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In this guide, we will offer you some quick and practical information for leveling up your Warrior from level 85 to level 100. We cover rotation and talents. We do not, however, cover statistics, gear, or any information about the zones you should be questing in.
This guide requires a basic understanding of how the Warrior class works at a high level. This guide is not meant to reflect how you should play your character at maximum level, or in a dungeon or raid environment.
While leveling up from level 85 to 90, you can complete 4 dungeons:
While leveling up from level 90 to 100, you can complete 4 dungeons:
These dungeons have quests which reward you with vast amounts of experience.
In our opinion, you should level your Warrior up as either Arms or Fury, since this is much more efficient than leveling as Protection.
Before setting out on your leveling journey, you should take these talents and glyphs, for maximum efficiency. Obviously, this is not set in stone, and you have a lot of liberty.
Where we did not choose any talents, it is because none of the talent choices have any benefit to you while leveling up. Feel free to choose based on your own personal preference.
For glyphs, Glyph of Long Charge and Glyph of Enraged Speed are also worth considering. The choice is yours.
At level 90, you will be able to choose a tier 6 talent. All 3 talents provide sizeable DPS increases, and you can choose any one you want, but we believe that Bladestorm will prove to be most useful.
The rotation you use while leveling up will prove to be very similar to your normal raiding rotation, but we will summarise the rotation you should use below.
It is important to use Colossus Smash first when you pull a new target. Doing so will greatly increase the damage of your subsequent abilities. Your "rotation", however, remains the same whether or not Colossus Smash is available.
Against multiple targets (2-3), always keep up Sweeping Strikes, and perform a normal rotation.
You should always be in Battle Stance.
Below, we will quickly list your important DPS cooldowns, survival abilities, and the leveling perks you will gain between level 90 and 100.
Ability | Usage |
---|---|
Recklessness | Use as many times as possible, or save for a very powerful enemy |
Ability | Usage |
---|---|
Victory Rush | Use after killing an enemy to restore health |
Die by the Sword | Use to reduce damage, or to avoid direct melee damage |
Defensive Stance | Switch to this stance to reduce damage taken and increase survivability (it is a moderate DPS loss) |
At levels 92, 94, 96, and 98 you will receive one of 4 perks, in random order. Below, we list the perks and quickly mention how they affect your playstyle.
Perk | Effect |
---|---|
Enhanced Rend | Passive DPS increase while Rend is active |
Enhanced Sweeping Strikes | Increased duration of Sweeping Strikes; mostly inconsequential |
Improved Die by the Sword | Increased damage reduction from Tags: |