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A character's class is what defines his or her basic play style, the type of weapon they use, and what armor they wear. In WildStar Online, players can choose from one of several classes when building their game characters, and all classes can play up to two different roles.
Three of the classes - Engineer, Stalker, and Warrior - can perform the DPS and Tank roles. The other three - Medic, Esper and Spellslinger - can perform the DPS and Healer roles.
The Medic is a highly mobile playable class in WildStar, with good DPS and flexible Healing abilities. Medics are highly mobile as all of their abilities can be cast on the move. These deadly doctors will spend most of their time kiting, dodging, and weaving on the battlefield, their medium armour absorbing any blows they might take.
They are unique from the other classes in that many of their builds rely on the use of Probes, HoTs that heal or buff, and Fields, areas on the ground that can cause damage, slow down enemies, or heal allies.
Spellslingers are deadly and dangerous pistoleers, often found beyond the Fringe working as bounty hunters, bodyguards, and guns-for-hire.
Spellslingers fight with a unique style that's a lethal combination of magic, reflexes and instinct - making them some of the most feared combatants in the galaxy. By wielding specially designed mag pistols, Spellslingers manipulate arcane energy to create powerful magic sigils – greatly increasing their accuracy and infusing their projectiles with destructive power.
Along with their deadly weapons, Spellslingers also use acrobatic agility to quickly move around the battlefield - positioning themselves to inflict the most damage upon their enemies. These deadly abilities, coupled with steely-eyed resolve, make the Spellslinger a truly frightening foe in battle.
Warriors are unstoppable juggernauts on the battlefield, using a combination of heavy weaponry, powerful armor and advanced technology to take care of business.
Fearless bruisers that give as good as they get, Warriors are at their best when charging into the fray. Equipped with a heavy battle suit, and armed with a giant power sword and a plasma blasting arm cannon.
Silvak recommend:I played a Spellslinger in beta and when the game went live and found it easy enough that I was able to get to max lvl in a few weeks. When the game went F2P I came back and rolled up a Stalker and found that even easier and got them up to mid 40's though I got distracted with another game and didn't come back to just recently. I'm now debating on replaying either my Spellslinger to see if I might be interested in raiding, sticking with my Stalker as I do find it very fun or just starting over with a Esper.
Radikal recommend:Engineer is one of the best class for begineer, since they got good AOE and Bot's for different purpose. If you want to try other, i suggest either medic (nice skillset, able to turn into a beast DPS if needed) and Warrior (Classic WoW Warrior Consept, except this one also can be incredibly mobile).
Alepap recommend:I have played all classes to lvls 15-20, medic lvl 37 and esper lvl 45.Don't pick a light class if you like soloing stuff they said.Wrong!Espers are really strong lvl 25 and after. Pyrokinetic flame and tier 4 spectral swarm is ridiculous healing.I could solo lvl 40 red mobs as lvl 37-38, that is if you don't get hit by telegraphs more than one time in 10-15 secs, in which you can get from 2% health to max really fast, standing in pyrokinetic flame, with t4 spectral swarm and bolster.I haven't played the engineer or the other classes much, but i'd say: Esper=Engineer > Stalker > Medic > Warrior > Spellslinger in terms of solo survivability.