Hellfire Assault Heroic Difficulty

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On Heroic difficulty, the second and third Felfire Crushers are replaced by Felfire Demolishers. An updated Siege Weapon schedule can be found in the table to the right.

  • Demolishers target Siege Nova at a random distant player, creating a large red targeting reticule
  • Shortly thereafter, the Demolisher fires mortars that land in a teardrop-shaped pattern, stretching from the Demolisher to the reticule
  • Players within 3 yards of these mortars will take moderate to heavy Fire damage
  • Several seconds later, the Demolisher then fires another, larger mortar at the center of the targeting reticule
  • This mortar will damage all players within 100 yards, but players can reduce the amount of damage they take by moving far away from the mortar's impact point
  • Damage-reduction CDs or minor healing CDs may be useful in healing the raid back up after this damage

Note that Siege Nova does not deal damage to the Hellfire Cannons - only to the raid. These Siege Weapons can thus be deprioritized if other, more important targets are active at the time, such as a Gorefiend Terror.

Additionally, the Contracted Engineers gain a new ability, Repair, that will channel a healing beam on a nearby injured Siege Weapon. Players must interrupt the channel to ensure they can kill the Siege Weapons quickly and minimize damage to the Hellfire Cannons.

Finally, 28 shots - or 7 boxes of Felfire Munitions - are required to break down the Reinforced Hellfire Door on Heroic difficulty.


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