - Generic Missions | 925 | 2 | × 200 | 18 hrs | 6000 | |
Facing Our Fears Rare Val'sharah is being consumed by the Nightmare. Before we can face the darkness, send our forces to investigate the heart of the corruption. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 830 | 3 | × 1000 | 16 hrs | 3000 | |
Facing Our Fears Rare Val'sharah is being consumed by the Nightmare. Before we can face the darkness, send our forces to investigate the heart of the corruption. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 830 | 3 | × 1000 | 16 hrs | 3000 | |
Facing Our Fears Rare Val'sharah is being consumed by the Nightmare. Before we can face the darkness, send our forces to investigate the heart of the corruption. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 830 | 3 | × 1000 | 16 hrs | 3000 | |
Facing Our Fears Rare Val'sharah is being consumed by the Nightmare. Before we can face the darkness, send our forces to investigate the heart of the corruption. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 830 | 3 | × 1000 | 16 hrs | 3000 | |
Facing Our Fears Rare Val'sharah is being consumed by the Nightmare. Before we can face the darkness, send our forces to investigate the heart of the corruption. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 830 | 3 | × 1000 | 16 hrs | 3000 | |
Facing Our Fears Rare Val'sharah is being consumed by the Nightmare. Before we can face the darkness, send our forces to investigate the heart of the corruption. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 830 | 3 | × 1000 | 16 hrs | 3000 | |
Facing Our Fears Rare Val'sharah is being consumed by the Nightmare. Before we can face the darkness, send our forces to investigate the heart of the corruption. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 830 | 3 | × 1000 | 16 hrs | 3000 | |
Facing Our Fears Rare Val'sharah is being consumed by the Nightmare. Before we can face the darkness, send our forces to investigate the heart of the corruption. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 830 | 3 | × 1000 | 16 hrs | 3000 | |
Facing Our Fears Rare Val'sharah is being consumed by the Nightmare. Before we can face the darkness, send our forces to investigate the heart of the corruption. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 830 | 3 | × 1000 | 16 hrs | 3000 | |
Facing Our Fears Rare Val'sharah is being consumed by the Nightmare. Before we can face the darkness, send our forces to investigate the heart of the corruption. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 830 | 3 | × 1000 | 16 hrs | 3000 | |
Facing Our Fears Rare Val'sharah is being consumed by the Nightmare. Before we can face the darkness, send our forces to investigate the heart of the corruption. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 830 | 3 | × 1000 | 16 hrs | 3000 | |
Facing Our Fears Rare Val'sharah is being consumed by the Nightmare. Before we can face the darkness, send our forces to investigate the heart of the corruption. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 830 | 3 | × 1000 | 16 hrs | 3000 | |
Fall and Fall Again War Wraiths have gone mad, attacking anything that comes near them. Lay them to rest. | 60 | 9.0 Encounter - Maldraxxus | 800 | 5 | × 10 | 4 hrs | 200 | |
Fall From Grace Many shiny trinkets and precious valuables have been lost in Sethekk Hollow, the place where cursed arakkoa are cast out from Skyreach. | 96 | Exploration | 2 | × 15 | 4 hrs | 800 | ||
Fallen Ones | 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 250 | 8 hrs | 3000 | |
Fallen Steeds: Reins of Shadow Salanar the Horseman requires the Shadow Reins used by an ancient Dark Rider. They can only be obtained by defeating one of the Dark Riders directly. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Fallen Steeds: Reins of Shadow Salanar the Horseman requires the Shadow Reins used by an ancient Dark Rider. They can only be obtained by defeating one of the Dark Riders directly. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Fallen Steeds: Saddle of the Frozen Crown Salanar the Horseman requires the saddle of Invincible, the former steed of Arthas Menethil. Since the defeat of Arthas, it has been lost beneath Icecrown. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Fallen Steeds: Saddle of the Headless Horseman Salanar the Horseman requires the saddle used by the great Sir Thomas, the Headless Horseman. The saddle is buried in the cemetery of the Scarlet Monastery. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Fallen Steeds: Saddle of the Huntsman Salanar the Horseman requires the saddle of Midnight, the steed of Attumen the Huntsman. The saddle should be found somewhere within the ruins of Karazhan. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Fallen Steeds: The Baron's Saddle Salanar the Horseman requires the saddle of Deathcharger, the former steed of Baron Rivendare. Following his defeat, the saddle was returned to Stratholme. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
False Economy A damaged engine has crippled a destroyer far from shore. That's what happens when you only value warriors and plunder. Not that the gold should go waste. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Far From Home Cowardly Alliance dogs have begun targeting our carriers even when they are far from Shadowmoon waters. Show them what a true threat looks like. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Far from Home Reinforce the Shadow's Concourse so the ethereals cannot move freely between the Umbra Hollows and Shadowguard Incursion. | 110 | 7.0 Class Hall - Generic Missions | 925 | 3 | × 300 | 7 hrs | 3000 | |
Far Too Many Notes Our spies have noted regular supply shipments to Wor'gol via the Southwind Cliffs. The Horde hasn't noted our noting them. We've noted that, too. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
Faronaar in Ruin | 110 | 7.0 Class Hall - Generic Missions | 870 | 3 | × 150 | 12 hrs | 3000 | |
Fate of the Fallen Annihilan Fanatics are attempting to recover Aggonar's remains to hasten his reconstruction. Disrupt their efforts. | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 1200 | 6 hrs | 3000 | |
Feast of Crows | 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 250 | 6 hrs | 3000 | |
Feed the Furnaces Rare Lightforged blacksmiths are willing to outfit our champions. Retrieve the materials necessary for their work. | 110 | 7.0 Class Hall - Generic Missions | 925 | 2 | × 100 | 16 hrs | 4500 | |
Feeding Time The Skyhorn tribe in Highmountain has come under attack from a very large roc named Crawshuk the Hungry. The roc is causing terror in the village. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 100 | 5 hrs | 3000 | |
Fel Bombardment The enemy has established an array of casters and are bombarding us with terrible balls of Fel energy. We need help to counter these attacks! | 110 | Generic (7.0) | 800 | 3 | × 50 | 3 hrs | 2000 | |
Fel Deed | 110 | 7.0 Class Hall - Generic Missions | 895 | 3 | × 250 | 9 hrs | 3000 | |
Fel Machinery The Garothi Obliterator roaming the Argus Wastes poses a severe threat to any troop movements. It must be destroyed. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 200 | 18 hrs | 6000 | |
Fel or High Water | 110 | 7.0 Class Hall - Generic Missions | 870 | 3 | × 150 | 4 hrs | 3000 | |
Fel Smell Theres a foul smell in the air. | 110 | Generic (7.0) | 700 | 3 | × 20 | 1.5 hrs | 1000 | |
Felblazer These ships were loaded with containers of raw fel before they left Ironhold Harbor. Wherever they're headed, we must destroy them and their deathly cargo. | 100 | Ship-Combat | 2 | × 100 | 8 hrs | 3000 | ||
Felbound Eredar Soulshapers are creating monstrous ur'zul in the Petrified Forest. They must be stopped. | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 300 | 7 hrs | 3000 | |
Felraiser Warlocks in the northwest are draining life from the land, preparing to summon a demon lord. Well? Don't just stand there! | 100 | Combat | 675 | 2 | × 60 | 10 hrs | 1500 | |
Feltotem Fiends The Feltotem, led by a vicious Crawliac, are mustering troops. Hit them before they can strike us. | 110 | Generic (7.0) | 900 | 3 | × 20 | 8 hrs | 1000 | |
Feltotem Hounds The Feltotem tribe in Highmountain have bred demonic hounds to serve as guardians. We should cull their numbers. | 110 | 7.0 Class Hall - Generic Missions | 820 | 3 | × 150 | 14 hrs | 3000 | |
Fey Friends Arcane Anomalies are endangering the Fey Dragons of the Shimmer Mor. Unacceptable! | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
Fickle Loyalty Rare A disgruntled Bladespire Chef has provided us with a lead on an ancient map hidden in the mines beneath the citadel. | 91 | Exploration | 1 | × 50 | 4 hrs | 100 | ||
Fickle Loyalty Rare A disgruntled Bladespire Chef has provided us with a lead on an ancient map hidden in the mines beneath the citadel. | 100 | Exploration | 1 | × 50 | 6 hrs | 1500 | ||
Field Photography We need someone to document the devastation taking place here on Draenor. Head to Nagrand and photograph all you can. | 100 | Logistics | 1 | × 20 | 4 hrs | 150 | ||
Fields of Sorrow Rare A farmer claims knowledge of where many of Talador's secrets are hidden, and will share them if we'll help destroy the demons that ruined his land. | 95 | Exploration | 2 | × 50 | 4 hrs | 600 | ||
Fiery Friends Rare A group of tiny fiery puppies was spotted deep within Blackrock Foundry. If we save them, we may be able to raise them. | 100 | Combat | 675 | 3 | × 100 | 12 hrs | 2000 | |
Fight them in the streets Rare We will fight them, no matter where they hide. | 110 | Generic (7.0) | 900 | 3 | × 50 | 12 hrs | 1000 | |
Finders, Keepers A Horde warrior bound for Frostfire Ridge clumsily dropped a magic necklace overboard. Put him and his vessel out of their misery. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
Finding a Gateway If we can find a usable Legion gateway, we can launch an assault on one of their worlds and take it as our own. | 100 | Scouting | 2 | 60 sec | 100 | |||
Finding a Key Rare The captured documents point to a special artifact from the Uldir facility that can be used as a compass to find the Worldvein. | 120 | 8.2 Azerite Essence - Treasure | 800 | 3 | × 250 | 3 days | 500 | |
Finding a Key Rare The captured documents point to a special artifact from the Uldir facility. It turns out we had it within our grasp the whole time. | 120 | 8.2 Azerite Essence - Treasure | 800 | 3 | × 250 | 3 days | 500 | |
Finding Farahlon Rare The Netherstorm must have come from somewhere. Get on a boat, sail northeast, and bring something good back while you're at it. | 90 | Exploration | 1 | × 10 | 6 hrs | 500 | ||
Fine Tuning Depth Charges We've set up submarines at different depths off the coast of Shadowmoon Valley. Take a destroyer out and train them in the art of sub hunting. | 100 | Ship-Training | 1 | × 50 | 4 hrs | 500 | ||
Fine Tuning Depth Charges We've set up submarines at different depths in Frostfire Bay. Take a destroyer out and train them in the art of sub hunting. | 100 | Ship-Training | 1 | × 50 | 4 hrs | 500 | ||
Fire and Fury Rescuing slaves in the Bloodmaul Slag Mines is our priority, but to do this, we must thin the number of fire furies there. | 100 | Combat | 615 | 2 | × 15 | 4 hrs | 1500 | |
Fire At Will The Legion is fortifying the Deceiver's Scar with Fel Devastators. Sabotage these cannons before they are operational. | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 300 | 7 hrs | 3000 | |
Fired Up Rare Some important Burning Blade orcs wish to discuss battle strategy with Iron Horde leaders. It would be a shame if they never arrived. | 98 | Combat | 3 | × 15 | 2 hrs | 1350 | ||
Flight of the Necrorays Rare An imbecilic apprentice has panicked the Necrorays into a hasty migration. Prevent them from leaving and harvest their corpses. | 60 | 9.0 Encounter - Maldraxxus | 800 | 5 | × 30 | 8.5 hrs | 800 | |
Flint's Hide Get it! | 98 | Treasure | 2 | 2 hrs | 900 | |||
Flock Together Rare Arakkoa flocks are looting abandoned draenei homesteads. They're also killing any who try to stop them. That makes them our problem now. | 95 | Combat | 3 | × 15 | 1.5 hrs | 900 | ||
Flora and Fauna Dark magic runs amok in Shadowmoon Valley, giving rise to maddened, unnatural creatures. End their suffering. | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
Flowers in the Dark Deep under the trees roots near Shalda'Nir grow some powerful flowers. | 110 | Generic (7.0) | 800 | 3 | × 20 | 3 hrs | 1000 | |
Flux to Give Blacksmiths know that furies can be harvested for the best flux. Snuff the fires and bring it home. | 100 | Blacksmithing | 3 | × 20 | 6 hrs | 1500 | ||
Fools and Their Gold The city of Elodor houses the draenei's leaders, who are allied with the Alliance. Teach both groups a lesson: seize one of their gold shipments. | 100 | Ship-Treasure | 2 | × 150 | 4 hrs | 2000 | ||
For Hate's Sake Rare Vhaka the Vile and her crew once terrorized Draenor's seas, killing and plundering without remorse. Cursed for their evil deeds, they lash out at the living. | 100 | Ship-Treasure | 2 | × 200 | 2 days | 8000 | ||
Forced Eviction The Steamwheedle Preservation Society management needs the Stonecrag dig site to be an ogre-free zone before their workers will agree to excavate, and have promised a cut of the proceeds if we help out. | 98 | Exploration | 3 | × 15 | 4 hrs | 1200 | ||
Foreshadowing Legion hunters overrun the Arinor Gardens. Determine their mission, and prevent its conclusion. | 110 | 7.0 Class Hall - Generic Missions | 925 | 3 | × 300 | 8 hrs | 3000 | |
Forgotten Knowledge The nightborne have preserved a culture across thousands of years, but not everything is so civilized and pristine. Investigate what lies beneath. | 110 | 7.0 Class Hall - Treasure Missions | 850 | 3 | × 150 | 8 hrs | 3000 | |
Forsworn Phalanx Rare A group of Forsworn Ascended have positioned themselves defensively, blocking up the pass. Root them out. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 30 | 7.5 hrs | 400 | |
Foul Feeders The corrupting blood in Spires of Arak has turned the carrion-consuming species into undead monstrosities. | 100 | Combat | 630 | 3 | × 30 | 8 hrs | 1500 | |
Foul Machinations The Legion is building a weapon in Nath'raxas Hold. Send our champions to discover what it is, and how to destroy it. | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 250 | 8 hrs | 3000 | |
Foul Riches Many fallen litter the Boneyard. Scour the area for implements of power. | 110 | 7.0 Class Hall - Generic Missions | 950 | 2 | × 100 | 24 hrs | 6000 | |
Free Labor Rare Bladespire ogres have captured a band of laborers from the garrison. Infiltrate their fortress and free the workers. | 91 | Combat | 3 | × 20 | 1.5 hrs | 300 | ||
Free the Imprisoned Lightforged have been wrapped in webs in Ven'orn's Lair. Free them. | 110 | 7.0 Class Hall - Generic Missions | 950 | 2 | × 100 | 24 hrs | 6000 | |
Freya's Spring: Harpy Mother We were attacked by relentless harpies. Defend against the attack and take down their leader. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Freya's Spring: Ice Furies This high on the mountain, the elements themselves are our greatest enemy. Elementals of wind and ice roam the peaks. Defeat them and press on! | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Freya's Spring: Snowblind Mesa The tauren at Snowblind Mesa are dealing with encroaching drogbar. They've asked for our aid in exchange for shelter. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Freya's Spring: The Mountain We made camp at the base of the mountain, but the area is home to hostile ettin. We'll need to fend them off before we make our ascent. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Freya's Spring: The Mountain King We are nearing Freya's Spring, but the area is guarded by a drogbar chieftain who calls himself the mountain king. Defeat him and we will gain our prize! | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Friends In High Places | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 150 | 14 hrs | 3000 | |
Friends In High Places | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 150 | 12 hrs | 3000 | |
Friends, Not Food Master Tamer Flummox isn't the most conventional pet tamer. Now, he's acquired a firebat pup and means to eat it! Rescue the pup from certain doom. | 110 | 7.0 Class Hall - Special Reward Missions | 760 | 3 | × 250 | 12 hrs | 3000 | |
From Helheim | 110 | 7.0 Class Hall - Generic Missions | 890 | 3 | × 250 | 7 hrs | 3000 | |
From Her Tower The Garden of Elune has fallen to terrifying shadow-creatures, including a night elf sorceress now known only as The Oracle. | 106 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 150 | 8 hrs | 1400 | |
Frostfire Patrol This is Matt's test mission *bugles and horns blair a triumphant tune* | 90 | Patrol | 3 | 10 sec | 100 | |||
Frosty and Delicious Elementals are plentiful in Frostfire Ridge. Goren love eating them, and whatever the goren eat, they inherit its powers. Not good. | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
Frosty Potions A scout has located a cache of Thunderlord potions frozen in the snow. Recovering them will allow your alchemists to learn about the ingredients of Draenor. | 90 | Alchemy | 1 | × 10 | 30 min | 100 | ||
Frozen in Stone The manascale basilisks have been driven out of their caves, and their petrifying gaze is turning anyone - including other wildlife - completely to stone. | 110 | 7.0 Class Hall - Generic Missions | 810 | 3 | × 250 | 4 hrs | 3000 | |
Full Stomachs Rotting corpses left by Melded Gorgers have attracted Nimble Scavengers as well, creating a hostile mass of wildlife. Break through and clear a path. | 60 | 9.0 Encounter - Maw Assault | 800 | 5 | × 25 | 4.5 hrs | 1000 | |
Furies in the Swamp Kill the furies in the swamp. | 90 | Engineering | 3 | 8 sec | 100 | |||
Fury of the Elements Storms have broken out around the Ancestral Grounds. The enemy vessel off the coast may be to blame. Also the fact that most shaman loathe the Iron Horde. | 100 | Ship-Legendary | 2 | × 75 | 4 hrs | 2000 | ||
Fury of the Southwind Cliffs The furies that roam the Southwind Cliffs have been known to leave their dead frozen in place. Perhaps there are things worth retrieving. | 91 | Combat | 3 | × 20 | 10 hrs | 400 | ||
Gambit in the Wastes High Exarch Turalyon has requested your assistance for an audacious assault against the Legion war machine. | 110 | 7.0 Class Hall - Quest Missions | 925 | 3 | × 100 | 16 hrs | 10000 | |
Gatecrashers Stygian Bombardiers shatter anything that approaches and our forces cannot advance. Shut them down and protect our allies. | 60 | 9.0 Encounter - Maw Assault | 800 | 5 | × 25 | 4.5 hrs | 1000 | |
Gathering the Dreamweavers: Celestine of the Harvest The Temple of Elune is beset by satyr and the minions of the Legion. Celestine of the Harvest is helping, but we will need her here. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Gathering the Dreamweavers: Graham Silverclaw A young druid with great potential, Graham Silverclaw, led our scouts to the edge of Suramar. But he ran into a Legion hunting party, and he needs assistance. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Gathering the Dreamweavers: Graham Silverclaw A young druid with great potential, Graham Silverclaw, led our scouts to the edge of Suramar. But he ran into a Legion hunting party, and he needs assistance. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Gathering the Dreamweavers: Matoclaw Matoclaw led a team of druids into Highmountain to deal with harpies, but she's been cornered. Defeat Nest Matron Subonn and bring Matoclaw back! | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Gathering the Dreamweavers: Talza We haven't heard from Talza and his scouts in Stormheim. Considering the hostile vrykul in that area, it's likely they've been waylaid. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Gathering the Dreamweavers: Thisalee Crow Thisalee Crow is in over her head. Sea giants have captured her, and she is being forced to battle in their underground fighting ring. We need to get her out! | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Get Spooky Rare Something strange is going on, something's wrong, you're not going to investigate, send those followers to illuminate. | 120 | 8.2 - Holiday Mission | 800 | 3 | × 50 | 1.5 days | 100 | |
Get Vrekt | 110 | 7.0 Class Hall - Generic Missions | 870 | 3 | × 150 | 5 hrs | 3000 | |
Ghelak's Revenge Ghelak the Incarcerator is doing unspeakable things to the poor souls in his grasp. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 200 | 12 hrs | 500 | |
Ghost Wranglers The spirits of the burial grounds are restless. Seek their knowledge and their power to end Ner'zhul's scheming once and for all. | 100 | Combat | 630 | 3 | × 20 | 8 hrs | 1500 | |
Giant Footprints in the Sand We need to take down some of the Mawsworn Hulks before they overrun our allies. | 60 | 9.2 Encounter - Zereth Mortis | 800 | 5 | × 50 | 10 hrs | 500 | |
Giant Hoarders While we usually don't mind a sea giant that eats murlocs, Bodash the Hoarder has begun targeting anything that comes close to his home. | 110 | 7.0 Class Hall - Generic Missions | 770 | 3 | × 250 | 12 hrs | 3000 | |
Giant Slaying Rare The outpost at Stonetusk Watch has been having issues with ettins in the woods. Dispatch a hunting party to eliminate the threat! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Gilnean Assault Scouts report a Gilnean army under Darius Crowley marches against Hillsbrad. Set upon his forces at the Sludge Fields, where our power is greatest. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Giving Chase Captured prisoners indicated that Gul'dan's flagship was last seen in this area of dangerous shoals. | 100 | Ship-Legendary | 2 | × 150 | 2 days | 8000 | ||
Glacier Bay When Horde forces sailed to Frostfire, their ship arrived mostly intact. Perhaps orcs aren't witless brutes. Unless they left behind valuable cargo. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
Glimmerfly Overpopulation Rare Glimmerflies have overrun the fields and are stripping the plants bare. Retrieve their wings and render them to gold. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 30 | 8.5 hrs | 1000 | |
Glittering Prize This enemy sub is loaded with gold, so it can't outrun us. Instead, it's been hiding out between a rocky shoal and a whirlpool, hoping to lure us to our doom. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Glittering Seas Not only do we have a murloc problem, we have a murloc that's stolen vrykul armor. See if you can put a stop to Grrvrgull the Conqueror. | 101 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 150 | 2 hrs | 400 | |
Glittering Treasure Our scouts report that the Britterbrine came across a cache that may have come from Azshara's treasure room. We should see what we can bring back. | 110 | 7.0 Class Hall - Special Reward Missions | 760 | 3 | × 250 | 12 hrs | 3000 | |
Glowing Foundations While the mages of Dalaran know to float a city, they sometimes forget about the cracks in the foundation. Latent energy has come to life there. | 110 | 7.0 Class Hall - Generic Missions | 830 | 3 | × 150 | 8 hrs | 3000 | |
Go for the Heads Without their leader, the high ogre attack our spies warned us about will fail. Send an assassin to kill their warlord in Nagrand. | 100 | Combat | 3 | × 10 | 8 hrs | 1500 | ||
Go to Fel The Defiled Path leads straight to the Burning Breach. Scout ahead for a path across. | 110 | 7.0 Class Hall - Generic Missions | 950 | 3 | × 300 | 6 hrs | 3000 | |
Goblins in Drustvar! Goblin machinery is tearing through the mountains of Drustvar, harvesting Azerite. Destroy their machines. | 120 | 8.0 - Quick Strike | 800 | 3 | × 40 | 8 hrs | 200 | |
Gold in Their Holds Rare Uncharted waters proved deadly to these sailors, who still roam the area as murderous ghosts. That said, they were well paid before their deaths. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Goremaster and May Hem Bosses are on the loose, stop them. | 110 | Generic (7.0) | 900 | 3 | × 20 | 8 hrs | 1000 | |
Gorgamesh Falls An attack squad of demons has emerged from Legion Camp: Chaos, and now threatens our allies in Azsuna. Seek out Lord Gorgamesh and his wyrmtongues. | 110 | 7.0 Class Hall - Treasure Missions | 795 | 3 | × 150 | 12 hrs | 3000 | |
Gorging Anima Thieves Those cursed Gorgers and Mites continue to sap our anima reserves. Could you please deal with them properly? | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 10 | 4.5 hrs | 500 | |
Gorging Ogres The Highmaul ogres have an excavation underway at Stonecrag Gorge. Get in there and extract information about their relics! | 98 | Patrol | 2 | × 10 | 60 min | 900 | ||
Gorm Infestation The Gorm are once again draining anima from the land. Eliminate them. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 10 | 4 hrs | 100 | |
Gorm Swarm Rare A massive pack of Gorm is rampaging across the earth. Lay them to rest. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 30 | 8.5 hrs | 300 | |
Gormling Nibblers A swarm of Gormling are razing the fields. Drive them back. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 10 | 4 hrs | 400 | |
Gornoth the Lost Perhaps driven out from the hills by his brethren, Gornoth the Lost only knows how to wander and how to kill. We should seek him out and kill him. | 110 | 7.0 Class Hall - Generic Missions | 820 | 3 | × 250 | 4 hrs | 3000 | |
Got a Light? A train full of artillery and explosives is about to leave the depot. Detonating one bomb should be enough to destroy the entire payload. | 100 | Combat | 630 | 3 | × 20 | 6 hrs | 1500 | |
Got Your Goat In the shadow of Black Rook Hold, herds of innocent goats have been terrorized by risen hounds. The farmers depend on those goats for their livelihood. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 6 hrs | 3000 | |
Grandiose Designs The Grand Automaton inside Perdition Hold threatens the tenuous balance we've carved out in the Maw. We must stop it at any cost. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 100 | 12 hrs | 1250 | |
Grappling With the Situation | 110 | 7.0 Class Hall - Generic Missions | 895 | 3 | × 250 | 5 hrs | 3000 | |
Great Gate of Mulgore Tauren warbraves are on the move from Thunder Bluff to the Barrens. Hold them at the Great Gate of Mulgore. | 120 | 8.0 - Generic Missions | 800 | 3 | × 100 | 18 hrs | 450 | |
Great Gate of Mulgore Taurajo has lain in ruins long enough. March our warriors against the Alliance soldiers who siege the Great Gate. Punish the Alliance looters. | 120 | 8.0 - Generic Missions | 800 | 3 | × 100 | 18 hrs | 450 | |
Great Migration Every year, great herds of clefthoof migrate through Gorgrond, causing tremors and dust storms. We must divert them from our camp. | 93 | Combat | 1 | 45 min | 400 | |||
Great Steaks | 110 | 7.0 Class Hall - Generic Missions | 890 | 3 | × 250 | 8 hrs | 3000 | |
Green Fel The reckless warlock Gul'dan intends to create a fel volcano in the center of Shadowmoon Valley. Stop him before he dooms us all. | 100 | Combat | 675 | 2 | × 60 | 10 hrs | 1500 | |
Green Slime and Golden Hearts A pungent pit provides putrescent presence. Purge them! | 60 | 9.0 Encounter - Maldraxxus | 800 | 5 | × 10 | 4 hrs | 500 | |
Green Thumb The botani have claimed the abandoned ogre fortress at the Overlook Ruins as a new incubator. Stop them before they overgrow all of Gorgrond. | 91 | Exploration | 1 | × 15 | 4 hrs | 300 | ||
Grell to Pay | 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 250 | 8 hrs | 3000 | |
Griefing with the Enemy We dispatched a mage to deal with a hostile pack of genesaur, but now he's on their side. He must be infected. Time to send in the cavalry. | 100 | Combat | 615 | 2 | 4 hrs | 1500 | ||
Grimfrost Wolfbeaters The Grimfrost Ogres east of the Icewind Drifts are blatantly mistreating frostwolves. Unacceptable! | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
Grimwatt's Crash Rare One of our supply planes crashed in Nazmir. We need to send a rescue party to secure the crash site before our supplies fall into enemy hands! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Gronn with the Wind Our scouts have vanished without a trace! They were last seen entering gronn lands. Find out what happened to them. | 99 | Combat | 1 | × 10 | 2 hrs | 1000 | ||
Gronnlings Abound Gronnlings are a menace to the region. We should partner with the Frostwolf clan to thin the population. One may even join our cause... | 90 | Combat | 1 | 30 min | 100 | |||
Growing the Order The only way to strengthen our order is through continued focus and training. There is an ancient master who may be willing to share his martial secrets. Seek him out and train with him, and return stronger and wiser. | -1 | Recruitment | 1 | 30 min | 100 | |||
Guarding the Moon Outside the Moon Guard Stronghold, a siegemaster is blocking the way with a massive arcane siege weapon. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 16 hrs | 3000 | |
Guiding Whispers Voidscarred Krokul hoard Argunite in the Ruins of Oranaar for some dark purpose. Uncover their troves. | 110 | 7.0 Class Hall - Generic Missions | 925 | 2 | × 200 | 18 hrs | 6000 | |
Guinea Pigs Rare Blackrock orcs are testing out their war machines on the region's unsuspecting fauna. This aggression will not stand! | 93 | Combat | 3 | × 20 | 1.5 hrs | 600 | ||
Hammer Falls The vrykul of Stormheim compete fiercely to win the favor of the Valkyra, and Isel the Hammer smiths their shields. We should remove her. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 100 | 5 hrs | 3000 | |
Hand-Me-Downs Pretend you're getting them from a big brother or sister. But give them a thorough scrubbing before you put them on. Just in case. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Hapless Heroes Scouting reports indicate some substandard adventurers are trapped in Deathweb Hollow. I suppose we should lend a hand. | 95 | Patrol | 2 | × 10 | 45 min | 600 | ||
Harboring Ill Will The Iron Horde is running critical supply missions from the beach of Ironfist Harbor. Three of our best should disrupt their operations. | 100 | Patrol | 3 | × 15 | 8 hrs | 1500 | ||
Hard Target We must send a team to scout the gates of the Tomb of Sargeras. Be aware: this is likely a one-way mission. | 110 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 150 | 8 hrs | 3000 | |
Hardened Creatures Magnaron and goren both grow rocky plates on their hides that have magical properties. Collect these plates for our use. | 100 | Combat | 3 | × 10 | 6 hrs | 1500 | ||
Harpies of The Haglands Harpies in the Haglands have started raiding our nearby camps for supplies. | 110 | Generic (7.0) | 700 | 3 | × 20 | 60 min | 1000 | |
Harping On About It Wormtalon harpies have taken over Shadowfen village, and the former residents seek some of their stolen valuables, as well as revenge. Provide both. | 110 | 7.0 Class Hall - Generic Missions | 770 | 3 | × 150 | 10 hrs | 3000 | |
Harried and Bitten A pair of Gormling Harriers are organizing a larger group of Nibblers. Nip this in the bud. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 10 | 3.5 hrs | 500 | |
Hazardous Herbivores Hippos are taking over the Verdant Mire. They're violently territorial and extremely tough. They're also blocking key resources. | 90 | Combat | 1 | 30 min | 100 | |||
Hazardous Materials The Feltotem have poisoned the waterways of Highmountain with their dreadful rituals, sickening the wildlife. Put a stop to it. | 110 | 7.0 Class Hall - Generic Missions | 830 | 3 | × 100 | 4 hrs | 3000 | |
Hazardous Roads We must find our way into Faronaar, but the roads are covered in demons. Let us see if we can scout out an alternate route. | 110 | Generic (7.0) | 700 | 3 | × 20 | 2 hrs | 1000 | |
He Keeps it Where? Rare A powerful Bloodmaul magma-shaper is using an Abrogator Stone as a piece of navel jewelry. Don't tell Khadgar where we got it. | 100 | Combat | 3 | × 50 | 23.9 hrs | 1500 | ||
Heart of the Iron Horde The Warsong clan is a symbol of the Iron Horde's power. Under the cover of night, set its camp ablaze. This will kill their morale. | 100 | Combat | 2 | × 15 | 4 hrs | 1500 | ||
Heart of the Sabermaw Just north of Grommashar dwell the Sabermaw clan, notorious outpost raiders. Strike out at their leader, Soulfang, and crush their morale. | 99 | Combat | 3 | × 20 | 10 hrs | 2000 | ||
Heart of the Sea These radiant and perilous waters absorbed their magical properties from precious stones lining the sea floor. Such a gem would make a powerful necklace. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
Hearthstone Tournament Rare We could use a master tactician around here. Plus, we might get some autographs. | 90 | Training | 1 | 3 hrs | 400 | |||
Hearthstone Tournament Rare We could use a master tactician around here. Plus, we might get some autographs. | 90 | Training | 1 | 3 hrs | 400 | |||
Heavy Metal These battleships are so overburdened with cargo, their sailors hardly need to swab the decks. Teach them the value of caution, and lighten their load. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Hefty Metal Blackrock scouts have discovered a vast trove of metal ore perfect for making weapons. Make sure they never report their findings. | 100 | Combat | 2 | × 15 | 4 hrs | 1500 | ||
Her Foulness The evil magic of the Nightmare has been seeping into the rivers of Val'sharah, and altered the aquatic life to a terrible degree. | 110 | 7.0 Class Hall - Generic Missions | 795 | 3 | × 250 | 9 hrs | 3000 | |
Heralds of War Powerful demon lords form the Vanguard of the Legion assault across Fiend's Run. We must take one down. | 110 | 7.0 Class Hall - Generic Missions | 950 | 2 | × 100 | 18 hrs | 6000 | |
Herb Infused A monstrous beast roams the Murkbog. Our alchemists say they can harvest it for a bounty of alchemy supplies. | 100 | Alchemy | 3 | × 20 | 6 hrs | 1500 | ||
Hide as White as Snow The Highmountain tribes cherish the hide of a rare and elusive creature, the Majestic Elderhorn, for their most important ceremonies. Track the beast. | 110 | 7.0 Class Hall - Generic Missions | 785 | 3 | × 100 | 5 hrs | 3000 | |
High and Low [ph] | 100 | Ship-Training | 2 | × 75 | 8 hrs | 2500 | ||
High in the Mountain Its time to take Stili the Salty down. | 110 | Generic (7.0) | 900 | 3 | × 20 | 6 hrs | 1000 | |
High Value Targets | 110 | 7.0 Class Hall - Generic Missions | 890 | 3 | × 250 | 10 hrs | 3000 | |
Higher Learning The academy at Narthalas once held a great library with a wealth of knowledge. See if you can find it. | 110 | Generic (7.0) | 800 | 3 | × 50 | 60 min | 2000 | |
Highmaul Raid Rare The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid Rare The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid Rare The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid Rare The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid Rare The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid Rare The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid Rare The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid Rare The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid Rare The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid Rare The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid Rare The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid Rare The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid Rare The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid Rare The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid Rare The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highmaul Raid Rare The time for a critical assault on Highmaul is at hand. To victory! | 100 | Combat | 645 | 3 | × 100 | 8 hrs | 1500 | |
Highplains Robbery Rare A Warsong elder carrying historical documents important to the clan is communing at the Elemental Plateau. Relieve her of her burdens. | 100 | Exploration | 3 | × 50 | 6 hrs | 1000 | ||
Highway to Fel Shadow Council agents plan to cut a path through Tanaan and pave it with their enemies' bones. Such an atrocity must not come to pass. | 100 | Combat | 660 | 2 | × 40 | 8 hrs | 1500 | |
Hill Kings The Ettin need to be erradicated. | 110 | Generic (7.0) | 800 | 3 | × 20 | 3 hrs | 1000 | |
Hillcrest Pasture Rare Our scouts have found an ideal location for an outpost in Stormsong Valley, but it is currently occupied by the enemy. Dispatch a war party to claim Hillcrest Pasture for the Horde! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Hillsbrad Mine A Horde garrison controls Azurelode Mine in southwest Hillsbrad. Send a strike force to seize control of this strategic resource. | 120 | 8.0 - Quick Strike | 800 | 3 | × 40 | 12 hrs | 300 | |
Hit And Swim We've recovered a barely functional vessel. We are going to load it with explosives and aim it at the enemy. Just don't forget to jump.. | 120 | 8.2 - Deep Sea | 800 | 3 | × 40 | 24 hrs | 1000 | |
Hoard Overboard Rumor has it a cargo fleet recently sank out here, far from land. Unfortunately we're not the only ones who've heard this rumor. | 100 | Ship-Combat | 2 | × 100 | 8 hrs | 3000 | ||
Hold Until Relieved That bridge is a main conduit for Hode Supplies. Disrupting the flow of those supplies is critical to our war effort. Reinforcements are on thier way to relieve you. HOLD THAT POSITION! | 120 | 8.0 - Long Campaign | 800 | 3 | × 40 | 6 hrs | 3000 | |
Holy Ground: Auchindoun Deep beneath Auchindoun, the naaru D'ore has been regenerating into a being of pure Light once more. Seek out this holy shrine. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Holy Ground: Light's Hope Chapel Since the days of the Argent Dawn, Light's Hope Chapel has been a beacon of the Light on Azeroth. Travel there and collect a fragment of Light. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Holy Ground: The Exodar The priests of the Exodar have preserved a long tradition of the Light. Collect a fragment from the Exodar, and beware: the Legion may be drawn to it. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Holy Ground: The Sunwell The Legion will do everything it can to stop us from revitalizing the wisp, and seek to intercept us before we can collect the last fragment. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Holy Ground: Uther's Tomb Uther the Lightbringer was the first paladin of the Knights of the Silver Hand, and never faltered from his beliefs. His grave is sacred to followers of the Light, but it may also draw evil spirits. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Honey I Got Your Money Don't you worry. Just make like a bear, get in, get the honey, and get out. | 97 | Treasure | 2 | 1.5 hrs | 800 | |||
Hope Betrayed It is said the demon Dantalionax can drain all hope from the hearts of mortals. Our forces need him eradicated. | 110 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 150 | 8 hrs | 3000 | |
Hoppy Brewfest! Rare There is much debate among your followers regarding which brew at brewfest is the hoppiest. Send them to find out once and for all! | 120 | 8.2 - Holiday Mission | 800 | 3 | × 50 | 1.5 days | 100 | |
Horrifying Research A sect of Scholars has turned their expertise to harness innocent souls. This perversion of justice cannot stand. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 10 | 3.5 hrs | 400 | |
Hotter Than Fel Rare Countless munitions are created in Blackrock Foundry, then infused with fel energies in Hellfire Citadel. It's vital that we intercept or destroy whatever we can. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
Hotter Than Fel Rare Countless munitions are created in Blackrock Foundry, then infused with fel energies in Hellfire Citadel. It's vital that we intercept or destroy whatever we can. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
Hotter Than Fel Rare Countless munitions are created in Blackrock Foundry, then infused with fel energies in Hellfire Citadel. It's vital that we intercept or destroy whatever we can. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
Hotter Than Fel Rare Countless munitions are created in Blackrock Foundry, then infused with fel energies in Hellfire Citadel. It's vital that we intercept or destroy whatever we can. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
Hotter Than Fel Rare Countless munitions are created in Blackrock Foundry, then infused with fel energies in Hellfire Citadel. It's vital that we intercept or destroy whatever we can. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
Hounds of Storm | 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 250 | 12 hrs | 3000 | |
Houndstooth Some fool decided to rewire and upgrade a scraphound. He even named it! | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 18 hrs | 450 | |
How to Pierce Thick Armor The hulls of destroyers are so thick, it's impossible to pierce it with normal ammunition. We've crafted battleships with the sole purpose of penetrating destroyer armor. | 100 | Ship-Training | 1 | × 50 | 4 hrs | 500 | ||
How to Pierce Thick Armor The hulls of destroyers are so thick, it's impossible to pierce it with normal ammunition. We've crafted battleships with the sole purpose of penetrating destroyer armor. | 100 | Ship-Training | 1 | × 50 | 4 hrs | 500 | ||
Hunter Becomes the Hunted Another dispute has broken out between the wildlife, and the disruption has rendered this space uninhabitable. Drive both parties back into the wilds. | 60 | 9.0 Encounter - Maw Assault | 800 | 5 | × 25 | 4 hrs | 1000 | |
Hunting the Hunters The garn are primarily known for their ferocity, but they are only slightly lesser well known for their sumptuous furry pelts. | 100 | Tailoring | 3 | × 20 | 6 hrs | 1500 | ||
Hunting the Hunters A group of poachers are threatening the wildlife in Highmountain. Show them what it's like to be hunted! | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Hunting the Pillars There is someone out here who knows about the Pillars of Creation. We must find them. | 100 | Exploration | 1 | 60 sec | 100 | |||
Hurts So Good Shattered Hand orcs embrace pain, for they say it strengthens them. Make them very strong. Then very dead. | 96 | Combat | 1 | × 10 | 1.5 hrs | 700 | ||
I See Dead Ogres The ghosts of ogre sorcerers haunt the Ango'rosh ruins, guarding artifacts forgotten by all others. | 94 | Exploration | 2 | × 15 | 4 hrs | 600 | ||
I See Dead Orcs The Shadowmoon Clan have interred their dead in this area for generations - find out more about their history. | 91 | Exploration | 1 | × 15 | 4 hrs | 100 | ||
If a Tree Falls in the Forest Iron Horde forces have landed in Tangleheart, endangering its rich soil and plentiful timber. Also its powerful ancients. Who were already pretty angry. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
If It Shines, It's Mine This vessel is carrying plenty of plate armor; Alliance soldiers just happen to be wearing it. Why are you letting Alliance scum wear your armor? | 100 | Ship-Treasure | 2 | × 75 | 4 hrs | 2000 | ||
Illicit Celebrations Rare A group of Privileged Contributors are throwing an underground party. This affront cannot be allowed. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 30 | 8.5 hrs | 600 | |
Impending Danger A Legion command ship has appeared on the horizon. Send our champions to lead them away from the Wandering Isle! | 110 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 30 min | 1800 | |
In A Time of Peril At the worst possible time, we have a worgen hunter who's gone mad. He's setting out traps for our allies. Hunt the hunter. | 104 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 250 | 2 hrs | 1000 | |
In Hot Pursuit You've located Gul'dan's flagship! Maneuver with the wind to take out her carrier escort... | 100 | Ship-Legendary | 3 | × 150 | 2 days | 8000 | ||
Inches From Madness Alleria has asked you to search the Ruins of Oronaar for any krokul not yet consumed by the Shadow. | 110 | 7.0 Class Hall - Quest Missions | 900 | 3 | × 100 | 16 hrs | 10000 | |
Industrial Espionage If there are design flaws in the Blackrock clan's war machines, we can disable them. Break in and inspect the war machines for weaknesses. | 100 | Combat | 3 | × 15 | 8 hrs | 1500 | ||
Infiltrating Our Enemies In order to fulfill Velen's prophecy, we must infiltrate our enemies and find out if any among them could make a potential ally. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 1800 | |
Information at Any Cost The Burning Legion's minions might have information about where the missing council members are being held. It must be obtained at any cost. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 20 | 2 min | 100 | |
Inked The vrykul infuse their tattoos with ancient magic, and hold their inkbinders in high regard. Destroying them will cripple the vrykul's ability to use that magic. | 110 | 7.0 Class Hall - Generic Missions | 775 | 3 | × 250 | 8 hrs | 3000 | |
Instruments of War Krokul supply caches litter the Argus Wastes. Track them down. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 20 hrs | 4500 | |
Interrupt the Reclaimers Reclaimers in Suramar are performing some curious rituals. Interrupt them, and try to discover their intentions. | 110 | Generic (7.0) | 800 | 3 | × 20 | 6 hrs | 1000 | |
Into The Deep We have heard reports of a "thumping" coming from under the sea in this area. | 120 | 8.2 - Deep Sea | 800 | 3 | × 40 | 24 hrs | 1000 | |
Into the Saberon's Den Many of the rescued draenei prisoners have gone missing, and we think the saberon are to blame. Go investigate, but go well armed. | 100 | Combat | 3 | × 15 | 8 hrs | 1500 | ||
Into the Wilds The automa here appear to have become almost infested by the land itself. They are feral and dangerous--thin their ranks. | 60 | 9.2 Encounter - Zereth Mortis | 800 | 5 | × 50 | 10 hrs | 500 | |
Invasion - Aszuna Demons have invaded Azsuna en masse! Reinforcements are required immediately to counter this threat. | 110 | Invasion | 700 | 3 | × 5 | 10 sec | 0 | |
Invasion - Broken Shore Demons have invaded Broken Shore en masse! Reinforcements are required immediately to counter this threat. | 110 | Invasion | 700 | 3 | × 5 | 10 sec | 0 | |
Invasion - Highmountain Demons have invaded Highmountain en masse! Reinforcements are required immediately to counter this threat. | 110 | Invasion | 700 | 3 | × 5 | 10 sec | 0 | |
Invasion - Stormheim Demons have invaded Stormheim en masse! Reinforcements are required immediately to counter this threat. | 110 | Invasion | 700 | 3 | × 5 | 10 sec | 0 | |
Invasion - Suramar Demons have invaded Suramar en masse! Reinforcements are required immediately to counter this threat. | 110 | Invasion | 700 | 3 | × 5 | 10 sec | 0 | |
Invasion - Val'sharah Demons have invaded Val'sharah en masse! Reinforcements are required immediately to counter this threat. | 110 | Invasion | 700 | 3 | × 5 | 10 sec | 0 | |
Invasion Overwhelming A mass of armies are preparing for battle. Crush them. | 110 | Generic (7.0) | 900 | 3 | × 20 | 4 hrs | 3000 | |
Invasive Action Ingra Krazic continues to spread blight across Ardenweald. Bring an end to Ingra's machinations. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 50 | 14 hrs | 1200 | |
Invasive Doubts Void begins to encroach on the Circle of the Aspirants. Do not allow the void to control any more of Eredath. | 110 | 7.0 Class Hall - Generic Missions | 925 | 3 | × 250 | 8 hrs | 3000 | |
Investigate Black Rook Hold Rare The dead rise from their graves at Black Rook Hold, and we believe that even long-deceased members of the Ravencrest family walk again. | 110 | 7.0 Class Hall - Treasure Missions - Dungeon | 810 | 3 | × 500 | 12 hrs | 3000 | |
Investigate Darkheart Thicket Rare Even in shade form, Xavius can exert his power over Shaladrassil and torments our allies. We should investigate how far the corruption has reached. | 110 | 7.0 Class Hall - Treasure Missions - Dungeon | 810 | 3 | × 500 | 12 hrs | 3000 | |
Investigate Felsoul Hold Before we can break our way to the other side, we will need to find the best place to steal a Legion gateway. Felsoul Hold is a candidate. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 150 | 60 min | 1800 | |
Investigate Neltharion's Lair Rare Even after his fall, Deathwing leaves devastation in his wake. The drogbar have built beneath the mountain, and may have obtained a powerful artifact. | 110 | 7.0 Class Hall - Treasure Missions - Dungeon | 810 | 3 | × 500 | 12 hrs | 3000 | |
Investigate Stardust Spire Alliance soldiers continue pouring into Ashenvale, reinforcing their holdings. Investigate Stardust Spire for any weaknesses. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 8 hrs | 200 | |
Investigate The Arcway Rare Suramar City is an architectural marvel, but its reach goes far beyond the glittering spires and avenues above. We should investigate below. | 110 | 7.0 Class Hall - Treasure Missions - Dungeon | 810 | 3 | × 500 | 12 hrs | 3000 | |
Investigate the Court of Stars Rare Even in a time of turmoil, the citizens of Suramar do their best to get on with daily life. However, there may be valuable intel from the Court of Stars. | 110 | 7.0 Class Hall - Treasure Missions - Dungeon | 810 | 3 | × 500 | 12 hrs | 3000 | |
Investigate the Eye of Azshara Rare Though she hasn't made an appearance herself, Queen Azshara still controls the naga with an iron will, and is rumored to be after a powerful relic. | 110 | 7.0 Class Hall - Treasure Missions - Dungeon | 810 | 3 | × 500 | 12 hrs | 3000 | |
Investigate the Halls of Valor Rare Word has reached us that another titan relic may reside in the Halls of Valor, far above Stormheim. We should investigate. | 110 | 7.0 Class Hall - Treasure Missions - Dungeon | 810 | 3 | × 500 | 12 hrs | 3000 | |
Investigate the Investigators Archives Investigators are concealing important information about anima reserves. Extract it from them. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 10 | 4 hrs | 500 | |
Investigate the Maw of Souls Rare Not all vrykul travel to the Halls of Valor. The damned and accursed are rumored to go to the Maw of Souls, a dreadful ship sailing an endless sea. | 110 | 7.0 Class Hall - Treasure Missions - Dungeon | 810 | 3 | × 500 | 12 hrs | 3000 | |
Investigate the Vault of the Wardens Rare When Cordana Felsong betrayed the Wardens, Maiev Shadowsong was forced to unleash all prisoners within the Vault. We should investigate. | 110 | 7.0 Class Hall - Treasure Missions - Dungeon | 810 | 3 | × 500 | 12 hrs | 3000 | |
Investigate the Violet Hold Rare The Violet Hold in Dalaran contains some of the most dangerous creatures ever captured. We cannot allow it to fall to the Legion. Investigate! | 110 | 7.0 Class Hall - Treasure Missions - Dungeon | 810 | 3 | × 500 | 12 hrs | 3000 | |
Investigate Tian Monastery We lost contact with the monks at Tian Monastery. We should send Chen Stormstout to investigate. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
Investigate Wailing Caverns Powerful magic seeps through the Wailing Caverns, transforming the Barrens. Devise a way to leverage that magic for the Horde. | 120 | 8.0 - Long Campaign | 800 | 3 | × 40 | 1.7 days | 1000 | |
Investigate Wailing Caverns Powerful magic seeps through the Wailing Caverns, transforming the Barrens. Devise a way to leverage that magic for the Alliance. | 120 | 8.0 - Long Campaign | 800 | 3 | × 40 | 1.7 days | 1000 | |
Investigating Deepholm There are rumors of a new threat in Deepholm and Therazane has not been present in negotiations with the Elemental Lords. We should investigate. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 100 | 60 min | 600 | |
Investigating the Rumors Rare An Alliance general has been tasked with carrying vital information on the next Worldvein location to Theramore for transport to Stormwind. We are going to stage a raid on the Southern Barrens as a pretense to steal the information. | 120 | 8.2 Azerite Essence - Treasure | 800 | 3 | × 250 | 3 days | 500 | |
Investigating the Rumors Rare A Horde general has been tasked with delivering information on the location of a new Worldvein to Ogrimmar. We are going to stage a raid on Durotar and in the melee steal that information. | 120 | 8.2 Azerite Essence - Treasure | 800 | 3 | × 250 | 3 days | 500 | |
Iron Assembly Rare A strike against the Foundry could cripple the war machinery of the Iron Horde. Our forces await your command. | 100 | Combat | 660 | 3 | × 100 | 8 hrs | 1500 | |
Iron Assembly Rare A strike against the Foundry could cripple the war machinery of the Iron Horde. Our forces await your command. | 100 | Combat | 660 | 3 | × 100 | 8 hrs | 1500 | |
Iron Assembly Rare A strike against the Foundry could cripple the war machinery of the Iron Horde. Our forces await your command. | 100 | Combat | 660 | 3 | × 100 | 8 hrs | 1500 | |
Iron Assembly Rare A strike against the Foundry could cripple the war machinery of the Iron Horde. Our forces await your command. | 100 | Combat | 660 | 3 | × 100 | 8 hrs | 1500 | |
Iron Horde Allies Numerous and powerful, ogre warlords are formidable allies of the Iron Horde. Try to induce them to leave - forcefully, if necessary. | 100 | Combat | 3 | × 20 | 8 hrs | 1500 | ||
Iron Horde Chef Iron Horde cuisine is revolting, but the refugees need food. Find orc camps and pilfer what rations they have. Mints might be prudent too. | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
Iron Horde's Blackrock To siege the Iron Horde held Blackrock Spire, we must rid it of dragonkin and proto-dragons. Their mysterious keeper must also perish. | 100 | Combat | 615 | 3 | × 15 | 8 hrs | 1500 | |
Ironbranch A corrupted Ancient of War, Ironbranch, resides deep in the overrun grove of Shala'nir. Other nightmarish creatures flock to him. | 106 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 4 hrs | 1400 | |
Is It a Bird? A Zeppelin? Apexis devices are sun powered, but what if the sun is blocked? Zeppelins will work, and the goblins might help. Go, but pack airsick bags. | 100 | Combat | 615 | 3 | × 40 | 8 hrs | 1500 | |
It'll Be Ogre Soon Bloodmaul ogres enslave others and then rely on their forced labor. Go inspire the downtrodden by kicking the fight out of their oppressors. | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
It's a Boat, It's a Plane, It's... Just a Riverbeast. Rare The Iron Horde swooped in when they identified a rogue submarine closing in on their stronghold. Unfortunately for them, it was just a riverbeast. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
It's a Jungle Out There Rare A Steamscar saberon has been caught skulking around our walls. If we let him go, he's agreed to sell out a rival shaman who has been mapping the location of many hidden treasures. | 93 | Exploration | 1 | × 50 | 4 hrs | 300 | ||
It's a Trap This destroyer looks to be disabled far from land. But our scouts report this is just an act: a submarine is circling in the waters below. | 100 | Ship-Treasure | 2 | × 75 | 4 hrs | 2000 | ||
It's All the Rage Orcish cloth armor is just as soft and comfortable as ours. Tell your magi they will seize and wear this cargo. No exceptions, gnomes. Make it work. | 100 | Ship-Treasure | 2 | × 75 | 4 hrs | 2000 | ||
Its Clean Up Time Rare Wait, a janitor? Really? | 110 | 7.0 Class Hall - Quest Missions | 800 | 3 | × 200 | 16 hrs | 3000 | |
It's Not a Gravy Boat... Captain Reania found herself outgunned by a host of Horde ships. If you assist, she will deploy to the north east to increase the experience gain of your fleet. | 100 | Ship-Bonus | 2 | × 50 | 4 hrs | 2000 | ||
It's Not a Gravy Boat... Captain Thokash found himself outgunned by a host of Alliance ships. If you assist, he will deploy to the north to increase the experience gain of your fleet. | 100 | Ship-Bonus | 2 | × 50 | 4 hrs | 2000 | ||
It's Not a Gravy Boat... Captain Thokash found himself outgunned by a host of Alliance ships. If you assist, he will deploy to the north to increase the experience gain of your fleet. | 100 | Ship-Bonus | 2 | × 50 | 4 hrs | 2000 | ||
It's Not a Gravy Boat... Captain Reania found herself outgunned by a host of Horde ships. If you assist, she will deploy to the north east to increase the experience gain of your fleet. | 100 | Ship-Bonus | 2 | × 50 | 4 hrs | 2000 | ||
It's Rigged! Rare Ogres are wagering an Abrogator Stone on an upcoming Ring of Blood gladiatorial contest. Send in the ringers. | 100 | Combat | 3 | × 50 | 23.9 hrs | 1500 | ||
It's so FLUFFY! Amalia, famous battle-pet tamer, has a litter of corgi puppies she needs to find homes for! To determine a rightful owner, she's holding a tournament. | 110 | 7.0 Class Hall - Special Reward Missions | 760 | 3 | × 250 | 12 hrs | 3000 | |
I've Got A Strange Feeling About This Rare Can you defeat Meatball? | 110 | 7.0 Class Hall - Quest Missions | 850 | 3 | × 200 | 16 hrs | 3000 | |
Janai's Famous Flaming Omelettes Elementalist Janai has requested that we send a strike team to the Firelands to collect Cinderweb eggs for her research. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
JasonTest Mission Send your followers to the location noted on the map. We have word Horde spies have gotten wind of the location, it is now a race. | 60 | Combat | 800 | 5 | 2 days | 500 | ||
Jewels of Denial The arakkoa decorate their weapons and armor with fantastic jewels. Acquire them and let our jewelcrafters cut them into something useful. | 100 | Jewelcrafting | 2 | × 20 | 4 hrs | 1500 | ||
Joint Operations: The Hunt We need to aid the other covenants by defeating this dangerous foe. | 60 | 9.2 Encounter - Zereth Mortis | 800 | 5 | × 150 | 10 hrs | 500 | |
Joint Operations: The Hunt Rare We need to aid the other covenants by defeating this dangerous foe. | 60 | 9.2 Encounter - Zereth Mortis | 800 | 5 | × 150 | 10 hrs | 500 | |
Joint Operations: The Hunt Rare Our forces are strongest when combined; show the Wild Hunt's initiative by assisting allies in need. | 60 | 9.2 Encounter - Zereth Mortis | 800 | 5 | × 150 | 10 hrs | 500 | |
Joint Operations: The Hunt Our forces are strongest when combined; show the Ascended's initiative by assisting allies in need. | 60 | 9.2 Encounter - Zereth Mortis | 800 | 5 | × 150 | 10 hrs | 500 | |
Joint Operations: The Hunt We need to aid the other covenants by defeating this dangerous foe. | 60 | 9.2 Encounter - Zereth Mortis | 800 | 5 | × 150 | 10 hrs | 500 | |
Joint Operations: The Hunt Our forces are strongest when combined; show the Court's initiative by assisting allies in need. | 60 | 9.2 Encounter - Zereth Mortis | 800 | 5 | × 150 | 10 hrs | 500 | |
Joint Operations: The Hunt We need to aid the other covenants by defeating this dangerous foe. | 60 | 9.2 Encounter - Zereth Mortis | 800 | 5 | × 150 | 10 hrs | 500 | |
Joint Operations: The Hunt Our forces are strongest when combined; show the Undying Army's initiative by assisting allies in need. | 60 | 9.2 Encounter - Zereth Mortis | 800 | 5 | × 150 | 10 hrs | 500 | |
Jungle Escort Rare The outpost at Mistvine Ledge has requested healing support. Dispatch a team to safely escort the reinforcements to the outpost! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Jungle Supplies Our troops in Tanaan have some more equipment to pick up, but it's not safe to send it alone. Take a transport and a destoyer out to make the drop. | 100 | Ship-Training | 2 | × 5 | 30 min | 500 | ||
Jungle Supplies Our troops in Tanaan have some more equipment to pick up, but it's not safe to send it alone. Take a transport and a destoyer out to make the drop. | 100 | Ship-Training | 2 | × 5 | 30 min | 500 | ||
Just in Time One last piece of the map remains and you will be ready to stop the nightborne's fox hunt. Send your champions to confront Houndmaster Britomar. | 110 | 7.0 Class Hall - Quest Missions | 760 | 3 | × 250 | 12 hrs | 3000 | |
Just Plain Creepy | 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 300 | 8 hrs | 3000 | |
Justice Has Come The Army of the Light requires aid defending the Xenedar's wreckage. Help them hold the line. | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 250 | 6 hrs | 3000 | |
Keep Your Guard Up It's not just the pathways of Highmountain that are cause for concern. Some of the greatest threats lie in wait for the unwary. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 250 | 12 hrs | 3000 | |
Keep Your Guard Up It's not just the pathways of Highmountain that are cause for concern. Some of the greatest threats lie in wait for the unwary. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 250 | 12 hrs | 3000 | |
Kill and Cut Iron Horde tents are made from rugged leather that can be crafted into fine leather armor. | 100 | Leatherworking | 3 | × 20 | 6 hrs | 1500 | ||
Killing the Corrupted Corrupted beasts continue to plague the Cursed Woods. The Starfall Sentinels request our aid in putting the poor creatures out of their misery. | 90 | Combat | 1 | 30 min | 100 | |||
Knotty by Nature An ancient has begun attacking everyone and everything in its path. On a related note, we're currently low on firewood. | 96 | Combat | 1 | 60 min | 700 | |||
Kraken the Whip A Kraken is floating face down, surrounded by a fleet of Iron Horde ships. Free it from the Iron Horde grasp and it may be willing to help. | 100 | Ship-Bonus | 2 | × 50 | 4 hrs | 2000 | ||
Kraken the Whip A Kraken is floating face down, surrounded by a fleet of Iron Horde ships. Free it from the Iron Horde grasp and it may be willing to help. | 100 | Ship-Bonus | 2 | × 50 | 4 hrs | 2000 | ||
Krala, Wings of Woe Krala has gathered a host of Spectral Assassins. Clip her wings and bring an end to the misery. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 200 | 12 hrs | 1500 | |
Labor Dispute Ogres are bringing in slaves to shore up defenses in the mines. Free the slaves, and the area will be vulnerable to attack. | 100 | Combat | 630 | 3 | × 30 | 10 hrs | 1500 | |
Lady Ouix'Ara No matter how many times we try to deal with this lich, they keep returning to stir dissent. Deal with them. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 50 | 12 hrs | 1200 | |
Land Ahoy! Send our crews to explore the newly revealed landmass. | 120 | 8.2 - Deep Sea | 800 | 3 | × 40 | 24 hrs | 1000 | |
Land of Broken Promise | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 300 | 12 hrs | 3000 | |
Landfall Recovery It would be a worthwhile endeavor to search the ship we escaped Tanaan Jungle in, it's bound to turn up something useful! | 90 | Combat | 1 | × 5 | 30 min | 100 | ||
Landfall Recovery It would be a worthwhile endeavor to search the ship we escaped Tanaan Jungle in, it's bound to turn up something useful! | 90 | Combat | 1 | × 5 | 30 min | 100 | ||
Languishing Lament The Etherwyrms have built up to unsustainable numbers. Bring them to a reasonable end. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 10 | 4 hrs | 200 | |
Larion Threat The Larion have become unusually aggressive without access to their usual prey. Cull their number. | 60 | 9.0 Encounter - Bastion | 800 | 5 | × 10 | 4.5 hrs | 400 | |
Last Chance The Legion gateway in Felblaze Ingress is the only place powerful enough to take your armies to Niskara. Hymdall will need to wrest it from the Legion first. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 150 | 60 min | 1800 | |
Lava, Lava Everywhere A fortress in a volcano is both ingenious and foolhardy. Impenetrable, yes, but a shaman can cause an eruption that will decimate it. | 100 | Combat | 3 | × 20 | 8 hrs | 1500 | ||
Leading the Flock A charismatic high arakkoa priest is inciting his congregation to raid nearby settlements in the name of Terokk. We must defend our allies. | 94 | Combat | 1 | × 10 | 60 min | 500 | ||
Learn from the Master While the diligence is appreciated, this training session is disrupting the flow of trade. Give them a surprise test they won't forget! | 60 | 9.0 Encounter - Tazavesh | 800 | 5 | × 150 | 10 hrs | 500 | |
Legend of the Animaswell Rare You've found a great treasure, my friend. May the fates reward us with blossoming futures and bountiful growth. | 60 | 9.0 Encounter - Treasure | 800 | 5 | × 10 | 10 hrs | 500 | |
Legend of the Animaswell Rare This knowledge will be greatly beneficial to us - part the seas of mystery and bring home what lies in the depths. | 60 | 9.0 Encounter - Treasure | 800 | 5 | × 10 | 10 hrs | 500 | |
Legend of the Animaswell Rare Seek out the Animaswell based on the map and extract the resources with all due haste. We're depending on you and your unit. | 60 | 9.0 Encounter - Treasure | 800 | 5 | × 10 | 10 hrs | 500 | |
Legend of the Animaswell Rare We must ensure that this resource does not fall into the hands of others, as we can best exploit it. Send an expedition to claim the anima, and we will feast. | 60 | 9.0 Encounter - Treasure | 800 | 5 | × 10 | 10 hrs | 500 | |
Legion Jailbreak Several Lightforged Battlesuit pilots are trapped behind enemy lines on the Shattered Fields. They must be saved. | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 500 | 8 hrs | 3000 | |
Lenara Needs Help We've watched for hunters who might contribute to the order. Recruiter Lenara, a renowned troop trainer, has been attacked! Send Loren Stormhoof to her aid. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 20 | 2 min | 100 | |
Lending a Hand Rare Shattered Hand raiders do not simply kill, they take trophies from their victims. We know their next target. Stop them. | 94 | Combat | 3 | × 15 | 1.5 hrs | 750 | ||
Lens Some Hands Your photos turned out great, but now we need some more creative shots. Head back out to the field and see what you can do! | 100 | Logistics | 1 | × 20 | 4 hrs | 150 | ||
Lessons of History Rare Shadowmoon orcs are summoning void beasts through hastily opened portals that could tear Draenor apart, once again. Stop them! | 91 | Combat | 3 | × 15 | 1.5 hrs | 300 | ||
Lessons of the Blade Rare You will find Yozshura the Blademaster atop Mount Volwrath. Seek his wisdom, challenge him, and return enlightened. | 100 | Combat | 675 | 2 | × 60 | 6 hrs | 1500 | |
Let Sleeping Bears... A nearby cave has been taken over by a massive, slumbering bear. Clear out the cave, so we can rest easier ourselves. | 103 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 5 hrs | 800 | |
Lilith and her Nightborne Even other nightborne are afraid of Lilith the Terrible, who stalks the night with her dreaded Infiltrators. Face all fears, and dispose of Lilith. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 100 | 4 hrs | 3000 | |
Lingering in Theramore Scout the ruins of Theramore Isle to assess its viability as a base. Beware the lingering effects of the mana bomb used in its destruction. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 12 hrs | 300 | |
Lingering in Theramore Scout the ruins of Theramore Isle to assess its viability as a base. Beware the lingering effects of the mana bomb used in its destruction. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Listen All Y'all They won't stand it. They'll know we planned it. The Iron Horde will think we're a mirage, but it's just sabotage. | 100 | Combat | 615 | 3 | × 15 | 8 hrs | 1500 | |
Little Biters A group of goren has settled in a valuable quarry nearby. We need to get them out if we plan to use the quarry in the future. | 93 | Combat | 1 | × 10 | 60 min | 400 | ||
Little Fires Everywhere Rare So many fires to light, not enough time! Get your followers on the task to help out. | 120 | 8.2 - Holiday Mission | 800 | 3 | × 50 | 1.5 days | 100 | |
Locating the Traitors' Cache Rare If the weapon described in the requisition is anything close to accurate, it must be very powerful indeed. We must retrieve it to assist in our fight against the Jailer and his minions. | 60 | 9.0 Encounter - Treasure | 800 | 5 | × 10 | 10 hrs | 500 | |
Logistics Are For Professionals The Blackrocks need an uninterrupted supply of metal to fuel production of their war machines. Let's make life difficult for them. | 100 | Combat | 630 | 3 | × 30 | 8 hrs | 1500 | |
Look Good in Leather This vessel is taking a cargo full of leather armor to Alliance fighters in Zeth'Kur. Leather shouldn't be wasted on them. Isn't lace more their thing? | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Look, In the Sky! | 110 | 7.0 Class Hall - Generic Missions | 895 | 3 | × 150 | 9 hrs | 3000 | |
Loramus, Is That You? The dead dreadlord, Razelikh the Defiler, has returned to the world. Strangely, he sometimes goes around killing other demons. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 100 | |
Lord of the Jungle Deep in the forests of Val'sharah, a lone saber has been ambushing any traveler that wanders too close to his den. Hunt down Bahagar. | 110 | 7.0 Class Hall - Generic Missions | 815 | 3 | × 200 | 9 hrs | 3000 | |
Lord of War The Bloodmaul ogres have begun raiding Horde outposts, costing us soldiers and supplies. We believe a new warlord is to blame. | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
Lordamere Lake Forsaken forces under Deathstalker Hayward have captured Fenris Keep. Annihilate the undead to secure Lordamere Lake. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Lordamere Lake The Bloodfang Pack controls Fenris Isle. Create a distraction along the Misty Shore to lure them out of position, allowing Horde refugees to escape Tirisfal across the water. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Lost and Blind The Blind Marshlands live up to their name, as thick fog and mist conceal the sad horrors within. We should put the long-dead back to rest. | 110 | 7.0 Class Hall - Generic Missions | 825 | 3 | × 250 | 12 hrs | 3000 | |
Lost at Sea Powerful armaments were lost when the great ship Vaesska sank at sea. Send your armies to retrieve them and strengthen our forces! | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Lost in the Foundry The Iron Horde excavations taking place in The Pit occasionally turn up rare diamonds. Retrieve one and we'll make use of it. | 100 | Treasure | 2 | 6 hrs | 1500 | |||
Lost in the Weeds Rare A failed Stonemaul assault on the Overlook Ruins has left ogre corpses everywhere. Search them for an Abrogator stone! | 100 | Combat | 3 | × 50 | 23.9 hrs | 1500 | ||
Lost to History An ancient scroll in our archives describes a Titan communicator somewhere in Val'Sharah that could provide us with invaluable knowledge. | 100 | Exploration | 760 | 2 | 30 min | 100 | ||
Love For All Rare Even followers need love! I wonder if they will bring you back something nice? | 120 | 8.2 - Holiday Mission | 800 | 3 | × 50 | 1.5 days | 100 | |
Luck Is Also a Skill Battleship counters destroyer, but carrier counters battleship. Sub counters carrier, but destroyer counters sub. In short, luck will decide this fight. | 100 | Ship-Combat | 2 | × 100 | 8 hrs | 3000 | ||
Lug'dol's Thugs Lug'dol and his nascent brawler thugs are using our supply escorts for combat practice. You know we can't allow this to continue. | 99 | Patrol | 2 | × 10 | 60 min | 1000 | ||
Lumenstone: Broken Shore The Broken Shore is littered with debris from battle, with plenty of lumenstone to gather. Just beware of the demons still patrolling the area. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Lumenstone: Broken Shore The demons have left lumenstone weapons scattered all over the Broken Shore. If we move fast, we can recover those weapons. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Lumenstone: Faronaar The eredar at Faronaar smith weapons out of lumenstone. Strike at their forges and take the metal we seek, dealing a double blow to our enemies. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Lumenstone: Faronaar The demons keep a rich stockpile of weapons at Legion Camp: Ruin in Azsuna. Assault the enemies there and return with any lumenstone that you can find. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Lumenstone: Stormheim Our scouts stumbled upon a vrykul raiding party equipped with lumenstone weapons. We can deal a double blow - eliminate the enemy, and take their weapons for our own. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Lumenstone: Stormheim Our scouts report that the vrykul have acquired a cache of lumenstone weapons, and they intend to melt them down to create armor for their drakes. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Lumenstone: Suramar City The nightborne of Suramar city are studying the properties of lumenstone to augment their constructs. Break into the city and steal their supplies. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Lumenstone: Suramar City The nightborne are moving a large shipment of lumenstone behind the city walls. Invade under cover of darkness and claim the steel for our order! | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Lumenstone: Val'sharah The naga in southern Val'sharah are using weapons crafted from lumenstone. We'll have to convince the naga to part with it. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Lumenstone: Vashj'ir Long ago, a shipment of lumenstone was lost overboard during a terrible storm above Vashj'ir. Unfortunately, the naga may have found it before us. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 100 | 60 min | 1800 | |
Lunch Breakers We need to get the gronn riled again. Kill the local meat-based wildlife and see if starvation turns them against the Iron Horde nearby. | 100 | Combat | 660 | 2 | × 40 | 8 hrs | 1500 | |
Made for Walking If we steal Alliance-bound boots, and a barefoot Alliance mage trips and dies, would that count as a Horde victory? Why, yes. Plus, hey, new boots. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
Magical Mystery Cruise An enemy carrier has veered off course, and it's emanating powerful magic. Something odd is afoot. Find out what. More importantly, claim that magic. | 100 | Ship-Legendary | 2 | × 150 | 18 hrs | 5000 | ||
Magical Mystery Tour The Kirin Tor who were sent to Gorgrond have gone silent. Turned or slain? Find out what's going on, and get them back on task if you can. | 100 | Combat | 630 | 3 | 6 hrs | 1500 | ||
Mail Delivery, Rain or Shine The Earthen Ring kindly requests that all plundered mail armor be divided equally among those who wear it. Otherwise, the elements might become displeased. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Make Haste The Azurelight Bazaar once contained all manner of ancient treasure. Comb through the wreckage. | 110 | 7.0 Class Hall - Generic Missions | 925 | 3 | × 250 | 6 hrs | 3000 | |
Make It Rain | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 150 | 7 hrs | 3000 | |
Mak'rana Menace The Mak'rana of Azsuna have been riled up by all our activity on the coast, and they're now chopping holes in any ships that come near. | 110 | 7.0 Class Hall - Generic Missions | 810 | 3 | × 200 | 10 hrs | 3000 | |
Manasaber Matron Over time, the natural ley energy and mana fields of Suramar have altered the wildlife. Myonix, the matron of the manasabers, is a terrifying beast. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 100 | 4 hrs | 3000 | |
Many-Headed Menace Habitat changes in Gorgrond have forced hydras to encroach on draenei settlements. It is a pity, but we must kill these desperate beasts. | 92 | Combat | 1 | 45 min | 300 | |||
Marsh Cleanup What was once a place of peace has become the realm of nightmare. Dreadful creatures spread darkness and filth through Val'sharah. | 104 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 4 hrs | 1000 | |
Marvellous Machinations The combination of magic and technology in this realm is astounding. Collecting some samples from the automa would be helpful in understanding it. | 60 | 9.2 Encounter - Zereth Mortis | 800 | 5 | × 50 | 10 hrs | 500 | |
Master and Pupil Dark Master Vaalgryn and his pupils are conducting a ritual. Stop it at once! | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 50 | 12 hrs | 900 | |
Master of Shadows Rare Are you afraid of the dark? | 110 | 7.0 Class Hall - Quest Missions | 825 | 3 | × 200 | 16 hrs | 3000 | |
Maw Menagerie Return, if you can. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 10 | 4 hrs | 500 | |
Maw: Breach the Planes Crucible Seekers and Mawsworn Interceptors patrol the entrance, hungry to inflict agonies upon the unwary. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 100 | 24 hrs | 500 | |
Maw: Coalescing Stygia Your power obligates us to gamble on rescuing who we can from this horrific place. Bring down the Stygia Coalescence and bring them home. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 100 | 24 hrs | 750 | |
Maw: Ghelak's Revenge Ghelak the Incarcerator is doing unspeakable things to the poor souls in his grasp. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 200 | 24 hrs | 500 | |
Maw: Topple the Giants Stygian Giants are guarding a mysterious object. Help us defeat them and invoke the power of the Waystone to bring our companions to safety. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 200 | 24 hrs | 750 | |
Mawsworn Invaders The Mawsworn are pushing towards the Forge. Repel them. | 60 | 9.2 Encounter - Zereth Mortis | 800 | 5 | × 50 | 10 hrs | 500 | |
Mayhem by the Moonlit Shore Horde vessels wanted for Alliance raid. Must love plunder and long walks on the beach. High tolerance for the colors blue and violet a plus. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
Mead Indeed | 110 | 7.0 Class Hall - Generic Missions | 890 | 3 | × 250 | 8 hrs | 3000 | |
Mean Screech We have crafted a device to mimic an arakkoa's cries for help. Deploy it in the Spires of Arak to draw our feathery foes into an ambush. | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
Meat for the troops The troops are in need of a feast to reward them for their efforts. Lets get some Goat on the menu. | 110 | Generic (7.0) | 900 | 3 | × 20 | 60 min | 1000 | |
Meat for the troops The troops are in need of a feast to reward them for their efforts. Lets get some Goat on the menu. | 110 | Generic (7.0) | 900 | 3 | × 20 | 60 min | 1000 | |
Meat for the troops The troops are in need of a feast to reward them for their efforts. Lets get some Goat on the menu. | 110 | Generic (7.0) | 800 | 3 | × 20 | 60 min | 1000 | |
Meat for the troops The troops are in need of a feast to reward them for their efforts. Lets get some Goat on the menu. | 110 | Generic (7.0) | 700 | 3 | × 20 | 60 min | 1000 | |
Mech-mon A malfunctioning robot has decided it is actually a troll and started gathering followers. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 18 hrs | 450 | |
Medical Necessity Our soldiers in the field need medical supplies, but Warsong orcs are patrolling the road. Escort the caravan so it makes its destination. | 98 | Combat | 1 | 1.5 hrs | 900 | |||
Memories of the Lost Vigilants endlessly patrol Azurelight Square. Recover any vigilants that can be purified. Destroy those that cannot. | 110 | 7.0 Class Hall - Generic Missions | 925 | 2 | × 200 | 18 hrs | 6000 | |
Memory Error Unstable memory fragments and worse challenges still plague the Acolytes, and cast doubt. Restore their confidences by dealing with them. | 60 | 9.0 Encounter - Bastion | 800 | 5 | × 10 | 5 hrs | 300 | |
Menace on the Broken Shore Dispatch champions to investigate Legion activities on the Broken Shore. | 110 | 7.0 Class Hall - Campaign Missions | 830 | 3 | × 150 | 4 hrs | 3000 | |
Mercy Killing War has ravaged the region's plant life, and the clefthoof don't have enough to eat. We should thin out their numbers before they starve. | 98 | Combat | 1 | 1.5 hrs | 900 | |||
Meteor Mining Many fragments of Argus floating near Eredath appear untouched by fel corruption. Send your champions to investigate.` | 110 | 7.0 Class Hall - Generic Missions | 925 | 3 | × 300 | 7 hrs | 3000 | |
Might of the Mountain The Highmountain tauren have requested our aid to protect their borders from the Feltotem. In return, their ritualists will grant us powerful potions. | 110 | 7.0 Class Hall - Special Reward Missions | 760 | 3 | × 250 | 12 hrs | 3000 | |
Mikros - 7.0 Test Mission Rare Should give you a huge success chance boost, if it's the first mission of the day. Also should give you a cool item! | 100 | Provision | 3 | × 5 | 2 sec | 0 | ||
Mind Over Metal Battleship counters destroyer, but carrier counters battleship. Sub counters carrier, but destroyer counters sub. Thus, skill will be this fight's deciding factor. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Mind Your Ears Theres a Deathscreamer up in the mountains thats keeping us up at night. Can you help out? | 110 | Generic (7.0) | 800 | 3 | × 20 | 60 min | 1000 | |
Mind Your Step | 110 | 7.0 Class Hall - Generic Missions | 895 | 3 | × 250 | 6 hrs | 3000 | |
Miner Difficulties The Bloodmaul use slave labor to fuel their efforts. If we liberate the miners, we'll disrupt their operations. Textbook win-win situation. | 100 | Combat | 615 | 3 | × 20 | 8 hrs | 1500 | |
Misguided Monstrosity A pair of Callused Monstrosities have slipped loose of their handlers and are shredding the bone supplies. Bring them home. | 60 | 9.0 Encounter - Maldraxxus | 800 | 5 | × 10 | 3.5 hrs | 200 | |
Missing Supplies Rare A vital supply shipment for the outpost at Vulture's Nest has been intercepted by bandits. Dispatch a team to recover the stolen supplies! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Mists Take You | 110 | 7.0 Class Hall - Generic Missions | 860 | 3 | × 150 | 4 hrs | 3000 | |
Mistvine Ledge Rare Our scouts have found an ideal location for an outpost in Zuldazar, but it is currently occupied by the enemy. Dispatch your troops to take Mistvine Ledge for the Alliance! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Mogor's Dilemma Rare Mogor the Ogre is having trouble with some gladiators, but slaughtering other ogres would look bad for him. He'll pay us for the dirty work. | 100 | Combat | 3 | × 25 | 10 hrs | 1500 | ||
Monstrous Menagerie Rare Tanaan Jungle is a harsh landscape, home to some of the most powerful beasts on this world. | 100 | Combat | 675 | 3 | × 100 | 12 hrs | 2000 | |
Moon Wings | 110 | 7.0 Class Hall - Generic Missions | 860 | 3 | × 150 | 6 hrs | 3000 | |
Moonfall Nests The nightborne are slaughtering Moonfall hippogryphs by the flock, and their nests are under attack. We must put a stop to it. | 110 | 7.0 Class Hall - Treasure Missions | 810 | 3 | × 150 | 9 hrs | 3000 | |
More Than They Can Chew As well-intentioned as some warlocks may be, they sometimes get carried away. A pair of warlocks have a fragile containment on a doomlord. | 104 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 4 hrs | 1000 | |
Morn Needs Help Our Class Hall is established, but we are going to need help. Summoner Morn, a renowned Elemental Summoner just sent word that he has been attacked! | 100 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 20 | 2 min | 100 | |
Mostly Broken | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 250 | 12 hrs | 3000 | |
Mother Araneae With great risk comes great reward. Plumb the dangers of Darksting Cave in southern Gorgrond and see what you can find. | 92 | Treasure | 1 | 60 min | 300 | |||
Mountain of Spirits The ancient communal site of Oshu'gun holds offerings from various orc clans. If not for the murderous void elementals unleashed by the pale, it would be a nice place to visit. | 98 | Exploration | 3 | × 15 | 4 hrs | 1200 | ||
Mounted Resistance Wildhammer Gryphon Riders patrol Darrowmere River, preventing troop movements. Under the cover of darkness, infiltrate their roost and slay their mounts. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Mrlglmrmgm Crab Rider Grmlrml seems to have found a new way of getting around. If it takes hold, we could be looking at an invasion of crab-riding murlocs. | 110 | 7.0 Class Hall - Treasure Missions | 800 | 3 | × 100 | 4 hrs | 3000 | |
Mudfisher Cove Rare Our scouts have found an ideal location for an outpost in Drustvar. Dispatch a war party to secure the area. | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Mugamba Overlook Rare Our scouts have found an ideal location for an outpost in Zuldazar, but it is currently occupied by a tribe of wild gorillas. Dispatch a hunting party to clear the camp for the Alliance! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Mulch Ado about Nothing The podlings have been raiding the graves of our allies to feed one of their genesaur. Recover the bodies. If they want mulch, mulch them! | 100 | Combat | 660 | 2 | × 40 | 8 hrs | 1500 | |
Munitions Testing Few creatures are as tough and resilient as the mountain ettin, and thus, they make the perfect target to test our munitions. | 104 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 4 hrs | 1000 | |
Munitions Testing | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 250 | 12 hrs | 3000 | |
Murder Most Fowl The denizens of Skyreach have stymied the war effort in arakkoan territory. Time to implement our new strategy: Operation Open Season. | 100 | Combat | 630 | 3 | × 30 | 8 hrs | 1500 | |
Murkbog Terror Scouts report a many-headed beast named Festerbloom waylaying travelers crossing the Murkbog. Clear the path for everyone's sake. | 96 | Combat | 3 | × 20 | 10 hrs | 1400 | ||
Murky Waters The Murkwater naga have taken over the ruins of Kal'delar, far too close to our outposts in Val'sharah. We should target their most powerful warriors. | 110 | 7.0 Class Hall - Generic Missions | 815 | 3 | × 100 | 5 hrs | 3000 | |
Mur-Lock and Load Theres so many of them it's like shooting fish in a barrel! Only it's Murlocs! | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 18 hrs | 450 | |
Mushroom Mystery The Umbrafen swamps have been overgrown by giant fungi for as long as anyone can remember - why are Ogre ruins buried here? | 91 | Exploration | 1 | × 15 | 4 hrs | 100 | ||
Mysteries of Lok-rath Rare The Warsong clan stationed in Lok-rath is rumored to stockpile some strange form of currency. It may hold some historic significance. | 98 | Exploration | 1 | × 10 | 60 min | 900 | ||
Mystery of the Progenitors We must learn as much as we can about this realm, but many of the automa seem aggressive. Subdue them. | 60 | 9.2 Encounter - Zereth Mortis | 800 | 5 | × 50 | 10 hrs | 500 | |
Nasty Neighbors Harpies have moved into the ruins of Tel'anor, destroying the once-beautiful buildings with their foul nests. Dispose of them. | 110 | 7.0 Class Hall - Generic Missions | 845 | 3 | × 150 | 11 hrs | 3000 | |
Nath'raxas Breakout The krokul wish to rescue their brethren from Nath'raxas Hold before they are turned by the fel. Should you succeed, the Legion's influence in this region will diminish. | 110 | 7.0 Class Hall - Quest Missions | 900 | 3 | × 100 | 16 hrs | 10000 | |
Nature Calls Rare The druids at Swiftwind Post are seeking information concerning ancient Drust rituals. Dispatch a scouting party to search for clues! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Necromancer's Lair The source of the Swarming Skeletons has become clear, as a Necromancer raises his grim visage in support of his minions. Crush their defiance at once! | 60 | 9.0 Encounter - Maldraxxus | 800 | 5 | × 50 | 10 hrs | 500 | |
Nest Raid Rylak's collect an immense amount of fur when building their nests. Raid a nest and recover the fur. | 100 | Tailoring | 2 | × 20 | 4 hrs | 1500 | ||
Nether or Not Roving voidcallers are increasing the shadow's influence in the Shadowguard Incursion. Destroy them. | 110 | 7.0 Class Hall - Generic Missions | 925 | 2 | × 100 | 20 hrs | 6000 | |
Never Again | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 150 | 9 hrs | 3000 | |
Never Enough Once a librarian of the Kirin Tor, Normantis the Deposed never forgave the damage done by Malygos and the blue flight in Northrend. | 102 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 3 hrs | 600 | |
Never Leave a Knight Behind Our scouts report seeing a knight trapped by a horde of demons. Destroy the demons and bring our brother in arms home. | -1 | Recruitment | 1 | 30 min | 100 | |||
Never Sated A monstrous Withered named Valakar the Thirsty has been drawn to the latent ley-energies of Azsuna, and seeks to consume everything in his path. | 110 | 7.0 Class Hall - Generic Missions | 810 | 3 | × 250 | 16 hrs | 3000 | |
Never Trust a Mage The mages of Dalaran seem trustworthy... but are they? | -1 | Patrol | 1 | 30 min | 100 | |||
Nevermore We think the recent dread raven attacks are connected to the arakkoa. We'll investigate them. You hunt down and kill their minions. | 97 | Combat | 1 | 60 min | 800 | |||
Night of the Primals Our scouts report that the botani are snatching workers from the quarries. Kill the primals and find out what they are using the orcs for. | 100 | Combat | 675 | 2 | × 60 | 8 hrs | 1500 | |
Nightmare Ritual Beneath the boughs of Dreadroot, a powerful satyr named Thondrax is harnessing the energies of the Rotwood in order to perform a nightmarish ritual. | 110 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 150 | 11 hrs | 3000 | |
Night's Blessings | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 300 | 12 hrs | 3000 | |
Nimble Scavengers Scavengers are constantly hunting, stymieing our push foward. Deter them in any way possible. | 60 | 9.0 Encounter - Maw Assault | 800 | 5 | × 25 | 4 hrs | 1000 | |
No Crab Pots Needed The war has put a strain on supplies, and the troops crave fresh meat. A gigantic river crab named Tideclaw should provide enough to last them a while. | 110 | 7.0 Class Hall - Treasure Missions | 790 | 3 | × 100 | 4 hrs | 3000 | |
No Dwarf Left Behind Shadowmoon forces have abducted a Wildhammer shaman near the Cursed Woods. Rescue our foolhardy ally and bring the orcs to justice. | 91 | Combat | 1 | × 10 | 60 min | 200 | ||
No Loss of Suction While mutineers were seizing this destroyer, storms broke out, and a whirlpool ensnared the ship. That's bad luck. And thanks to us, it's about to get worse. | 100 | Ship-Treasure | 2 | × 75 | 4 hrs | 2000 | ||
No Matter How Many Times We Tell Them... The warlocks in Azsuna are at it again, summoning demons they can't possibly hope to control. We can't always fight more fire with fire. | 108 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 3 hrs | 1800 | |
No Rest for Auchindoun The Shadow Council is raising warriors interred at Auchindoun to create draenei constructs. Stop them before they defile the place further. | 100 | Combat | 2 | × 15 | 4 hrs | 1500 | ||
No Rest for the Noble Using a mausoleum as a staging ground is a completely new level of disrespect. Let's allow the departed to rest with smiles on their faces. | 100 | Combat | 615 | 3 | × 20 | 8 hrs | 1500 | |
No Retreat Tereck the Selector is capturing Krokul Wranglers in the Petrified Forest. Put an end to him. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 200 | 24 hrs | 6000 | |
Non-Motherly Nature Creatures in Val'sharah were hardly tame before the Nightmare crept in, and corrupting energies have made them even more dangerous. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 200 | 9 hrs | 3000 | |
Not More Cats | 110 | 7.0 Class Hall - Generic Missions | 870 | 3 | × 100 | 6 hrs | 3000 | |
Not On My Watch | 110 | 7.0 Class Hall - Generic Missions | 860 | 3 | × 250 | 12 hrs | 3000 | |
Not So Slow Moving Target The local gastropods have been accelerated and pack a punch. Deal with them. | 60 | 9.2 Encounter - Zereth Mortis | 800 | 5 | × 50 | 10 hrs | 500 | |
Not The Bees! Our allies in Spires of Arak have requested our aid against a large swarm of ravager wasps threatening their oil-pumping operations. | 100 | Combat | 3 | × 15 | 4 hrs | 1500 | ||
Nothing Gold Can Stay Rare Sabotaged by spies, these carriers sank on their way to battle. Denied a glorious death in battle, their ghostly crews sink other ships out of bitterness. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Nuisance Gronnling Gronnlings continue to interrupt our efforts to expand into Gorgrond. We need to thin their numbers if we wish to gain a foothold. | 93 | Combat | 1 | × 10 | 30 min | 400 | ||
Oculus Preparations: A Nightmarish Situation Verdisa of the green dragonflight has asked for our help in capturing roving satyr warbands in Val'sharah. Help take down their foes! | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Oculus Preparations: Communication Disruption Belgaristrasz of the red dragonflight has contacted us with a plan to retake the Oculus. He needs as many Legion communication devices as can be found. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Oculus Preparations: Eternos Eternos of the Bronze Dragonflight reports a Legion invasion near the Bronze Dragonshrine in Dragonblight. He requests our aid! | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Oculus Preparations: Ley Them Down We will need to boost our power if we are to break through the wards surrounding the Oculus. The Ley Ruins of Zarkhenar are continually spilling out ley energy. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Oculus Preparations: On The Offensive Verdisa, Belgaristrasz, and Eternos are reluctant to return to the Oculus themselves. However, some of their strongest drakes will aid us if we clear the way. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Off the Rails Two words: Orcish engineering. Even odds their rail system will take care of itself, but let's stack the odds in our favor. | 100 | Combat | 615 | 3 | × 20 | 8 hrs | 1500 | |
Ogre Confident The Bladespire clan has concocted a "foolproof" plan of defense. Make it backfire by killing their elite and leaving their "fools" alive. | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
Ogre Remedies Bladespire ogres on the Burning Glacier usually carry packs of supplies when they venture out into the dunes of Frostfire. They may contain new types of potions. | 90 | Alchemy | 1 | × 10 | 30 min | 100 | ||
Ogrecoming Adversity Rare The ogres found a huge supply cache out in Frostfire Ridge. Who's up for some ogre hunting? | 100 | Combat | 675 | 3 | × 100 | 12 hrs | 2000 | |
Ogre-Kill High ogre warriors are in battle array, screaming that they're going to "destroy the interlopers." Do you think they're talking about us? | 99 | Combat | 1 | × 10 | 2 hrs | 1000 | ||
Ogres in the Desert! Kill the ogres in the desert. | 90 | Tailoring | 3 | 8 sec | 100 | |||
Ogre-Stepping Boundaries Those Highmaul ogres are annexing more land than we can afford to lose. We're green-lighting a terminal solution to this problem: you. | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
Ogron's Out of the Bag We know the ogron are going to attack soon because they told us. No one ever said they were smart. Stop them before they do any real harm. | 93 | Combat | 1 | 45 min | 400 | |||
Oh So Pretty | 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 200 | 18 hrs | 3000 | |
Oh, Deer The Nightmare has corrupted once-peaceful creatures of the forest, including a herd of stags and does. Put them out of their misery. | 110 | 7.0 Class Hall - Generic Missions | 830 | 3 | × 100 | 4 hrs | 3000 | |
Oil Rig: Pickup Location Pick up a shipment of oil from your off-shore oil rig. | 100 | Ship-Oil (Unused) | 2 | × 5 | 18 hrs | 0 | ||
Omniara Needs Help The Hall of the Guardian is established, but we are going to need more help. Archmage Omniara, a renowned Elemental Summoner, was just attacked! | 100 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 20 | 2 min | 100 | |
On Dragons' Wings High in the mountains over Stormheim, the matriarch of the Stormwing dragons builds her brood. We should slay her and her spawn. | 105 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 4 hrs | 1200 | |
On the Hunt Nightborne nobles are planning to hunt an elusive, rare fox, possibly the last of his kind. Send your champions to uncover more information. | 110 | 7.0 Class Hall - Quest Missions | 760 | 3 | × 250 | 12 hrs | 3000 | |
On the Rocks Rare This ghost ship lies in wait, attacking unwary sailors who approach the treacherous shoals off Gorgrond's eastern coast. | 100 | Ship-Treasure | 2 | × 150 | 8 hrs | 3000 | ||
On the Trail of the Great Worm Jorhuttam, the great worm, swallowed whole the fabled Gjallerhorn. Send your champions to track the beast! | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
On Wings of Ferocity A murderous Razorwing Gnasher is guarding access to this peak. Ground it - permanently. | 60 | 9.0 Encounter - Maw Assault | 800 | 5 | × 25 | 4.5 hrs | 1000 | |
Once More Into the Fray The melee continues in the battleground. Send our forces to assist the cause. | 110 | 7.0 Class Hall - Special Reward Missions | 850 | 3 | × 500 | 16 hrs | 3000 | |
One Fine Evening | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 250 | 4 hrs | 3000 | |
One Mission To Rule Them All The sword of a thousand truths must be destroyed in the Blackrock Foundry. Make it happen dawg. | 90 | Combat | 1 | 10 min | 200 | |||
One Way or Another Lately the Iron Horde has been gathering magical items. They've learned brute force can't solve everything. Remind them it still has its uses. | 100 | Ship-Legendary | 2 | × 75 | 4 hrs | 2000 | ||
One Way Trip The Portal Keepers beneath Kil'jaeden's Terrace are necessary for the Legion to quickly reinforce Eredath. Send the Portal Keepers back into the Nether. | 110 | 7.0 Class Hall - Generic Missions | 925 | 3 | × 300 | 7 hrs | 3000 | |
One Who's Worthy We need to find a warlock who excels at summoning greater demons. Scout the hills of Highmountain, keeping an eye out for anyone with potential. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
One Who's Worthy We need to find a warlock who excels at summoning greater demons. Scout within Azsuna, keeping an eye out for anyone with potential. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
One Who's Worthy We need to find a warlock who excels at summoning greater demons. Scout within Val'sharah, keeping an eye out for anyone with potential. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
One Who's Worthy We need to find a warlock who excels at summoning greater demons. Scout within Stormheim, keeping an eye out for anyone with potential. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
One Who's Worthy We need to find a warlock who excels at summoning greater demons. Scout the city of Dalaran, keeping an eye out for anyone with potential. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
One, Two... Plenty Outmanned thirty to one. Alliance weaklings would call this a risky fight. In the Horde, we call it a target-rich environment. | 100 | Ship-Combat | 2 | × 100 | 8 hrs | 3000 | ||
Oops, We Hit Them Again The Iron Horde keeps sending fresh workers and supplies to the Dark Portal. Should we take pity and let their ships through so they can rebuild it? No. | 100 | Ship-Combat | 2 | × 150 | 18 hrs | 5000 | ||
Operation Skybreach The arakkoa view us "ground dwellers" as nothing more than beasts. Let us see what they think after we lay waste to their lofty spires. | 100 | Combat | 630 | 3 | × 20 | 8 hrs | 1500 | |
Orcs in the Mountains! Kill the orcs in the mountains. | 90 | Treasure | 5 | 8 sec | 100 | |||
Orcs in the Mountains! Kill the orcs in the mountains. | 90 | Exploration | 5 | 8 sec | 100 | |||
Orcs in the Mountains! Kill the orcs in the mountains. | 90 | Patrol | 3 | 8 sec | 100 | |||
Orgrimmar Armory The vengeful night elves have recalled their forces stationed throughout Kalimdor, to begin a campaign against Orgrimmar. Track their movements across the continent. | 120 | 8.0 - Long Campaign | 800 | 3 | × 40 | 1.7 days | 1000 | |
Orgrimmar Incursion | 120 | 8.0 - Stealth | 800 | 3 | × 40 | 6 hrs | 3000 | |
Orphaned Aquatic Animal Rescue Rare A young shark has been abandoned in a storm off the coast of Nagrand. Defend it from the Iron Horde and it will likely follow you home. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Our Fort Was a Triumph Command wishes to reestablish Fort Triumph. Muster your armies, and send them against Desolation Hold. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Out of Hibernation The Llothien grizzlies have voracious appetites, and the cliffwing nest right on the ground. It's too tempting a target for hungry bears. | 110 | 7.0 Class Hall - Generic Missions | 830 | 3 | × 250 | 11 hrs | 3000 | |
Out of Hibernation The Llothien grizzlies have voracious appetites, and the cliffwing nest right on the ground. It's too tempting a target for hungry bears. | 110 | 7.0 Class Hall - Generic Missions | 830 | 3 | × 250 | 11 hrs | 3000 | |
Out of His Element Enraged, Stonegar has begun attacking shaman near the Throne of the Elements. We must send forces to aid. | 99 | Combat | 1 | 1.5 hrs | 1000 | |||
Out of Our Depth Zoram'gar Outpost is the Horde's only port near Azuremyst Isle. Plant depth charges in the surrounding waters to prevent a naval assault. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Out of your Depth The Zoram'gar Docks will be vital for any assault against Azuremyst Isle. Plant depth charges to prevent any naval assault by the Alliance. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Outcast Relations Rare As we have a number of arakkoa allies, let's run some joint operations to build relations. | 100 | Combat | 3 | × 25 | 10 hrs | 1500 | ||
Overgrown Abominations Decadious needs to be restrained again. Get to it! | 60 | 9.0 Encounter - Maldraxxus | 800 | 5 | × 50 | 13 hrs | 600 | |
Overgrown Animals The animals of the Overgrowth have been behaving strangely since Azerite was discovered in the Wailing Caverns. Capture several species for research. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 12 hrs | 300 | |
Overgrown Terror The local vegetation seems to have developed a taste for just about everything. Let's try to ease their appeitites. | 60 | 9.2 Encounter - Zereth Mortis | 800 | 5 | × 50 | 10 hrs | 500 | |
Overwatch Watching over Skild-Ashil is the Ivory Sentinel, a titan construct made to ward off the unworthy. We must prove that our champions are mightier. | 110 | 7.0 Class Hall - Generic Missions | 790 | 3 | × 250 | 18 hrs | 3000 | |
Overwhelming Odds Two massive fel cannons are wearing down the Vindicaar's shields. Disable them! | 110 | 7.0 Class Hall - Generic Missions | 950 | 3 | × 2400 | 6 hrs | 3000 | |
Path of the Titans Rare Behold! Endless customization awaits in this system within a system within a system. | 90 | Training | 3 | × 25 | 8 hrs | 400 | ||
Peace unto You Rare The distressed spirits of fallen Azeroth soldiers have begun to rise. Quickly, let us end their torment. | 96 | Combat | 3 | × 15 | 1.9 hrs | 1050 | ||
Pedal to the Metal These Horde vessels are rounding Highmaul on their way north. If ogres don't seize their cargo of plate armor, it will soon outfit our enemies. Stop them. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
Perilous Seas Azsuna's coast is littered with shipwrecks and hazards wrought by its hostile inhabitants. Search for and destroy any lingering threats. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 8 hrs | 3000 | |
Pesky Pest Problem Dalaran's underbelly has a bit of a rodent problem. Exterminate the pests before they make their way out of the sewers. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Pier Pressure The Iron Horde have built a harbor in Gorgrond that they call the Iron Docks. Show our enemy how fragile their vaunted "iron" truly is. | 100 | Combat | 615 | 3 | × 20 | 8 hrs | 1500 | |
Pierce the Heart The fighting is fiercest on the Shattered Fields. Turn the battle in our favor. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 12 hrs | 6000 | |
Piratical Problems Pirates! Why is it always pirates? Stop them from stealing everything that isn't nailed down, if you please? | 60 | 9.0 Encounter - Tazavesh | 800 | 5 | × 50 | 10 hrs | 500 | |
Plagued Bears Highmountain has a bear problem. Not just any bears, but bears cursed and corrupted by the harpies. We should cull them and end their suffering. | 100 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 4 hrs | 200 | |
Playing with Fire | 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 150 | 2 hrs | 3000 | |
Pluck Them All Our alchemists have found uses for the oils secreted by arakkoa feathers. Gather as many as you can - by any means necessary. | 100 | Combat | 615 | 3 | × 30 | 6 hrs | 1500 | |
Podling Patrol Wayward podlings have stolen a crate of our giant growth elixirs. Recover the potions before the creatures consume them and run amok. | 91 | Combat | 1 | 60 min | 200 | |||
Podlings of Unusual Size Some say the podlings of Gloomshade Grove bow to the mad king of the east. Find him, and end his reign of podling terror. | 91 | Patrol | 1 | × 10 | 45 min | 200 | ||
Poisoned Waters | 110 | 7.0 Class Hall - Generic Missions | 885 | 3 | × 150 | 2 hrs | 3000 | |
Polluted Waters The Nightmare has seeped into the waterways of Val'sharah, corrupting even powerful elemental creatures. Pollous the Fetid disrupts the river. | 101 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 2 hrs | 400 | |
Portal Disruption Eredar mages are using portals to bring reinforcements to the Broken Shore. Unless we stop them, we'll never gain a foothold. | 110 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 150 | 8 hrs | 3000 | |
Portal Keepers Eredar summoners call massive infernals from the Nether. Disrupt their portals. | 110 | 7.0 Class Hall - Generic Missions | 950 | 3 | × 300 | 8 hrs | 3000 | |
Possessed Scavengers A group of Possessed Sylvar has been found roaming the woods. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 10 | 4.5 hrs | 400 | |
Posting Reinforcements The kal'dorei siege our outposts across Ashenvale. Splintertree Post must not be allowed to fall. Send reinforcements. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 8 hrs | 200 | |
Posting Reinforcements Splintertree Post has withstood siege by the Sentinel army for too long. Send reinforcements to demolish the Horde base camp. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 8 hrs | 200 | |
Poundface Poundface has cornered a small group of our allies bringing oil from the Blackrock Foundry. Help them get the oil back to our garrison. | 100 | Combat | 3 | × 15 | 4 hrs | 1500 | ||
Powdered Gronnling Gronnling bones have been discovered in the cavern behind the garrison. Your alchemists are interested in digging them up for research purposes. | 90 | Alchemy | 1 | × 10 | 30 min | 100 | ||
Power of a Titan Lady Heretica saturates the infernals of Nath'raxas Hold with Sargerite, dramatically increasing their destructive potential. Put an end to these rituals. | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 300 | 6 hrs | 3000 | |
Power of Our Enemy | 110 | 7.0 Class Hall - Generic Missions | 875 | 3 | × 450 | 16 hrs | 3000 | |
Powering the Portal: Andu'talah Those who were once our friends have been claimed by the Nightmare, and the dryad keepers near Andu'talah are among those fallen. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Powering the Portal: Ashenvale Even in the forests of Ashenvale, the satyr, led by Rethazar the Fallen, have been spotted, and they may soon attack outright. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Powering the Portal: Azsuna Satyr warbands have been spotted near the northern shores of Azsuna. They are using Shards of Nightmare to expand Xavius's influence. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Powering the Portal: Kal'delar We've received word that Oracle Tidecress, a powerful naga sorceress, has been meeting with the Darkfiend satyr. Slay her and her comrades. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Powering the Portal: Moonglade The doom guard Metreon has rallied the satyr of Felwood, and they have attacked Moonglade itself! We cannot allow Moonglade to fall to the Legion. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Powering the Portal: Sylvan Falls We've received a call for aid from the tauren tribes who live along the Sylvan Falls. Satyr scouting camps have begun raiding their villages. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Powering the Portal: Val'sharah Shala'nir, the druid grove at the base of the world tree, has been overrun by the satyr and their leader, Banehoof. Send our champions to kill Banehoof. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Precious Riches Rumors grow of a Pale orc that thrives on ambushing the unsuspecting for anything that shines. He might be found in a cave to the southwest. | 90 | Treasure | 1 | 30 min | 100 | |||
Predator and Prey The Tideskorn vrykul pride themselves on their hunting skills, and none more so than Huntress Estrid with her fearsome companion, Halfdan. | 110 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 12 hrs | 3000 | |
Preparations for Invasion: Scouting their Hold Allari wants you to send your forces to scout Felsoul Hold in Suramar. Once there, they are to identify likely capture targets. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Preparations for Invasion: Ship-Shape It has been many years since the Fel Hammer was in full operational order. Jace needs all hands on deck to help out with some necessary maintenance. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Preparations for Invasion: Snatch and Grab Now that the Legion targets at Felsoul Hold have been observed for a while, it is time to send your most capable in to capture them. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Preparations for Invasion: Weapon Improvements Not everyone has a set of artifact warglaives. If we are to invade a demon world, it would be best if the Illidari received improved weapons. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Preparations for Invasion: Where Are the Felsouls?! With the captured demons safely trapped below deck on the Fel Hammer, Allari is ready to apply her tender mercies and use the Scythe of Souls. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Preparing Our Arrival Felsoul Hold was not suitable for our plans, but there is one other option. Scout out the area around Felblaze Ingress, to see if we have any hope. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 150 | 60 min | 1800 | |
Present Yourself Rare A finely written letter has arrived asking for your best behaved followers to attend a celebration in their honor. Hopefully theres presents. | 120 | 8.2 - Holiday Mission | 800 | 3 | × 50 | 1.5 days | 100 | |
Preserving Memory Spirits of the distant past relive their final nightmares in Triumvirate's End. Set them to rest. | 110 | 7.0 Class Hall - Generic Missions | 925 | 3 | × 300 | 7 hrs | 3000 | |
Prevent Apocalypse Admiral Rel'var coordinates Legion movements from Terminus. Destroy him. | 110 | 7.0 Class Hall - Generic Missions | 950 | 3 | × 300 | 7 hrs | 3000 | |
Pride Before the Fall Emotions have coalesced Pride into physical form. It's attacking the order of things. Remedy this problem. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 10 | 3.5 hrs | 200 | |
Pride of the Forest Rare A group of Runestags have claimed turf and are driving out other animals. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 30 | 8 hrs | 1000 | |
Primal Payback | 110 | 7.0 Class Hall - Generic Missions | 885 | 3 | × 150 | 2 hrs | 3000 | |
Primal Savages The saberon continue to be a menace to our outpost in Gorgrond. Let's show them why this world isn't named Sabronia. | 93 | Patrol | 2 | × 10 | 45 min | 400 | ||
Primals in the Plains Kill the primals in the plains. | 90 | Inscription | 3 | 8 sec | 100 | |||
Prime Directive We'll leave the elementals of Nagrand to themselves right after we've gotten some of the elemental samples we need. | 100 | Combat | 660 | 2 | × 40 | 8 hrs | 1500 | |
Prince of the Hill Of the same cut as his father, Hill Prince Urgo is destined to be lord of the dangerous hill ettin tribes in Highmountain. We should strike at him. | 110 | 7.0 Class Hall - Generic Missions | 820 | 3 | × 200 | 7 hrs | 3000 | |
Prison Break The Mawsworn are holding prisoners down in the Desolate Collapse. Launch a rescue mission. | 60 | 9.2 Encounter - Zereth Mortis | 800 | 5 | × 50 | 10 hrs | 500 | |
Prisoners of Value | 110 | 7.0 Class Hall - Generic Missions | 890 | 3 | × 250 | 7 hrs | 3000 | |
Procuring Supplies A small demon force has been located in eastern Aszuna, and rumors are that they report directly to Balnazzar. Send our champions to confront them, and extract any information we can about the dreadlord's location. | 110 | 7.0 Class Hall - Campaign Missions | 700 | 3 | × 10 | 3 hrs | 1000 | |
Profitable Machinations A joint operation between the Venture Co. and Iron Horde is taking place on Darktide Roost. Profit must be some sort of motive. | 100 | Treasure | 2 | 6 hrs | 1500 | |||
Profiting From Profiteers The goblins of Pinchwhistle *are* the noxious local environment. I see no reason we shouldn't relieve them of some valuables. | 97 | Treasure | 2 | 1.5 hrs | 700 | |||
Pro-Labor The high arakkoa have enslaved their outcast brethren to dig in the apexis excavation site, looking for ancient artifacts. Set the workers free. | 96 | Exploration | 2 | × 15 | 4 hrs | 800 | ||
Protecting the Innocent Rare A captured imp told us his masters were planning to attack a Highmountain tauren village - we need to figure out which one. | -1 | Defense | 1 | 10 sec | 100 | |||
Provisioning Resistance Darkfall Ridge was a stable settlement for decades. Tools and provisions can be found if the Legion is removed. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 7 hrs | 4500 | |
Prowlers in the Shadows Animated Prowlers have gone berserk and are menacing the Stewards. Shut them down. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 10 | 4.5 hrs | 500 | |
Pumping Iron Rare Elemental Runes have been smuggled into the Iron Siegeworks. Essentially a suicide mission. Send followers you don't like. | 100 | Combat | 3 | × 75 | 23.9 hrs | 1500 | ||
Queen of Stone A harpy matron, known as Seersei, has been constructing statues of remarkable life-like qualities in the forest of Val'sharah. | 110 | 7.0 Class Hall - Generic Missions | 765 | 3 | × 100 | 4 hrs | 3000 | |
Raid on High Rare The paths along the cliffs of Highmountain are beseiged with dangers. | 110 | Generic (7.0) | 900 | 3 | × 50 | 8 hrs | 1000 | |
Raider Danger Warsong orcs have razed our camp to the north, and the lone survivor says they're headed this way. We must repel the invaders! | 99 | Combat | 1 | × 10 | 1.5 hrs | 1000 | ||
Raiders of the Lost Shard The arakkoa have enslaved more outcasts and have resumed their excavation efforts. Another setback for them is in order. | 96 | Patrol | 2 | × 10 | 60 min | 700 | ||
Raiding the Raiders Iron Horde raiders have descended on nearby draenei villages. Find the raiders' camp and raid it. Turnabout, they say, is fair play. | 100 | Combat | 2 | × 15 | 4 hrs | 1500 | ||
Rally the Nightwatchers For centuries, the Nightwatchers kept Nar'thalas safe and beautiful. Now, it's fallen to the naga, and even their own spirits turn against them. | 104 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 250 | 4 hrs | 1000 | |
Rampaging Bonemaulers Horrific Bonemaulers are uprooting corpses. Remedy this unseemly disorder. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 10 | 3.5 hrs | 200 | |
Rangari Rescue The Shadowmoon have taken several Rangari and Alliance forces captive. Infiltrate and rescue! | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
Ravager Infestation Pests! These ravagers are everywhere - in our supplies, in our barracks! Eradicate their nest in the Spires of Arak before they overrun us. | 100 | Combat | 2 | × 15 | 4 hrs | 1500 | ||
Ravenous Genesaur The Gorgrond genesaur have overhunted in their territory and are raiding nearby draenei camps for food. Attack them and lure them away. | 92 | Combat | 1 | × 10 | 60 min | 300 | ||
Razor Hill Supplies Supplies passing between Orgrimmar and the Echo Isles must pass through Razor Hill. Set fire to their storehouses. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Razorfin Grin Take out that enemy supply ship, but act quickly if anyone goes overboard. The orcs don't call it Frostbite Deep for nothing. | 100 | Ship-Treasure | 2 | × 75 | 4 hrs | 2000 | ||
Reagents of Mass Destruction As it happens, the reagents used by the Shadow Council fetch a handy sum on the black market. We're certain there's a stockpile in Gul'rok. | 95 | Treasure | 2 | 60 min | 600 | |||
Reaving History The Soultakers are an organized trio of Helarjar vrykul, intent on plundering the tombs of their own kings. Stop them, before they can do more damage. | 110 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 12 hrs | 3000 | |
Rebuilding Alterac The ruins of Alterac could be repaired to serve as a defensible base of operations for the Horde in Lordaeron. Send forces to see the work done. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 12 hrs | 300 | |
Recapture Silverwind Refuge Huntress Jalin leads her Sentinels against Silverwind Refuge, attempting to retake it for the Alliance. Throw them back. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 18 hrs | 450 | |
Recapture Silverwind Refuge Sentinels from Stardust Spire will soon launch an assault to retake Silverwind Refuge from the Horde. Send our finest to bolster their charge. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 8 hrs | 200 | |
Reconnaissance: Azsuna Azsuna appears to be an idyllic island teeming with wildlife. Reports of magical activity in the area, however, suggest that not all is as it sems. | -1 | Scouting | 1 | 30 sec | 100 | |||
Reconnaissance: Highmountain Highmountain is all that stands of the range that once divided Suramar from the northern lands. Rumor has it that the leader of an ancient tauren tribe on the lonely mountain's slopes wields a relic of legendary power. | -1 | Scouting | 1 | 30 sec | 100 | |||
Reconnaissance: Stormheim Once grazing land for the beasts of the Suramar elves, the bluffs of Stormheim now serve as the capital of an ancient race of Vrykul that fled the northern lands after the Great Sundering. | -1 | Scouting | 1 | 30 sec | 100 | |||
Reconnaissance: Val'Sharah Val'Sharah once stood as the heart of druidism on Azeroth, the mighty world tree Shaladrassil standing tall at its center. There are sure to be long-lost secrets hidden in its thickets that would be useful against the Legion. | -1 | Scouting | 1 | 30 sec | 100 | |||
Recover the Wounded We have wounded trapped on the Broken Shore! Dispatch your champions to bring them home. | 110 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 150 | 8 hrs | 3000 | |
Reef Lord Off the coast of Suramar, the naga have set up a stronghold. Below, Reef Lord Raj'his gathers a powerful army of ocean-dwellers. | 108 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 100 | 5 hrs | 1800 | |
Reinforce Our Defenses We can't allow the demons to circumvent our defenses on Fiend's Run. Reinforce the flanks. | 110 | 7.0 Class Hall - Generic Missions | 950 | 2 | × 100 | 18 hrs | 6000 | |
Relic Hunter: Amulet of Rukhmar Claim the power of the arakkoa god before the Adherents of Rukhmar can take it for themselves. | 100 | Combat | 630 | 1 | × 75 | 4 hrs | 1500 | |
Relic Hunter: Dream of Argus Recover the ancient crystal shards to restore this mysterious artifact of the draenei. | 100 | Combat | 630 | 3 | × 75 | 4 hrs | 1500 | |
Relic Hunter: Grimoire of Nameless Void Destroy the ancient barrier to access this dark and powerful tome. | 100 | Combat | 630 | 1 | × 75 | 4 hrs | 1500 | |
Relic Hunter: Gronnsbane Seek the blessings of Frostfire to empower the ancient Thunderlord spear. | 100 | Combat | 630 | 1 | × 75 | 4 hrs | 1500 | |
Relic Hunter: Gutrek's Cleaver Reforge the weapon of the most brutal gladiator to fight in the Ring of Blood. | 100 | Combat | 630 | 1 | × 75 | 4 hrs | 1500 | |
Relic Hunter: Silent Skull Take the cursed skull mask from the legendary Laughing Skull assassin. | 100 | Combat | 630 | 1 | × 75 | 4 hrs | 1500 | |
Relics of Ascendancy The shadowguard imbue their weaponry with the shadow. Understanding their techniques could yield potent defenses. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 12 hrs | 4500 | |
Relieving the Front Lines Priests from all over Azeroth have been aiding our allies on the front lines since the Burning Legion began its invasion. It is time to send in some relief. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
Repel Andromede The Herald of the Forsworn continues to lead incursions into Bastion. Repel them. | 60 | 9.0 Encounter - Bastion | 800 | 5 | × 50 | 11 hrs | 1500 | |
Requesting Reinforcements We need reinforcements in order to defeat Hakkar! Most have answered our call, but Shandris Feathermoon remains mired in battle with the naga. Help her, so she will help us in return. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Rescue on the Bloody Cliffs The bloodmaul ogres of the Stonefury Cliffs are infamous as brutal slavemasters. Show no quarter and free their slaves. | 100 | Patrol | 3 | × 15 | 6 hrs | 1500 | ||
Resist the Tide An endless stream of Legion demons parade across the Defiled Path toward our footholds. Resist the Tide. | 110 | 7.0 Class Hall - Generic Missions | 950 | 2 | × 100 | 12 hrs | 6000 | |
Resources at the Ridge A decrepit ogre caravan was spotted in Frostfire, surrounded by hostile wildlife. It looks like they were hauling oil. | 100 | Combat | 660 | 2 | × 40 | 8 hrs | 1500 | |
Respite from the Darkness Some untouched souls are trapped by a group of Clawguards. Rescue them and return them at once. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 10 | 4.5 hrs | 400 | |
Restless Dead An elder Warsong shaman's spirit has been disturbed by unrest in Nagrand. The ogres would be willing to trade some supplies with us if we can put it to rest. | 100 | Combat | 3 | × 15 | 4 hrs | 1500 | ||
Restless Spirits Shadowmoon Valley is haunted by orc spirits that lash out in confusion and rage. Until they are put to rest, no one is safe. | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
Retaining Control We've heard rumors of a powerful new demon presence in Faronaar. We should investigate before it threatens our hold on the area. | 100 | Patrol | 760 | 1 | 10 sec | 100 | ||
Return Fire Infernals blaze across Keeper's Juncture. Banish them back into the Nether. | 110 | 7.0 Class Hall - Generic Missions | 950 | 3 | × 400 | 7 hrs | 3000 | |
Return to Auberdine Goblin salvagers have a new Azerite-powered shredder model dismanting the ruins of Auberdine. Steal or sabotage their tech. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 18 hrs | 450 | |
Return to Auberdine New Azerite-powered shredders devised by our goblin allies are salvaging the ruins of Auberdine. Prevent any Alliance spies from gathering information. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 8 hrs | 200 | |
Return to Sender Orcs from an alternate universe invaded our Blackrock Mountain. How ironic. Let's educate them on what happened to the previous residents. | 100 | Combat | 615 | 3 | × 20 | 8 hrs | 1500 | |
Return to the Firelands PH | 110 | 7.0 Class Hall - Campaign Missions | 710 | 3 | × 50 | 24 hrs | 1000 | |
Return to the Firelands The death of Ragnaros has left the Firelands in chaos. Uniting the elemental plane of fire to our cause will not be easy. We should send an envoy. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Revisit the Warlords Rare Falling into the depths of history, we made new allies, and confronted our past. | 120 | 8.2 - Holiday Mission | 800 | 3 | × 50 | 1.5 days | 100 | |
Riders on the Storm These two vessels are heading south in a hurricane. Even Hellscream wouldn't have sent them out unless their mission was dire. We must intercept them. | 100 | Ship-Combat | 2 | × 100 | 8 hrs | 3000 | ||
Rifts, Unkept Rare The Riftkeepers are neglecting their duties and causing a raucous ruckus. Can you remedy that? | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 30 | 8 hrs | 400 | |
Ring of Cooperation Rare Head to neutral ground at the Ring of Trials and learn a thing or two about fighting alongside ogres. | 100 | Combat | 3 | × 25 | 10 hrs | 1500 | ||
Ripe for the Picking Though many parts of Val'sharah have been overrun, the corrupted flora may provide valuable insight into the properties of the Nightmare. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 150 | 16 hrs | 3000 | |
Rise to Power The Sargerei have taken control of Socrethar's Rise and are establishing countless demonic portals, we can't let this continue. | 100 | Patrol | 3 | × 20 | 8 hrs | 1500 | ||
Roaring Matron The Feathermane have recently become hunted. A singing owlcat named Rauren has been tempting the surviving Feathermane kittens away. | 110 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 4 hrs | 3000 | |
Rob's Test Mission kill stuff | 0 | Ship-Combat | 2 | 5 sec | 100 | |||
Rock the Boat Rare Disrupt tense negotiations between the Iron Horde and the Highmaul ogres to acquire an Abrogator Stone for Khadgar. | 100 | Combat | 3 | × 50 | 23.9 hrs | 1500 | ||
Rocks Fall. Everyone Dies. Rare The Iron Horde have subjugated a stone fury in Ironfist Harbor. It's got the Elemental Runes Khadgar seeks. | 100 | Combat | 3 | × 75 | 23.9 hrs | 1500 | ||
Rocks For Brains With all the upheaval in Highmountain, the Ambershard elementals are pouring out of their caverns and threatening the Highmountain tribes. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 6 hrs | 3000 | |
Rolkor Comb the northern wastelands of Gorgond for Rolkor. Find him and defeat him for the glory of the garrison. | 92 | Combat | 3 | × 20 | 10 hrs | 600 | ||
Rollin' like a Kraken With some diving gear and a little luck, a seaborne attack could be our best chance of infiltrating the heavily fortified Iron Docks. | 100 | Combat | 630 | 3 | × 30 | 8 hrs | 1500 | |
Rolling Sinstones Rare We still haven't managed to get the animated sinstones under control. Please see to it immediately. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 30 | 8.5 hrs | 600 | |
Rotbriar Rampage Rare A Rotbriar Trickster and some Scrappers have ganged up to accomplish their nefarious objectives. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 30 | 7 hrs | 600 | |
Rotbriar Rowdies A group of Rotbriar Scrappers are causing trouble. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 10 | 4.5 hrs | 200 | |
Rot-Heart's Final Rest A noble ancient has gone berserk due to anima starvatation. Lay them to rest with dignity. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 50 | 13 hrs | 500 | |
Ruin Cats In the Ruins of Llothien, the prowlers have taken over. No one can study or investigate the ruins until their numbers are culled some. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 100 | 4 hrs | 3000 | |
Ruinous Portents If our troops are to become battle hardened, there would be no better test than the immense magnaron, Drov the Ruiner. | 100 | Patrol | 3 | × 10 | 6 hrs | 1500 | ||
Rukhmar Rare A manifestation of a Sun God, Rukhmar demands fealty and obedience. She will not be defeated easily. | 100 | Combat | 3 | × 25 | 10 hrs | 1500 | ||
Ru'klaa Iron Horde vessels are often attacked by lobstrok here, and so Hellscream means to slay their matriarch. Coming to her aid would be in our best interests. | 100 | Ship-Treasure | 2 | × 150 | 4 hrs | 2000 | ||
Run Aground The sea giants are notorious for causing shipwrecks, but one in particular will go out of his way to drag any vessel onto the rocky shores of Azsuna. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 100 | 5 hrs | 3000 | |
Running Aground The Iron Horde's flagship is at the Iron Docks. It's intimidating, but if it's steered into a shoal, it'll founder like any other boat. | 100 | Combat | 615 | 3 | × 20 | 6 hrs | 1500 | |
Running in the Sun A vicious beast, Daggerbeak, has been preying on the equine sunrunners in the open glades of Azsuna. The poor creatures are terrified. | 107 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 2 hrs | 1600 | |
Rustle in the Bushes The natives are restless. Again. The Kirin Tor have asked us to help them with some "gardening." | 100 | Combat | 630 | 3 | × 30 | 10 hrs | 1500 | |
Rylak Attrition Killing full-grown rylaks has not diminished their numbers in the least. Scour their nesting grounds and end this menace at the source. | 91 | Combat | 1 | × 10 | 60 min | 200 | ||
Ryled Up Our livestock have gone missing. Tracks point to the rylaks. Deal with the threat, but don't take them lightly. | 97 | Combat | 1 | × 10 | 1.5 hrs | 800 | ||
Saber Matriarch Deep in the walls of Black Rook Hold, even the war sabers have been raised from death. The matriarch Darkshade watches over her unnatural brood. | 110 | 7.0 Class Hall - Generic Missions | 810 | 3 | × 250 | 13 hrs | 3000 | |
Saberon Ambush Patrols have reported that roving bands of saberon are waylaying merchants traveling through Nagrand. Find them and stop them. | 100 | Combat | 2 | × 10 | 4 hrs | 1500 | ||
Sablehorn Hides The hides of the Sablehorn provide valuable materials for our troops. | 110 | Generic (7.0) | 800 | 3 | × 20 | 6 hrs | 1000 | |
Safer Up Close Iron Horde siege weapons are deadly at a distance but vulnerable up close. Targeting their armaments with a small force may prove wise. | 93 | Combat | 1 | × 10 | 60 min | 400 | ||
Salanar the Horseman If we are to bring about the return of the Four Horsemen, then we will need to acquire suitable steeds. Send word for Salanar the Horsemen to come to Acherus. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
Salvaging the Battlescar There is usable salvage within the battlescar of the southern barrens. Recover what you can. Avoid the dwarves of Bael Modan. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 12 hrs | 300 | |
Salvaging Tiragarde A great deal of salvage can be found within the remnants of Tiragarde Keep and along the Scuttle Coast. Recover what you can. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 12 hrs | 300 | |
Sampling the Nightmare A strange magic seeps from beneath the roots of the world tree, Shaladrassil. We must send our champions to investigate this disturbance. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
Sanctified Munitions Intercept shipments of raw materials headed for Felfire Armory. Bring it back to the Vindicaar for processing. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 24 hrs | 4500 | |
Savage Kindred The gronn and the ogres are working together on a two-pronged attack. We must disrupt their machinations before they overwhelm us. | 100 | Combat | 3 | × 15 | 10 hrs | 1500 | ||
Savage Patch Some magi stopped to smell the roses in the Everbloom. Oops. If we hurry, we should be able to save some of them. | 100 | Combat | 615 | 2 | × 15 | 4 hrs | 1500 | |
Say No to Southern Exposure Draenei-crafted plate is just as sturdy as Horde-crafted plate. Tell your soldiers they will seize and wear this cargo, or they will go naked into battle. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Scaling the Crags There is wealth in the Argus Wastes, and the wyrmtongue know how to find it. Track one of these scavengers to their trove. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 200 | 12 hrs | 6000 | |
Scared of the Dark Rare To the south lies Shadowfall Canyon, where wretched creatures are subjucating spirits of Fire, Earth, and Wind. Hopefully, no worse. | 98 | Combat | 3 | × 20 | 2 hrs | 1350 | ||
Scour the Surface Rare Our champions must be adequately armed to assist Hatuun. Order them to search Krokuun for suitable equipment. | 110 | 7.0 Class Hall - Generic Missions | 760 | 2 | × 100 | 6 hrs | 4500 | |
Scout the Wake We need to learn more about what is going on around the Necrotic Wake. Scout it out. | 60 | 9.0 Encounter - Bastion | 800 | 5 | × 10 | 4 hrs | 200 | |
Scouting Draenor: Frostfire Ridge Your scouts report that our forces need backup in Frostfire Ridge. | 100 | Exploration | 615 | 2 | × 15 | 3 hrs | 1500 | |
Scouting Draenor: Frostfire Ridge Your scouts report that our forces need backup in Frostfire Ridge. | 100 | Exploration | 615 | 2 | × 15 | 3 hrs | 1500 | |
Scouting Draenor: Gorgrond Your scouts report that our forces need backup in Gorgrond. | 100 | Exploration | 615 | 2 | × 15 | 3 hrs | 1500 | |
Scouting Draenor: Gorgrond Your scouts report that our forces need backup in Gorgrond. | 100 | Exploration | 615 | 2 | × 15 | 3 hrs | 1500 | |
Scouting Draenor: Nagrand Your scouts report that our forces need backup in Nagrand. | 100 | Exploration | 615 | 2 | × 15 | 3 hrs | 1500 | |
Scouting Draenor: Nagrand Your scouts report that our forces need backup in Nagrand. | 100 | Exploration | 615 | 2 | × 15 | 3 hrs | 1500 | |
Scouting Draenor: Shadowmoon Valley Your scouts report that our forces need backup in Shadowmoon Valley. | 100 | Exploration | 615 | 2 | × 15 | 3 hrs | 1500 | |
Scouting Draenor: Shadowmoon Valley Your scouts report that our forces need backup in Shadowmoon Valley. | 100 | Exploration | 615 | 2 | × 15 | 3 hrs | 1500 | |
Scouting Draenor: Spires of Arak Your scouts report that our forces need backup in Spires of Arak. | 100 | Exploration | 615 | 2 | × 15 | 3 hrs | 1500 | |
Scouting Draenor: Spires of Arak Your scouts report that our forces need backup in Spires of Arak. | 100 | Exploration | 615 | 2 | × 15 | 3 hrs | 1500 | |
Scouting Draenor: Talador Your scouts report that our forces need backup in Talador. | 100 | Exploration | 615 | 2 | × 15 | 3 hrs | 1500 | |
Scouting Draenor: Talador Your scouts report that our forces need backup in Talador. | 100 | Exploration | 615 | 2 | × 15 | 3 hrs | 1500 | |
Scouting Faronaar Faronaar is one of the Legion's most well-protected bastions in Azsuna. If we can take out some of their powerful demons, we will have the advantage. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 8 hrs | 3000 | |
Scouting Reports Our scouts in the field will have the information we need to help determine where to focus our efforts. We need to gather their reports. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
Scrap This! Scrapbots are running rampant, deal with it. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 8 hrs | 450 | |
Scrapping for Pieces Not much can fend off trinket-stealing harpies, but Skullhat, a skull-wearing kobold of the Skywhisker tribe, has managed to hole up in the harpies' hills. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 7 hrs | 3000 | |
Scrolls of Knowledge Number Nine Jia is a lorekeeper of much renown. Unfortunately, during the attack on the Peak of Serenity, many of her scrolls were left behind. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 100 | |
Searching for the Light We need to find more paladin allies if we are to have any hope of bringing the fight to the Legion. | -1 | Recruitment | 1 | 30 min | 100 | |||
Searching the Archives The Black Harvest archives contain a vast amount of magical knowledge collected over time. It's possible that within its walls we will find something. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
Seas the Day The Iron Docks have resumed operations despite our previous incursions. Let us show them how base their iron is against our mettle. | 100 | Combat | 630 | 3 | × 30 | 8 hrs | 1500 | |
Secret Tunnel When Kil'jaeden's ship crashed into Argus, it uncovered a cave network rich with minerals. We have a day to explore nine caverns before the Legion arrives. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 200 | 12 hrs | 6000 | |
Secrets of Blademoon The hardened bark of the genesaur and botani offer an opportunity to strengthen our armor. Do what needs to be done. | 100 | Combat | 3 | × 10 | 8 hrs | 1500 | ||
Securing an Invitation According to the Stablemaster, only certain nightborne nobles are invited to the hunt. Send your champions to question Lord Nimrod about the hunt. | 110 | 7.0 Class Hall - Quest Missions | 760 | 3 | × 250 | 12 hrs | 3000 | |
Securing Mardum There are still pockets of the brood queen's forces scattered about below us on Mardum. They could prove a threat to the Fel Hammer. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 600 | |
Seed Thieves The cursed spriggans are stealing our seeds again. Help us repel these petty thieves. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 10 | 4 hrs | 300 | |
Seeker of Secrets The Naga have secrets, seek them out. | 110 | Generic (7.0) | 700 | 3 | × 20 | 60 min | 1000 | |
Seeping Energies Despite being half-ruined, the latent energies in Suramar attract creatures of all sorts. Explore the ruins and discover what feeds on this power. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 100 | 4 hrs | 3000 | |
Shades of Despair Master Shadeweaver is braiding the very souls of innocents into grotesque abominations at the Altar of Domination. Stop him and the Conquerors protecting him. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 100 | 12 hrs | 1500 | |
Shadow of Helya Dangers creep from the Helmouth, and even the dead are not safe in their graves. Investigate Stormheim and fight back against death itself. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 7 hrs | 3000 | |
Shadowfang Plague The undead have holed themselves up in Shadowfang Keep, and are developing a new bio-weapon to unleash against Gilneas. Eliminate their chief plaguebringer. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Shadowfang Plague Plaguebringer Harris has developed a new bio-weapon. Unleash his plague on the 7th legion forces surrounding Shadowfang Keep. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Shadowguard Dispersion Wresting Argus from the Legion's control will be for naught if the void prevails. Expel the shadowguard from Eredath. | 110 | 7.0 Class Hall - Quest Missions | 925 | 3 | × 100 | 16 hrs | 10000 | |
Shadowmoon Assault Rare We could send several of our best on a raid of the Shadowmoon outpost of Shaz'Gul! For the Alliance! | 90 | Combat | 3 | × 10 | 60 min | 200 | ||
Shadows and Husk The once-idyllic gardens of Ambervale are now overrun by withered husks. Among them, Shal'an grows ever more powerful. | 101 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 250 | 8 hrs | 400 | |
Shafted Miners A mineshaft has collapsed, and those Bloodmaul dogs have left the enslaved miners down there to die. We must dig them out! | 100 | Combat | 630 | 3 | × 30 | 6 hrs | 1500 | |
Shark Frenzy Many ships have run aground on the coast of Stormheim, and the sharks are a menace for survivors. Dispose of a few, so the sailors can rebuild. | 110 | 7.0 Class Hall - Treasure Missions | 835 | 3 | × 150 | 13 hrs | 3000 | |
Sharp Hides, Sharper Teeth A pack of Shardhide Alphas is nesting near a cave entrance, savaging anyone who comes near. Drive them from field of battle. | 60 | 9.0 Encounter - Maw Assault | 800 | 5 | × 25 | 5 hrs | 1000 | |
Shattered Expectations Rare We have intel that a unit of Shattered Hand orcs is en route to assist the Iron Horde in Talador. Too bad they'll never make it. | 97 | Combat | 3 | × 20 | 1.9 hrs | 1200 | ||
Shattered Land Some Shattered Hand raiders have scattered, but though they look haggard, they may soon find new victims to splatter. | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
Shattered Light Demons and Shadow Council agents have overrun much of Shattrath. Even so, we will keep fighting. We shall not yield while the Alliance still stands. | 100 | Ship-Combat | 2 | × 100 | 8 hrs | 3000 | ||
Shinfel's Staff of Torment The staff Shinfel used in battle against Cho'gall would be powerful enough to create the soul link, but first we'll need to find it. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Shiny! The dread ravens are gathering scraps from below Skyreach. They are building more of those constructs or nests. They must be stopped. | 100 | Combat | 615 | 3 | × 25 | 8 hrs | 1500 | |
Shipwreck Cove The murlocs of Shipwreck Cove have caused more than their fair share of wrecks. Dispose of their Grand Admiral, and the waterways should be safer. | 110 | 7.0 Class Hall - Generic Missions | 800 | 3 | × 250 | 10 hrs | 3000 | |
Shirking Work Some workers are missing from their shift in the Customs department. Hunt them down and bring them back to work. | 60 | 9.0 Encounter - Tazavesh | 800 | 5 | × 150 | 10 hrs | 500 | |
Shivan Sightings Shivan have been sighted on the outskirts of Talador. They may be the first wave of a Burning Legion incursion. Investigation is warranted. | 94 | Combat | 1 | × 10 | 60 min | 500 | ||
Shoot to Thrill | 110 | 7.0 Class Hall - Generic Missions | 890 | 3 | × 250 | 14 hrs | 3000 | |
Shreddercide The Iron Horde's shredders are laying waste to Talador's forests. Bastards. If someone's doing that, it should be our forces. | 95 | Combat | 1 | × 10 | 45 min | 600 | ||
Shreds of Warsong The dryad Illiyana has rallied her sisters in Forest Song. Their nature magic is destroying our Shredders. Eliminate them all. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Shreds of Warsong Warsong Lumber Camp supplies the Horde war machine with lumber. Commandeer a Shredder to wreak havoc on their supply lines. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Siege of Astranaar The Horde commander responsible for the fall of Silverwind Refuge marches against Astranaar. Show him the Alliance will not give up Ashenvale so easily. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Siege of Astranaar Thenysil commands the remaining Sentinels in Ashenvale. Infiltrate Astranaar and take her down before they muster their strength. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Silence the Thunder Thunderlord hunting parties have been sighted to the north. Set an ambush in the cliffs and show them what the real Horde is made of! | 91 | Combat | 1 | × 10 | 60 min | 200 | ||
Silverpine Reinforcements Horde reinforcements from the Sepulcher in Silverpine Forest are marching toward Tirisfal under High Executor Hadrec. Halt their advance. | 120 | 8.0 - Generic Missions | 800 | 3 | × 100 | 12 hrs | 300 | |
Silverpine Reinforcements With the fall of Lordaeron, the Alliance has set its sights on Silverpine Forest. Defend the Sepulcher against encroaching forces. | 120 | 8.0 - Generic Missions | 800 | 3 | × 100 | 12 hrs | 300 | |
Singed Feathers Few beasts are as dangerous and terrifying as Charfeather, an alpha owlcat that does not fear any hunter. Dispose of Charfeather. | 110 | 7.0 Class Hall - Generic Missions | 810 | 3 | × 150 | 7 hrs | 3000 | |
Sink or Swim You've never lived until you've taken down an enemy vessel while you're both flirting with watery disaster. | 100 | Ship-Combat | 2 | × 75 | 4 hrs | 2000 | ||
Sink Them! We have detected a large enemy force moving through our lines. Wipe them out. | 120 | 8.2 - Deep Sea | 800 | 3 | × 40 | 24 hrs | 1000 | |
Sinstone Hoarder We have cornered another Sinstone Hoarder. Go claim our anima! | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 50 | 13 hrs | 1200 | |
Sister Chelicerae Rare Her clicking limbs are a harbinger of disorder and dissent. This arachnid threat needs to be rectified. | 60 | 9.0 Encounter - Maldraxxus | 800 | 5 | × 30 | 8.5 hrs | 800 | |
Sister Lilith The Dreamgrove is established, but we are going to need help. Sister Lilith, a renowned troop trainer, sent word that she is en route but has been attacked! | 100 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 20 | 2 min | 100 | |
Sixteen Tons Slaves in the Slag Mines are ripe for revolt. Aid them. Then ask if they've dug up any powerful relics lately. Try to be subtle. | 100 | Combat | 630 | 3 | × 20 | 6 hrs | 1500 | |
Skeleton Crew This sub just limped back home for repairs, only to find the harbor nearly deserted. Finish off the sub while we keep the enemy busy elsewhere. | 100 | Ship-Combat | 2 | × 75 | 4 hrs | 2000 | ||
Skorn in our side The Tideskorn are have made a push to new areas of Stormheim, and its not appreciated. Take care of them. | 110 | Generic (7.0) | 700 | 3 | × 20 | 1.5 hrs | 1000 | |
Skullduggery by Nobility A group of nobles are trying to steal some of our anima supplies. Thwart them. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 10 | 3.5 hrs | 400 | |
Skulls, Spikes, Everything Nice The mail armor in this vessel's cargo hold will serve us well once we spice it up a bit. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Skyward Threat Lunarfall Ravens from Moonflower Valley have been attacking our supply caravans. The material must flow! | 90 | Combat | 1 | 30 min | 100 | |||
Skyward Threat Rylaks from the Burning Glacier have been attacking our supply caravans. The material must flow! | 90 | Combat | 1 | 30 min | 100 | |||
Slagworks Rare A strike against the Foundry could cripple the war machinery of the Iron Horde. Our forces await your command. | 100 | Combat | 660 | 3 | × 100 | 8 hrs | 1500 | |
Slagworks Rare A strike against the Foundry could cripple the war machinery of the Iron Horde. Our forces await your command. | 100 | Combat | 660 | 3 | × 100 | 8 hrs | 1500 | |
Slagworks Rare A strike against the Foundry could cripple the war machinery of the Iron Horde. Our forces await your command. | 100 | Combat | 660 | 3 | × 100 | 8 hrs | 1500 | |
Slagworks Rare A strike against the Foundry could cripple the war machinery of the Iron Horde. Our forces await your command. | 100 | Combat | 660 | 3 | × 100 | 8 hrs | 1500 | |
Slaying at the Spire The Alathir Spire is ripe with enemy creatures. Send our forces to thin their ranks. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 8 hrs | 450 | |
Slime and Gluttons The abberations in the Sepulcher of Knowledge are splitting uncontrollably. Deal with them. | 60 | 9.0 Encounter - Maldraxxus | 800 | 5 | × 10 | 4 hrs | 400 | |
Slime and Punishment A Colossal Feaster is causing havoc in the Seplechur of Knowledge, seeking the soul of an axe-wielding wastrel. Take him down. | 60 | 9.0 Encounter - Maldraxxus | 800 | 5 | × 50 | 11 hrs | 1500 | |
Slime-Drenched Crystals A glop of Green Slimes have coalesced around an anima crystal to the south. Cleanse them at once. | 60 | 9.0 Encounter - Maldraxxus | 800 | 5 | × 10 | 4.5 hrs | 400 | |
Slippery Scales Slithering Sliss has eluded our capture for too long. We have her cornered. | 110 | Generic (7.0) | 900 | 3 | × 20 | 8 hrs | 3000 | |
Slippery When Wet The lion seals of Azsuna are taking up much of the viable shoreline and driving everyone away. Remove Ravyn-Drath, and the others will follow. | 109 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 6 hrs | 2000 | |
Smashed to Smithereens The murlocs have made a foothold in the wrecks at Shipwreck Cove. Clear them out. | 110 | Generic (7.0) | 700 | 3 | × 20 | 1.5 hrs | 1000 | |
Smashing Faces Among the peaks of Highmountain, a lone ettin has been causing havoc for travelers traveling up the peak. Clear out Oubdob da Smasher. | 105 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 4 hrs | 1200 | |
Smolderhide Problem With our resources stretched thin across the Broken Isles, even the furbolg tribes of Val'sharah are pushing into new territory. | 110 | 7.0 Class Hall - Treasure Missions | 815 | 3 | × 150 | 12 hrs | 3000 | |
Sneaking. Sea Style. We designed submarines specifically to sneak up on unsuspecting carriers. We've set up a carrier in the reef for you to practice. | 100 | Ship-Training | 1 | × 50 | 4 hrs | 500 | ||
Sneaking. Sea Style. We designed submarines specifically to sneak up on unsuspecting carriers. We've set up a carrier in the bay. See if you can sneak up on it. | 100 | Ship-Training | 1 | × 50 | 4 hrs | 500 | ||
So Long, Farewell | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 150 | 7 hrs | 3000 | |
Soar Among Them | 110 | 7.0 Class Hall - Generic Missions | 890 | 3 | × 250 | 8 hrs | 3000 | |
Soaring Peaks The tauren of Highmountain have learned to live with the perilous landscape, but more than just cliffs and peaks endanger the tribes. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 9 hrs | 3000 | |
Socrethar Sabotage Scouts report that a rapid assault on Socrethar's Rise could turn up an additional stash of apexis crystals. | 100 | Combat | 660 | 2 | × 40 | 8 hrs | 1500 | |
Solace for Souls Depraved Caregivers are shirking their duty by imprisoning souls rather than curating them. Rescue the souls! | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 50 | 10 hrs | 1200 | |
Sooner Than We Thought | 110 | 7.0 Class Hall - Generic Missions | 885 | 3 | × 300 | 12 hrs | 3000 | |
Sorcery, Meet Sword Shadowmoon spellcasters are experimenting with unstable void magic near the Teluuna Observatory. Because that's going to end well. | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
Souls of the Vykrul | 110 | 7.0 Class Hall - Generic Missions | 885 | 3 | × 150 | 6 hrs | 3000 | |
Soulstealing The Soultakers are an organized trio of Helarjar vrykul, intent on plundering the tombs of their own kings. Stop them! | 104 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 3 hrs | 1000 | |
Southshore Sabotage The blight infecting Southshore is being weaponized by the Horde's apothecaries. Blow their experiments up in their faces. | 120 | 8.0 - Quick Strike | 800 | 3 | × 40 | 12 hrs | 300 | |
Southshore Sabotage A cadre of paladins under Raleigh the Devout attempts to purify the ruins of Southshore. Provoke the blighted creatures there to disrupt his efforts. | 120 | 8.0 - Quick Strike | 800 | 3 | × 40 | 12 hrs | 300 | |
Spare Parts Rare The outpost at Mugamba Overlook has requested materials to build a scrapping machine. Dispatch a war party to salvage the necessary materials from enemy engineers! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Spare Parts Rare The outpost at Stonetusk Watch has requested materials to build a scrapping machine. Dispatch a war party to salvage the necessary materials from enemy engineers! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Sparks and Steel Goblin engineers are designing weapons for Blackrock and Thunderlord orcs. Well, we have weapons too. Go to Grimrail Depot and use them. | 100 | Combat | 615 | 2 | × 15 | 4 hrs | 1500 | |
Spell Check The cause of our recent communal lethargy has been traced to Highmaul sorcerers. Find them and put an end to their sinister arcane rites. | 98 | Combat | 2 | × 10 | 1.5 hrs | 900 | ||
Spell Trouble Rare High ogres are enslaving gronn with pernicious magic, almost doubling the size of their army. We must put an end to the spellcasting. | 99 | Combat | 3 | × 20 | 1.5 hrs | 1500 | ||
Spelunking There are many paths to the great caverns in Highmountain, but some are more dangerous than others. Explore to see if there's a better way inside. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 6 hrs | 3000 | |
Spines of Steel and Sorrow Steelspine Vanguards and Wallbreakers have been seen threatening a necropolis. Snuff it out. | 60 | 9.0 Encounter - Maldraxxus | 800 | 5 | × 10 | 4 hrs | 300 | |
Spirit of the Vengeful An enraged pit lord is leading a battalion of demons to retake the Annihilan Pits. Set a trap to welcome them home. | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 300 | 8 hrs | 3000 | |
Spoiled Brew | 110 | 7.0 Class Hall - Generic Missions | 885 | 3 | × 250 | 11 hrs | 3000 | |
Spoiling for a Fight So what if they're nowhere near Horde or Alliance waters? Sooner or later, they will be. | 100 | Ship-Combat | 2 | × 100 | 8 hrs | 3000 | ||
Spored to Death The river we've been using as our water source has been tainted by those nasty spores! Find a new source before people get thirsty. | 100 | Combat | 630 | 3 | × 40 | 8 hrs | 1500 | |
Spread the Word The Knights of the Ebon Blade have been established at Acherus, but we will need allies in our fight against the Legion. Send Nazgrim to counter this threat. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 20 | 2 min | 100 | |
Spread the Word We've established Netherlight Temple as a sanctuary, but now it's time to send Calia Menethil to spread the word about its existence and enlist others. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 20 | 2 min | 100 | |
Spring Is Never Coming The orcs who named the Coldsnap Coast didn't mean that its weather was a temporary cold spell. They meant the cold would snap most people in two. | 100 | Ship-Combat | 2 | × 100 | 8 hrs | 3000 | ||
Spring Preening We cannot allow the arakkoa to acquire more of their deadly Apexis technology. Raid their excavation sites. Leave nothing but dust behind! | 100 | Combat | 675 | 2 | × 60 | 8 hrs | 1500 | |
Spy Games If we can decipher some stolen iron horde documents, we can find and assassinate their scouts. | 100 | Inscription | 2 | × 20 | 4 hrs | 1500 | ||
Spy on Warfang Hold Rare Deploy spies to Warfang Hold to follow up on rumors of increased Horde activity in the area. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 60 min | 300 | |
Spy vs. Spy The Alliance's intelligence agency, SI:7, has been acting very strange of late. Send our agents into Stormwind City to spy on them and gather intel. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
Squids Patrol These Waters Deep in the waters of Helheim, a terrifying helsquid named Soulthirster preys on any unfortunate soul to step in the water. Dispatch the squid. | 110 | 7.0 Class Hall - Treasure Missions | 825 | 3 | × 150 | 8 hrs | 3000 | |
Stablizing the Geomentals The Geomental automa are still a threat. Travel to the Unstable Desert to challenge them. | 60 | 9.2 Encounter - Zereth Mortis | 800 | 5 | × 50 | 10 hrs | 500 | |
Stained Visions | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 100 | 3 hrs | 3000 | |
Stalactite Appetite A cavern beneath an inhabited section of Talador has become unstable due to the appetite of the goren inside. We must protect those above. | 94 | Combat | 2 | × 10 | 30 min | 500 | ||
Stalking the Master Capture Ironfist Harbor and interrogate prisoners as to the whereabouts of Gul'dan's flagship. | 100 | Ship-Legendary | 2 | × 150 | 2 days | 8000 | ||
Stardust Spire Counterattack Sergeant Dontrag leads a Horde assault against Stardust Spire. Eliminating him could sow chaos in the enemy's battle plan. See it done. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 8 hrs | 200 | |
Steamscar Plunder The Steamscar of Gorgrond are notorious looters. Let's repossess the valuables for great justice. | 93 | Treasure | 1 | 60 min | 400 | |||
Steamwheedle Alliance Ratchet plays at neutrality during peace, but serves the Horde in war. Discover the intentions of the Steamwheedle Cartel. | 120 | 8.0 - Generic Missions | 800 | 3 | × 80 | 18 hrs | 450 | |
Steamwheedle Alliance The Steamwheedle Cartel will not openly declare for the Horde, but provides a vital stream of supplies. Prevent the Alliance from discovering these smuggling operations. | 120 | 8.0 - Generic Missions | 800 | 3 | × 80 | 18 hrs | 450 | |
Steel Fist, Silk Glove A shipment of tailored goods from Shadowmoon Valley is headed for our enemies in Stormshield. Intercept it, and share in the spoils. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Steeltusk Lives The Iron Horde have equipped a particularly violent elekk named Steeltusk. Let's make sure this doesn't become more common. | 95 | Combat | 3 | × 20 | 10 hrs | 1200 | ||
Step into the Abyss Our champions can hold against an army of Legion in the Black Gorge. Do not allow the Legion access to the pass. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 24 hrs | 6000 | |
Stinging Nightmare The Nightmare has the wasps into a deadly frenzy. The greatest of the wasps, Mahajik, is large enough to kill with a single sting. Destroy Mahajik. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 100 | 5 hrs | 3000 | |
Stirring the Swarm | 110 | 7.0 Class Hall - Generic Missions | 885 | 3 | × 150 | 4 hrs | 3000 | |
Stonebound | 110 | 7.0 Class Hall - Generic Missions | 860 | 3 | × 250 | 12 hrs | 3000 | |
Stonefist Watch Rare Our scouts have found an ideal location for an outpost on Vigil Hill, but it is currently guarded by the local militia. Dispatch a war party to clear them out! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Stonefury Rescue There are reports of a bloody massacre on the Stonefury Cliffs! Scatter the Frostbeak Scavengers and rescue wounded allies! | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
Stonetusk Watch Rare Our scouts have found an ideal location for an outpost in Stormsong Valley, but it is currently occupied by the enemy. Dispatch a war party to claim Stonetusk Watch for the Horde! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Storm Front Shattered Hand forces just dispatched these vessels, which headed straight into a storm. Their recklessness will work to our advantage. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Storm the Gates Rare Take the gates in Stormheim. | 110 | Generic (7.0) | 900 | 3 | × 50 | 60 min | 1000 | |
Storming the Portals | 110 | 7.0 Class Hall - Generic Missions | 860 | 3 | × 250 | 12 hrs | 3000 | |
Stormscourge Our allies have hit a wall of storms in Galebroken Path, likely due to the awakened storm elemental raining down on them. Destroy Bladesquall. | 102 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 250 | 6 hrs | 600 | |
Stormsong Supplies Warfang Hold is a well-established Horde base in Stormsong. Scout their capabilities, and sabotage their supply caches. | 120 | 8.0 - Stealth | 800 | 3 | × 40 | 8 hrs | 200 | |
Stormy Skies Not only the vrykul threaten anyone who enters the hills of Stormheim. Sometimes danger strikes from the sky. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 150 | 14 hrs | 3000 | |
Strait and Narrow An enemy carrier has seized control of the Darktide Strait. Losing that waterway would hurt Horde shipping concerns worldwide. Our course is clear. | 100 | Ship-Combat | 2 | × 100 | 8 hrs | 3000 | ||
Strike on Drustvar Scouts have located a high value Horde target in Drustvar. Eliminate them. | 120 | 8.0 - Long Campaign | 800 | 3 | × 20 | 6 hrs | 3000 | |
Strongarm Squad The Strongarms have been slacking lately, and we need to verify that they can do their jobs. Evaluate them promptly. | 60 | 9.0 Encounter - Tazavesh | 800 | 5 | × 50 | 10 hrs | 500 | |
Subdue the Stewards A swarm of Misled Stewards are constructing dark artifacts to arm the forces. Bring them to their senses. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 10 | 3.5 hrs | 300 | |
Subtle Plans Are Here Again Subtlety isn't really Hellscream's strong suit. Probably these ships thought the mountains would hide their approach. | 100 | Ship-Combat | 2 | × 100 | 8 hrs | 3000 | ||
Sully the Circle A great summoning circle calls demons from the Twisting Nether back to Argus. Dismantle the circle; slow the Legion's reinforcements. | 110 | 7.0 Class Hall - Generic Missions | 950 | 3 | × 300 | 8 hrs | 3000 | |
Summer is Here Rare The saberon have highly developed rituals and customs. Live among them, learn their ways, and gain strength from this experience. | 100 | Combat | 3 | × 25 | 10 hrs | 1500 | ||
Super Slag Siblings Two powerful ogres have taken over a portion of the mines containing a shipment of valuable fuel. | 100 | Combat | 615 | 3 | × 20 | 8 hrs | 1500 | |
Surge Protection Energy-siphoning water spirits are giving our spellcasters fits. Time to bring in reinforcements. | 98 | Combat | 1 | × 10 | 2 hrs | 900 | ||
Swamping the Alliance Deep in the Nazmir swamplands, the Alliance is attempting to create a foothold. Find their fledgling base and report back to command. | 120 | 8.0 - Stealth | 800 | 3 | × 40 | 8 hrs | 200 | |
Swamplighter Honey The sticky, sweet liquid inside of swamplighter hives is highly combustible. Extract some and we can use it as a crude oil substitute. | 100 | Combat | 3 | × 15 | 4 hrs | 1500 | ||
Swarm, Swarm! The Hatecoil naga have stirred up the Salteye murlocs, who are now threatening the Ruins of Nar'thalas. They need to be pushed back. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 100 | 5 hrs | 3000 | |
Swiftwind Post Rare Our scouts have found an ideal location for an outpost in Drustvar, but it is currently infested with wicker beasts. Dispatch a war party to clear the area! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Symphony of Ruin The Ruined Sanctum stands as a sad reminder of what has been lost to time. Yet its ancient guardian still stands watch. We should put Syphonus to rest. | 102 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 150 | 6 hrs | 600 | |
Tainted Tap Water Even in Dalaran, we must be ever vigilant for threats. The Legion have infiltrated through the sewers and seek to taint the drinking water of the citizens. | 110 | 7.0 Class Hall - Treasure Missions | 790 | 3 | × 100 | 5 hrs | 3000 | |
Tainted Trees | 110 | 7.0 Class Hall - Generic Missions | 890 | 3 | × 250 | 12 hrs | 3000 | |
Tainted Vintage | 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 250 | 8 hrs | 3000 | |
Take up the Gauntlet Hellscream's forces have recently grown scarce along the Orunai Coast. Now the Horde dares to use it as drop-off point for cargo. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Takeout Pizza The troops are hungry, go pick up a few pies. | 90 | Provision | 1 | × 5 | 30 min | 100 | ||
Talador Burning Abyssals, the minions of Sargeras, are roaming the forests of Talador, setting them ablaze. Destroy them before the forest is ash. | 100 | Combat | 3 | × 15 | 8 hrs | 1500 | ||
Talk to the Fist Northwest of Talador, offshore, is an unyielding rock vise called the Colossal's Fist. The Iron Horde hasn't yet discovered it. Arrange an introduction. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
Tapping into the Fel Fel corrupters in the Arinor Gardens thrum with sargerite. Dismantle them. | 110 | 7.0 Class Hall - Generic Missions | 925 | 2 | × 200 | 18 hrs | 6000 | |
Tastes Like Chicken Frostangler Bay is a virtual cornucopia of disgusting-looking marine life. But it's palatable enough if you cook it properly. Bring back a fat haul. | 100 | Ship-Treasure | 2 | × 150 | 4 hrs | 2000 | ||
Tech Advantage The Legion's explosive munitions are crafted in Felfire Armory. Steal as many as you can. | 110 | 7.0 Class Hall - Generic Missions | 950 | 3 | × 250 | 8 hrs | 3000 | |
Teldrassil Evacuation A Horde army marches north to Lor'danel; Blood Guard Rockrain at the fore. Send our forces to stall his aggression, so the evacuation of Teldrassil can continue. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Teldrassil Evacuation Dentaria Silverglade in Lor'danel oversees the evacuation of the Teldrassian survivors to Azuremyst. Slaying her will sow chaos in their ranks. | 120 | 8.0 - Stealth | 800 | 3 | × 20 | 4 hrs | 100 | |
Tempestuous Waters In the Drowned Gardens of Azsuna, the Hatecoil naga have disturbed the souls of the Nightwatchers. Seek out and destroy their Stormbringer sorceress. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 100 | 5 hrs | 3000 | |
Terrors in the Sky Before we can fully scout the Broken Shore, we must clear the skies of Legion threats. | 110 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 150 | 8 hrs | 3000 | |
Terrorwing Assault Terrowings continue to menace the area. Deal with them before they roost! | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 10 | 4 hrs | 400 | |
Terrorwings on High A fright of Terrorwings is roosting on one of the towers. Drive them out. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 10 | 4 hrs | 200 | |
Test A diversion on the western side of Arathi will provide cover for our troop landing to the east. | 120 | 8.0 - Quick Strike | 800 | 3 | × 40 | 6 hrs | 3000 | |
Test - Followers Max Level Test | 110 | Generic (7.0) | 760 | 3 | 1 sec | 100 | ||
Test - Followers Max Level Use to max level followers | 110 | Generic (7.0) | 760 | 3 | 1 sec | 65000 | ||
Test - Mission 06 One army only. | 110 | Generic (7.0) | 850 | 3 | 8 hrs | 1000 | ||
Test 7.0 mission 1 Description of test mission 1 | 100 | Generic | 400 | 1 | 60 sec | 5 | ||
Test 7.0 mission 2 Description of test mission 2 | 100 | Generic | 400 | 3 | 2 sec | 5 | ||
Test 7.0 mission 3 Rare Description of test mission 3 | 100 | Generic | 400 | 2 | 2 sec | 50 | ||
Test Communication [ph] | 100 | Ship-Training | 2 | × 75 | 8 hrs | 2500 | ||
Test Mission Test Mission | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 10 sec | 4500 | |
Test Mission 01 One boss only. | 110 | Generic (7.0) | 825 | 3 | 1 sec | 3000 | ||
Test Mission 02 One boss, one army. | 110 | Generic (7.0) | 830 | 3 | 1 sec | 3000 | ||
Test Mission 03 One boss, one army, one spell. | 110 | Generic (7.0) | 835 | 3 | 1 sec | 3000 | ||
Test Mission 04 One boss, one hazard. | 110 | Generic (7.0) | 840 | 3 | 1 sec | 3000 | ||
Test Mission 05 One boss, spell, hazard. | 110 | Generic (7.0) | 850 | 3 | 1 sec | 3000 | ||
Test Mission 07 One hazard only. | 110 | Generic (7.0) | 855 | 3 | 1 sec | 3000 | ||
Test Mission 08 One spell only. | 110 | Generic (7.0) | 860 | 3 | 1 sec | 3000 | ||
Test Mission 09 Boss, minion, hazard. | 110 | Generic (7.0) | 865 | 3 | 1 sec | 3000 | ||
Test Mission 10 Minion, hazard, spell. | 110 | Generic (7.0) | 870 | 3 | 1 sec | 3000 | ||
Test Mission 11 Boss, minion, hazard, above con. | 110 | Generic (7.0) | 875 | 3 | 1 sec | 3000 | ||
Test Mission 12 Boss only, above con | 110 | Generic (7.0) | 880 | 3 | 1 sec | 3000 | ||
Test Mission 13 Boss, minion, hazard, below con. | 110 | Generic (7.0) | 850 | 3 | 1 sec | 3000 | ||
Test Mission Anders Rare Should give you a huge success chance boost, if it's the first mission of the day. Also should give you a cool item! | 0 | Provision | 2 | × 5 | 2 sec | 0 | ||
That Good Night | 110 | 7.0 Class Hall - Generic Missions | 895 | 3 | × 250 | 18 hrs | 3000 | |
That Which Shatters Worlds Lumbering across the land is a Legion infernal of monstrous proportions. Dispatch our forces to bring it down. | 110 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 150 | 8 hrs | 3000 | |
That's One Big Pile The mages of Dalaran have requested a super dense fertilizer. The best material for this comes from the remains of Mac the Bear's meals, found in Azsuna. | 110 | 7.0 Class Hall - Generic Missions | 785 | 3 | × 250 | 6 hrs | 3000 | |
That's Some Bull There's some rather large clefthoof in Nagrand. Let's take one down before they are killed by trappers. | 100 | Leatherworking | 2 | × 20 | 4 hrs | 1500 | ||
The "Emissary" We've heard whispers that a demon has been offering the Highmountain tauren dark power. | 100 | Patrol | 760 | 1 | 10 sec | 100 | ||
The 7th Legion The 7th legion fleet that failed to apprehend Talanji has begun constructing a base near their landing site. Send a garrison to drive them into the sea. | 120 | 8.0 - Quick Strike | 800 | 3 | × 40 | 18 hrs | 450 | |
The Aspirant In the heart of Suramar City, some nightborne have embraced the Legion's 'gifts' more readily than others. Miasu must be stopped. | 110 | 7.0 Class Hall - Generic Missions | 810 | 3 | × 150 | 8 hrs | 3000 | |
The Aspirant's Due Outside the walls of Skold-Ashil, a disgraced and fallen shieldmaiden named Lagertha has been plotting to forcefully take her place among the Valkyra. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 14 hrs | 3000 | |
The Basilisk's Stare Basilisks have turned some arakkoa in the Spires of Arak to stone. It's macabre, but this stone is a precious resource. Gather it carefully. | 100 | Combat | 2 | 6 hrs | 1500 | |||
The Best-Laid Plans... Rare Our former courier got spooked and dropped an important package from Karabor in a thicket of botani and ancients. Retrieve the package! | 91 | Combat | 3 | × 20 | 1.5 hrs | 300 | ||
The Big Bad Wolfe Lord Ravenholdt has provided a sizeable sum of gold in order to entice Winstone Wolfe to work for the Uncrowned. "The Wolf" is staying at Ravenholdt Manor. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 100 | |
The Big Guns The Legion sends supplies from Nath'raxas Hold through the Black Gorge to the Shattered Fields. Confiscate or destroy their next shipment. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 1200 | 12 hrs | 6000 | |
The Bigger They Are The Thunderlord regard Colossal's Fall as a sacred location, claiming it was their clan who felled this Colossal many decades ago. | 91 | Exploration | 1 | × 15 | 4 hrs | 100 | ||
The Bloodmane Scrolls Rare The ruthless war prides of the Bloodmane have made off with the Reveries of Sethek, scrolls sacred to the outcasts. | 100 | Combat | 3 | × 25 | 10 hrs | 1500 | ||
The Botani Stirr Rare The botani of Shadowmoon have regrown, stonger than ever. Let us show them our might and test ourselves in the process. | 100 | Combat | 675 | 3 | × 100 | 12 hrs | 2000 | |
The Breath of Undeath | 110 | 7.0 Class Hall - Generic Missions | 895 | 3 | × 250 | 8 hrs | 3000 | |
The Burning Crusade Rare Rumor has it there's a chili cook-off soon, and frankly I'm tired of eating the same gruel every day. Send someone to get whatever wins. | 90 | Provision | 1 | × 10 | 4 hrs | 200 | ||
The Burning Glacier Yes, it's constantly snowing here, but it also has volcanic activity. No, it's never a comfortable temperature. Look, you're not going ashore anyway. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
The Cerulean Lagoon The name sounds peaceful, but your crew should bring gas masks. The atmosphere here tends to be toxic, which is doubtless why the Horde sent a sub. | 100 | Ship-Combat | 2 | × 100 | 8 hrs | 3000 | ||
The Consuming Void Rare A deep chasm, filled with blackness, was found deep within the burial grounds. Who knows what horrors await us there? | 100 | Combat | 675 | 3 | × 100 | 12 hrs | 2000 | |
The Corruption Spreads Fel magic has corrupted a few ancients of Shadowmoon Valley. They must be cut down to end their mad rampages. | 100 | Combat | 3 | × 15 | 8 hrs | 1500 | ||
The Creeping Mists | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 300 | 8 hrs | 3000 | |
The Creeping Nightmare Rare The forces of Nightmare are closing in on a sacred moonwell. We can't let it fall into darkness. | -1 | Defense | 1 | 10 sec | 100 | |||
The Dalaran Sewers Dalaran is no stranger to attack, but sometimes the threat comes from within. A mage's experimental creature has escaped into the sewers. | 110 | 7.0 Class Hall - Treasure Missions | 790 | 3 | × 150 | 24 hrs | 3000 | |
The Dance Studio Rare Rumored not to exist, yet clearly baseless. | 90 | Training | 1 | × 5 | 30 min | 100 | ||
The Dark Night Rises Curiously, our scouts say a Shadowmoon encampment is always vulnerable at night. You'd think they'd be more used to the dark. Oh well. | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
The Dead Exist in the Past Overlooking Bradensbrook, the malicious ghost of Kiranys Duskwhisper defies any attempt to contain or dislodge him from his vigil. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 100 | 4 hrs | 3000 | |
The Defense of Northwatch Hold Rageroar Battleships shell Northwatch Hold once again. Turn our cannons against them to remove the blockade. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 12 hrs | 300 | |
The Drake Wrestler The vrykul have employed some unorthodox methods to tame storm drakes. One such tamer is Glimar Ironfist, the drake-wrestler. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 8 hrs | 3000 | |
The Dread Captain Among Helya's fleet of ships, bearing damned souls on the sea for all eternity, Captain Dargun's crew is among the most feared. Destroy him. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 6 hrs | 3000 | |
The Dreadroot Cleanse the Dreadroot of its Twisted Keepers. | 110 | Generic (7.0) | 800 | 3 | × 20 | 6 hrs | 1000 | |
The Eighth Shield Defending the borders of Suramar, Guardian Thor'el is sworn to attack anyone that approaches the city. Strike at the guardian to help clear a path. | 110 | 7.0 Class Hall - Generic Missions | 795 | 3 | × 250 | 5 hrs | 3000 | |
The Feathers Must Fly Arakkoa talonpriests have begun sacrificing draenei to their god, Terokk. Interrupt their ritual and free the prisoners. | 100 | Combat | 2 | × 20 | 4 hrs | 1500 | ||
The Fel Pits We have lost an important set of missives in the Fel Pits of Faronaar. Retrieve them. | 110 | Generic (7.0) | 800 | 3 | × 50 | 8 hrs | 2000 | |
The Final Relic: Secrets Rare PH | 100 | Combat | 645 | 3 | × 75 | 8 hrs | 1500 | |
The Golden Halls of Skyreach Rare You and I both know the arakkoa are loaded. Feels like we could make a fortune just chipping away at the walls. | 100 | Treasure | 3 | 6 hrs | 1500 | |||
The Gorian Warmaster We've isolated the murderous Warmaster Blugthol to a tower within Mar'gok's Overwatch. It's time to take him out. | 98 | Combat | 3 | × 20 | 10 hrs | 1800 | ||
The Great Train Robbery Rare The Iron Horde is moving an Elemental Rune via train to the Blackrock Foundry. It's ambush time. | 100 | Combat | 3 | × 75 | 23.9 hrs | 1500 | ||
The Greatest Stage of All There's nothing quite like the sound of the crowd cheering as you deftly maneuver and muscle for rank. Send your champions to the arenas to see what they can learn. | 110 | 7.0 Class Hall - Special Reward Missions | 850 | 3 | × 500 | 16 hrs | 3000 | |
The Harpies' Curse Harpies are spreading their foul curse throughout Highmountain. Death is the only way to ensure the curse won't continue. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
The Highlord's Command: Holy Allies An order of priests from the Conclave have been spotted combing the landing site of the Broken Shore, searching for survivors amidst dangerous demons. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
The Highlord's Command: Legion Defense The furbolgs of Val'sharah appear to have come under a demonic influence. We must investigate at once. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
The Highlord's Command: Nemesis A small demon force has been located in eastern Azsuna, and rumors are that they report directly to Balnazzar. Send our champions to confront them. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
The Highlord's Command: Procuring Supplies We've made contact with a tribe of Highmountain tauren. They have an excess supply of furs and leather, but a demon incursion stands in the way. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 300 | |
The Hills of Talbuk Past Rumors speak of a ghostly talbuk that haunts the southern reaches of Shadowmoon Valley, we should investigate. | 91 | Combat | 3 | × 20 | 10 hrs | 400 | ||
The Holdouts Many Moonfall Acolytes are still trapped after the Nightfallen attacked the Moon Guard Stronghold. Send in some aid for those left behind. | 110 | 7.0 Class Hall - Generic Missions | 845 | 3 | × 250 | 4 hrs | 3000 | |
The Holdouts Many Moonfall Acolytes are still trapped after the Nightfallen attacked the Moon Guard Stronghold. Send in some aid for those left behind. | 110 | 7.0 Class Hall - Generic Missions | 845 | 3 | × 250 | 6 hrs | 3000 | |
The Houndmaster A worgen hunter by the name of Houndmaster Ely has taken it upon himself to hunt down the Forsaken, without regard for any chain of command. | 110 | 7.0 Class Hall - Treasure Missions | 805 | 3 | × 150 | 11 hrs | 3000 | |
The House Always Wins Rare Although his surprise attacks were legend, Giras the Guileful was just as infamous for his gambling addiction. Even now he's said to enjoy wagering on cards or dice. | 100 | Ship-Treasure | 2 | × 200 | 2 days | 8000 | ||
The Howling Void We have reports of the Shadowmoon prowling Gloomshade Grove, shrouding the land in foul magic. Disrupt their dark rituals at any cost. | 91 | Combat | 1 | × 10 | 60 min | 200 | ||
The Hypnocroak Legends speak of a cave above the Nightmarsh replete with valuable trade resources - along with an amphibious abomination residing in it. | 91 | Treasure | 1 | 60 min | 200 | |||
The Infernals' Fury Infernals are an uncommon sight in Talador. We'd like to keep it that way. The more that are destroyed, the better. | 100 | Combat | 2 | × 15 | 4 hrs | 1500 | ||
The Kaliri Nuisance A reduced kaliri population would be greatly appreciated by virtually every hero moving about the skies, for all time. | 94 | Patrol | 2 | × 10 | 45 min | 500 | ||
The Last Shrine There is a powerful beacon of the Light somewhere in Highmountain. We should find it. | 100 | Exploration | 760 | 2 | 10 sec | 100 | ||
The Last Worldvein Rare Send your followers to the location noted on the map. We have word Alliance spies have gotten wind of the location, it is now a race. | 120 | 8.2 Azerite Essence - Treasure | 800 | 3 | × 300 | 2 days | 500 | |
The Last Worldvein Rare Send your followers to the location noted on the map. We have word Horde spies have gotten wind of the location, it is now a race. | 120 | 8.2 Azerite Essence - Treasure | 800 | 3 | × 300 | 2 days | 500 | |
The Legion Shall Fall | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 300 | 12 hrs | 3000 | |
The Legion's Vanguard Legion vessels dock at Terminus, taking on soldiers and supplies for their assaults against Azeroth. Bring those vessels down. | 110 | 7.0 Class Hall - Generic Missions | 950 | 3 | × 300 | 7 hrs | 3000 | |
The Lernaean Shore Procuring quality leather can be tedious, but the Horde plans to shell the hydras here and skin them. Exhausting work. Perfect setup for a lucrative win. | 100 | Ship-Treasure | 2 | × 75 | 4 hrs | 2000 | ||
The Liberation of Shattrath Rare The once-great city of Shattrath continues to be subjugated by the legion. Cry havoc, and let slip the followers of war. | 100 | Combat | 3 | × 25 | 10 hrs | 1500 | ||
The Light Reveals There is a powerful beacon of the Light somewhere in Azsuna. We should find it. | 100 | Exploration | 760 | 1 | 10 sec | 100 | ||
The Lone Dragon Storm drakes normally live in colonies or are tamed by the vrykul, but one lone drake does neither. Instead, it preys on everyone. | 110 | 7.0 Class Hall - Generic Missions | 845 | 3 | × 250 | 11 hrs | 3000 | |
The Lone Dragon Storm drakes normally live in colonies or are tamed by the vrykul, but one lone drake does neither. Instead, it preys on everyone. | 110 | 7.0 Class Hall - Generic Missions | 845 | 3 | × 250 | 11 hrs | 3000 | |
The Lone Walker Wandering the remains of a ruined tower in Suramar, the nightborne Cadraeus threatens the roads and any travelers in the area. | 110 | 7.0 Class Hall - Generic Missions | 800 | 3 | × 150 | 9 hrs | 3000 | |
The Lost World A portal in Auchindoun links Draenor to the demon world of Argus. Cut off the Legion's reinforcements: destroy every trace of the portal. | 100 | Combat | 630 | 3 | × 20 | 6 hrs | 1500 | |
The Missing Vessel: Azsuna The spirits at the Temple of a Thousand Lights have stolen a piece of the vessel, and are using it to empower themselves. Take it, so we can set a trap for Hakkar. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
The Missing Vessel: Highmountain Harpies love anything shiny, and the skywitches of Highmountain have stolen a piece of the vessel. Take it back, so we can set a trap for Hakkar. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
The Missing Vessel: Stormheim A fragment of the vessel has fallen into the hands of Aughild the Bitter, a failed valkyra aspirant. Recover it from her, so we can set a trap for Hakkar. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
The Missing Vessel: Val'sharah Andu'talah has fallen to the Nightmare, and Xavius seeks the power of the vessel. He hid a piece of it there. Retrieve it, so we can set a trap for Hakkar. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
The Mother of All Kaliri Hen-Mother Hami. She who breeds the swooping terrors of the sky. Find her, subdue her, and restore freedom to the skies. | 94 | Combat | 3 | × 20 | 10 hrs | 1000 | ||
The Mountain Stirs In the Halls of the Mountain King, the drogbar and vrykul are conducting all manner of strange rituals, harnessing the power of the mountain. Put a stop to it. | 110 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 150 | 7 hrs | 3000 | |
The Mysterious Manascale The hides of the Manascale Basilisks in Suramar hold some... interesting properties. Recover some for research. | 110 | Generic (7.0) | 800 | 3 | × 20 | 60 min | 1000 | |
The Mysterious Manascale The hides of the Manascale Basilisks in Suramar hold some... interesting properties. Recover some for research. | 110 | Generic (7.0) | 900 | 3 | × 20 | 60 min | 1000 | |
The Mysterious Manascale The hides of the Manascale Basilisks in Suramar hold some... interesting properties. Recover some for research. | 110 | Generic (7.0) | 900 | 3 | × 20 | 60 min | 1000 | |
The Mysterious Manascale The hides of the Manascale Basilisks in Suramar hold some... interesting properties. Recover some for research. | 110 | Generic (7.0) | 900 | 3 | × 20 | 60 min | 1000 | |
The Mysterious Manascale The hides of the Manascale Basilisks in Suramar hold some... interesting properties. Recover some for research. | 110 | Generic (7.0) | 700 | 3 | × 20 | 60 min | 1000 | |
The Nameless King The vrykul's long-dead ancestors rise from their graves, threatening our allies. Face the Nameless King, and put him back to rest. | 110 | 7.0 Class Hall - Generic Missions | 795 | 3 | × 150 | 6 hrs | 3000 | |
The Necrotic Wake Rare Dive deeper into the Necrotic Wake, and clear a path for what is to come. | 60 | 9.0 Encounter - Bastion | 800 | 5 | × 50 | 10 hrs | 1500 | |
The Needs of the Many Elementals are chaotic by nature and are best avoided. This elemental has something we need: resources. Make it an offer it cannot refuse. | 94 | Combat | 1 | 45 min | 500 | |||
The Neutralizer The Iron Horde discovered an abandoned airship base south of Nagrand. If we defend the base, we can launch air support for Tanaan. | 100 | Ship-Bonus | 2 | × 50 | 4 hrs | 2000 | ||
The Neutralizer The Iron Horde discovered an abandoned airship base south of Nagrand. If we defend the base, we can launch air support for Tanaan. | 100 | Ship-Bonus | 2 | × 50 | 4 hrs | 2000 | ||
The Neverending Threat Demons simply don't know when they're beaten. Even now, they plot to invade parts of Suramar. Investigate, and stop them. | 110 | 7.0 Class Hall - Treasure Missions | 850 | 3 | × 100 | 5 hrs | 3000 | |
The Neverending Threat Demons simply don't know when they're beaten. Even now, they plot to invade parts of Suramar. Investigate, and stop them. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 100 | 5 hrs | 1500 | |
The Night Watch A regular patrol around the garrison seems like a good idea... | 90 | Patrol | 1 | × 5 | 30 min | 100 | ||
The Night Watch A regular patrol around the garrison seems like a good idea... | 90 | Patrol | 1 | × 5 | 30 min | 100 | ||
The Nighthold Rare The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold Rare The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold Rare The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold Rare The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold Rare The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold Rare The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold Rare The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold Rare The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold Rare The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold Rare The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold Rare The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold Rare The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold Rare The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold Rare The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold Rare The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold Rare The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Observer Effect The Thunderlord orcs are growing bold: their scouts follow Horde parties with little stealth or fear. Such arrogance deserves a response. | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
The One True Brambleking Rumor has it that Brambleking Fili's staff points the way to a hidden cache. Myth? | 100 | Treasure | 2 | 6 hrs | 1500 | |||
The Other City of Mages Akazamzarak knows where he can find a whole city of mages, so long as you don't mind the smell. | -1 | Recruitment | 1 | 30 min | 100 | |||
The Pale Dilemma The pale have stolen a shipment of Iron Horde weaponry. Recover the armaments - by force if necessary - before our enemy does. | 91 | Combat | 1 | 60 min | 200 | |||
The Pale Predator Some beasts don't wait for the cover of darkness to attack, and Abesha, a pale beast, has been stalking our allies in broad daylight. Dispose of the beast. | 110 | 7.0 Class Hall - Generic Missions | 790 | 3 | × 100 | 4 hrs | 3000 | |
The Perils of Ashran Your champions have heard of a place of endless war, where the tides of battle flow constantly. Send them to investigate further. | 110 | 7.0 Class Hall - Special Reward Missions | 850 | 3 | × 500 | 16 hrs | 3000 | |
The Pits Rare Good news! We've located some Elemental Runes that Khadgar is looking for. Bad News: They're in The Pits. | 100 | Combat | 3 | × 75 | 23.9 hrs | 1500 | ||
The Plot Thickens Rare Demons have been skulking about the Court of Souls, and it's not because they enjoy the scenery. Find out what they're plotting. | 94 | Combat | 3 | × 20 | 1.5 hrs | 750 | ||
The Quill is Mighty It's time to make some changes to the Iron Horde's orders. If we can kill the guards, we can rewrite history before it happens. | 100 | Inscription | 3 | × 20 | 6 hrs | 1500 | ||
The Ring of Trials Rare Sometimes, a follower's skills just aren't cutting the mustard. The ring offers a rare opportunity to retrain. | 100 | Training | 1 | × 25 | 16 hrs | 1500 | ||
The Rocks Below The vrykul use runestones to summon powerful elementals, including Boulderfall, the Eroded, who can block the flow of rivers vital to the life of the valley. | 109 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 7 hrs | 2000 | |
The Screeching Forest The Nightmare has transformed once-beautiful creatures into twisted visions. Wraithtalon, once a mighty hippogryph, now preys upon our allies. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 13 hrs | 3000 | |
The Search for Red Dawn An Iron Horde submarine is making a break for our shipyard. Take it out. | 100 | Ship-Combat | 1 | 10 sec | 500 | |||
The Second Time is the Charm Now that our ships are more equipped, re-engage the enemy. It's lurking in the same area. | 100 | Ship-Training | 2 | × 5 | 60 sec | 5 | ||
The Second Time is the Charm Now that our ships are more equipped, re-engage the enemy. It's lurking in the same area. | 100 | Ship-Training | 2 | × 5 | 60 sec | 5 | ||
The Shadow Beneath Us The Shadow Council has wormed its way into a network of caves west of the garrison. We cannot allow it to gain a foothold in the region! | 91 | Combat | 1 | × 10 | 60 min | 200 | ||
The Shadow War Our communications to Stormwind are being disrupted by Horde forces in the area. Send Falstad to clear out any resistance and open communication with the war back home. | 120 | 8.0 - Generic Missions | 800 | 1 | × 20 | 2 hrs | 50 | |
The Shadow War Our communications to Orgrimmar are being disrupted by Alliance forces in the area. Send Valtrois to clear out any resistance and open communication with the war back home. | 120 | 8.0 - Generic Missions | 800 | 1 | × 20 | 2 hrs | 50 | |
The Shimmer Moor The so-called dragons living here are fragile mounts, but foolish draenei pay well for them. Divert their latest cargo of gold to a better cause: ours. | 100 | Ship-Treasure | 2 | × 150 | 8 hrs | 3000 | ||
The Spirit Crucible A vortex of power envelops the Spirit Crucible. Lead an incursion against the Eredar Soulflayers tapping into that energy. | 110 | 7.0 Class Hall - Generic Missions | 950 | 2 | × 200 | 24 hrs | 6000 | |
The Star Buck Usually, the squallhunter drakes prey on the stags of Stormheim, but one stag has turned the tables, slaughtering dragons. Hunt down this beast. | 110 | 7.0 Class Hall - Generic Missions | 845 | 3 | × 250 | 16 hrs | 3000 | |
The Star Buck Usually, the squallhunter drakes prey on the stags of Stormheim, but one stag has turned the tables, slaughtering dragons. Hunt down this beast. | 110 | 7.0 Class Hall - Generic Missions | 845 | 3 | × 250 | 16 hrs | 3000 | |
The Stonefury Cliffs Bloodmaul ogres live here alongside their ogron masters, who constantly hammer the ground with boulders. All in all, it's a fun getaway spot. | 100 | Ship-Combat | 2 | × 100 | 8 hrs | 3000 | ||
The Sunset Shore The Iron Horde uses subs to transport gold up and down the western coast. Taking one out would hit Hellscream's pocket and fill our coffers. | 100 | Ship-Treasure | 2 | × 150 | 8 hrs | 3000 | ||
The Tanaan Channel An enemy carrier guards the channel entrance. If we take it out, we can storm Scuttler's Coast to the north, and cut off Alliance shipments to the south. | 100 | Ship-Treasure | 2 | × 75 | 4 hrs | 2000 | ||
The Terror that Flaps in the Day The Legion breeds felbats as flying mounts for their soldiers, but one in particular has grown so large it darkens the sky with its wings. | 102 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 2 hrs | 600 | |
The Tides of War A sea giant is running rampant, lets hope size doesnt matter. | 110 | Generic (7.0) | 800 | 3 | × 50 | 6 hrs | 2000 | |
The Time of Dragons Rare It was a time of great desperation, as the evil dragon aspect Deathwing the Destroyer returned with sundering fury. Send your followers to revisit this era. | 120 | 8.2 - Holiday Mission | 800 | 3 | × 50 | 1.5 days | 100 | |
The Tomb of Lights Shadow Council pillagers continue to ravage the Auchenai catacombs of the Tomb of Lights. | 94 | Treasure | 1 | × 10 | 60 min | 500 | ||
The Tomb of Sargeras Rare | 110 | 7.0 Class Hall - Treasure Missions - Raid | 900 | 3 | × 500 | 16 hrs | 3000 | |
The Tomb of Sargeras Rare | 110 | 7.0 Class Hall - Treasure Missions - Raid | 900 | 3 | × 500 | 16 hrs | 3000 | |
The Tomb of Sargeras Rare | 110 | 7.0 Class Hall - Treasure Missions - Raid | 900 | 3 | × 500 | 16 hrs | 3000 | |
The Tomb of Sargeras Rare | 110 | 7.0 Class Hall - Treasure Missions - Raid | 900 | 3 | × 500 | 16 hrs | 3000 | |
The Touch, the Feel The orcs of Throm'var are supplying the Horde with fine furs and supple leather. Such a pity they'll be used to garb our boorish foes. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
The Umbral Giant The marshes of the Umbrafen are the stomping ground of Ba'ruun, a danger to all that need enter the fen. | 90 | Combat | 3 | × 20 | 10 hrs | 200 | ||
The Underbelly of the Legion The Scavenger's Boneyard lay beneath the Legion's garrisons in the Antoran Wastes. Send your champions to waylay Legion patrols traveling between them. | 110 | 7.0 Class Hall - Generic Missions | 950 | 2 | × 200 | 24 hrs | 6000 | |
The Undying Hidden in the cliffs of Stormheim, undying spirits keep a watch, despite having long passed on. Bring them some resolution to their vigil. | 110 | 7.0 Class Hall - Generic Missions | 835 | 3 | × 150 | 12 hrs | 3000 | |
The Upper Hand The Shattered Hand clan is positioned on the Shattered Rise and likely to strike again. Handle it! | 97 | Patrol | 2 | × 10 | 60 min | 800 | ||
The Veteran We can go after the heavy hitters later, right now we need someone who has seen everything. There is one that has been in every war for the past few decades and can do more than kill. | -1 | Recruitment | 1 | 30 min | 100 | |||
The Wait Has Ended Venture near the Burning Breach. Measure the Legion's defenses. | 110 | 7.0 Class Hall - Generic Missions | 950 | 3 | × 250 | 6 hrs | 3000 | |
The Wave Mistress Rare The deep waters of Draenor's oceans have seen many deaths and precious little peace. This ship and its crew are doomed to wander the seas for eternity. | 100 | Ship-Treasure | 2 | × 200 | 2 days | 8000 | ||
The White Kraken Captain Ironbeard is a deadly menace on the seas, but he's obsessed with a kraken that doesn't exist. Distract him and then launch a sneak attack. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
The Wilds of Azsuna | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 300 | 12 hrs | 3000 | |
The Wolfmother's Pelts The wolfmother Gar'lua raises the most ferocious of Warsong wolves. Their pelts would dent the Warsong war effort and fetch a tidy sum. | 99 | Treasure | 2 | 2 hrs | 900 | |||
The Wolf's Den Rare A group of bandits calling themselves the Sailing Wolves have an outpost in Tiragarde Sound. Send your troops to take it for the Horde! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
The Wonder Gears Our engineers are excited about tearing apart a siege engine for parts. Let's take one down and let them have their fun. | 100 | Engineering | 2 | × 20 | 4 hrs | 1500 | ||
Their Emancipation Shadow-touched Krokul have enslaved their brethren in the Ruins of Oronaar. Liberate them from the maddening whispers of the void. | 110 | 7.0 Class Hall - Generic Missions | 925 | 3 | × 400 | 6 hrs | 3000 | |
There Can Be Only One The ogron are said to be violence incarnate, but I've heard your allies are called the same. Let's find out who lives up to their hype. | 95 | Combat | 1 | × 10 | 60 min | 600 | ||
There is no Brawlers Guild Rare Now that you've found your way into the guild, it seems only fair that your champions should be allowed to participate. | 110 | 7.0 Class Hall - Quest Missions | 750 | 3 | × 200 | 3 hrs | 3000 | |
They're In the Walls Our scouts report that Legion agents have been trying to infiltrate Dalaran through its own citizens. We should investigate and unmask any enemies. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 18 hrs | 3000 | |
Thing of Nightmares At the edge of Nightmare, the satyr are spreading their influence right to the doorstep of Malorne's Refuge. Take out their leader, Kalazzius the Guileful. | 102 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 2 hrs | 600 | |
Things Gaardoun Needs To train new broken warriors how to deal with the new Burning Legion, Battlelord Gaardoun is requesting that you gather demonic implements. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 20 | 2 min | 100 | |
Things Gaardoun Needs To train new broken warriors how to deal with the new Burning Legion, Battlelord Gaardoun is requesting that you gather demonic implements. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 20 | 2 min | 100 | |
This Wine Tastes Like Feet! | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 300 | 8 hrs | 3000 | |
Threats from Above The Mawsworn Heralds are a menace. See if you can bring some of them down. | 60 | 9.2 Encounter - Zereth Mortis | 800 | 5 | × 50 | 10 hrs | 500 | |
Through the Mists Rare The fog shrouded Pandaria finally cleared, and we discovered a new way to live slowly yet meaningfully, and lay many inner demons to rest. | 120 | 8.2 - Holiday Mission | 800 | 3 | × 50 | 1.5 days | 100 | |
Throwing SI:7 Off the Trail: Azsuna We have a deep contact on the ground in Azsuna. He goes by many names, including Mr. Shackle. Send some people down there to "interfere" with him. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Throwing SI:7 Off the Trail: Dalaran If we're going to throw SI:7 off our trail, we need to make a show of it. Let's start some false intrigue on our very own Archmage Khadgar. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Throwing SI:7 Off the Trail: Highmountain The Highmountain tribes are outstanding warriors, hunters, and shaman. What they are not is stealthy. Setup surveillance of each tribe's camps. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Throwing SI:7 Off the Trail: Stormheim Lady Sylvanas Windrunner has disappeared in Stormheim. Let SI:7 think we are hot on her trail. We are, but we will assign a decoy agent for SI:7 to notice. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Throwing SI:7 Off the Trail: Suramar There is something with the nightborne in Suramar. Unfortunately, their city has too much protection. However, we should let SI:7 see us trying. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Thunder on the Tundra | 110 | 7.0 Class Hall - Generic Missions | 895 | 3 | × 250 | 4 hrs | 3000 | |
Thunderaan's Enemies: Alacris A former Lieutenant of Al'Akir has sided with the Burning Legion. This lieutenant, Alacris, must be stopped before he sparks a rebellion from within Skywall. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Thunderaan's Enemies: Mistius A group of former Lieutenants of Al'Akir have opposed the rule of the new Windlord. One of them, Mistius, has been particularly violent against the Earthen Ring. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Thunderaan's Enemies: Tulmos A former Lieutenant of Al'Akir is seeking to undermine the war effort. This lieutenant, Tulmos, must be defeated before more lives are lost. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Thunderaan's Enemies: Zeph A former Lieutenant of Al'Akir has opposed the rule of the new Windlord. This lieutenant, Zeph, has been setting up multiple ambushes against the Earthen Ring. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Thunderlord Assault Rare We could send several of our best on a raid of the Thunderlord outpost of Colossal's Fall! Go forth to victory. | 90 | Combat | 3 | × 10 | 60 min | 200 | ||
Thunderlords, Ho! Rumor has it that the Thunderlord clan is using strange "blades of omen" that can change size. Destroy these weapons while we can. | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
Tianji Needs Help The Order of the Broken Temple is established, but we need more. Tianji, a renowned troop trainer in the Ox Style, just sent word that she has been attacked! | 100 | 7.0 Class Hall - Campaign Missions | 760 | 1 | × 20 | 2 min | 100 | |
Tides of War Rare The Legion is planning to launch a coastal assault on Stormheim. We need to find out where. | -1 | Defense | 1 | 10 sec | 100 | |||
Time Tested | 110 | 7.0 Class Hall - Generic Missions | 885 | 3 | × 250 | 8 hrs | 3000 | |
Tip the Scales The Hatecoil hold an ace up their sleeves - if naga had sleeves. They have a massive creature, ready to summon at any moment. Destroy Golza. | 100 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 4 hrs | 200 | |
Tiragarde Cleanup Horde agents in Tiragarde are funneling resources to Freehold and Southport, in a shadow war against Boralus. Find and assault their base. | 120 | 8.0 - Quick Strike | 800 | 3 | × 40 | 18 hrs | 450 | |
Tiragarde Ruins The Alliance brazenly attempts to rebuild Tiragarde Keep. Bring our full might down upon them and scour the ruins from Horde lands. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Titan's Gaze It is said that the Titan watchers themselves observe all the residents of Stormheim, and who is worthy to ascend. Prove our worth. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 100 | 4 hrs | 3000 | |
To Arms! On the rocky northern coast of Stormheim, a sea giant has been causing havoc for all ships in the area. We need that coast cleared. | 101 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 4 hrs | 400 | |
To Fel and Back Rare Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
To Fel and Back Rare Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
To Fel and Back Rare Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
To Fel and Back Rare Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
To Fel and Back Rare Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
To Freedom! Ogre slavers have captured many of the draenei displaced by the Iron Horde. Send someone to their camp and liberate them. | 100 | Combat | 2 | × 15 | 4 hrs | 1500 | ||
To Rest Again Our shaman have prepared a ritual to return souls summoned by the Shadowmoon to rest. Go and perform this ritual at the burial grounds. | 100 | Combat | 615 | 3 | × 30 | 6 hrs | 1500 | |
To Sleep, To Scream Our sentries are terrified. At night, some great creature screeches and howls at them from the darkness. Seek out the terror that flaps in the night. | 107 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 4 hrs | 1600 | |
Tomb Raider Rare Ancient carvings in the tombs of the Fortress of Anguish may lead us to discover many secrets in Shadowmoon Valley. We'll have to fight our way in. | 100 | Exploration | 1 | × 50 | 6 hrs | 1500 | ||
Tomb Raider Rare Ancient carvings in the tombs of the Fortress of Anguish may lead us to discover many secrets in Shadowmoon Valley. We'll have to fight our way in. | 91 | Exploration | 1 | × 50 | 4 hrs | 100 | ||
Tomes of Yore | 110 | 7.0 Class Hall - Generic Missions | 885 | 3 | × 150 | 4 hrs | 3000 | |
Too Many Legs The Ruins of Falanaar are a dangerous place, especially for any that are wary of arachnids. Thin out the number of Lurkers there. | 110 | 7.0 Class Hall - Generic Missions | 835 | 3 | × 250 | 6 hrs | 3000 | |
Too Many Legs The Ruins of Falanaar are a dangerous place, especially for any that are wary of arachnids. Thin out the number of Lurkers there. | 110 | 7.0 Class Hall - Generic Missions | 835 | 3 | × 250 | 5 hrs | 3000 | |
Too Much Business We suspect a goblin merchant of selling to both us and the Iron Horde. Tail him, and if he is double-dealing, drag him back by his ears. | 100 | Combat | 675 | 2 | × 60 | 8 hrs | 1500 | |
Tools of Defiance Rare Krokul armaments were abandoned in the Petrified Forest. Seek them out. | 110 | 7.0 Class Hall - Generic Missions | 760 | 2 | × 100 | 6 hrs | 4500 | |
Topple the Giants Stygian Giants are guarding a mysterious object. Help us defeat them and invoke the power of the Waystone to bring our companions to safety. | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 200 | 12 hrs | 750 | |
Totems Thunder | 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 100 | 2 hrs | 3000 | |
Tower of Terror Rare Scouts have discovered a ruined ogre guard tower in Talador. It's haunted. Also, we're running out of scouts. | 100 | Combat | 3 | × 50 | 23.9 hrs | 1500 | ||
Toxic Behavior Iron Horde forces have been harvesting potent toxins in the Writhing Mire and using them in combat. Now they're shipping a batch of toxins north. | 100 | Ship-Combat | 2 | × 75 | 4 hrs | 2000 | ||
Toxic Bloom A noxious mist is pervading Blademoon Bloom. Find and neutralize the source so that our forces can pass safely through the region. | 91 | Combat | 1 | 60 min | 200 | |||
Toxicity Nothing like a good bit of engineering to really spice up the local wildlife! | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 8 hrs | 450 | |
Tracking Griftah Rare Some shifty troll sold our troops a bunch of worthless junk. Rough him up a bit and get a refund! | 90 | Patrol | 1 | × 10 | 30 min | 500 | ||
Tracking the Tideskorn: Highlands We've encountered a tribe of hostile Tideskorn vrykul and are under attack. These are the same enemies who kidnapped our allies! | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Tracking the Tideskorn: Restless Dead We made camp near a field of graves, but at night, apparitions rose and attacked! | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Tracking the Tideskorn: Savage Beasts The Tideskorn slipped away. We made camp for the night, but the howls of wild beasts echo across the valleys. Stay alert! | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Tracking the Tideskorn: Storm Drakes Drakes have beset our scouts from the skies. These fearsome dragons are looking for their next meal. Let's try not to be dinner! | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Tracking the Tideskorn: The Gates of Valor We've tracked the Tideskorn to a large, fortified camp at the Gates of Valor. Find any information we can about the kidnapped prisoners. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Tracking the Worldvein Rare Now that we have the compass we are ready to proceed with the expedition to find the next Worldvein. Based on the bearing it appears we must venture deep into uncharted seas, prepare for a long expedition. | 120 | 8.2 Azerite Essence - Treasure | 800 | 3 | × 300 | 4 days | 500 | |
Trail of Breadcrumbs The forests of Val'sharah are no place to wander off alone. Danger waits behind every tree, and sometimes it doesn't wait. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 9 hrs | 3000 | |
Traitors Below | 110 | 7.0 Class Hall - Generic Missions | 885 | 3 | × 250 | 6 hrs | 3000 | |
Traitors Demise | 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 100 | 4 hrs | 3000 | |
Transport Escort Transport ships are required to deliver troops to battle or to load up valuable cargo. Take a transport on this training mission and ensure it reaches its destination intact. | 100 | Ship-Training | 2 | × 50 | 4 hrs | 500 | ||
Transport Escort Transport ships are required to deliver troops to battle or to load up valuable cargo. Take a transport on this training mission and ensure it reaches its destination intact. | 100 | Ship-Training | 2 | × 50 | 4 hrs | 500 | ||
Trap the Trackers A group of Carved Trackers is moving to capture valuable goods they've found. Waylay them! | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 10 | 3.5 hrs | 500 | |
Treacherous Paths The paths along the cliffs of Highmountain are beseiged with dangers. | 110 | Generic (7.0) | 900 | 3 | × 20 | 4 hrs | 1000 | |
Treasure Map: Chain of Events Rare Send your followers to the location on the treasure map. This will be dangerous, but likely very lucrative. | 120 | 8.1 - Treasure Map | 800 | 3 | × 150 | 1.5 days | 500 | |
Treasure Map: Giants Treasure Rare Send your followers to the location on the treasure map. This will be dangerous, but likely very lucrative. | 120 | 8.1 - Treasure Map | 800 | 3 | × 150 | 1.5 days | 500 | |
Treasure Map: Molten Mayhem Rare Send your followers to the location on the treasure map. This will be dangerous, but likely very lucrative. | 120 | 8.1 - Treasure Map | 800 | 3 | × 150 | 1.5 days | 500 | |
Treasure Map: Mysteries of the Reef Rare Send your followers to the location on the treasure map. This will be dangerous, but likely very lucrative. | 120 | 8.1 - Treasure Map | 800 | 3 | × 150 | 1.5 days | 500 | |
Treasure Map: No Haven Rare Send your followers to the location on the treasure map. This will be dangerous, but likely very lucrative. | 120 | 8.1 - Treasure Map | 800 | 3 | × 150 | 1.5 days | 500 | |
Treasure Map: Slog in the Mire Rare Send your followers to the location on the treasure map. This will be dangerous, but likely very lucrative. | 120 | 8.1 - Treasure Map | 800 | 3 | × 150 | 1.5 days | 500 | |
Treasure Map: So Many Eyes Rare Send your followers to the location on the treasure map. This will be dangerous, but likely very lucrative. | 120 | 8.1 - Treasure Map | 800 | 3 | × 150 | 1.5 days | 500 | |
Treasure Map: Under the Ruins Rare Send your followers to the location on the treasure map. This will be dangerous, but likely very lucrative. | 120 | 8.1 - Treasure Map | 800 | 3 | × 150 | 1.5 days | 500 | |
Treasure Map: Wild Ride Rare Send your followers to the location on the treasure map. This will be dangerous, but likely very lucrative. | 120 | 8.1 - Treasure Map | 800 | 3 | × 150 | 1.5 days | 500 | |
Trial of the Firelord The elementals of the Firelands are engaged in an epic battle for supremacy. We must send our Champions to undergo a trial of strength. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Tricksters Without Inhibition The Tricksters are going berserk and playing harmful pranks. Stop them. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 10 | 3.5 hrs | 300 | |
Troops in the Field Now that we have bolstered our numbers, we should display our might and place our troops in the field. The sea giants should be a suitable test of their skill. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 100 | |
Troops in the Field It appears that we will need those troops sooner than we thought. The Hydraxian Waterlords just sent a distress call from Azsuna. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 100 | |
Troops in the Field Now that we've recruited some troops, it's time to put them in the field. Hostile Feltotem have been kidnapping our allies, and need to be taught a lesson. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 100 | |
Troops in the Field Now that we have recruited some troops, we can use them to bolster our efforts. This will allow us to free a prisoner held at a village loyal to Helya. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 100 | |
Troops in the Field Now that we have recruited some troops, we can use them to bolster our champions' efforts. The Hatecoil naga have disturbed a massive water elemental. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 100 | |
Troops in Training Now that we have recruited some troops, we can use them to bolster our champions' efforts. The extra forces will allow us to free a prisoner held captive. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 100 | |
Troops in Training Now that we have recruited some troops, we can use them to bolster our champions' efforts. Send them out on a routine scouting mission. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 100 | |
Trophy Hunting A satyr named Perrexx has been making sport out of hunting the druids of Moonclaw Vale, as though they were trophies! Turn the tables on him. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 9 hrs | 3000 | |
Troubling Tremors On a recent expedition to Deepholm, one of our teams recorded strange seismic activity. These were not ordinary tremors... We should investigate further. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Try Evading This These bastards have been playing tag with our forces, landing hits on our forces, only to evade our counterattacks. It's hurting our troops and their morale. | 100 | Ship-Combat | 2 | × 150 | 18 hrs | 5000 | ||
Turn! Turn! Turn! Hellscream should realize by now that the elements won't willingly serve the Iron Horde. And trying to compel their obedience is unwise. | 100 | Ship-Legendary | 2 | × 100 | 8 hrs | 3000 | ||
Turtle Soup On the Timeworn Strand, gigantic turtles wander the ancient ruins. Their meat would go a long way to supporting our troops. Beware of naga though. | 110 | 7.0 Class Hall - Generic Missions | 835 | 3 | × 150 | 16 hrs | 3000 | |
Turtle Soup | 110 | 7.0 Class Hall - Generic Missions | 895 | 3 | × 250 | 4 hrs | 3000 | |
Tusks Like Icicles Coldtusk the boar continues to roam the shivering trench, and clearly we can't rely on the ravagers to take care of him. | 90 | Combat | 3 | × 20 | 10 hrs | 200 | ||
Tutorial: Dispose of the Detritus A small number of skeletons have run amok in the Bone Pits. Disposing of them should be a simple task. | 60 | 9.0 Encounter - Maldraxxus | 800 | 5 | 30 sec | 100 | ||
Tutorial: Necromantic Intervention A Threatening Necromancer has joined the fray and is protected by his skeletal minions. | 60 | 9.0 Encounter - Maldraxxus | 800 | 5 | 30 sec | 100 | ||
Tutorial: Spinal Swarm Rare More skeletons are breaking free in the wake of the accident at the Bone Pits. Break them up. | 60 | 9.0 Encounter - Maldraxxus | 800 | 5 | 60 sec | 500 | ||
Twilight Harvesting Remnants of the Twilight's Hammer operate within Blackfathom, harvesting Azerite from the planet. Eliminate them, and secure the Azerite. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 12 hrs | 300 | |
Twilight's Return The dragon Zeryxia has been slain, but the Twilight's Hammer has not fully abandoned their efforts in Deepholm. We should send a strike team. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Twisted Ash | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 250 | 12 hrs | 3000 | |
Twisted Souls Even in death, the souls of Azsuna cannot be at peace. Gilamore the Sinister has raised a company of spirit-mages. Stop her, and lay those souls to rest. | 100 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 2 hrs | 200 | |
Twisting the Nether The voidlords and voidcallers plaguing Shadowmoon Valley are being summoned by someone. Find and kill whoever is responsible. | 100 | Combat | 3 | × 15 | 6 hrs | 1500 | ||
Two Feet in the Grave How convenient of Ner'zhul and his lackeys to flee into their clan's burial grounds. It will make choosing their graves much quicker. | 100 | Combat | 615 | 3 | × 20 | 8 hrs | 1500 | |
Ug'lok the Incompetent Even an ogre as incompetent as Ug'lok the Frozen can amass a fortune via slave labor, but be prepared to counter his magic should it happen to work. | 100 | Treasure | 2 | 6 hrs | 1500 | |||
Umbrafen Treasures Scouts have heard rumors of valuables within a mysterious cave in the Umbrafen. | 90 | Treasure | 1 | 30 min | 100 | |||
Umbral Regiment A brace of Umbral Phalanx are menacing our flank. Drive them back! | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 10 | 4.5 hrs | 300 | |
Unafraid of Ghosts Rare On the one hand, great riches. On the other hand, furious walking corpses. Oh, come now. We all know what choice you're going to make. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
Undead In The Snow Kill the undead in the snow. | 90 | Leatherworking | 3 | 8 sec | 100 | |||
Undead Rising Untold numbers of undead are raised in The Sludge Fields and marched against Gilneas. Send an assault to crush Warden Stillwater's seat of power. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Under Ner'zhul's Nose Some of the Shadowmoon clan's treasures are poorly guarded. We'll take what we can and destroy the rest! | 100 | Combat | 615 | 2 | × 15 | 4 hrs | 1500 | |
Under The Fog Fog is setting in, send a small force to destroy what they can under its cover. | 120 | 8.2 - Deep Sea | 800 | 3 | × 40 | 24 hrs | 1000 | |
Underhanded Our informants in the Shattered Hand have turned out to be double agents. Set up a covert meeting and eliminate them. | 97 | Combat | 1 | × 10 | 60 min | 800 | ||
Undisputed Heavyweight A famous boxing champion in Highmountain has issued a challenge to everyone: Whoever can last three rounds with him will be rewarded handsomely. | 106 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 7 hrs | 1400 | |
Unexpected Delays Parcels are going missing left and right! Get to the bottom of this at once, by any means necessary. | 60 | 9.0 Encounter - Tazavesh | 800 | 5 | × 50 | 10 hrs | 500 | |
Unholy Attainment: Essence of Darkness Once a Gilnean archmage, Arugal unleashed the worgen, and they attacked both friend and foe. Collect the Essence of Darkness from his soul in the Shadowlands. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Unholy Attainment: Essence of Darkness Once a Gilnean archmage, Arugal unleashed the worgen, and they attacked both friend and foe. Collect the Essence of Darkness from his soul in the Shadowlands. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Unholy Attainment: Essence of Fear Consumed by fear, Grand Empress Shek'zeer spread devastation. Her death was a blessing to the Pandaren... and now to us as well. Harvest the Essence of Fear from her soul in the Shadowlands. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Unholy Attainment: Essence of Hatred After the death of his son, Admiral Daelin Proudmoore was consumed by the thirst for revenge. Collect the Essence of Hatred from his soul in the Shadowlands. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Unholy Attainment: Essence of Shadow A manipulator and traitor, Soulbinder Nyami wielded powerful shadow magic in life. In death, she is the perfect vessel for the Essence of Shadow. Harvest the essence from her soul in the Shadowlands. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Unholy Attainment: Essence of Undeath Grand Apothecary Putress was once a trusted advisor to Sylvanas. He deserved his end, but he may still prove useful. Harvest the Essence of Undeath from his soul in the Shadowlands. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Unravelling the Madness The shadowguard within the Umbra Hollows must be stopped. Send our champions to halt their rituals. | 110 | 7.0 Class Hall - Generic Missions | 925 | 2 | × 100 | 24 hrs | 6000 | |
Unreasonable Tithes Cruel Collectors have banded together to extract anima from those less powerful. Protect the weak! | 60 | 9.0 Encounter - Revendreth | 800 | 5 | × 10 | 4.5 hrs | 300 | |
Unseen Protection: Coastal Invasion The Legion has launched an invasion on the eastern coast of Stormheim. Our hunters can attack at range from the cliffs, protecting the infantry below. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Unseen Protection: Defending Dalaran Archmage Khadgar is concerned for the safety of Dalaran's citizens. He's asked the Unseen Path to provide protection for the city, discreetly. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Unseen Protection: Drogbar Delicacy A clan of cave-dwelling drogbar are pilfering eagle eggs to feed to their fledgling worms. They must be stopped before the great eagle becomes extinct! | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Unseen Protection: Infernal Waves A wave of infernals have crashed upon the shores of Suramar. They must be stopped before they march inland. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Unseen Protection: The Mother of Imps An imp mother has made Bradensbrook her breeding grounds, birthing countless imps into the nearby fields. Defeat the imp mother before her brood grows. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Un-sub-tle Evidently Hellscream thought subs might be a safer way to transport elemental runes. Safer, yes. Sneaky, no. | 100 | Ship-Legendary | 2 | × 100 | 8 hrs | 3000 | ||
Unwelcome Visitors At night, our camps are beset with the howls and cries of the local wildlife, namely the prowlers that come out of the woods to seek easy prey. | 103 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 2 hrs | 800 | |
Unworthy Not all vrykul will ascend to the halls of Valarjar, and those are desperate to avoid the turmoil of Helheim. They will do anything to earn honor. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 200 | 12 hrs | 3000 | |
Upgrade: Arom's Stand Rare Send your followers to Drustvar to seek a blessing from the Order of Embers. | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 12 hrs | 150 | |
Upgrade: Brennadam Rare Send your followers to Stormsong in search of the parts needed to repair the Harvester. | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 12 hrs | 150 | |
Upgrade: Castaway Point Rare Send your followers to Castaway Point and assist Dynamite Jack to install a cannon. | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 12 hrs | 150 | |
Upgrade: The Great Seal Rare We require a Mission Command Table at the Great Seal, however the locals are being unaccomodating. Send some representatives to convince them. | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 12 hrs | 150 | |
Upgrade: Vulpera Hideaway Rare Send your followers to rescue the Caravan Master who was taken prisoner by the Faithless. | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 12 hrs | 150 | |
Upgrade: Zul'jan Ruins Rare Send your followers to collect and make an offering to the Loa's, hopefully this will empower the Boons they bestow upon you. | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 12 hrs | 150 | |
Uproot the Problem Our garrison requires resources, so it's harvest time. Kindly remind this savage plant and its minions why we're atop the food chain. | 95 | Combat | 1 | 45 min | 600 | |||
Urgent Rescue One of the vessels we thought was lost has managed to send a distress call. | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 8 hrs | 450 | |
Veiled Grotto Rare Our scouts have found an ideal location for an outpost in Zuldazar, but it is currently occupied by the enemy. Dispatch your troops to take Veiled Grotto for the Alliance! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Verdant Hollow Rare Our scouts have found an ideal location for an outpost in Zuldazar, but it is currently occupied by the enemy. Dispatch your troops to take Verdant Hollow for the Alliance! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Vile Bloods The void's effect on Draenor has become more pronounced. Vile bloods of the land are emerging. | 100 | Combat | 660 | 2 | × 40 | 8 hrs | 1500 | |
Visions of the Void Terrible void creatures are coming from a deep chasm in the burial grounds. There may be other valuables down there as well. | 100 | Combat | 615 | 3 | × 20 | 8 hrs | 1500 | |
Vol'dun or Don't Alliance ships are moored near Shatterstone Harbor, off the coast of Vol'dun. Launch an assault before the Alliance gains another foothold on Zandalar. | 120 | 8.0 - Quick Strike | 800 | 3 | × 40 | 12 hrs | 300 | |
Vulture's Nest Rare Our scouts have found an ideal location for an outpost in Vol'dun, but it is currently occupied by the enemy. Dispatch your troops to take Vulture's Nest for the Alliance! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Vyrm the Ravenous Vyrm's appetitie for anima is proving to be an issue. An issue you can help us resolve. | 60 | 9.0 Encounter - Bastion | 800 | 5 | × 50 | 13 hrs | 600 | |
Wailing Good Time The swamps outside Bradensbrook are wailing. See whats causing the noise, and silence it. | 110 | Generic (7.0) | 700 | 3 | × 20 | 2 hrs | 1000 | |
Waking the Dead Late at night, someone has been going to the cemetery in Dalaran and attempting to raise the dead. We should investigate and put a stop to it. | 110 | 7.0 Class Hall - Treasure Missions | 830 | 3 | × 150 | 11 hrs | 3000 | |
Walking on Broken Glass Someone has been shattering windows throughout Dalaran, leaving a trail of destruction and broken glass. Investigate and find the culprit. | 110 | 7.0 Class Hall - Generic Missions | 830 | 3 | × 250 | 6 hrs | 3000 | |
Wall Them Off An Alliance host marches from Stromgarde towards the ruins of Durnholde keep, to secure Thoradin's wall. Send our mightest warriors to meet them. | 120 | 8.0 - Generic Missions | 800 | 3 | × 20 | 4 hrs | 100 | |
Wanted: Amethon Amethon has been long forgotten, deep in a cave in Talador. His crystals are very valuable. | 100 | Combat | 3 | × 100 | 8 hrs | 20000 | ||
Wanted: Gor'thul Gor'thul, betrayer of the Shattered Hand, is an outcast. It is said he has befriended a lot of cats. | 100 | Combat | 3 | × 100 | 8 hrs | 1500 | ||
Wanted: Hivelord Ik'rix Hemet Nesingwary would be very interested in his head. | 100 | Combat | 3 | × 100 | 8 hrs | 1500 | ||
Wanted: Nullifier Darkoor Nullifier Darkoor has been in hiding long enough. It's time to take him down and put an end to the Fel Breakers once and for all. | 100 | Combat | 3 | × 100 | 8 hrs | 1500 | ||
Wanted: Tremor A massive rockworm has taken residence on the shores of Gorgrond, devouring the local lobstroks. | 100 | Combat | 3 | × 100 | 8 hrs | 1500 | ||
Wanted: Undertow Undertow appears from the depths, pulling boats into the sea and destroying our lines of contact between Tanaan Jungle and Shadowmoon Valley. | 100 | Combat | 3 | × 100 | 8 hrs | 1500 | ||
War Is Fel Rare Blackrock Foundry regularly ships newly forged cannons to Tanaan, where they bolster Hellfire Citadel's defenses. Every ship we sink saves thousands of lives. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
War Is Fel Rare Blackrock Foundry regularly ships newly forged cannons to Tanaan, where they bolster Hellfire Citadel's defenses. Every ship we sink saves thousands of lives. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
War Is Fel Rare Blackrock Foundry regularly ships newly forged cannons to Tanaan, where they bolster Hellfire Citadel's defenses. Every ship we sink saves thousands of lives. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
War Is Fel Rare Blackrock Foundry regularly ships newly forged cannons to Tanaan, where they bolster Hellfire Citadel's defenses. Every ship we sink saves thousands of lives. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
War Is Fel Rare Blackrock Foundry regularly ships newly forged cannons to Tanaan, where they bolster Hellfire Citadel's defenses. Every ship we sink saves thousands of lives. | 100 | Ship-Treasure | 2 | × 200 | 4 hrs | 2000 | ||
War Materiel | 110 | 7.0 Class Hall - Generic Missions | 870 | 3 | × 600 | 12 hrs | 3000 | |
Warchief's Pride Grommash has a legendary ego and temper. Hit the Warsong hard and he'll be consumed with the need for vengeance. We want him distracted. | 100 | Combat | 615 | 3 | × 30 | 8 hrs | 1500 | |
Warden's Wrath The Warden of Rituals and his Ritualists have risen once more, seeking to avenge his fate. Remind them of their place. | 60 | 9.0 Encounter - Maldraxxus | 800 | 5 | × 50 | 14 hrs | 1500 | |
Warpstalker Predators We'll need to regularly fend off warpstalkers in the Shimmering Mor to ensure a steady supply of fey dragons for transport purposes. | 91 | Patrol | 1 | × 10 | 45 min | 200 | ||
Warsong Swan Song Warsong shaman have enacted a spell to open an abyss beneath our feet! Kill all of them before the sands in the hourglass run out! | 98 | Combat | 1 | × 10 | 1.5 hrs | 900 | ||
Warspear Fishing Hellscream has posted a sub near the Horde's main base on Ashran. Take that sub out. Alliance, that means you, too. Factional hatreds have no place here. | 100 | Ship-Treasure | 2 | × 150 | 8 hrs | 3000 | ||
Waste Not, Want Not Apparently the goren can't digest the valuable gems they eat. Your mission should be clear. | 100 | Jewelcrafting | 3 | × 20 | 6 hrs | 1500 | ||
Watery Woes Two enormous watery monsters guard a strange oil-producing plant deep in the Everbloom. We should investigate. | 100 | Combat | 615 | 3 | × 20 | 8 hrs | 1500 | |
Waylay the Warlord The Bloodmaul have discovered a powerful artifact, and their warlord is overseeing the excavation. Ambush the warlord and take the artifact. | 100 | Combat | 2 | × 15 | 4 hrs | 1500 | ||
We Have a Mole Getting into Blackrock Spire will not be easy, but we have a secret weapon: mole machines. The Black Irons will never know what hit them. | 100 | Combat | 630 | 3 | × 20 | 8 hrs | 1500 | |
We Will Fight In the Shadar The outcast arakkoa were forced to abandon much of their written knowledge and history when the high arakkoa attacked Veil Shadar. | 94 | Exploration | 2 | × 15 | 4 hrs | 600 | ||
Weapons Test [ph] | 100 | Ship-Training | 2 | × 30 | 60 min | 1000 | ||
Weary Traveler It's one thing to have to camp in the middle of the woods, and it's another to wake full of tiny darts and surrounded by evil sprites. | 104 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 2 hrs | 1000 | |
Webspinners Near Moonfall retreat in Suramar, spiders and their ilk have taken over the gardens. We should cut away their webs for our troops in that area. | 103 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 4 hrs | 800 | |
Weed Whacker Don't be fooled. They're only adorable until they swarm you and gnaw your face off. | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
Weep for Water At the base of the Weeping Bluffs, a disturbed water elemental is making it impossible for us to reach the wreckage of our sky-ships. | 102 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 5 hrs | 600 | |
What Lies Beneath In Suramar, a vrykul warrior named Hertha Grimdottir has been lying in wait for travelers. Put an end to her. | 110 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 250 | 8 hrs | 3000 | |
What Lurks Beneath the Tower? Rare Karazhan stirs. Send our forces to investigate the tower. | 110 | 7.0 Class Hall - Treasure Missions - Dungeon | 850 | 3 | × 500 | 16 hrs | 3000 | |
What's Mine Is A Mine Word has it that an Iron Horde mine near our outpost has hit a rich vein. We can't let them have nice things. Storm in and claim the mine. | 100 | Combat | 675 | 2 | × 60 | 10 hrs | 1500 | |
Where In the World is Mathias?: Altar of End Times The command center known as the Altar of End Times floats above Faronaar in Azsuna. Break in and have a look around. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Where In the World is Mathias?: Black Rook Hold Mathias is being moved around. Detheroc is a clever dreadlord. The trail leads to Black Rook Hold. Too bad you did not notice him before. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Where In the World is Mathias?: Gates of Valor The Burning Legion has a powerful ally in the vrykul God-King Skovald. Perhaps they are holding Mathias Shaw at the Gates of Valor. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Where In the World is Mathias?: Obvious Start The Broken Shore is the obvious location to begin our search for Master Mathias Shaw. We must determine where the Legion is holding him. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Where In the World is Mathias?: SI:7 We seem to have run out of leads. Time to do the impossible. Time to sneak into SI:7 headquarters and see if Detheroc has left any clues for us. | 108 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 1800 | |
Where The Rock Flayers Went Rare Modern anthropologists had hoped Draenor would reveal the origin of the rock flayer. They were disappointed. | 90 | Exploration | 1 | × 10 | 6 hrs | 500 | ||
While the Iron Is Hot Although goren infest the Molten Quarry, iron ore is plentiful there. So are Alliance scum. Don't let that destroyer secure their grip on the area. | 100 | Ship-Combat | 2 | × 100 | 8 hrs | 3000 | ||
Who's the Boss? The Grimrail Depot owes its efficiency to goblin and orc overseers. Kill them, and you'll kill its ability to ship arms to distant camps. | 100 | Combat | 615 | 2 | 4 hrs | 1500 | ||
Why Spiders? Who in their right mind would make a mechanical spider? | 120 | 8.0 - Generic Missions | 800 | 3 | × 40 | 8 hrs | 200 | |
Wicker Defense Rare The outpost at Mudfisher Cove is under attack by wicker beasts. Dispatch reinforcements to protect our troops! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Win the Crowd The nightborne pride themselves on the great heights they've achieved with their civilization. Send our champions to their tournament. | 110 | 7.0 Class Hall - Special Reward Missions | 760 | 3 | × 250 | 12 hrs | 3000 | |
Windfall Cavern Rare Our scouts have found an ideal location for an outpost on Windwhisper Summit, but the cave is home to a man-eating grizzly. Dispatch a hunting party to slay the beast! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Windroc Bay Surely these vessels are just ferrying bird enthusiasts to the bay. Not beast tamers who plan to enslave its massive hydras for the Iron Horde. Surely. | 100 | Ship-Combat | 2 | × 150 | 18 hrs | 5000 | ||
With Their Boots On The waters around Shadowmoon Valley are regularly patrolled by Alliance subs, but these two are far from shore. They look lonely. Let's send them company. | 100 | Ship-Treasure | 2 | × 100 | 8 hrs | 3000 | ||
Withered Straining | 110 | 7.0 Class Hall - Generic Missions | 860 | 3 | × 250 | 12 hrs | 3000 | |
Woe of the Wyrmtongue Scavenger's Post is crawling with wyrmtongue looking for valuable salvage. Beat them to it. | 110 | 7.0 Class Hall - Generic Missions | 950 | 2 | × 200 | 12 hrs | 6000 | |
Wolfram Alpha Rare You've enraged the leader of the pack and he's joined his cohorts. | 60 | 9.0 Encounter - Ardenweald | 800 | 5 | × 30 | 2 days | 300 | |
Wolves For The Den Rare A pack of dire wolves have been stalking Wolf's Den. Rexxar should be able to track and tame the beasts for the outpost. | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Working With the Wardens: Fathnyr A fel-corrupted storm dragon named Fathnyr occasionally ranges out from its Thorim's Peak aerie. The Wardens have been harassed by the beast. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Working With the Wardens: Isle of the Watchers When the Legion invaded the Vault of the Wardens, it wasn't just the Illidari who escaped. Sira Moonwarden has asked for our assistance. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Working With the Wardens: Mal'Dreth the Corruptor An eredar named Mal'Dreth the Corruptor convinced several of the Warden adepts to turn traitor and work for the Burning Legion. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Working With the Wardens: Mellok, Son of Torok Mellok, Son of Torok is a leader within the new Feltotem tribe, pledging himself to the Legion. The Wardens have asked us to deal with him. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Working With the Wardens: Skul'vrax Sira Moonwarden is asking that we hunt down and either capture or kill the satyr known as Skul'vrax. His last known whereabouts were at the Tidal Marsh. | 102 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 50 | 60 min | 600 | |
Worse Than Death The Swamprock murlocs of Shipwreck Cove have a long history of grabbing survivors from wrecks and dragging them back to their village. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 6 hrs | 3000 | |
Worth Its Weight The arakkoa have begun stealing and hoarding gold. Time to steal it back. | 96 | Combat | 1 | 60 min | 700 | |||
Wrack and Rune Enemy subs have taken a sudden interest in this area. They may be tracking down an elemental rune. In the wrong hands, it could prove devastating. | 100 | Ship-Legendary | 2 | × 75 | 4 hrs | 2000 | ||
Wrath and Justice Now that we have some recruits, we should deploy them in the field. A wrathguard, Valitos, leads a demon attack on Hearthglen. Let us send our champions to aid the citizens there. | 100 | 7.0 Class Hall - Campaign Missions | 760 | 3 | × 20 | 60 min | 100 | |
Wretched Echoes Power flows through the Conservatory of the Arcane. Augari Wakeners practice their craft in death, and must be purged. | 110 | 7.0 Class Hall - Generic Missions | 925 | 2 | × 200 | 24 hrs | 6000 | |
Yes, We Take Candle Send some troops toe Candle Rock, and clear out the Bluewax miners there. We need the resources in that mine. | 110 | Generic (7.0) | 800 | 3 | × 20 | 3 hrs | 1000 | |
You Pull a Gun Driven by bloodlust, orc animals target our carriers even when they're far from Frostfire waters. We won't meekly endure this aggression. Strike back. | 100 | Ship-Treasure | 2 | × 150 | 18 hrs | 5000 | ||
You, Robot Rare With the installation of a negatronic control unit, a true emotional bond between lifeform and machine can happen! Get one! | 100 | Combat | 3 | × 25 | 10 hrs | 1500 | ||
You're Fired The pale are expert scavengers. Let's relieve them of some of that salvage. | 100 | Engineering | 3 | × 20 | 6 hrs | 1500 | ||
Zangar Shore Several races on Draenor offer excellent pay for these giant mushrooms. That said, the shortsighted Horde will quickly wipe them out if we don't intervene. | 100 | Ship-Treasure | 2 | × 150 | 8 hrs | 3000 | ||
Zem'lan's Lost Treasure Rare Send your followers to the location on the treasure map. Zem'lan left guards, yet that was many milenia ago. | 120 | 8.2 Azerite Essence - Treasure | 800 | 3 | × 200 | 24 hrs | 500 | |
Ziggy Sawdust X3-9 The Ziggy Sawdust X3-9 is the latest in clear-cutting technology. Unleash the adorable robot on the Everbloom and enjoy the show. | 100 | Combat | 615 | 3 | × 20 | 8 hrs | 1500 | |
Zone Support - Aszuna Send a follower on this mission to have extra support while in Azsuna. | 110 | Zone Support - Horde | 700 | 1 | 18 hrs | 0 | ||
Zone Support - Aszuna Send a follower on this mission to have extra support while in Azsuna. | 110 | Zone Support - Alliance | 700 | 1 | 18 hrs | 0 | ||
Zone Support - Highmountain Send a follower on this mission to have extra support while in High Mountain. | 110 | Zone Support - Alliance | 700 | 1 | 18 hrs | 0 | ||
Zone Support - Highmountain Send a follower on this mission to have extra support while in High Mountain. | 110 | Zone Support - Horde | 700 | 1 | 18 hrs | 0 | ||
Zone Support - Stormheim Send a follower on this mission to have extra support while in Stormheim. | 110 | Zone Support - Horde | 700 | 1 | 18 hrs | 0 | ||
Zone Support - Stormheim Send a follower on this mission to have extra support while in Stormheim. | 110 | Zone Support - Alliance | 700 | 1 | 18 hrs | 0 | ||
Zone Support - Suramar Send a follower on this mission to have extra support while in Suramar | 110 | Zone Support - Alliance | 700 | 1 | 18 hrs | 0 | ||
Zone Support - Suramar Send a follower on this mission to have extra support while in Suramar | 110 | Zone Support - Horde | 700 | 1 | 18 hrs | 0 | ||
Zone Support - Thal'Dranath Send a follower on this mission to have extra support while in Thal'Dranath. | 110 | Zone Support - Alliance | 700 | 1 | 18 hrs | 0 | ||
Zone Support - The Broken Shore Send a follower on this mission to have extra support while in The Broken Shore. | 110 | Zone Support - Alliance | 700 | 1 | 18 hrs | 0 | ||
Zone Support - Val'Sharah Send a follower on this mission to have extra support while in Val'sharah. | 110 | Zone Support - Alliance | 700 | 1 | 18 hrs | 0 | ||
Zone Support - Val'Sharah Send a follower on this mission to have extra support while in Val'sharah. | 110 | Zone Support - Horde | 700 | 1 | 18 hrs | 0 | ||
zzA Citadel's Plunder Rare [PH] | 110 | 7.0 Class Hall - Generic Missions | 950 | 3 | × 1000 | 3 days | 6000 | |
zzA Relic of Argus Rare [PH] | 110 | 7.0 Class Hall - Generic Missions | 950 | 3 | × 1000 | 2 days | 6000 | |
zzJourney to the Core Rare [PH] | 110 | 7.0 Class Hall - Generic Missions | 950 | 3 | × 1000 | 3 days | 6000 | |
zzMemory of a Lost City Rare [PH] | 110 | 7.0 Class Hall - Generic Missions | 950 | 3 | × 1000 | 2.5 days | 6000 | |
zzRaiding the Ruins Rare [PH] | 110 | 7.0 Class Hall - Generic Missions | 950 | 3 | × 1000 | 2.5 days | 6000 | |
zzThe Demon Hoard Rare [PH] | 110 | 7.0 Class Hall - Generic Missions | 950 | 3 | × 1000 | 2 days | 6000 |
Buy Cheap WoW Gold