Iron Docks Dungeon Strategy Guide

Dungeon Journal
Originally Posted by MMO-Champion
On the northern coast of Gorgrond, the Iron Docks represent the heart of the Iron Horde's naval might. Huge warships and artillery, forged and assembled within the Blackrock Foundry, are readied for war within this massive port. The greatest beasts of Draenor are broken and trained alongside elite infantry units, comprising the ground troops that will surge ashore to break the will of any who would dare oppose the Iron Horde.

Fleshrender Nok'gar
This fierce Warsong warleader has risen rapidly through the ranks of the Iron Horde, and now commands a battalion of orcish soldiers. From atop his wolf Dreadfang, he surveys their drilling and preparation as they ready themselves to lead a naval assault on Shattrath.

  • Fleshrender Nok'gar - Fleshrender Nok'gar rides into battle on his trusted wolf Dreadfang, and commands a mighty Grom'kar archer battalion. After enough time has elapsed, or when Dreadfang falls, Nok'gar will dismount to attack directly and bring new attacks to bear.
    • Damage Dealers
      • Nok'gar cannot be directly targeted or attacked while mounted.
      • Move quickly to get out of the line of fire of Burning Arrows or Barbed Arrow Barrage.
      • Immediately stop attacking Nok'gar while he is under the effects of Reckless Provocation to avoid being feared.
    • Healers
      • Move quickly to get out of the line of fire of Burning Arrows or Barbed Arrow Barrage.
    • Tanks
      • Nok'gar cannot be directly targeted or attacked while mounted.
      • Immediately stop attacking Nok'gar while he is under the effects of Reckless Provocation to avoid being feared.
      • Move Nok'gar and Dreadfang quickly away from the arrow barrages that Nok'gar calls down.
  • Fleshrender Nok'gar
    • Barbed Arrow Barrage - Signals Grom'kar Archers to release a barrage of arrows that rain down from above inflicting 105,000 Physical damage.
    • Burning Arrows - Signals Grom'kar Flameslingers to launch a continuous volley of flaming arrows, leaving a burning trail on the ground that inflict 35,000 Fire damage every 1 sec.
    • Reckless Provocation - Nok'gar howls an intimidating warsong. Striking him during its effect will cause the attacker to flee in fear.
  • Dreadfang
    • Bloodletting Howl - Dreadfang howls, causing his allies to inflicts 50% additional Physical damage for 8 sec.
    • Savage Mauling - Dreadfang snarls and leaps towards his prey mauling them savagely, reducing their movement speed by 45% and inflicting 29,280 Physical damage every 1 sec. for 6 sec.
    • Shredding Swipes - Dreadfang lunges forward gnawing everyone caught in his path, inflicting 97,500 Physical damage.

Grimrail Enforcers
The Grimrail Enforcers are elite mercenaries in the employ of the Blackfuse Company, hired to protect the trains that run through Gorgrond. The trio consists of a Burning Blade swordsman, a goblin engineer, and a shaman who is versed in dark blood magic. The sole threads that bind them are greed and zeal for killing.

  • Grimrail Enforcers - The trio of Enforcers attack together, with Makogg wielding his blade, as Neesa deploys traps and bombs, and Ahri'ok uses blood incantations to protect her allies and afflict her foes.
    • Damage Dealers
      • Avoid damaging an Enforcer that is protected by Sanguine Sphere until the effect fades.
      • Avoid Ogre Traps, which immobilize victims and make them vulnerable to Big Boom.
      • Spread out when Neesa prepares to fire her Hyper-Jumper Cables 9,000-XL.
    • Healers
      • Avoid Ogre Traps, which immobilize victims and make them vulnerable to Big Boom.
      • Spread out when Neesa prepares to fire her Hyper-Jumper Cables 9,000-XL.
    • Tanks
      • Avoid damaging an Enforcer that is protected by Sanguine Sphere until the effect fades.
      • Avoid Ogre Traps, which immobilize victims and make them vulnerable to Big Boom.
      • Spread out when Neesa prepares to fire her Hyper-Jumper Cables 9,000-XL.
  • Ahri'ok Dugru
    • Blood Bolt - Ahri'ok Dugru conjures a black miasma and releases a bolt of blood, inflicting 60,000 Shadow damage.
    • Sanguine Sphere - Ahri'ok summons an orb of blood to protect her most injured ally, absorbing 360,000 damage. The shield will trigger a groupwide heal if broken by damage.
      • Abrupt Restoration - A surge of power is released, healing 20% of max health every 1 sec. for 3 sec.
    • Tainted Blood - Ahri'ok manifests a foul toxin that ravages your body, inflicting 34,500 Nature damage every 2 secs. for 10 sec.
  • Makogg Emberblade
    • Flaming Slash - Makogg dashes forward spinning his massive blade, inflicting 126,000 Fire damage to all enemies.
    • Lava Sweep - Makogg slashes his burning blade with ferocity and conjures crashing waves of lava, inflicting 75,000 Fire damage.
  • Neesa Nox
    • Gutshot - Fires a slug inflicting 40,000 Physical damage.
    • Malfunctioning Jumper Cables 9000-XL - Neesa's jumper cables crackle and release a chain of lightning, inflicting 45,000 Nature damage to 3 enemies.
    • Ogre Traps - Neesa anticipates your movements and carefully calibrates her trap launcher, flinging 8 ogre traps around your feet.
      • Shredded Tendons - Ogre traps snap closed around your ankles, slowing your movement by 15% and inflicting 20,000 Physical damage every 1 sec for 7 sec.
    • Bombsquad
      • Big Boom - Bombsquad primes his core and charges towards an enemy, inflicting 90,000 Fire damage to enemies within 7 yards upon detonation.

Oshir
Once a savage predator who prowled the Spires of Arak, feared and respected within his pride, the saberon Oshir fell into a Thunderlord snare and was brought to Gorgrond to be broken and trained as an Iron Horde combatant. Not a day passes that Oshir does not dream of tasting his captors' blood.

  • Overview - After breaking free from his bonds, Oshir rampages around the loading area, pouncing on enemies to ravage them with his claws and teeth.
    • Damage Dealers
      • Focus your damage to quickly break Oshir out of Feeding Frenzy.
      • Be alert when Oshir casts Breakout and defeat the released beasts.
    • Healers
      • Focus your healing on the victim of Oshir's Feeding Frenzy.
    • Tanks
      • Focus your damage to quickly break Oshir out of Feeding Frenzy.
      • Be alert when Oshir flips backwards to avoid his Primal Assault.
  • Time to Feed - Oshir pins his prey to the ground and rends them furiously, inflicting 35,000 Physical damage every 1 sec for 20 sec.
    • Feeding Frenzy - Oshir enters a feeding frenzy and must be damaged for 8% of his maximum health to release his victim.
  • Primal Assault - Oshir charges towards his prey, brutally mauling enemies in his path for 150,500 Physical damage.
  • Breakout - Oshir leaps to a cage, unleashing the caged beast trapped inside!
  • Ravenous Wolf - When released, each Ravenous Wolf in the pack fixates on a different enemy.
    • Strength of the Pack - Increases damage dealt by 25% for each nearby Ravenous Wolf.
  • Rylak Skyterror - When released, the Skyterror takes to the skies and begins to attack enemies with Acid Spit.
    • Acid Spit - The Rylak Skyterror fires an Acid Spit at an enemy, inflicting 30,000 Nature damage to enemies within 6 yards and creating an Acid Splash for 30 sec.

Skulloc
The mighty gronn Skulloc represents one of the great successes of the Iron Horde's subjugation of the giants of Gorgrond. Towering over the Grom'kar forces, and fitted with a pair of cannons that would feel at home on any ironclad warship, Skulloc stands ready to unleash destruction at the behest of his new masters.

  • Overview - Skulloc attacks with fierce melee strikes, alongside the warrior Koramar and First Mate Zoggosh in a mechanized turret. Periodically, Skulloc slams the deck, knocking players to the rear of the ship as he begins to unleash a withering Cannon Barrage.
    • Damage Dealers
      • Quickly hide behind cover when Skulloc begins Cannon Barrage, working your way towards him during lulls between volleys.
      • Do not linger near the rear of the ship during Cannon Barrage, or Backdraft will incinerate you.
    • Healers
      • Quickly hide behind cover when Skulloc begins Cannon Barrage, working your way towards him during lulls between volleys.
      • Do not linger near the rear of the ship during Cannon Barrage, or Backdraft will incinerate you.
    • Tanks
      • Quickly hide behind cover when Skulloc begins Cannon Barrage, working your way towards him during lulls between volleys.
      • Do not linger near the rear of the ship during Cannon Barrage, or Backdraft will incinerate you.
  • Skulloc
    • Cannon Barrage - Barrages enemies with his cannons, inflicting 65,500 Fire damage to enemies within 9 yards of the blast.
      • Backdraft - A plume of heat and smoke backdrafts from the rear of the ship, inflicting 80,000 Fire damage to enemies. The more cannon barrages occur, the more severe this explosion is.
  • Koramar
    • Berserker Leap - Koramar crashes down on enemy targets, inflicting 34,000 Nature damage to enemies within 8 yards of his landing.
    • Shattering Blade - Koramar skims his blade across the ground, causing melee sparks that inflict 48,000 Fire damage to enemies within the area of effect.
    • Bladestorm - Attacks in a whirl of steel, causing 80% weapon damage to each enemy within melee range.
  • Zoggosh
    • Rapid Fire - Zoggosh focuses on a single enemy, rapidly firing at them and all enemies standing in between for 2,700 Fire damage every half second.

Achievements

Name Points Reward Category
Mythic: Iron DocksDefeat Skulloc in the Iron Docks on Mythic difficulty.
10
Draenor Dungeon
Expert TimingSlay 4 Ogron Laborers that are not in combat using a single Iron Star in Iron Docks on Heroic Difficulty.
10
Draenor Dungeon
Heroic: Iron DocksDefeat Skulloc in the Iron Docks on Heroic difficulty.
10
Draenor Dungeon
Heroic: Iron Docks Guild RunDefeat Skulloc in the Iron Docks on Heroic difficulty while in a guild group.
10
Draenor Dungeon
Iron DocksDefeat Skulloc in the Iron Docks.
10
Draenor Dungeon
Militaristic, ExpansionistDefeat Fleshrender Nok'gar in Iron Docks on Heroic difficulty, while Siegemaster Olugar, Pitwarden Gwarnok, and Champion Druna remain alive and in ...
10
Draenor Dungeon
Take Cover!Defeat Skulloc in Iron Docks on Heroic difficulty without any players getting hit by Cannon Barrage or Backdraft.
10
Draenor Dungeon
Iron Docks ChallengerComplete the Iron Docks Challenge Mode.
10
Dungeon Challenges
Iron Docks: BronzeComplete the Iron Docks Challenge Mode with a rating of Bronze or better.
10
Dungeon Challenges
Iron Docks: GoldComplete the Iron Docks Challenge Mode with a rating of Gold.
10
Reward: Path of the Iron Prow
Dungeon Challenges
Iron Docks: SilverComplete the Iron Docks Challenge Mode with a rating of Silver or better.
10
Dungeon Challenges
Challenge Master: Iron DocksAttain a realm-best time for the Iron Docks Challenge Mode.
Feats of Strength

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