Buy WoW Gold
World of Warcraft (WoW) is a massively multiplayer online role-playing game (MMORPG) released in 2004 by Blizzard Entertainment. It is the fourth released game set in the fantasy Warcraft universe, which was first introduced by Warcraft: Orcs & Humans in 1994. Legion is the sixth expansion set in the massively multiplayer online role-playing game World of Warcraft, following Warlords of Draenor. It was announced on August 6, 2015 at Gamescom 2015.Initial release date: August 30, 2016.
Five expansions have been released: The Burning Crusade, released in January 2007, Wrath of the Lich King, released in November 2008, Cataclysm, released in December 2010, Mists of Pandaria, released in September 2012, and Warlords of Draenor, released in November 2014. Players are not required to purchase expansions in order to continue playing, however new content and features such as higher level caps and new areas may not be available until they do so.
The Legion Awaits
World of Warcraft: Legion is loaded with features that will transform you into Azeroth’s elite vanguard against the shadow—as well as enhance your experience in other ways. We’re improving the transmogrification system, allowing you to collect item appearances and save your favorite outfits without sacrificing precious bag space. We’re also planning a brand-new PvP system with PvP-specific talents, rewards, and progression, as well as ways to make it easier to play with your friends. As Azeroth trembles, teaming up with your allies will be more important than ever.
- New continent: The Broken Isles
- New class: Demon Hunter
- Artifacts: customizable weapons that grow in power as you do
- Hundreds of World Quests across The Broken Isles
- Class Halls unique to your class
- Class Campaigns: unlock an epic class-specific story as you seek out champions to join your order
- New Dungeons and Raids
- New World Bosses
- Level cap raised to 110
- Revamped PvP progression system
- Improved transmogrification system
- Character Boost—immediately raise one character to level 100
Cheap WoW Gold Guides
Buying Out The AH
This is one of the tactics on the auction house but I would recommend becoming familiar with your servers common prices before attempting this. Buying out the AH is where you have an item on the auction house and there are multiples of the item you are trying to sell. You would buy all of the other ones on the AH leaving only your own. This is a very dangerous tactic and you need to know the common prices, how often the item is on the AH, and how many. Say if for example there was 50 of one item, in this case using this tactic would be a total waste of money and energy. If however, you have an item and there's only one of that item on the AH for a decent price you should buy that and then post your item. This is very dangerous and I highly recommend getting into the gold business for a while before you try this.
Gear usually sells well depending on a few things, how well it looks and what expansion it was from. It is for selling gear that the add-on MogIt is so helpful for. If the gear looks nice people will pay more money for it. I find that greens sell particularly well. I would recommend selling only the current-expansion profession gear and profession gear that looks particularly nice. Gear from raids and cards do sell too at least when they first come out. Though raid gear does sell for a decent amount I'd equip on myself instead of selling it. It is easier to farm and quest when you have good gear. The prices do vary depending on the gear but if it was just like a green level 64 piece I'd probably post it for around 400 depending on how it looked.
The End of the Auction Section
Those are the very basics. Playing the AH is very helpful and fun if you know how to do it and enjoy doing it. Auction houses can be found in almost every capital city and if you're having trouble finding one just ask a guard. So this is the end of the auction house section. It's a very interesting way to make money and fun too.
Warrior( Tank, Damage). For as long as war has raged, heroes from every race have aimed to master the art of battle. Warriors combine strength, leadership, and a vast knowledge of arms and armor to wreak havoc in glorious combat.
Hunter( Damage). From an early age, the call of the wild draws some adventurers from the comfort of their homes into the unforgiving primal world outside. Those who endure become hunters.
Priest( Healer, Damage). Priests are devoted to the spiritual, and express their unwavering faith by serving the people. For millennia they have left behind the confines of their temples and the comfort of their shrines so they can support their allies in war-torn lands.
Shaman( Healer, Damage). Shaman are the spiritual leaders of their tribes and clans. They are masters of the elements, using spells and totems that heal or enhance their allies in battle while unleashing the fury of the elements upon their foes.
Warlock( Damage). In the face of demonic power, most heroes see death. Warlocks see only opportunity. Dominance is their aim, and they have found a path to it in the dark arts. These voracious spellcasters summon demonic minions to fight beside them.
Druid( Tank, Healer, Damage). Druids harness the vast powers of nature to preserve balance and protect life. As master shapeshifters, druids can take on the forms of a variety of beasts, each focused on a specific combat role.
Paladin( Tank, Healer, Damage). This is the call of the paladin: to protect the weak, to bring justice to the unjust, and to vanquish evil from the darkest corners of the world.
Rogue( Damage). For rogues, the only code is the contract, and their honor is purchased in gold. Free from the constraints of a conscience, these mercenaries rely on brutal and efficient tactics.
Death Knight( Tank, Damage). When the Lich King’s control of his death knights was broken, his former champions sought revenge for the horrors committed under his command.
Mage( Damage). Students gifted with a keen intellect and unwavering discipline may walk the path of the mage. The arcane magic available to magi is both great and dangerous, and thus is revealed only to the most devoted practitioners.
Monk( Tank, Healer, Damage). Bare-knuckle brawlers whose no-weapon styles were born in ancient Pandaria, monks are as diverse as the energy that surrounds them. They can shoulder deadly attacks through the haze of their brews, heal broken chi flows, and beat their enemies with wind-quick fists and feet.
Demon Hunter( Tank, Damage). Demon hunters embrace the forbidden powers of the Legion. They make use of fel and chaotic magics, metamorphosis abilities, spectral sight, and hellish agility to hunt down and defeat even the most dangerous adversaries.