The Sentinel'S Eternal Refuge

This item is created with Leatherworking (800); taught by trainers.

  • Equip: Each time you kill an enemy, you gain 5% movement speed for 5 min, stacking up to 5 times. At 5 stacks, while you are out of combat you turn into a Wisp, increasing your movement speed further and granting you the ability to fly.
  • Classes: Rogue, Monk, Druid, Demon Hunter
  • Requires Level 101
  • "Her spirit is bound within the leather of these treads, anchoring her to this world."

Quick Facts

The Sentinel's Eternal Refuge

Keep in mind that these can NOT be equipped if you already have two other legendaries equipped. So if you make them and get other, better, legendaries, these might become useless.

However, they do not work against your bad luck protection.


Here I thought part of the incentivization to get these was being able to fly prematurely. That's a shame. I'd probably prefer taking leggos that add some sort of active boost to defense or offense. Sephuz/Aothg/Delusions etc add to our damage while Achor/Prydaz give meaty survivability. These new boots however just seem like a fat stat stick as the effect is very reliant on killing adds and in the long run DH mobility is already one of if not the best in the game.

Once again, a real shame.


I bought these for this alt and used them to level and were amazing. Once I hit 101 I bought the highest possible gear and I was a destroyer and unkillable from 100-110!! These boots were great to level and be a place holde until I got my two other legendarys. And the wisp was awesome, I felt like a Druid with instant flight form when getting the killing blow and came in very handy while questing!!

Materials needed


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