Legion Illysanna Ravencrest

The daughter of Lord Ravencrest, imprisoned for millennia in the Vault of the Wardens shortly after the War of Ancients, found herself free after Maiev released the demon hunters from their prison. Returning to her ancestral home, she has sacrificed everything - including her very soul - to defend what she could not during the War of the Ancients.

  • Overview - Illysanna fights players on the ground as her Fury bar builds. When it fills, she leaps into the air and unleashes deadly eye beams as she calls her risen guards to dispatch the party. Each eye beam partially depletes her Fury, and when she can no longer use eye beams to attack the party, she lands, re-engaging on the ground.
    • Damage Dealers -
      • Players targeted by Dark Rush should gather together together to minimize the amount of Felblazed Ground.
      • Otherwise, players should spread to avoid Brutal Glaive bouncing to them.
      • Interrupt Risen Arcanists' Arcane Blitz.
    • Healer -
      • Players targeted by Dark Rush should gather together together to minimize the amount of Felblazed Ground.
      • Otherwise, players should spread to avoid Brutal Glaive bouncing to them.
      • Vengeful Shear deals heavy damage to tanks.
    • Tank -
      • Use Active Mitigation for Vengeful Shear to reduce damage and avoid the damage taken debuff.
      • Avoid Risen Vanguard's Bonecrushing Spike.
  • Stage One: Vengeance -
    • Vengeful Shear - A deadly attack shears the target, inflicting 1,722,000 Physical damage. Additionally, increases damage taken by 100% for 25 sec if the target is not protected with active mitigation.
      This effect stacks.
    • Dark Rush - Illysanna fixes her gaze on players. After a short time she dashes between them, inflicting 232,500 Physical damage and leaving a Blazing Trail in her wake.
      • Blazing Trail - Inflicts 327,000 Fire damage every 1 sec.
    • Brutal Glaive - Inflicts 273,000 Physical damage immediately, and 127,000 Physical damage every 2 sec. for 30 sec to a targeted player, bouncing to any other nearby players.
  • Stage Two: Fury -
    • Eye Beams - Fires a beam of fel power that follows a player, leaving behind patches of Felblazed Ground.
      • Felblazed Ground - Inflicts 318,000 Fire damage every 1 sec. to any players inside Felblazed Ground.
    • Risen Vanguard -
      • Bonecrushing Strike - Inflicts 382,000 Physical damage and stuns all players in a cone in front of the Vanguard for 4 sec.
    • Risen Arcanist -
      • Arcane Blitz - Inflicts 364,000 Arcane damage and increases the caster's damage done by 50% for 10 sec.
        This effect stacks.

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