Swtor Server Transfer


Hi! While I may not be a new player, this is a topic I have absolutely zero knowledge about and if per say a newer player was curious as well, he could find this in the new player section! I have a couple (most likely will be more than a couple) questions about character transfers and how they work, so let's jump into them! (Any information is helpful!)
  1. Let's say our legacy that we're transferring is a level 50 one called Smith and the one to the current server is level 30 called John (examples). Would the higher level replace the lower level completely, or just the name and level?
  2. Moreover, will achievements carry over as well? Or will I only have the achievements from the legacy on the new server?
  3. How does this change when transferring a character with a legacy to a server without one? Will everything be basically "copy and pasted" or will the new found legacy only take the name and level of the one that the transferred character was originally part of?
  4. Is completed class stories account bound for legendary status or server status? Like will I need to recomplete all of the stories on the new server in order to get the class buffs and legendary status once more?
  5. Switching over to populations and connections based questions now- For East Coast, I presume Ebon Hawk is the most populated and for West Coast, Harbringer is more populated. I hear Harbringer has a little better queues, but if you can't handle the connection if you're not on west coast, stick to you're original area. Would I be able to play on west coast servers if I currently live on the east coast, or just stick to my original area? (I average about mid 30's for ms, FPS averages around 40-50 when doing most things, PvP sometimes drops to below 30s and sometimes really low like below 15 if connection is buggy that day- hence all graphics are on low, playing on full screen, and I have sort of a direct connection (adapter plugs into the router and into the outlet, other adapter plugs into laptop and into outlet)
  6. Is the 90 CC per character still going on? How long will it run until?
All information is helpful and thanked for! I will update thread with additional questions if I discover them or ever think that they might help future/newer players as well. If a question is too difficult to understand, please quote it and I will go into more detail. Thanks!


6) The 90 CC transfer is for "the foreseeable future".

They hope to give at least a week's notice before that changes.

5) I can not say for sure, but it doesn't take much to make a character, get to the point that you can queue, and then wait and see.
If being on Harbinger is that important, seems like it would be worth it to see for yourself rather than take someone's word, transfer a bunch of toons, then discover that you weren't getting the results you hoped for/were told that you would.

I vaguely recall seeing answers to the other stuff around, but I am going to avoid commenting at this time.


The legacies are merged, in case of conflicts the higher number is used (this includes decoration counts).
The name of the target legacy remains unchanged.

When the level 50 Smith legacy has the Agent story completed, but the Knight just left Coruscant, while John is on Hoth with both Agent and Knight, the merged Legacy will still be "John" but now at level 50, and have the achievements for a completed Agent storyline and Knight on Hoth. 

If Smith has killed only 40 mobs for an achievement but has unlocked 10 fancy chairs, while John has killed 100 mobs and owns only 1 chair, the merged legacy will have killed 100 mobs and own 10 chairs

A thing to know about strongholds: If you bought access to a stronghold with credits on the origin server, you will have to buy it again for the same price on the target server, if you paid with cartel coins instead, you still need to go to the terminal and buy it, but it will be free. All additionaly unlocked rooms are also unlocked on the target server, no matter whether you bought them with credits or cc. 

3: If there is no current legacy, the new legacy will be copied, including name.

4: Legendary status transfers with you, but before you transfer you may want to start anew on the new server and play a bit without the legacy benefits to earn easy cc (starter planet for each class, first time doing Black Talon / Esselles and the first starship mission, each is 20cc) When the legacies are merged and those achievements are copied from the origin legacy, you won't get the cartel coins again.


First i am sorry to bump this topic now but i have a few questions.
Here is the situation:
I have on The Progenitor 6 toons with a Jedi Sentinel being my first toon and with which i created the Legacy and it is a legacy lvl 50 now (I also bought a Stronghold with it and the Sent is still the owner, all rooms unlocked all bought with credits).
I have a level 70 Scoundrel on the T3-M4 without a legacy (boosted toon with 208 gear rating)
I want to transfer there a Jedi Shadow with some extra gear for him (basically the legacy gear i have from the crates from the Alliance leaders equiped with my rest of the 242 mods/ench/armorings) and some armor sets/relics and such stuff.
My dilemma now: Will my normal items be bound if i transfer the jedi shadow? Will i be able to transfer the legacy armors from the Alliance crates with the mods and ench in it? I basically put all the items i need on the destination server in inventory and cargo hold. For my 5 other toons that are remaining on my origin server, do i need to empty the legacy cargo hold or will it be unaffected? Same for the stronghold. I am just looking to transfer some items and not grind again on the destination server.

I apologize for my english and hope you understand what i wrote here.
If anything is unclear let me know.
Thank you and waiting for an answer!


The legacy cargo hold is not affected on either server. No items in it are transferred away from The Progenitor, and none are deleted on T3.

Characters who are not transferred are not affected. This includes all characters who remain behind and all characters already on the destination server.

The active legacy of the character being transferred changes from whatever it was on The Progenitor (let's say "P") to whatever you have on T3 (let's say "T").

All legacy bound items that transfer with that character will change from being bound to P to being bound to T, but they will still be legacy bound. (SWTOR does not have an equivalent of GW2's "Account bound, soulbound on equip" status.)

So yes, set up some legacy bound gear with mods that you would like to transfer, and transfer the character. ALL items in his personal inventory and ALL items in his personal cargo hold will transfer with him, and so will his credits.

If you haven't bought any strongholds on T3, then any you have on Progenitor will be unlocked but deactivated. To activate them, go to the Stronghold terminal on the fleet and pay the "repurchase" price. If you originally paid credits, this will be the normal purchase price of the base stronghold without extra rooms. If you originally paid cartel coins, the repurchase price is "free". Previously unlocked rooms will be unlocked on the newly activated strongholds without extra cost.

What per-character things won't transfer?
* The contents of your mailbox. Recover items and credits from your mail before transferring.
* Items listed on the GTN by the character who is moving. Cancel the sales or wait for them to finish, then recover the items and/or credits from the mail before transferring.
* Outfits set up in the Outfit Designer. If you no longer have the source gear(1), the outfit is probably gone for good.

(1) Starter armour for start-at-1 characters is the usual culprit here. It is trivially simple to lose this gear because it is "junk" when you visit a vendor, and it tends to get sold by the "Sell Junk" button, and then it's gone.

How to Transfer Servers in SWTOR

There’s many reasons why you might want to transfer servers in Star Wars: The Old Republic. Maybe you’ve met a friend in real life who plays Star Wars, but realised you can’t play together because you don’t share a server. More often though, players change servers hoping to find a more populated server with more people to play group content with.

UPDATE: Server Transfers are currently closed as of October 24th, 2017. They will re-open some time after server merges on November 8, 2017, and will likely return at full price.

The actual act of transferring a character is very easy. Once you’ve prepped your character by removing all items from their legacy bank, mail, and GTN, you will need to log into your SWTOR.com account, and then press on your username on the top right, to get to your account page. You’ll then click Character Transfer on the menu on the left, then go through the process of picking your character on your original server and then choosing your new server. After a short wait your character will be available on your new server.

Choosing a New Server

If you’re considering changing servers to find more people to play with, the first thing you should do is to check the population of the fleet on your server. The fleet population is usually a pretty good indicator of the population and health of the server – if it’s really low, the server population is likely very low as well.

A very healthy server would have over 100 players during primetime, and a server with a very low population might have as low as under ten during prime time. If you find the population of your server’s fleet is under 20 a majority of the time you play, you are very likely on what is considered a ‘dead server’ – a server that does not have a healthy population. The Jung Ma server and the Prophecy of the Five server are both widely considered examples of dead servers.

If you are a solo player, this won’t really affect your gameplay and you might even prefer not running into other people in the open world while you quest or enjoy the story… but if you are interested in doing any group activities including pvp, galactic starfighter, operations or group flashpoints, I would highly recommend transferring to a new server where you will be able to find more people to play with.

If you live in North America, specifically in the United States, the most populated server is The Harbinger. The Harbinger has the healthiest population of all the servers in the game. The server I am on is Ebon Hawk, and I like it a lot though it is less populated than Harbinger and is one of the most roleplay-friendly servers.

Harbinger is a west-coast server, and Ebon Hawk and is on the east coast – but if you are in the United States the difference between the two coasts shouldn’t affect you too much. Players living in California or Washington can still easily play on the East coast servers.

The most populated European server is The Red Eclipse, and it’s usually recommend for you to transfer there if you are on any of the other European servers and want a more populated server.

If you live in Europe, it’s also possible to try playing on the North American servers, but you may encounter a decrease in quality of your gameplay due to the distance between you and the actual server across the ocean, especially during group activities like operations or pvp.

The best way to find out is to simply make a test character on a North American server and see what it’s like!

One important thing to keep in mind if you want to play on the North American servers from Europe is the time zone difference – many guilds and groups run operations or pvp in the later afternoons after work or school… that might be after midnight in your local timezone. On the east coast, I’ve noticed the most frequent playtimes during the weekdays are between 8 PM EST and 11 PM EST. At night time, for example 4 AM EST, the east coast servers get very, very quiet.

When trying to choose a server to transfer to, you might also want to look into that servers official swtor.com forums and look into guilds you might like to join. Joining a guild greatly increases your chances of doing group content, especially organized operations. Guide on How to Find a Great Guild

Server Suggestions


North America

  • Harbinger – most populated, usually my first recommendation
  • Ebon Hawk – well populated and roleplay-friendly, this is my server and I like it a lot, great community
  • Shadowlands – well populated (very Imperial-heavy)
  • Jedi Covenant – well populated
  • Begeren Colony – slightly less populated than the well populated servers, roleplay-friendly
  • The Bastion – seems very quiet
  • Jung Ma and Prophecy of the Five – I recommend to transfer off these very quiet “dead” servers if you want to play with more people


  • Red Eclipse – for EU player, well populated
  • Progenitor – for EU players, well populated
  • T3-M4 – for EU players, well populated (German)
  • TOFN – for EU players, very quiet but has a cool community – if you are seeking a populated server don’t choose this one, but if you are already on this server check out the TOFN Alliance before transferring away because it is quiet
  • Other EU servers – I don’t play enough with EU players, sorry! If your server feels quiet, check out Red Eclipse or T3-M4.


What You Lose when Transferring

There’s a lot of things you need to consider when transferring servers. The advantages are great if you are transferring to a more populated server and want more group content, but you will lose a few things.

Character Name

The worst thing you might lose is your character name. If someone on your new server already owns your character name, you will be required to change your character name if you transfer.

The good news is you can now also give your character a last name, and the name generator allows you to place up to one space in your name, entirely separate from your legacy name.

If you have a very rare or cherished name, you might want to reconsider transferring that specific character. The best way to check and see if your character name is taken on your new server is to log on to that server and make a new level 1 character with that name. If it’s available, you can then delete that lvl 1 character when you are ready to transfer your character over.

Items and Banks

When transferring, make sure all the items you want to bring with you to the new server are in your character’s inventory or GREEN bank. Anything in your character’s yellow legacy bank or purple guild bank will not transfer with you. Any mails you have, or any items you have on the GTN will be deleted, so make sure to empty those too.

Sadly, when you transfer characters, you will lose any outfits you created for your character. So if you are considering transferring, make sure to hold onto any pieces of armor you will want to re-stamp into your character’s outfits.


If you have a stronghold that you initially purchased with CREDITS, you will need to re-pay the initial unlock cost. For example if you paid 2.5 million credits to unlock the Tatooine stronghold, you will need to re-pay this amount on your new server. Luckily, once it is re-unlocked, you will not need to re-pay for any additional rooms you unlocked – they will simply be available to you after you re-unlock your stronghold. If you paid for your stronghold’s initial unlock with cartel coins, you won’t have to pay to re-unlock it. You do not need to pick up your decorations from your old server either – a copy of every single decoration will come with you to your new server. Unfortunately, your strongholds themselves will be empty and you will have to re-decorate all your strongholds.

Transferring Legacy in SWTOR

When you transfer, you will bring along everything attached to your legacy, including your legacy unlocks and achievements. A copy will be made on your new server, and if you have an existing legacy on that server your two legacies will be merged. If you’d rather start a new character on your new server rather than moving an old one, but don’t want to lose your legacy unlocks, you can always make a level 1 character on your old server and transfer it to your new server and it will bring all your legacy unlocks along.

Transferring Guilds

If you’re considering transferring your entire guild to a new server, the move is a lot more costly but the benefits of having a more populated server often still outweigh the costs.

A guild can not officially transfer – each character in the guild will need to transfer separately. You will also not be able to bring your guild bank, guild stronghold, or guild flagship with you – these will be left behind on your old server.

The items of your guild bank can come with you, just make sure to empty out the guild bank before you transfer. Guilds will really need to weigh the pros and cons of moving, which are stacked on top of the original character restrictions like the possibility of losing your character names – you could even lose your original guild name if you transfer servers and someone has already taken it, though this is rare. In this case, an addendum might be added to your guild name in the form of an @ symbol and your original server name – or at least some original server name, it might even be from a server that doesn’t exist anymore. If you’re willing to choose a new guild name, you can easily fix this with a guild rename unlock from the cartel market.

From my own personal experience, I can definitely say that moving from a less-populated server to a more populated server has made a huge difference in my enjoyment of the game. ‘

A year ago our entire guild decided to move servers, and it was a very positive experience for all of us. Many of us lost our favourite character names, including me, but we gained a lot of new friends and people to play with on the more populated server. Warzones were popping! Flashpoints were popping! The fleet wasn’t a ghost town and there were people looking to join operations. It was a breathe of fresh air to have other players to actually play the game with, compared to the emptiness of our previous server. If you’re looking to move server,s make sure to contact your friends and ask them if they’re interested in moving over to a new server together. In my ecperience, it’s almost always worth it to move over to a more populated server.