Deathknell Newbie Walkthrough

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Deathknell



Daylight never finds its way to the land of Deathknell. The Undead starting zone, this area is forever under a green haze that belies the shadow of death lurking around every corner. In other words... it's spooky - unless you're Undead, in which case it's paradise. Spikes, fences, rotting buildings and of course graveyards decorate the terrain. If you're not careful you CAN sneak out before you're ready, but even more important, those nasty Alliance can sneak in so stay alert!

For anyone starting an Undead for the first time (or the first time in a while) this guide will help you navigate your way around your fellow Undead, skeletons, zombies, bats, spiders, and more. Ah... the comforts of home.

Deathknell is a pretty large area as starting zones go, but relatively easy to find your way around. Most of your quests originate in and around one building so determining your next step is a snap.

As with any time you start a new character you will see a cut-scene related to your race. For those that want to learn the history of their chosen race this is quite helpful. It's also quite neat to see other newbies in realtime in the zone as the camera finds its way to you. When it finally locates you, you find yourself where else In a crypt.

Your first quest in the area starts at Undertaker Mordo. He awaits you as you arise out of the crypt.Just look for the guy right outside with a big yellow exclamation point over his head. All quest givers will have these. Occasionally you will find one that has a silver or gray exclamation point, which means they will have a quest for you when you have gained a few levels.

On another note, when you can turn a quest in to a quest giver, they will have a yellow question mark over their head. They will also show up on your minimap. Those that you can't turn in yet (because you have net fulfilled the requirements) have a silver or gray question mark over their head.




Quest - Rude Awakening

About time you woke up. We were ready to toss you into the fire with the others, but it looks like you made it.

I am Mordo, the caretaker of the crypt of Deathknell. And you are the Lich King's slave no more.

Speak with Shadow Priest Sarvis in the chapel at the base of the hill, he will tell you more of what you must know.

Quest Objectives Speak with Shadow Priest Sarvis.


Not the most pleasant of welcomes but hey, at least they didn't burn you. The simplest of quests, all you need to is head down the hill and find Shadow Priest Sarvis. You'll see a gold dot on your mini map when you get close to the chapel. It is the first building on the left as you enter the little town. He and others in the chapel will have more quests for you. Get them all before you venture onward.

Your first quest in the area starts at Undertaker Mordo. He awaits you as you arise out of the crypt.Just look for the guy right outside with a big yellow exclamation point over his head. All quest givers will have these. Occasionally you will find one that has a silver or gray exclamation point, which means they will have a quest for you when you have gained a few levels.

On another note, when you can turn a quest in to a quest giver, they will have a yellow question mark over their head. They will also show up on your minimap. Those that you can't turn in yet (because you have net fulfilled the requirements) have a silver or gray question mark over their head.




Quest - Rude Awakening

About time you woke up. We were ready to toss you into the fire with the others, but it looks like you made it.

I am Mordo, the caretaker of the crypt of Deathknell. And you are the Lich King's slave no more.

Speak with Shadow Priest Sarvis in the chapel at the base of the hill, he will tell you more of what you must know.

Quest Objectives Speak with Shadow Priest Sarvis.


Not the most pleasant of welcomes but hey, at least they didn't burn you. The simplest of quests, all you need to is head down the hill and find Shadow Priest Sarvis. You'll see a gold dot on your mini map when you get close to the chapel. It is the first building on the left as you enter the little town. He and others in the chapel will have more quests for you. Get them all before you venture onward.

Quest - The Damned

My duties include tending to our wounded warriors, tailoring armor and clothes, and assisting Shadow Priest Sarvis with whatever else he might need.

From the look of it, you'll be enlisted in his service also... hunting the Mindless Ones, if I know his mind. Well if you'd like to stay in one piece -- and I've no doubt you do -- perhaps I can help. I'm running out of paws and wings, and if you bring me some, I'll find some armor for you. You'll find a good number of wolves and bats to the south.

Quest Objectives Novice Elreth requires 6 Scavenger Paws and 6 Duskbat Wings.

When you're out killing Zombies, just venture a little a little west to find the bats and wolves. While Elreth says 'to the south' really it's more behind the chapel she is in. All in all they're not hard to find.




Quest - Tainted Scroll

Ah, while you were off dealing with the mindless Scourge, this scroll arrived for you. I would think it's of some matter of importance as it seems it bears the seal of Warlock Trainer Maximillion. I would take some time to read it before heading out again.

Quest Objectives Read the Tainted Scroll and speak to Maximillion in Deathknell.


This is the standard 'visit your trainer' quest that every new player gets. Which trainer you are sent to depends on your class. They will give you your 'hearthstone' which you use to return to an inn throughout the rest of the game.




Quest - Rattling The Rattlecages

You've shown your potential to the Forsaken under normal circumstances Namehere - now let's see you under pressure.

The Rattlecage Skeletons, more mindless minions of the Lich King, are a tougher foe than the zombies you have faced thus far. Again, thin their numbers and prove yourself to the Forsaken. Do not tarry - when you are done, speak to me again.

Quest Objectives Kill 12 Rattlecage Skeletons, and then return to Shadow Priest Sarvis in Deathknell when you are done.


Where you see 'Namehere' in this guide, you guessed it, you'll see your character's name here in-game. The quest itself is as easy as it is to find Rattlecage Skeletons. Basically they are in the eastern side of the village but their numbers are less than that of the Zombies so at times finding them can be a task. Not to worry, spawn times are pretty quick and you'll soon be rattling bones. Warlocks may want to get their class quest Piercing the Veil (see below) before they head out as it involves killing the same mobs.
Quest - Scavenging Deathknell

You there! If you're looking for something to make yourself useful, then listen up!

We need fresh out-of-the-ground recruits to head into Deathknell and search for any sort of useful equipment. Most likely, they'll be in stacks of boxes. We expect more recruits to be rising soon, and unless we want them to stumble about naked we had better get to scavenging.

Well get to work, you miserable bag of bones! I'm not going to reward those without some hustle.

Quest Objectives Search Deathknell and the vicinity for 6 pieces of Scavenged Goods, and return them to Deathguard Saltain.


Probably the easiest quest in the game short of turning in your scroll, all you need to do for this one is to look for boxes in and around the buildings of Deathknell. Simply right-click on them to loot them. They respawn pretty quick so a couple of circuits of the town will be all you need to find all 6.

Quest - Maria's Last Wish

My friend Maria Fipps lived with her husband Samuel before the plague, but when the plague came Samuel succumbed and joined the Scourge's ranks.

Maria was spared an undeath only to die at the hands of her now mindless husband. So strong was her love, however, that her last dying wish was to be buried with her beloved Samuel.

Samuel Fipps roams at a ruined camp along the road northeast of Deathknell. Defeat him and grant Maria's wish: bury him in her grave, in the first row of our graveyard.

Quest Objectives Bring Samuel Fipps' Remains to Maria's Grave, then return to Novice Elreth.


By the time you're doing this quest you should be about level 4. Samuel is not a tough fight and you can find him right where Elreth says. Where most people get confused is in finding the graveyard. It's back up towards the chapel. Maria's Grave is of course the only one that you can interact with.

Quest - Night Web's Hollow

One of our greatest struggles is obtaining the natural resources we need to survive. Gold was scarce even in the height of the Alliance's power.

There is a gold mine to the northwest that has been overrun with spiders. We need gold from the mine, but we can't very well get it while the spiders are crawling around in there. I've not much manpower to commit to the task, so we'll just have to do it little by little.

Get up there and see what you can do for us, Namehere.

Quest Objectives Executer Arren wants you to kill 10 Young Night Web Spiders and 8 Night Web Spiders.

Finally you will feel a bit of a challenge on this one. The Young Night Web Spiders are plentiful and will not attack unless provoked. However, to get the Night Web Spiders you will have to venture into the mine. It is close quarters in there and the spiders WILL attach you if you get too close. Be careful or you just may have more to deal with than you bargained for.




Quest - The Scarlet Crusade

You'll be happy to know we appear to be making progress in the mine, thanks in no small part to your efforts. We can now turn our eyes to other concerns.

My scouts have reported that a detachment of the Scarlet Crusade is setting up a camp southeast of here. The Scarlet Crusade is a despicable organization that hunts us, and they will not rest until every Undead -- Lich King's Scourge or no -- is destroyed. We must strike first!

Be careful, their unholy zeal makes them dangerous adversaries.

Quest Objectives Bring Executer Arren 12 Scarlet Armbands from Scarlet Converts and Scarlet Initiates.

Another quest from Executer Arren, this will send you on your first of many raids against the Scarlet Crusade that you will partake in through your unlife as Undead. Your targets are well spaced apart around their camp to the southeast so picking them off is like shooting gnomes in a barrel.




Quest - The Red Messenger

Reports from my superiors in Brill indicate than an agent of the Scarlet Crusade was dispatched from the Scarlet Monestary and sent here to Deathknell. According to the reports, the messenger possesses important information on his person. I do not have further details, but whatever it is, we must have it!

You're the most qualified person I have to send. Find that messenger and bring me whatever information you can find.

Quest Objectives Kill Meven Korgal, the messenger, at the Crusader camp, then return any information you find to Executer Arren.

FINALLY some respect! And more work. Continuing in the Scarlet Crusade chain, now you get to take out their main man, the Red Messenger. He's generally found in the center of their small camp so you just may need help to take him out unless you get lucky and he doesn't have many allies around him.




Quest - Vital Intellgence

These will need to be taken to my superior, Executer Zygand, in Brill. With this information, we'll be able to deal a decisive blow to the Scarlet Crusade. Your services have been useful here in Deathknell, but I need someone to deliver this to Zygand, and I believe he'll be able to find you more appropriate work.

Take the road north out of Deathknell. Soon after entering Tirisfal proper, you'll hit a crossroads. Take the eastern fork and keep going east. You'll pass Cold Hearth Manor along the way.

Quest Objectives Deliver the Scarlet Crusade Documents to Execture Zygand in Brill.

And with this you're finished in Deathknell. Just follow the directions to make your way to Brill and then the rest of Azeroth beware!
Warlock Quest - Piercing The Veil

Greetings, child. I can see you are still young in the ways of the warlock, power still eluding your grasp. I can sense your eagerness to learn.

And you will learn.

There is no strength in ignorance. Knowledge is our greatest power. Through its application, we can control the chaotic magics and beings of the void, bending them to our will.

I will show you how to bind a servant to your will, but first you must bring me three skulls of the rattlecage skeletons near the abandoned smithy.

Quest Objectives Bring Venya Marthand 3 Rattlecage Skulls.


As you see this quest refers to the player as 'warlock'. NPCs will address you at times based on the class you have chosen. This quest is warlocks only. Drop rates are not always 100% so you may have to kill more than 3 Rattlecage Skeletons to get all 3 skulls, but that just means more XP (experience points).







NPCs


NPCs, or Non-Player Characters, populate every nook and cranny of Azeroth. Some sell you goods, others give you quests, some just roam around making the world look alive... or in the case of Undead... look dead Here we'll go over the NPCs you'll find in Deathknell.

Vendors

Vendors buy and sell various items that you can use. They can sell everything from armor to food. Some can even repair your armor. Basically anyone that sells armor or weapons can repair you so keep that in mind when you're looking for a vendor after a hard day slaying spiders. Most are in the buildings in the southern part of Deathknell above the spike wall.

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