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Zul'Gurub was a 20-man raid instance located in northeastern Stranglethorn Vale, released in patch 1.7. Like Zul'Farrak, it counts as an outdoors zone, and riding on mounts is possible. Zul'Gurub is the capital of the jungle troll tribes, led by the Gurubashi, worshippers of the terrible god, Hakkar the Soulflayer, who personally inhabits a temple in the deepest parts of the city. It is believed that Zul'Farrak was once an outpost of this kingdom but was lost in the Sundering.
Boss | Weapons and Shields | Cloth | Leather | Plate | Back | Other | ||
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High Priest Venoxis | [Serpentine Leggings] |
[Belt of Slithering Serpents] |
[Breastplate of Serenity] |
[Coils of Hate] |
[Signet of Venoxis] |
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Bloodlord Mandokir | [Bloodlord's Protector] |
[Deathcharged Wristguards] |
[Hakkari Loa Drape] |
[Amulet of the Watcher] |
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Gri'lek (Cache of Madness) |
[Zulian Voodoo Stick] |
[Fasc's Preserved Boots] |
[Handguards of the Tormented] |
[Plunderer's Gauntlets] |
[Amulet of Protection] |
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Hazza'rah (Cache of Madness) |
[Gurubashi Destroyer] |
[Handguards of the Tormented] |
[Plunderer's Gauntlets] |
[Lost Bag of Whammies] |
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Renataki (Cache of Madness) |
[Arlokk's Claws] |
[Handguards of the Tormented] |
[Plunderer's Gauntlets] |
[Lost Bag of Whammies] |
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Wushoolay (Cache of Madness) |
[Zulian Voodoo Stick] |
[Handguards of the Tormented] |
[Plunderer's Gauntlets] |
[Lost Bag of Whammies] |
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High Priestess Kilnara | [Claw-Fringe Mantle] |
[Leggings of the Pride] |
[Roaring Mask of Bethekk] |
[Arlokk's Signet] |
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Zanzil | [Zulian Slasher] |
[Spiritbinder Spaulders] |
[Bone Plate Handguards] |
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Jin'do the Godbreaker | [Jeklik's Smasher] |
[The Hexxer's Mask] |
[Vestments of the Soulflayer] |
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Trash mobs | [Gurubashi Punisher] |
[Spiritguard Drape] |
[Band of the Gurubashi Berserker] |
The most efficient route through Zul'Gurub is as follows:
The Priest Aspects all assume an animal form at some point when fighting them. Moreover, if they are left alive they grant Hakkar powerful abilities that make him much harder to kill. This is in contrast toother bosses who do not assume animal forms and do not give Hakkar any abilities.
The bosses below are considered 'optional' because they do not give Hakkar any abilities. As such, you can choose to kill or skip them, it won't change your encounter with the Bloodgod.