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The Battle of Darrowshire -------------------------------------------------------------------------------- A SEEMINGLY SIMPLE QUEST to find a little girl turns into one of the biggest battles in the Eastern Plaguelands. This quest chain can begin with either Marlene Redpath in the Western Plaguelands or Jessica Redpath in Winterspring. Quest List -------------------------------------------------------------------------------- Little Pamela (55)
Sister Pamela (55) These quests are actually two different starting points for the same task: find Pamela Redpath. The little girl can be found in the ruins of Darrowshire, in the south of the Eastern Plaguelands. Pamela's Doll (55) Auntie Marlene (56) A Strange Historian (56+) The Annals of Darrowshire (56) Brother Carlin (56) Villains of Darrowshire (57) Heroes of Darrowshire (56+) Marauders of Darrowshire (60) Return to Chromie (60) The Battle of Darrowshire (60+) Hidden Treasures (60) Gauging Difficulty We completed this event with a level 56 Warlock, 61 Hunter, 70 Mage and 59 Druid. There were no deaths and it was fairly easy. Althoguh chaotic, this doesn't seem to be a very difficult event. I believe that five high-50s players or four low-60s players could succeed easily. Three high-60s or two 70's could also handle this. That should help you gauge the difficulty level. Location Darrowshire is a very small hamlet in south-central Eastern Plaguelands. You can take a flight path to Light's Hope Chapel in Eastern Plaguelands and run West along the road or take the flight path to Chillwind Camp in Western Plaguelands and run East along the road. Darrowshire is in middle, between those two camps. If you don't have that flight path, take the flight path to Aerie Peak in the Hinterlands and run North to WPL. The "Town Square" is not much to speak of - the road makes a small circle, about 15 feet in diamter inside a cluster of a few buildings. This circle is the "town square". There is a post in the middle and a skeleton on the ground. Stand here and right-click the sack of relics. This drops the pack on the ground and begins the script. Re-starting If you die, the graveyard is very close and you can run back quickly. If your named helpers (Davil or Repath) die, the event ends and you lose. If this happens, abandon the quest and run back to Chromie in WPL and get the quest again - she will give you a new sack of relics and you can try again immediately. Battleground layout Imagine looking down on Darrowshire from an aerial view, the town looks like clock, with the town square in the center. The road entering from the North is roughly at 12 O'clock. Position yourselves on the road just North of the town square (facing 12 O'clock). There are a LOT of NPC's in this battle, not just 3 or 4. The Darrowshire Defenders will appear as green-label ghosts. The Scourge army will appear, and approach from, three locations. There is one main skirmish, with two smaller skirmishes: North of the city between 11 O'clock and 12 O'clock. Just left of the road and on the road. This is the largest group of attackers and the main battle location. Northeast at the 2 O'clock position, up a small hill. The defenders from the main battle will aggro over to help the defenders here. Your named helpers (Davil and Redpath) will aggro over here to help. Southeast at the 4'Oclock position, again up a small hill. This group of defenders is the weakest and some defenders here will die. Strategies Position yourself as described above. Quickly pull attackers to you, so the mass of defenders quickly kill them. Do not run to engage them in battle. Pull them to you so the defenders and you stay in a group. You can completely change the tide of the skirmish atthe SE location with this strategy. Keep an eye on that location. When their fighting starts, run up and AE the atatckers, who will chase you. Run the short distance back to the town square, where the mass of defenders will quickly kill them all. Davil seems to handle himself easily enough so we didn't even watch him. When Redpath replaces him, you have to watch and heal Redpath. We didn't watch Redpath and he died, causing us to lose our first attempt. Our second attempt, we had our druid find him (in the mass of green label NPC's) and keep him healed and we won easily. Finishing Davil's ghost appears. Talk to him. You also have to go to the town square to find Redpath's ghost and talk to him. |