Mage Attributes
Every class has 5 attributes that make up their character. Each attribute helps each class differently. Let’s look at how each of the stats affects Mages:
Strength: Adds to your Attack Power, Damage-Per-Second (DPS). Strength does not affect Critical Hit chances at all. Strength does not improve your chance to block, but rather the amount blocked when you succeed. This amount is determined in part by Strength (and the other part by your shield).
Strength has very little importance for a mage and should be your #5 attribute. Only in very rare situation should a mage ever engage in close combat, so having more strength to fight with a melee weapon would be hardly beneficial.
Stamina: Increases Health points.
Stamina is the #2 attribute for mages on a PvP server. Health is very important in large scale and individual PvP. Whether you engage in PvP or not, having more health will always help you survive a little bit longer. If you do not place it as your #2 attribute then its best as your #3.
Intellect: Increases Mana points as well as chance to Critical Hit with magic spells. Intellect also grants a higher chance to increase melee skills. (It does not affect trade skills though.)
Intellect is the #1 attribute for Mages. This spell increases your overall mana pool, which means you will be able to cast more spells and cause more damage. It also raises the chance that you will get a critical strike with your spell.
Spirit: Increases Health and Mana regeneration. Spirit affects all characters’ mana and Hit Point regeneration rates in and out of combat. Spirit also increases your chance to ‘proc’ with weapons.
Spirit is usually considered the #3 attribute for mages, however some people placed it at #2. What you decide is a matter of preference. For people on a PvE server, a lot of health is usually not needed, so they tend to choose spirit as their second attribute to focus. This will increase your mana and health regeneration when you are out of combat. If you are using the new mage armor that allows you to regenerate mana during combat, or if you have the mana regeneration during combat talent, then spirit will help you with mana efficiency during instance dungeons.
Agility: Increases all characters’ chance to Critical Hit. The amount of the bonus is higher per point on Rogues than other classes. Agility affects dodge. Rogues get more Dodge per point of Agility than other classes. Agility adds directly to Defense
Agility is the number #4 attribute for a mage. The main purpose for agility is to raise your melee critical strike and dodge ability. Having a higher dodge is nice if you are forced into close combat, but generally you should be far away from the close combat, and so it is not as important to increase. Since a mage rarely will use his melee weapon, increasing your critical strike chance with it has very little effect, and so it to is not really needed.
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