WoW Dragonflight Garrison Abilities

List of WoW Dragonflight Garrison Abilities

Name Type Category Counters Description
7.0 - Test - Anders Garrison Ability Test
AbilityMission SuccessDesc of ID410 Test follower ability description
7 * action flat: [ 50 * 7$ ]
Combatmax / by 5: [ 50 / 5$ ]
Base + max: [ 0 + 50$ ]
Hours - 10: [ 0 - 10$ ]
No expression: 50 - 50
My spellDesc
7.0 - Test - Troop 200%
Ability7.0 - Test - Troop 200%
7.0 - Test - Troop Reduced Duration
Ability7.0 - Test - Troop Reduced Duration
7.0 Tooltip Dummy - Equipment - Blue - Order Hall Resources
Ability50
7.0 Tooltip Dummy - Equipment - Blue - World Quest Gold
Ability5
7.0 Tooltip Dummy - Equipment - Green - Order Hall Resources
Ability25
7.0 Tooltip Dummy - Equipment - Green - World Quest Gold
Ability2
7.0 Tooltip Dummy - Equipment - Purple - Order Hall Resources
Ability100
7.0 Tooltip Dummy - Equipment - Purple - World Quest Gold
Ability10
7.0 Tooltip Dummy - Tech Tree - All - Increase Champion Limit
AbilityIncrease the number of Champions you can have active at once by 1.
7.0 Tooltip Dummy - Tech Tree - Legendary Upgrade Tooltip Dummy
Ability1
7.0 Tooltip Dummy - Tech Tree - Troop Cost Reduction Dummy
Ability25%
Absolution
Ability50% chance on mission success to recover an expired Troop with 50 Vitality.
Abundant Valor
AbilityIncreases the maximum number of Shieldmaidens and Val'kyr you can recruit by 1.
Advanced Training
TraitIncreases the experience gained from a mission for all followers by 100%.
Affliction
Ability BossA master of shadow magic who specializes in drains and damage-over-time spells to counter some Bosses.
Agony
AbilityIncreased success chance on missions longer than 8 hours by 15%.
Air Superiority
TraitAn airship spots and attacks hostile ships in the area, increasing the success chance of missions.
Alchemy
TraitProfession AlchemyOffers various Alchemy benefits when assigned to the Alchemy Lab, and increases success chance on Alchemy missions.
Alliance Veteran
AbilityIncreases success chance by an additional 10%
Alliance Veteran
AbilityIncreases success chance by an additional 10%
Ally of Argus
TraitRacial PreferenceIncreases success chance when on a mission with a draenei.
Amber Rallying Horn
TraitEquip a champion with an Amber Rallying Horn which grants:

Increases success chance of missions by 10% for each accompanying troop.
Ammo Reserves
AbilityIncreases success chance when on a mission with a Battleship.
Ancestral Gift
AbilityOn successful mission chance to return with a Champion Armament or Equipment
Angler
TraitProfession SwampWith Nat's knowledge your fishing skill in Draenor allows you to catch lunkers without bait.
Anti-Magic Shell
Ability Magic DebuffProtects the death knight from harmful magic effects.
Apex Predator
TraitSlayer Aberration
Arakkoa
Beast
Breaker
Demon
Fury
Ogre
Orc
Primal
Greatly increases success chance when fighting many creature types.
Apexis Attenuation
TraitIncreased RewardsIncreases the Apexis Crystals gained from a mission by 100%.
Apexis Storm
TraitThe kraken unleashed in this area grants Apexis Crystals upon completion of any successful mission.
Arakkoa Crew
Crew BattleshipCapable of launching attacks from the air.
Arcane
Ability BossManipulate the arcane to counter some Bosses with overwhelming power.
Arcane Barrage
Ability MeleeIncreases success chance of missions against Melee Troops by 30%.
Arcane Intuition
AbilityQuests grant you bonus resources while you have a Combat Ally active.
Arcane Library
AbilityIncreases the maximum number of Apprentices and Conjurers you can recruit by 1.
Arcane Power
AbilityIncreases success chance of missions by 30%.
Arcane Trap
TraitIncreases success chance of missions by 20% when accompanied by Nightborne Hunters.
Arcane Traps
Ability MinionsIncreases success chance of missions with Minions by 15%.
Arcanist's Trifle
TraitIncreases success chance of missions by 20% when accompanied by Tirisgarde Apprentices or Kirin Tor Invokers.
Archaic Seerstone
TraitReduces mission duration by 20%.
Arclight Spanners
AbilityIncreases mission success chance by 15%.
Argent Call
AbilityIncreases the maximum number of Silver Hand Knights and Champions you can recruit by 1.
Arise My Champion
Ability50% chance on mission success to recover an expired Troop with 50 Vitality.
Arms
Ability BossA battle-hardened master of two-handed weapons, using mobility and overpowering attacks to counter some Bosses.
Army of One
AbilityIncreases success chance by 1%.
Army of the Highlord
AbilityIncreases success chance of missions by 15% when accompanied by Ebon Knights or Ebon Ravagers.
Ascendance
Ability Timed BattleCast by a shaman to greatly increase burst damage. Seems unfair at times.
Ascendant's Fury
AbilityIncreases success chance of missions by 30%.
Aspect of the Cheetah
Ability HazardIncreases movement speed for a short duration to counter a Hazard.
Asphyxiate
Ability SpellIncreases success chance of missions with Spells by 15%.
Assassination
Ability BossA deadly master of poisons who counters some Bosses with vicious dagger strikes.
Assassination
Ability MinionsIncreases success chance of missions with Minions by 10%.
Auchenai Crossbows
AbilityIncreases mission success chance by 15%.
Augari Censorite Staff
Trait SpellIncreases success chance by 40% on missions shorter than 8 hours.
Increases success chance of missions with Spells by 40%.
Auspicious Fetish
TraitIncreases success chance of missions by 15%.
Automated Sky Scanner
AbilityIncreases success chance when on a mission with a Carrier.
Avast!
AbilityIncreases success chance of missions by 30%.
Avenging Wrath
Ability Timed BattleCast by a paladin to greatly increase burst damage.
Axe of the Valkyra
TraitIncreases success chance of missions by 15% when accompanied by Shieldmaiden Warbands or Valkyra Shieldmaidens.
Azurelight Candelabra
Trait MinionsIncreases success chance by 40% on missions shorter than 8 hours.
Increases success chance of missions with Minions by 40%.
Azurelight Sapphire
TraitIncreases success chance on missions longer than 8 hours by 40%.
Balance
Ability BossCan take on the form of a powerful Moonkin, balancing the power of Arcane and Nature magic to counter some Bosses.
Band of Primordial Strength
TraitIncreases success chance of missions by 15% when accompanied by Water Elementals or Arcane Golems.
Barkskin
Ability Massive StrikeThe druid takes on a hardened skin, significantly reducing damage taken.
Battleship
Type DestroyerFires armor piercing rounds that cleanly cut through armor.
Beast Mastery
Ability BossA master of the wild who can tame a wide variety of beasts to assist them in countering some Bosses.
Beastslayer
TraitSlayer BeastIncreases success chance when fighting beasts.
Bell of Fury
TraitIncreases success chance of missions by 20% when accompanied by Tiger Initiates, Tiger Adepts or Tiger Masters.
Berserk
Ability Timed BattleSignificantly increases the druid's burst damage.
Berserk
AbilityReduces cost to start a mission by 30%.
Bestial Wrath
AbilityIncreases mission success chance by 20%.
Big Game Hunter
Ability Boss
Boss
Boss
Increases success chance of missions with Bosses by 15%.
Bilge Pump
Ability Stormy WeatherPumps out excess water from the ship, allowing it to remain afloat during Stormy Weather.
Bird Watcher
TraitRacial PreferenceIncreases success chance when on a mission with an arakkoa.
Black Harvest Curio
TraitIncreases success chance of missions by 20% when accompanied by Black Harvest Acolytes or Black Harvest Invokers.
Black Harvest Harbinger
AbilityIncreases success chance of missions by 15% when accompanied by Black Harvest Acolytes or Black Harvest Invokers.
Blacksmithing
TraitProfession BlacksmithingCan reduce your durability damage and increase work order output when assigned to the Forge, and increases success chance on Blacksmithing missions.
Bladestorm
Ability MinionsIncreases success chance of missions with Minions by 15%.
Blast Furnace
Ability SwiftA massive furnace, capable of producing 11 out of 10 power.
Blessing of Cenarius
AbilityIncreases success chance of missions by 20%.
Blessing of Dambala
Ability MountedIncreases success chance of missions against Mounted Troops by 30%.
Blessing of Elune
Ability50% chance on mission success to recover an expired Troop with 50 Vitality.
Blessing of Kings
AbilityIncrease success chance of the first mission of the day by 20%.
Blessing of Lukou
Ability50% chance on mission success to recover an expired Troop with 50 Vitality.
Blessing of Might
AbilityMission success chance increased by 5% for every troop Vitality on the mission.
Blessing of the Order
AbilityIncreases success chance of a single mission by 20%. Will be consumed on use.
Blink
Ability Danger ZonesCast by a mage to quickly teleport out of harm's way. Hax.
Blink
Ability HazardTeleport forward a short distance to counter a Hazard.
Blink
AbilityReduces mission duration of all missions by 20%.
Blizzard
Ability Minion SwarmsCast by a mage to deal damage to many enemies.
Blizzard
Ability MinionsIce shards pelt the target area to counter a Minion.
Blood
Ability BossA dark guardian who manipulates and corrupts life energy to sustain themselves in the face of an enemy onslaught, countering some Bosses.
Blood and Honor
AbilityMission success chance increased by 5% for every troop Vitality on the mission.
Blood Belch
Ability MinionsIncreases success chance of missions with Minions by 15%.
Blood Elf Crew
CrewReduces mission time by 50%.
Bloodlust
AbilityIncrease success chance of the first mission of the day by 20%.
Boarding Party
AbilityIncreases success chance of missions by 15% when accompanied by Duelists and Pirates.
Boarding Party
Type Land ObjectiveAllows transports to run missions that require boots on the ground.
Boarding Party
Type Land ObjectiveAllows transports to run missions that require boots on the ground.
Bodyguard
TraitProfessionCan accompany you as a guardian in Draenor when assigned to a level 2 or 3 barracks.
Bone Shield
Ability Massive StrikeProtects the death knight with a shield of bone.
Book of Lost Sermons
TraitIncreases success chance of missions by 20% when accompanied by Hooded Priests.
Born to Command
AbilityIncreases success chance of missions by 15% for each accompanying Troop.
Bottled Sanity
TraitIncreases success chance of missions by 15% when accompanied by Band of Zealots or Dark Zealots.
Bottomless Flask
TraitIncreases success chance on missions longer than 8 hours by 30%.
Bow of Ancient Kings
TraitIncreases success chance of missions by 10% when accompanied by Squads of Archers or Unseen Marksmen.
Breath of Fire
Ability MinionsBreathe fire in front of you to counter a Minion.
Brew Aficionado
TraitRacial PreferenceIncreases success chance when on a mission with a pandaren.
Brewer's Luck
Ability HazardIncreases success chance of missions with Hazards by 15%.
Brewmaster
Ability BossA sturdy brawler who counters some Bosses, using liquid fortification and unpredictable movement.
Broadside
Ability MeleeIncreases success chance of missions against Melee Troops by 30%.
Broken Gear
AbilityChampions on this mission will lose item level.
Bronze Key
TraitIncreases the chance to obtain treasure from a bronze chest.
Brooch of Endless Dreams
TraitReduces mission duration by 15%.
Increases mission success chance by 5%.
Brute
TraitOtherGreatly increases success chance when on a mission alone.
Burp!
AbilityChance to return from a mission with a Strange Ball of Energy, usable to increase a Champion's success chance for 1 mission.
Burst of Power
TraitMission DurationIncreases success chance on missions with duration shorter than 7 hours.
By A'dal's Light
AbilityChance to return from a mission with a Healing Well, usable to heal troops for 1 Vitality.
Call Baron
AbilityIncreases success chance of missions by 15% when accompanied by a Band of Trackers or Pathfinders.
Call Misha
Ability RangedIncreases success chance of missions against Ranged Troops by 30%.
Call of the Grave
AbilityIncreases the maximum number of Ghouls, Geists, Knights and Ravagers you can recruit by 1.
Call Swiftwing
Ability MountedIncreases success chance of missions against Mounted Troops by 30%.
Canine Companion
TraitRacial PreferenceIncreases success chance when on a mission with a worgen.
Cannibalize
AbilityChance to heal vitality by 1.
Captain Reania's Command
TraitIncreases the experience gained from a mission for all ships by 50%.
Captain Thokash's Command
TraitIncreases the experience gained from a mission for all ships by 50%.
Carrier
Type BattleshipA fleet of bombers that can attack from the air.
Carrot on a Stick
AbilityReduces mission duration by 3%.
Carrot on a Stick
TraitReduces mission duration by 10%.
Cave Dweller
TraitEnvironment Preference UndergroundIncreases success chance when fighting underground.
Celestial Alignment
Ability Timed BattleSignificantly increases the druid's burst damage.
Chain Heal
Ability Group DamageCast by a shaman to heal a group of allies.
Chain Lightning
Ability Minion SwarmsCast by a shaman to damage many enemies.
Chain Lightning
Ability MinionsHurls a lightning bolt at the enemy, dealing Nature damage to counter a Minion.
Chaos Nova
Ability Deadly MinionsUsed by demon hunters to control multiple dangerous enemies at once.
Charged Core
AbilityIncreased success chance on missions longer than 8 hours by 15%.
Chenship
AbilityIncreases success chance of mission by 20% when accompanied by Chen Stormstout.
Chi Empowered Jewel
TraitIncreases success chance of missions by 10% when accompanied by Ox Initiates, Ox Adepts or Ox Masters.
Chi Wave
Ability Group DamageCast by a monk to heal a group of allies.
Child of Draenor
TraitRacial PreferenceIncreases success chance when on a mission with an orc.
Child of the Moon
TraitRacial PreferenceIncreases success chance when on a mission with a night elf.
Cinderstorm
Ability MinionsIncreases success chance of missions with Minions by 15%.
Cleanse
Ability Magic DebuffCast by a paladin to remove a harmful magic effect.
Cleansing Tides
Ability SpellIncreases success chance of missions with Spells by 15%.
Cleave
Ability Minion SwarmsUsed by a warrior to damage multiple enemies. Also used to describe every arena team.
Cloak of Concealment
Trait SpellIncreases mission success chance by 15%.
Increases success chance of missions with Spells by 15%.
Cloak of Deception
TraitIncreases success chance of missions by 20% when accompanied by Bands of Trackers or Pathfinders.
Cold Steel
Ability MeleeIncreases success chance of missions against Melee Troops by 30%.
Cold-Blooded
TraitEnvironment Preference SnowIncreases success chance when fighting in the snow.
Combat Experience
TraitIncreases success chance for all bonus treasures on a mission.
Combat Experience
TraitMission SuccessGrants a bonus to mission success chance.
Combat Experience
AbilityGrants a bonus to mission success chance.
Combat Expertise
TraitIncreases success chance for all bonus treasures on a mission.
Combat Specialist
Ability Primary ObjectiveTrained to fight against all odds using any means necessary.
Combustion
AbilityIncreases success chance of missions by 40%, however any accompanying troops have a chance to lose extra vitality.
Commander of the Illidari
AbilityIncreases success chance of missions by 15% when accompanied by Illidari Adepts and Transformed Illidari Adepts.
Commanding Shout
AbilityMission success chance increased by 5% for every troop Vitality on the mission.
Communal Living
AbilityIncreases the maximum number of Zealots or Dark Zealots you can recruit by 1.
Conjure Food
Ability Timed BattleYour body needs energy to perform to its fullest!
Conjure Refreshment
AbilityChance to return from a mission with a Conjured Refreshment, usable to heal troops for 1 Vitality.
Conjurer's Bauble
TraitIncreases success chance of missions by 10% when accompanied by Tirisgarde Apprentices or Kirin Tor Invokers.
Consecration
Ability MinionsConsecrate the land beneath you to counter a Minion.
Consecration
Ability MinionsIncreases success chance of missions with Minions by 15%.
Consume Magic
Ability SpellInterrupts the enemy to counter a Spell.
Consuming Presence
AbilityIncreases success chance when not accompanied by other Champions by 15%.
Corrupt Knowledge
Ability SpellIncreases success chance of missions with Spells by 15%.
Counter Shot
Ability SpellInterrupts spellcasting, countering a Spell.
Counter Shot
Ability Powerful SpellUsed by a hunter to interrupt a spell.
Counterspell
Ability Powerful SpellCast by a mage to interrupt a spell.
Counterspell
Ability SpellInterrupt the enemy's spellcast to counter a Spell.
Create Soulwell
AbilityChance to return from a mission with a Healhtstone, usable to heal troops for 1 Vitality.
Crimson Ink Well
TraitEquip a champion with a Crimson Ink Well which grants:

Chance to bring back ink from successful missions.
Crusade Commander
AbilityIncreased success chance on missions longer than 8 hours by 15%.
Curio of Abundant Happiness
TraitGrants 50 Order Hall Resources when completing World Quests as a Combat Ally.
Cursed
AbilityNo bonus loot.
Cursed
AbilityNo bonus loot.
Daily Prayers
AbilityIncrease success chance of the first mission of the day by 20%.
Dancer
TraitThreat Counter Danger ZonesYour lithe moves help you skip out of danger zones just a bit more quickly.
Dark Command
Ability Wild AggressionForces the target to attack the death knight.
Dark Pact
Ability HazardIncreases success chance of missions with Hazards by 15%.
Darklost Claw
Trait HazardIncreases mission success chance by 25%.
Increases success chance of missions with Hazards by 40%.
Dash
Ability Danger ZonesUsed by a druid to quickly dash out of harm's way, as if they didn't already move fast enough.
Dash
Ability HazardActivate Cat form and quickly dash to counter a Hazard.
Death and Decay
Ability MinionsCorrupts the ground, causing Shadow damage to counter Minions.
Death and Decay
Ability Minion SwarmsCast by a death knight to damage many enemies.
Death Fascination
TraitRacial PreferenceIncreases success chance when on a mission with an undead.
Death Gate
AbilityReduces mission duration by 20%.
Death to the Legion
AbilityIncreases success chance of missions by 30%.
Death's Advance
Ability HazardIncreases the success chance for missions with Hazards by 10%.
Death's Touch
TraitIncreases success chance of missions by 15% when accompanied by Ebon Knights or Ebon Ravagers.
Deathsworn Oath
AbilityIncreases success chance of missions by 15%.
Deep Sea
AbilityMission success chance reduced.
Demon Form
Ability Hazard
Minions
Increases success chance of missions with Minions or Hazards by 15%.
Demon in a Box
TraitIncreases mission success chance by 15%.
Reduces mission duration by 5%.
Demonic Brew
TraitIncreases success chance of missions by 20% when accompanied by Packs of Imps or Swarms of Wild Imps.
Demonic Circle
Ability HazardTeleports you to your Demonic Circle and counters a Hazard.
Demonic Empowerment
AbilityIncreases success chance of missions by 15% when accompanied by a Pack of Imps or Swarm of Wild Imps.
Demonic Knowledge
TraitMission SuccessGrants a large bonus to mission success chance.
Demonic Pact
AbilityIncreases success chance of missions by 15% when accompanied by other Imps.
Demonic Portals
AbilityReduces mission duration by 20%.
Demonic Standard
TraitIncreases success chance of missions by 20% when accompanied by Shivarra.
Demonic Strength
AbilityIncreases success chance of missions by 15%.
Demonology
Ability BossA master of demons who compels demonic powers to aid them in countering some Bosses.
Demon's Sigil
TraitIncreases success chance of missions by 15% when accompanied by Illidari Adepts or Transformed Illidari Adepts.
Demonslayer
TraitSlayer DemonIncreases success chance when fighting demons.
Destroyer
Type SubmarineDrops explosive shells into the water, destroying submerged craft.
Destruction
Ability BossA master of chaos who calls down fire to burn and counter some Bosses.
Deterrence
Ability Massive StrikeUsed by a hunter to prevent damage.
Detox
Ability Magic DebuffCast by a monk to remove a harmful magic effect.
Devour Magic
Ability Powerful SpellMagic is a delicacy among the Illidari. Tastes like chicken.
Diamond Stone
TraitIncreases success chance of missions by 20% when accompanied by Ravenholdt Assassins.
Dinner is Served
AbilityChance on mission success to return with an item to summon a Dinner Guest.
Diplomacy
AbilityIncreases success chance of missions by 10% for each accompanying troop.
Dirty Tricks
Ability SpellIncreases success chance of missions with Spells by 15%.
Discipline
Ability BossUses magic to shield allies from taking damage to counter some Bosses.
Disenchanting Rod
TraitEquip a champion with a Disenchanting Rod which grants:

Chance to bring back enchanting dust from successful missions.
Disengage
Ability Danger ZonesUsed by a hunter to quickly move out of harm's way.
Disengage
Ability HazardIncreases success chance of missions with Hazards by 10%.
Disorienting
AbilityIncreased mission cost.
Disorienting
AbilityIncreased mission cost.
Dispel Magic
Ability Magic DebuffCast by a priest to remove a harmful magic effect.
Divine Bulwark
AbilityIncreases success chance of missions by 20%.
Divine Plea
Ability Timed BattleCast by a paladin to quickly regenerate mana.
Divine Shield
Ability Massive StrikeCast by a paladin to prevent damage. Also used to escape in a cowardly manner (shameful).
Divine Shield
Ability HazardProtects you from all damage to counter a Hazard.
Divine Star
AbilityIncreases success chance of missions by 20%.
Divine Steed
AbilityReduces mission duration by 20%.
Divine Storm
Ability Minion SwarmsCast by a paladin to deal damage to many enemies.
Dominate Mind
Ability Deadly MinionsCast by a priest to neutralize a dangerous enemy. Wildly popular in AB and EotS.
Draenic Crew
Crew Dense FogDraenei are adept at navigating the Dense Fog surrounding Shadowmoon Valley.
Dragons Wrath
Ability Hazard
Minions
Increases success chance of missions with Minions or Hazards by 15%.
Drain Life
Ability Group DamageCast by a warlock to regain life. Duh.
Draught of Courage
TraitGrants 2 Gold when completing World Quests as a Combat Ally.
Dreadsteed
AbilityReduces mission duration by 20%.
Dreamgrove Leaf
TraitIncreases success chance of missions by 20% when accompanied by Dreamgrove Wardens.
Dungeon
AbilitySuccess chance reduced by 15%.
Dust of Azeroth
TraitGrants 10 Gold when completing World Quests as a Combat Ally.
Grants 25 Order Hall Resources when completing World Quests as a Combat Ally.
Dwarven Crew
CrewAllows naval equipment to be recovered from successful missions.
Dwarven Inspiration
AbilityIncreases success chance of missions by 15% for each accompanying Troop.
Dwarvenborn
TraitRacial PreferenceIncreases success chance when on a mission with a dwarf.
Earthly Pincer
TraitIncreases success chance of missions by 20% when accompanied by Lesser Elementals or Greater Elementals.
Earth's Vengeance
AbilityIncreases success chance of missions by 30%.
Ebon Champion
AbilityRandom spec [nyi]
Ebon Presence
AbilityIncreases success chance of missions by 30%.
Echo of the Celestial
AbilityIncreases success chance of missions by 30%.
Economist
TraitRacial PreferenceIncreases success chance when on a mission with a goblin.
Efflorescence
AbilityChance to return from a mission with a Wild Mushroom, usable to heal troops for 1 vitality.
Elemental
Ability BossA spellcaster who harnesses the destructive forces of nature and the elements to counter some Bosses.
Elemental Attunement
AbilityIncreases success chance of missions by 15% when accompanied by Water Elementals or Arcane Golems.
Elemental Fortitude
AbilityIncreases the maximum number of Lesser and Greater Elementals, Earthcallers and Geomancers you can recruit by 1.
Elemental Guardians
AbilityIncreases success chance of missions by 15%.
Elite
AbilitySuccess chance reduced by 100%.
Elite
AbilitySuccess chance reduced by 25%.
Elite
AbilitySuccess chance reduced by 50%.
Elite
AbilitySuccess chance reduced by 75%.
Elite
AbilitySuccess chance reduced by 100%.
Elite Mission
AbilitySuccess chance decreased by 50%.
Elite Mission
AbilitySuccess chance decreased by 50%.
Elixir of Overwhelming Focus
TraitIncreases success chance by 40% on missions shorter than 4 hours.
Elixir of Plenty
TraitGrants 100 Order Hall Resources when completing World Quests as a Combat Ally.
Eltrig's Grace
TraitReduces mission duration by 15%.
Grants 2 Gold when completing World Quests as a Combat Ally.
Elune's Sight
TraitIncreases success chance of missions by 10% when accompanied by Dreamgrove Treants or Daughters of Cenarius.
Elvenkind
TraitRacial PreferenceIncreases success chance when on a mission with a blood elf.
Embers of the Firelands
TraitGrants 100 Order Hall Resources when completing World Quests as a Combat Ally.
Grants 2 Gold when completing World Quests as a Combat Ally.
Empower Rune Weapon
Ability Timed BattleSignificantly increases the death knight's burst damage.
Empty Equipment Bay
TraitAttach ship equipment to this bay.
Empty Equipment Bay
TraitAttach ship equipment to this bay.
Empty Equipment Slot
TraitEquip items here.
Empty Equipment Slot
TraitEquip items here.
Empty Equipment Slot
TraitEquip items here.
Empty Equipment Slot
TraitPlace champion equipment here.

Equipment can be crafted or purchased from the auction house.
Empty Equipment Slot
TraitPlace champion equipment here.

Equipment can be crafted or purchased from the auction house.
En Garde
Ability MinionsIncreases success chance of missions with Minions by 15%.
Enchanted Key
TraitIncreases the chance to obtain treasure from all chests.
Enchanting
TraitProfession EnchantingOffers a variety of enchanting benefits when assigned to the Enchanter's Study, and increases success chance on Enchanting missions.
Endless Horde
AbilityIncreases success chance of missions by 20%.
Endurance
AbilityThese troops start with 1 more Vitality
Energizing Brew
Ability Timed BattleUsed by a monk to significantly increase burst damage. Also tastes fantastic.
Engineering
TraitProfession EngineeringSells engineering gadgets and boosts work orders when assigned to the Engineering Works, and increases success chance on Engineering missions.
Enhancement
Ability BossA totemic warrior who strikes foes with weapons imbued with elemental power to counter some Bosses.
Enrage
AbilityIncreases success chance of missions by 20% when accompanied by troops with only 20 Vitality.
Entangling Roots
Ability Deadly MinionsCast by a druid to neutralize a dangerous enemy.
Epic Mount
TraitMission DurationReduces mission time by 50%.
Epic Provisions
TraitReduces mission duration by 50%.
Essence of Malice
TraitIncreases success chance of missions by 20% when accompanied by Illidari Adepts or Transformed Illidari Adepts.
Essence of Nether
TraitIncreases success chance of missions by 20% when accompanied by Kirin Tor Guardians.
Ethereal Form
Ability SpellIncreases success chance of missions with Spells by 15%.
Evasion
Ability Massive StrikeUsed by a rogue to avoid significant damage.
Evergreen
TraitProfession SwampWhen assigned to the Lumber Mill, can more efficiently and humanely processes timber.
Exalted Xenedar Hammer
TraitIncreases success chance on missions longer than 8 hours by 50%.
Exorcist
TraitSlayer DemonGrants a bonus to mission success chance, and provides a greater success chance when fighting demons.
Expert Technician
Ability Primary ObjectiveAdept at making devices, destroying devices or making devices that destroy other devices.
Explorer Extraordinaire
Ability Danger ZonesAn expert in both Beast Lore and Terrain Exploration, Harrison can anticipate all incoming danger.

"Fortune and glory, kid. Fortune and glory." - Harrison Jones
Explosive Trap
Ability MinionsIncreases success chance of missions with Minions by 15%.
Explosive Trap
Ability MinionsSet a fire trap at the target location that explodes to counter a Minion.
Extra Quarters
AbilityIncreases success chance when on a mission with a Transport.
Extra Training
AbilityGrants a bonus to XP upon mission completion.
Extra Training
AbilityGrants a bonus to XP upon mission completion.
Extra Training
TraitIncreased RewardsIncreases the experience gained from a mission for all followers by 30%.
Extreme Scavenger
TraitIncreased RewardsIncreases the garrison resources gained from a mission by 200%.
Faithful Steward
Ability Boss
Boss
Boss
Increases success chance against Bosses by 50%.
Fan of Knives
Ability Minion SwarmsUsed by a rogue to damage many enemies.
Fan of Knives
Ability MinionsSprays knives all around you to counter a Minion.
Farstrider
AbilityReduces mission duration by 20%.
Fast Learner
TraitIncreased RewardsIncreases the experience this follower gains from a mission by 50%.
Fear
Ability Deadly MinionsUsed to neutralize a dangerous opponent. Sometimes causes them to violate basic laws of physics. Odd.
Fearless Privateer
TraitIncreases the success chance of missions.
Feign Death
Ability Wild AggressionUsed by a hunter to force the enemy to attack a different target.
Fel Charge
AbilityIncreases success chance of missions by 30%.
Fel Hammer's Wrath
Ability MinionsIncreases success chance of missions with Minions by 10%.
Fel Imp Tooth
TraitIncreases mission success chance by 15%.
Reduces mission duration by 15%.
Fel Rush
Ability Wild AggressionLunges toward an enemy. Sometimes used on critters to travel quickly.
Fel Rush
Ability HazardRush forwards to counter a Hazard.
Felbolt
AbilityIncreases success chance of missions by 15%.
Fel-Infused Legion Effigy
Trait SpellIncreases mission success chance by 25%.
Increases success chance of missions with Spells by 40%.
Felsmoke Launcher
Ability First StrikeCreates a smoke screen around your ship, blocking sight on a First Strike.
Felsworn Gas Mask
AbilityNegates the stench created by Fel corrupted air.
Feral
Ability BossTakes on the form of a great cat to deal damage with bleeds and bites, to counter some Bosses.
Feral Claws
AbilityIncreases mission success chance by 15%.
Feral Lunge
Ability HazardIncreases success chance of missions with Hazards by 15%.
Fierce Tiger Stance
AbilityIncreases success chance of missions by 30%.
Fire
Ability BossIgnite the air around you with balls of fire and combustive flames to counter some Bosses.
Fists of Fury
Ability MinionsIncreases success chance of missions with Minions by 15%.
Flame Strike
Ability MinionsIncreases success chance of missions with Minions by 15%.
Flanking Strike
AbilityIncreases success chance of Mounted Troops by 20%.
Flight of the Valkyra
Ability HazardIncreases success chance of missions with Hazards by 15%.
Flying Carpet
AbilityReduces mission duration by 20%.
Flying Serpent Kick
AbilityReduces mission duration by 20%.
Focused Will
AbilityIncreased success chance on missions longer than 8 hours by 15%.
Food Storage Bay
TraitAdds space for additional food stores, improving success chance on long missions.
For the Alliance!
AbilityIncreases mission success chance by 15%.
Foraging
AbilityQuests grant you bonus resources while you have a Combat Ally active.
Force Order out of Chaos
AbilityMission success chance increased by 1% for every troop Vitality on the mission.
Forced March
AbilityReduces mission duration of all missions by 20%.
Forest Ember
TraitIncreases success chance of missions by 20% when accompanied by Druids of the Claw or Keepers of the Grove.
Forged in Light
Ability MinionsIncreases success chance of missions with Minions by 75%.
Forward Planning
Ability114Increases the rate at which adventurers heal by 25%.
Freezing Trap
Ability Deadly MinionsUsed by a hunter to neutralize a dangerous enemy. Watch your step!
Frost
Ability BossCounter some Bosses by freezing them in their tracks and shattering them with Frost magic.
Frost
Ability BossAn icy harbinger of doom, channeling runic power and delivering vicious weapon strikes to counter some Bosses.
Frost Armor
AbilityIncreases success chance of missions by 15%.
Frost Nova
Ability MinionsIncreases success chance of missions with Minions by 10%.
Frost Reaver
AbilityIncreases success chance of missions by 30%.
Frozen Blows
Ability MinionsIncreases success chance of missions with Minions by 15%.
Frozen Soul
AbilityIncreases success chance when not accompanied by other Champions by 15%.
Fruitful Bauble
TraitGrants 25 Order Hall Resources when completing World Quests as a Combat Ally.
Full Head of Steam
AbilityReduces mission duration by 50%.
Furious Blows
AbilityIncreases success chance of missions by 15%.
Furious Charge
TraitIncreases success chance of missions by 20% when accompanied by Circles of Earthcallers or Earthen Ring Geomancers.
Fury
Ability BossA furious berserker wielding a weapon in each hand, unleash a flurry of attacks to counter some Bosses.
Fury of Elune
AbilityIncreases success chance of missions by 15% when accompanied by Druids of the Claw or Keepers of the Grove.
Fury of the Elements
AbilityIncreases success chance of missions by 20%.
Furyslayer
TraitSlayer FuryIncreases success chance when fighting elemental furies.
Garrote
Ability Minions
Spell
Increases success chance of missions with Minions or Spells by 15%.
Gatekeeper
AbilityIncreased success chance on missions longer than 8 hours by 15%.
Ghost Wolf
Ability HazardTurns the Shaman into a Ghost Wolf, increasing movement speed to counter a Hazard.
Ghost Wolf
Ability Danger ZonesCast by a shaman to quickly move out of harm's way.
Ghost Wolf
Ability ScoutCounters Ambush.
Ghostly Spyglass
Trait Cursed CrewA long spyglass that seems to display nothing when you look through it. Maybe it will come in handy.
Gift of the Naaru
AbilityChance to heal a random troop vitality by 1.
Gift of the Naaru
AbilityRestores other squads on the mission to full combat readiness.
Glacial Fang
TraitGrants 100 Order Hall Resources when completing World Quests as a Combat Ally.
Reduces mission duration by 5%.
Glide
Ability HazardIncreases success chance of missions with Hazards by 15%.
Glowing Token
TraitIncreases success chance of missions by 15% when accompanied by Druids of the Claw or Keepers of the Grove.
Gnome-Lover
TraitRacial PreferenceIncreases success chance when on a mission with a gnome.
Gnomish Crew
CrewAllows naval equipment to be recovered from successful missions.
Go Bananas
AbilityChance from successful missions to return with a Golden Banana. Golden Bananas are given to Champions to improve success chance.
Goblin Crew
CrewAllows naval equipment to be recovered from successful missions.
Gold Key
TraitIncreases the chance to obtain treasure from a gold chest.
Golden Banana
AbilityIncreases success chance of a single mission by 20$%. Will be consumed on use.
Grand Crusade
AbilityQuests grant you bonus resources while you have a Combat Ally active.
Grand Crusader
AbilityIncreases success chance of missions by 15% when accompanied by Silver Hand Knights or Silver Hand Templar.
Greasemonkey
TraitIncreased RewardsIncreases the oil gained from a mission by 100%.
Green - Mission Cost
Ability10% Reduced Mission Cost
Grim Harvest
AbilityQuests grant you bonus resources while you have a Combat Ally active.
Grim Matriarch
AbilityChance on mission success to return with an item to summon a Grimtotem Warrior, a powerful troop type.
Grim Strike
AbilityIncreases success chance of missions by 40%.
Gronnslayer
TraitSlayer BreakerIncreases success chance when fighting breakers and their minions.
Growl
Ability Wild AggressionForces the target to attack the druid.
Guard
Ability Massive StrikeUsed by a monk to significantly reduce damage.
Guardians of Kings
AbilityIncreases success chance of missions by 15% when accompanied by Squires or Shieldbearers.
Guerilla Fighter
TraitEnvironment Preference JungleIncreases success chance when fighting in the jungle.
Gust of Wind
Ability HazardIncreases success chance of missions with Hazards by 15%.
Gyroscopic Internal Stabilizer
Ability Chaotic WhirlpoolsKeeps the ship upright and stable, allowing it to move effortlessly around Chaotic Whirlpools.
Hammerin' Time
Ability MountedIncreases success chance of missions against Melee enemies by 30%.
Hard Assault
AbilityIncreases success chance of missions by 30%.
Hardened Survivor
Ability HazardIncreases success chance of missions with Hazards by 75%.
Harpy Feather
Trait HazardIncreases mission success chance by 15%.
Increases success chance of missions with Hazards by 15%.
Hasty Pocketwatch
TraitIncreases success chance by 20% on missions shorter than 4 hours.
Hat-Trick
AbilityChance to return from a mission with a random reward from inside the magic hat!
Havoc
Ability BossA brooding master of warglaives who uses the destructive power of Fel Magic to counter some Bosses.
Head Wound
AbilityChampions on this mission will lose experience.
Healing Injector
AbilityChance to heal a random troop vitality by 1.
Healing Stream Totem
AbilityChance to return from a mission with a Healing Stream Totem, usable to heal troops for 1 Vitality.
Hearthstone Pro
TraitIncreased RewardsA master tactician, and a must-watch. Party members gain experience 35% more quickly.
Heavily-Equipped
TraitIncreases the garrison resources gained from a mission by 100%.
Hellfire
Ability MinionsIgnite the area around the Warlock, to counter a Minion.
Helm of Command
TraitIncreases success chance of missions by 15% when accompanied by Black Harvest Acolytes or Black Harvest Invokers.
Herbalism
TraitProfessionGrants herbalism benefits and boosts work orders when assigned to the Herb Garden.
Hero of the Storm
AbilityIncreases success chance when not accompanied by other Champions by 15%.
Heroic
AbilitySuccess chance reduced by 50%.
Heroic Leap
Ability HazardLeap through the air to counter a Hazard.
Heroic Leap
Ability Danger ZonesUsed by a warrior to quickly escape harm's way.
Hex
Ability Deadly MinionsCast by a shaman to neutralize a dangerous enemy. Also makes them feel dumb.
Hibernation
AbilityIncreases the maximum number of Dreamgrove Treants, Daughters of Cenarius, Druids of the Claw and Keepers of the Grove you can recruit by 1.
High Intensity Fog Lights
Ability Dense FogBurn through the fog (and maybe some retinas) with these super illuminating lights.
High Stamina
TraitMission DurationIncreases success chance on missions with duration longer than 7 hours.
Highborne Bauble
TraitIncreases success chance of missions by 20% when accompanied by Water Elementals or Arcane Golems.
Holy
Ability BossA versatile healer who can counter some Bosses.
Holy
Ability BossInvokes the power of the Light to protect and to counter some Bosses.
Holy Figurine
TraitIncreases success chance of missions by 10% when accompanied by Group of Acolytes or Netherlight Paragons.
Holy Nova
Ability MinionsCauses an explosion of holy light around the caster to counter a Minion.
Holy Radiance
Ability Group DamageCast by a paladin to heal a group of allies.
Horde Veteran
AbilityIncreases success chance by an additional 10%.
Horn of Rage
TraitIncreases success chance of missions by 20% when accompanied by a Shock Force.
Horn of Valor
TraitIncreases success chance of missions by 20% when accompanied by Silver Hand Crusaders.
Horn of Winter
AbilityChance from successful missions to return with a Horn of Winter. Horns of Winter are given to Champions to improve success chance.
Horn of Winter
AbilityIncreases success chance of a single mission by 20$%. Will be consumed on use.
Human Crew
CrewIncreases success chance on missions.
Humanist
TraitRacial PreferenceIncreases success chance when on a mission with a human.
Hunter's Mark
AbilityIncreases success chance of missions by 15% when accompanied by a Squad of Archers or Unseen Marksmen.
Hurricane
Ability Minion SwarmsCast by the druid to damage many enemies.
Ice Block
Ability Massive StrikeCast by a mage to prevent massive damage. For a while.
Ice Cutter
Ability Icy WaterSlices a path through Icy Waters.
Icebound Fortitude
Ability HazardThe Death Knight freezes their blood to counter a Hazard.
Immolation
Ability Minion SwarmsSome demon hunters take the mantra "fight fire with fire" a bit too seriously.
Immolation Aura
Ability MinionsIncreases success chance of missions with Minions by 15%.
Impervious Shadoweave Hood
Trait SpellIncreases success chance of missions with Spells by 40%.
Incapacitating Roar
Ability MinionsIncreases success chance of missions with Minions by 15%.
Infected Bite
AbilityIncreases success chance of missions by 15%.
Innervate
Ability Timed BattleCast by a druid to rapidly regenerate the target's mana.
Inscription
TraitProfession InscriptionAllows the creation of special documents and boosts work orders when assigned to the Scribe's Quarters, and increases success chance on Inscription missions.
Invasion Thwated
AbilityIncreases the success chance of missions in this area.
Iron Autocannon
Ability RangedIncreases success chance of missions against Ranged Troops by 30%.
Jewelcrafting
TraitProfession JewelcraftingOffers a variety of Jewelcrafting benefits when assigned to the Gem Boutique, and increases success chance on Jewelcrafting missions.
Judgement of Command
Ability HazardIncreases success chance of missions with Hazards by 15%.
Justice Hammer
TraitIncreases success chance of missions by 10% when accompanied by Squads of Squires or Shieldbearer Phalanx.
Kaleidoscopic Lens
TraitEquip a champion with a Kaleidoscopic Lens which grants:

Chance to bring back gems from successful missions.
Kick
Ability Powerful SpellUsed by a rogue to interrupt a spell (super frustrating).
Kick
Ability SpellA quick kick that counters a Spell.
King's Blessing
AbilityIncreases success chance of missions by 15%.
Kiss of the Princess
Ability MinionsIncreases success chance of missions with Minions by 15%.
Krokul Sledgehammer
TraitIncreases mission success chance by 20%.
Lava Beam
Ability MinionsIncreases success chance of missions with Minions by 15%.
Leader of the Pack
AbilityMission success chance increased by 5% for every troop Vitality on the mission.
Leap of Faith
Ability HazardYou pull the spirit of the friendly target, instantly moving them directly in front of you to counter a Hazard.
Leap of Faith
Ability Danger ZonesCast by a priest to help the target escape harm's way (or just to mess with them).
Leatherworking
TraitProfession LeatherworkingCan craft tents and boost work orders when assigned to the Tannery, and increases success chance on Leatherworking missions.
Leech Brew
TraitIncreases success chance of missions by 15% when accompanied by Crews of Pirates or Uncrowned Duelists.
Leeching Poisons
AbilityA random troop on the mission will recover 1 Vitality.
Lethal
AbilityTroops on this mission will be killed.
Lethal
AbilityTroops on this mission will be killed.
Lethal Strikes
AbilityIncreases success chance of missions by 15%.
Liadrin's Blessing
Ability HazardIncreases success chance of missions with Hazards by 15%.
Libram of Enlightenment
TraitIncreases success chance of missions by 15% when accompanied by Silver Hand Knights or Silver Hand Templar.
Libram of Truth
AbilityChance from successful missions to return with a Libram of Truth. Librams of Truth are given to Champions to improve success chance.
Libram of Truth
AbilityIncreases success chance of a single mission by 20$%. Will be consumed on use.
Light of Valor
AbilityA random troop on the mission will recover 1 Vitality.
Lightburst Charge
Trait MinionsIncreases success chance of missions with Minions by 50%.
Lightning Shield
Ability MinionsIncreases success chance of missions with Minions by 15%.
Lightning Surge
Ability SpellIncreases success chance of missions with Spells by 15%.
Light's Blessing
AbilityIncreases success chance of missions by 15%.
Light's Command
TraitIncreases success chance of missions by 20% when accompanied by Group of Acolytes or Netherlight Paragons.
Light's Guardian
AbilityIncreases success chance of missions by 15% when accompanied by a Group of Acolytes or Netherlight Paragons.
Light's Haven
TraitGrants 10 Gold when completing World Quests as a Combat Ally.
Increases mission success chance by 5%.
Light's Shield
TraitIncreases success chance of missions by 20% when accompanied by Squads of Squires or Shieldbearer Phalanx.
Living Quarters
AbilityIncreases the maximum number of Students of the Tiger you can recruit by 1.
Lone Wolf
TraitOtherIncreases success chance when on a mission alone.
Long Campaign
AbilityIncreases success by 10% for every troop Vitality on the mission.
Long Range
AbilityIncrease success chance of the first mission of the day by 20%.
Long-Barreled Muskets
AbilityIncreases mission success chance by 15%.
Loud Noises!
Ability MinionsIncreases success chance of missions with Minions by 15%.
Lucky Doodad
TraitIncreases success chance of missions by 10%.
Lucky Envelope
AbilityIncrease success chance of the first mission of the day by 20%.
Lucky Rabbit's Foot
AbilityIncreases success chance of a single mission by 20%. Will be consumed on use.
Maelstrom Weapon
AbilityIncreases success chance of missions by 30%.
Magma Storm
Ability MinionsIncreases success chance of missions with Minions by 15%.
Magnetic Mining Pick
TraitEquip a champion with a Magnetic Mining Pick which grants:

Chance to bring back ore from successful missions.
Makeshift Azerite Detector
TraitEquip a champion with a Makeshift Azerite Detector which grants:

Chance to bring back Azerite from successful missions.
Mana Burn
Ability MinionsIncreases success chance of missions with Minions by 15%.
Mana Tea
Ability Timed BattleCast by a monk to quickly regenerate the target's mana.
Manual of Strategy
TraitIncreases the experience gained from a mission for all followers by 75%.
Manual of Tactics
TraitIncreases the experience gained from a mission for all followers by 25%.
Manual of War
TraitIncreases the experience gained from a mission for all followers by 150%.
Marauder's Vestige
TraitIncreases success chance of missions by 10% when accompanied by Ashtongue Warriors or Naga Myrmidon.
March of the Damned
AbilityIncreases success chance of missions by 15% when accompanied by Packs of Ghouls or Geist Swarms.
Mark of the Sentinel
AbilityIncreases success chance of Ranged Troops by 20%.
Marked for Death
Ability Timed BattleUsed by a rogue to greatly increase burst damage.
Marksmanship
Ability BossA master archer or sharpshooter who excels in countering some Bosses from afar.
Marshwalker
TraitEnvironment Preference SwampIncreases success chance when fighting in a swamp.
Mass Teleport
TraitReduces travel time by 100%.
Massive Crash
AbilityIncreases success chance of missions by 40%.
Master Assassin
TraitMission SuccessGrants a very large bonus to mission success chance.
Master Assassin
Ability Boss
Boss
Boss
Increases success chance of missions with Bosses by 15%.
Master of Mages
AbilityIncreases success chance of missions by 15% when accompanied by Tirisgarde Apprentices or Kirin Tor Invokers.
Master Plan
AbilityIncreases success chance of a single mission by 20%. Will be consumed on use.
Masterful Ox Stance
AbilityIncreases success chance of missions by 40%.
Masterful Tiger Stance
AbilityIncreases success chance of missions by 40%.
Matron of Imps
AbilityChance on mission success to return with an item to summon either a Pack of Imps or a Swarm of Wild Imps.
Meatball Mad!
Ability Boss
Boss
Boss
Increases success chance against Bosses by 75%.
Mechano Affictionado
TraitRacial PreferenceIncreases success chance when on a mission with a construct or machine.
Melee Troop
Ability MountedPummels and dismounts Mounted Troops.
Memento of the Lightforged
TraitIncreases mission success chance by 30%.
Mentor
TraitIncreased RewardsAccompanying followers gain this follower's combat effectiveness.
Metamorphosis
Ability Timed BattleDemon hunters can unleash the demon within to defeat the strongest foes.
Metamorphosis
Ability Timed BattleCast by a warlock pretending to be a demon hunter. Greatly increases burst damage.
Metamorphosis
Ability Hazard
Minions
Increases success chance of missions with Minions or Hazards by 15%.
Might of the Mok'Nathal
AbilityIncreases success chance when not accompanied by other Champions by 15%.
Mind Freeze
Ability SpellSmash the target's mind with cold to counter a Spell.
Mind Freeze
Ability Powerful SpellFreezes the opponent's mind, interrupting a spell.
Mind Sear
Ability Minion SwarmsCast by a priest to damage many enemies.
Mining
TraitProfessionBoosts work order production when assigned to the Mine.
Mistweaver
Ability BossA healer who masters the mysterious arts of manipulating life energies to counter some Bosses.
Mogu Madstone
TraitIncreases success chance of missions by 15% when accompanied by Tiger Initiates, Tiger Adepts or Tiger Masters.
Monelite Fish Finder
TraitEquip a champion with a Monelite Fish Finder which grants:

Chance to bring back fish from successful missions.
Monelite Whetstone
TraitEquip a champion with a Monelite Whetstone which grants:

Increases mission success chance by 5%.
Mortal Hew
AbilityIncreases success chance of missions by 30%.
Mountain Guide
Ability MeleeIncreases mission success chance by 50% on Mountainous terrain.
Mountaineer
TraitEnvironment Preference MountainsIncreases success chance when fighting in the mountains.
Mounted Troop
Ability RangedCloses distances quickly, trampling Ranged Troops.
Multi-Shot
Ability Minion SwarmsUsed by a hunter to damage many enemies.
Murloc Crew
Crew Land ObjectiveMurlocs can exit their ship and swim ashore even when underwater, always functioning as a Transport. Being amphibious has its perks.
Mutated Hide
Ability HazardIncreases success chance of missions with Hazards by 15%.
Mythic
AbilitySuccess chance reduced by 75%.
Natural Leader
TraitIncreases the XP gained for all followers on a mission.
Naturalist
TraitEnvironment Preference ForestIncreases success chance when fighting in a forest.
Nature's Balance
AbilityIncreases success chance of missions by 15% when accompanied by Dreamgrove Treants or Daughters of Cenarius.
Nature's Cure
Ability Magic DebuffCast by a druid to remove a harmful magic effect.
Nature's Force
AbilityIncreases success chance of missions by 15%.
Naval Expert
Ability Deep SeaCounters the Deep Sea mechanic.
Naval Expert
Ability Deep SeaCounters the Deep Sea mechanic.
Necklace of Endless Memories
TraitGrants 5 Gold when completing World Quests as a Combat Ally.
Night Elf Crew
CrewReduces mission time by 50%.
Nightblade
AbilityIncreases success chance of missions by 15%.
Nightmare's End
TraitGrants 10 Gold when completing World Quests as a Combat Ally.

Reduces mission duration by 5%.
Nitro Fuel Tanks
TraitAllows the ship to burn nitro fuel, getting it to and from destinations quicker. Reduces mission time by 50%.
Ogre Buddy
TraitRacial PreferenceIncreases success chance when on a mission with an ogre.
Ogreslayer
TraitSlayer OgreIncreases success chance when fighting ogres.
Omen's Bidding
TraitGrants 100 Order Hall Resources when completing World Quests as a Combat Ally.
Increases mission success chance by 5%.
One with the Pack
AbilityIncreases success chance of missions by 15% when accompanied by other Beast Mastery champions.
Operative
Ability Primary ObjectiveFinds targets, retrieves information and looks good doing it.
Orc Crew
Crew Icy WaterThe icy waters surrounding Frostfire have long been training grounds for navigating Icy Waters.
Orcslayer
TraitSlayer OrcIncreases success chance when fighting orcs.
Outcast
Ability BossAllies of the Demon Hunters made up of Naga, Broken and even demons, the Outcast employ a variety of techniques to counter some Bosses.
Outland Tactician
AbilityIncreases success chance of missions by 15% when accompanied by Ashtongue Warriors or Naga Myrmidons.
Outlaw
Ability BossA ruthless fugitive who uses ability and guile to stand toe-to-toe, countering some Bosses.
Ox Stance
AbilityIncreases success chance of missions by 15%.
Pain Suppression
AbilityChance for a random troop to not take 1 vitality damage
Pandaren Crew
CrewPandaren crewman stash extra supplies on their ships, which helps on long missions.
Paralysis
Ability Deadly MinionsUsed by a monk to neutralize a dangerous enemy.
Path of Frost
Ability HazardIncreases success chance of missions with Hazards by 15%.
Path of the Crane
AbilityIncreases success chance of missions by 15% when accompanied by Initiates of the Crane.
Path of the Earth
AbilityIncreases success chance of missions by 15% when accompanied by a Circle of Earthcallers or Earthen Ring Geomancers.
Path of the Ox
AbilityIncreases success chance of missions by 15% when accompanied by Initiates of the Ox.
Path of the Tiger
AbilityIncreases success chance of missions by 15% when accompanied by Tiger Initiates, Tiger Adepts or Tiger Masters.
Pathfinder's Saddle
TraitReduces mission duration by 15%.
Pick Pocket
AbilityIncreases success chance of missions by 20%.
Chance to return from a successful mission with an item of value.
Piercing Shots
AbilityIncreases success chance of missions by 20%.
Pilgrimage
AbilityOn successful mission chance to return with a Champion Armament or Equipment
Pit Lord Tusk
Trait HazardIncreases success chance of missions with Hazards by 30%.
Placeholder
AbilitySuccess chance reduced by 75%.
Plains
AbilityDecreases Mission Success chance by 25%.
Plainsrunner
TraitEnvironment Preference PlainsIncreases success chance when fighting on plains.
Platinum Whetstone
TraitEquip a champion with a Platinum Whetstone which grants:

Increases mission success chance by 10%.
Polymorph
Ability Deadly MinionsCast by a mage to neutralize a dangerous enemy.
Portable Teleporter
AbilityReduces mission duration by 30%.
Portable Teleporter
AbilityReduces mission duration by 50%.
Portable Teleporter
AbilityReduces mission duration by 50%.
Potion of Energy
TraitIncreases success chance by 30% on missions shorter than 4 hours.
Potion of Herb Tracking
TraitEquip a champion with a Potion of Herb Tracking which grants:

Chance to bring back herbs from successful missions.
Potion of Sacrifice
TraitIncreases mission success chance by 15%.
Grants 2 Gold when completing World Quests as a Combat Ally.
Potion of Triton
TraitGrants 10 Gold when completing World Quests as a Combat Ally.
Pouch of Wonder
TraitGrants 10 Gold when completing World Quests as a Combat Ally.
Power Infusion
Ability Timed BattleCast by a priest to greatly increase burst damage.
Powered By Death
TraitReduces mission duration by 25%.
Powerful
AbilityReduces success chance.
Powerful
AbilityReduces success chance.
Powerful
AbilityReduces success chance.
Powerful
AbilityReduces success chance.
Powerful
AbilityReduces success chance.
Praetorium Tome of Arcana
TraitIncreases mission success chance by 25%.
Reduces mission duration by 25%.
Prattle On
AbilityIncreases success chance of missions by 30%.
Prayer of Healing
Ability Group DamageCast by a priest to heal a group of allies.
Prayer of Mending
AbilityMission success chance increased by 5% for every troop Vitality on the mission.
Preparation
AbilityIncreased success chance on missions longer than 8 hours by 15%.
Presence of Mind
Ability SpellIncreases success chance of missions with Spells by 15%.
Primalslayer
TraitSlayer PrimalIncreases success chance when fighting primals and their minions.
Prime Elemental
AbilityIncreases success chance of missions by 15% when accompanied by Lesser or Greater Elementals.
Prismatic Armor
AbilityIncreases success chance of missions by 30%.
Prizefights
AbilityIncreases the maximum number of Duelists and Pirates you can recruit by 1.
Pronged Ridgestalker Spear
Trait SpellIncreases success chance of missions with Spells by 30%.
Protection
Ability BossUses Holy magic to shield themselves and defend allies to counter some Bosses.
Protection
Ability BossA stalwart protector who uses a shield to counter Bosses.
Provoke
Ability Wild AggressionForces the enemy to attack the monk.
Psychic Scream
Ability SpellIncreases success chance of missions with Spells by 15%.
Pulsing Wrathguard Skull
Trait HazardIncreases success chance on missions longer than 8 hours by 40%.
Increases success chance of missions with Hazards by 40%.
Pummel
Ability Powerful SpellUsed by a warrior to interrupt a spell.
Pummel
Ability SpellPummel the target, to counter a Spell.
Purify Spirit
Ability Magic DebuffCast by a shaman to remove a harmful magic effect.
Q-43 Noisemaker Mines
AbilityIncreases success chance when on a mission with a Submarine.
Quality Provisions
TraitReduces mission duration by 25%.
Queen's Feathers
TraitIncreases mission success chance by 15%.
Grants 25 Order Hall Resources when completing World Quests as a Combat Ally.
Quick Strike
AbilityReducing mission duration also increases success chance.

"A fast attack will surprise the enemy and provide zero opportunity to counter. Get in and get out."
Quickening
AbilityIncreases success chance of missions by 20%.
Rage
AbilityMission success chance increased by 0% when at less than maximum Vitality.
Raid
AbilitySuccess chance reduced by 25%.
Rain of Fel Fire
Ability MinionsIncreases success chance of missions with Minions by 15%.
Rain of Fire
Ability Minion SwarmsCast by a warlock to damage many enemies.
Rallying Cry
AbilityIncreases the success chance of the first mission you send each day by 5% per troop Vitality.
Ranged Troop
Ability MeleeDecimates Melee Troops from a distance.
Rapid Fire
Ability Timed BattleSignificantly increases the hunter's burst damage.
Razorspine Scales
AbilityIncreases success chance of missions by 20%.
Reanimation
AbilityOn successful mission chance to return with an item to summon an Abomination.
Rebirth
Ability50% chance on mission success to recover an expired Troop with 50 Vitality.
Rebuke
Ability SpellRebuke the enemy to counter a Spell.
Rebuke
Ability Powerful SpellCast by a paladin to interrupt a spell.
Recklessness
Ability Timed BattleUsed by a warrior to greatly increase burst damage.
Reckoning
Ability Wild AggressionForces the target to attack the paladin.
Reclamation
AbilityOn successful mission chance to return with a Champion Armament or Equipment
Reincarnation
Ability50% chance on mission success to recover an expired Troop with 50 Vitality.
Relic of Demonic Influence
TraitIncreases success chance of missions by 20% when accompanied by Felguard Demons.
Relic of the Ebon Blade
TraitIncreases success chance of missions by 20% when accompanied by Ebon Knights or Ebon Ravagers.
Repentance
Ability Deadly MinionsCast by a paladin to neutralize a dangerous enemy.
Resourceful Brawler
AbilityQuests grant you bonus resources while you have a Combat Ally active.
Restoration
Ability BossUses powerful Nature spells to keep allies alive and counter some Bosses.
Restoration
Ability BossA healer who calls upon ancestral spirits and the cleansing power of water to counter some Bosses.
Resurrection
Ability50% chance on mission success to recover an expired Troop with 50 Vitality.
Retribution
Ability BossA righteous crusader who judges and counters some Bosses with weapons and Holy magic.
Righteous Blessing
Ability MinionsIncreases success chance of missions with Minions by 10%.
Ritual of Summoning
AbilityReduces mission duration of all missions by 20%.
Roll
Ability HazardRoll a short distance to counter a Hazard.
Roll
Ability Danger ZonesUsed by a monk to quickly move out of harm's way.
Root Out Corruption
AbilityChance to bring back Corrupted Mementos from successful missions.
Roots
Ability MinionsIncreases success chance of missions with Minions by 10%.
Rough-hooked Tidespray Linen
TraitEquip a champion with Rough-hooked Tidespray Linen which grants:

Chance to bring back cloth from successful missions.
Royal Bloodline
AbilityIncreases mission success chance by 15% when accompanied by troops of different types.
Royal Guard
AbilityChance on mission success to return with an item to summon a Coilskar Brute, a powerful troop type.
Rune of Reckoning
TraitIncreases success chance of missions by 20% when accompanied by Packs of Ghouls or Geist Swarms.
Runewarded Lightblade
Trait SpellIncreases success chance of missions with Spells by 50%.
Running Wild
AbilityReduces mission duration by 50%.
Salty Crew
TraitThis crew has seen it all and has the hats to prove it. Grants a bonus to mission success chance.
Salvage Arms
AbilityAwards a bonus to garrison resources upon mission completion.
Salvage Arms
AbilityAwards a bonus to garrison resources upon mission completion.
Sanctified Armaments of the Light
TraitIncreases success chance by 50% on missions shorter than 8 hours.
Sanity Edge
TraitIncreases success chance of missions by 20% when accompanied by Band of Zealots or Dark Zealots.
Sap
Ability Deadly MinionsUsed by a rogue to neutralize a dangerous enemy (or just to annoy you).
Sapper Charge
AbilityIncrease success chance by 20% when at 20 Vitality
Satchel of Lucidity
TraitReduces mission duration by 25%.
Scavenger
TraitIncreased RewardsIncreases the garrison resources gained from a mission by 100%.
Screams of the Dead
AbilityChance on mission success to return with an item to summon a squad of Valarjar Aspirants or Stormforged Valarjar.
Scroll of Growth
TraitIncreases success chance of missions by 20% when accompanied by Dreamgrove Treants or Daughters of Cenarius.
Seal of Elune
Ability SpellIncreases success chance of missions with Spells by 15%.
Seed of Corruption
Ability MinionsIncreases success chance of missions with Minions by 15%.
Seeker's Scrip
TraitIncreases success chance of missions by 20% when accompanied by Squads of Archers or Unseen Marksmen.
Serene Strike
AbilityIncreases success chance of missions by 30%.
Serrated Stone Axe
TraitIncreases success chance by 30% on missions shorter than 8 hours.
Shadow
Ability BossUses sinister Shadow magic, to counter some Bosses.
Shadow Assault
AbilityIncreases success chance of missions by 30%.
Shadow Death
AbilityIncreases success chance of missions by 30%.
Shadow Relic
TraitIncreases success chance of missions by 20% when accompanied by Ashtongue Warriors or Naga Myrmidon.
Shadowfiend
Ability Timed BattleCast by a priest to greatly increase burst damage and mana regeneration.
Shadowguard Void Effusion
Trait HazardIncreases success chance of missions with Hazards by 40%.
Shadowmeld
Ability ScoutCounters Ambush.
Shadow-Soaked Stalker Heart
Trait MinionsIncreases success chance of missions with Minions by 40%.
Shadowstep
Ability HazardIncreases success chance of missions with Hazards by 15%.
Shadowy Insight
Ability HazardIncreases success chance of missions with Hazards by 15%.
Shapemending
AbilityMission success chance increased by 5% for every troop Vitality on the mission.
Shard of Twisting Nether
TraitGrants 100 Order Hall Resources when completing World Quests as a Combat Ally.
Sharpened Glaives
AbilityIncreases mission success chance by 15%.
Shattered Souls
AbilityChance to return from a mission with a Soul Fragment, usable to heal troops for 1 Vitality.
Shattering Blades
AbilityIncreases success chance of missions by 30%.
Shield Bash
Ability SpellIncreases success chance of missions with Spells by 15%.
Shield Charge
Ability HazardIncreases success chance of missions with Hazards by 15%.
Shield Wall
Ability Massive StrikeUsed by a warrior to greatly reduce damage.
Shuffle
Ability HazardIncreases success chance of missions with Hazards by 15%.
Sigil of Ebon Frost
TraitIncreases success chance of missions by 20% when accompanied by Ebon Knight Frostreavers.
Silence
Ability SpellSilences the target to counter a Spell.
Silver Hand Ornament
TraitIncreases success chance of missions by 20% when accompanied by Silver Hand Knights or Silver Hand Templar.
Silver Key
TraitIncreases the chance to obtain treasure from a silver chest.
Singe Magic
Ability Magic DebuffCast by an annoying imp to remove a harmful magic effect.
Skinning
TraitProfessionBoosts work order production based on follower level while assigned to the Barn.
Skull Bash
Ability SpellYou skull bash the target to counter a Spell.
Skull of a Fallen Foe
TraitIncreases success chance of missions by 20% when accompanied by Shieldmaiden Warbands or Valkyra Shieldmaidens.
Skull of Embrace
TraitIncreases success chance of missions by 10% when accompanied by Packs of Imps or Swarms of Wild Imps.
Sleep Potion
TraitIncreases success chance of missions by 20% when accompanied by Gangs of Bandits or Defias Thieves.
Slime Spray
Ability MinionsIncreases success chance of missions with Minions by 15%.
Slowing
AbilityMission duration increased.
Slowing
AbilityMission duration increased.
Smite
AbilityIncreases success chance of missions by 30%.
Smoke Grenades
TraitIncreases success chance of missions by 10% when accompanied by Gangs of Bandits or Defias Thieves.
Sneak Attack
AbilityIncrease success chance of the first mission of the day by 20%.
Snowfeather's Screech
Ability SpellIncreases success chance of missions with Spells by 15%.
Solar Beam
Ability SpellIncreases success chance of missions with Spells by 15%.
Sonic Amplification Field
AbilityIncreases success chance when on a mission with a Destroyer.
Soothing Focus
TraitIncreases success chance of missions by 20% when accompanied by Masters of Serenity.
Soul Link
AbilityMission success chance increased by 5% for every troop Vitality on the mission.
Soul Reapers
AbilityIncreases success chance of missions by 15% when accompanied by Champions who have Shadow specialization.
Soulsever Blade
Ability MinionsIncreases success chance of missions with Minions by 15%.
Soulsever Blade
AbilityIncreases success chance of Melee Troops by 20%.
Spacial Rift
AbilityReduces mission duration by 50%.
Spear Hand Strike
Ability SpellJab the enemy in the throat, to counter a Spell.
Spear Hand Strike
Ability Powerful SpellUsed by a monk to interrupt a spell.
Speed of Light
TraitMission DurationThe Sun-touched Feather of Rukhmar infuses a follower with epic speed.
Spell Lock
Ability Powerful SpellCast by a warlock to interrupt a spell.
Spell Lock
Ability SpellCounters the enemy's spellcast, to counter a Spell.
Spinning Crane Kick
Ability MinionsIncreases success chance of missions with Minions by 15%.
Spoils of War
AbilityQuests grant you bonus resources while you have a Combat Ally active.
Sprint
Ability HazardIncreases your movement speed to counter a Hazard.
Sprint
Ability Danger ZonesUsed by a rogue to escape harm's way. Or, to move quickly between the mailbox and auction house.
Sprinter
TraitIncreases success chance on missions with travel time shorter than 6 hours.
Spy Network
AbilityChance from successful missions to return with a Master Plan. Master Plans are given to Champions to improve success chance.
Stampeding Roar
Ability HazardIncreases success chance of missions with Hazards by 15%.
Starfall
Ability MinionsCalls down a rain of starlight to counter a Minion.
Stars Fury
AbilityIncreases success chance of missions by 30%.
Stealth
Ability ReconIncreases success chance on Stealth Missions by 50%. This unit does not incur a penatly on stealth missions.
Stealth
AbilityTroops reduce success chance by 100%.
Stealth Suit
AbilityIncreases success chance for bonus loot by 30%.
Sticky Fingers
AbilityChance to return from a successful mission with a random item.
Stone Skin
Ability Massive StrikeDemon hunters can cover their skin in fel stone to absorb large blows. Also notoriously uncomfortable.
Stone Totem
TraitIncreases success chance of missions by 20% when accompanied by Earthen Ring Protectors.
Stoneform
AbilityThese troops start with 1 more Vitality
Storm Silver Spurs
TraitEquip a champion with Storm Silver Spurs which grants:

Equip a champion with Storm Silver Spurs which grants:

Decreases mission duration by 20%.
Stormbeak's Assault
AbilityReduces mission duration by 20%.
Strange Ball of Energy
AbilityIncreases success chance of a single mission by 20$%. Will be consumed on use.
Strategic Genius
Ability113Reduces the travel time on an adventure by 25%.
Strength of the Ancients
AbilityIncreases success chance of missions by 30%.
Strength of the Tides
AbilityIncreased success chance on missions longer than 8 hours by 15%.
Sturdy Hiking Boots
TraitIncreases success chance on missions longer than 8 hours by 20%.
Sturdy Ox Stance
AbilityIncreases success chance of missions by 20%.
Sturdy Tents
AbilityIncreases the maximum number of Archers, Marksmen, Trackers and Pathfinders you can recruit by 1.
Submarine
Type CarrierAllows the submarine to become invisible to radar and sneak up on enemy ships.
Subtlety
Ability BossA dark stalker who leaps from the shadows to ambush and counter some Bosses.
Summon Doomguard
AbilityIncrease success chance of the first mission of the day by 20%.
Summon Infernal
Ability Timed BattleCast by a warlock to feel powerful and deal significant damage. Makes nearby innocents very nervous.
Survival
Ability BossA rugged tracker who counters some Bosses using animal venom, explosives and traps as deadly weapons.
Survival Instincts
AbilityIncreases success chance of missions by 30%.
Swarm
AbilityIncreases success chance of missions by 10% when a Ghoul or Geist is on the mission.
Swift Boots
TraitReduces mission duration by 5%.
Sword of Light
AbilityIncreases success chance of missions by 30%.
Tailoring
TraitProfession TailoringOffers a variety of tailoring benefits when assigned to the Tailoring Emporium, and increases success chance on Tailoring missions.
Talonslayer
TraitSlayer ArakkoaIncreases success chance when fighting arakkoa and their minions.
Taunt
Ability Wild AggressionForces an enemy to attack the warrior.
Tauren Crew
CrewIncreases the experience gained from a mission for all ships by 50%.
Tea of Blessing
TraitIncreases success chance of missions by 20% when accompanied by Ox Initiates, Ox Adepts or Ox Masters.
Teleport
AbilityReduces travel time of missions.
Teleport
AbilityReduces travel time of missions.
Teleport
TraitReduces travel time by 50%.
Tempest Hide Pouch
TraitEquip a champion with a Tempest Hide Pouch which grants:

Chance to bring back skins or hides from successful missions.
Test - Follower Test Ability
TraitTest follower ability description
Test - Temporary Follower Ability
TraitTemporary follower ability description. Lasts for one mission.
The Big One
AbilityIncreases success chance by 25%, but has a chance to cause 1 extra vitality loss to a random Troop.
The Hunt
AbilityIncrease success chance of the first mission of the day by 20%.
The Vault Ticket
AbilityGrants a chance for Champions on successful missions to return with a Vault Ticket.
Throw Glaive
Ability MinionsHurl a demonic glaive at your enemies, to counter a Minion.
Thundering Assault
AbilityIncreases success chance of missions by 30%.
Thunderstruck
AbilityIncreases success chance of missions by 20%.
Time Warp
Ability Timed BattleCast by a mage to greatly increase burst damage.
Time Warp
AbilityIncreases success chance by 15%.
Titan's Wrath
AbilityIncreases success chance when not accompanied by other Champions by 15%.
Tithe
AbilityQuests grant you bonus resources while you have a Combat Ally active.
To Me Squire!
AbilityIncreases success chance of mission by 20% when accompanied by other Paladin Champions.
Tome of Secrets
TraitReduces mission duration by 15%.
Grants 25 Order Hall Resources when completing World Quests as a Combat Ally.
Totem of the Earth
TraitIncreases success chance of missions by 15% when accompanied by Circles of Earthcallers or Earthen Ring Geomancers.
Totemist
TraitRacial PreferenceIncreases success chance when on a mission with a tauren.
Touch of Madness
AbilityIncreases success chance of missions by 15% when accompanied by a Band of Zealots or Dark Zealots.
Touched by Void
Ability SpellIncreases success chance of missions with Spells by 75%.
Trained Shark Tank
Ability MinelayerMines are no match for a tank of trained sharks.
Training Grounds
AbilityIncreases the maximum number of Ashtongue Warriors, Naga Myrmidon, Illidari Adepts and Transformed Illidari Adepts you can recruit by 1.
Training Grounds
AbilityIncreases the maximum number of Acolytes you can recruit by 1.
Transcendence
Ability ScoutCounters Ambush.
Transcendence
Ability ScoutCounters Ambush.
Travel Form
AbilityReduces mission duration of all missions by 20%.
Traveler's Backpack
AbilityWhen sent on missions, theres a chance you will bring back a random item.
Treasure Map
TraitGrants additional Apexis Crystals upon completion of any successful mission.
Troll Crew
CrewAllows naval equipment to be recovered from successful missions.
Troop Portal Network
AbilityOpen a portal for transportation of troops, allowing troops to be recruited instantly.
True Aim
AbilityIncreases success chance of missions by 15%.
True Iron Rudder
Ability EvasiveReinforces the rudder to allow tighter turns at higher speeds.
Tuskarr Fishing Net
TraitA fishing net that is attached to the back of a ship, courtesy of the tuskarr. Supplies fish when returning from a successful mission.
Two Forms
Ability Quick Strike
Recon
When in human form, increases success chance on Stealth Missions by 25%.

When in Worgen form, increases success chance on Skirmish Missions by 25%.
Ultrasafe Transporter
AbilityDecreases mission duration by 50%.
Undead Crew
CrewIncreases success chance on missions.
Undead Token
TraitIncreases success chance of missions by 10% when accompanied by Packs of Ghouls or Geist Swarms.
Under the Table
AbilityQuests grant you bonus resources while you have a Combat Ally active.
Unending Resolve
Ability Massive StrikeCast by a warlock to prevent significant damage.
Unholy
Ability BossA master of death and decay, spreading infection and controlling undead minions to counter some Bosses.
Unholy Reclamation
AbilityQuests grant you bonus resources while you have a Combat Ally active.
Unleashed Power
Ability SpellIncreases success chance of missions with Spells by 15%.
Unsinkable
TraitOn a devastating hit, saves the ship by surrounding the ship with an impenetrable shield. Unsinkable is destroyed when triggered.
Unstable Portal
TraitReduces travel time by 25%.
Unstable Rift
TraitReduces travel time by 75%.
Untouchable Brawler
AbilityIncreases success chance of missions by 15%.
Upgraded Troop Barracks
AbilityConstruct a larger barracks for your army, increasing the maximum number of troops you can house by 2.
Ursol's Resolve
AbilityIncreases success chance of missions by 30%.
Valarjar's Might
TraitIncreases success chance of missions by 10% when accompanied by Valarjar Aspirants or Stormforged Valarjar.
Vanish
AbilityReduces mission duration by 50%.
Vanishing Dust
TraitIncreases success chance of missions by 20% when accompanied by Crews of Pirates or Uncrowned Duelists.
Vengeance
Ability BossEmbraces the demon within to incinerate enemies and protect allies, countering some Bosses.
Vengeful Retreat
Ability Danger ZonesUsed by demon hunters to who are... not prepared.
Vengeful Retreat
Ability MinionsIncreases success chance of missions with Minions by 10%.
Verbose Grandstanding
Ability Boss
Boss
Boss
Increases success chance against Bosses by 20% but doubles mission duration.
Veteran of Argus
Ability Argus EliteA grizzled veteran with intimate knowledge of Argus, able to counter Argus Elites.
Vial of Obfuscation
Trait StealthEquip a champion with a Vial of Obfuscation which grants:

Removes the negative effect imposed by the Stealth mission type.
Vial of Sight
Trait MinionsIncreases mission success chance by 15%.
Increases success chance of missions with Minions by 15%.
Vial of Timeless Breath
TraitIncreases success chance on missions longer than 8 hours by 40%.
Vile Aberration
AbilityIncreases success chance of missions by 30%.
Vile Gas
Ability SpellIncreases success chance of missions with Spells by 15%.
Vilefiend-Spine Whip
Trait MinionsIncreases success chance of missions with Minions by 30%.
Viscid Demon Blood
TraitIncreases success chance on missions longer than 8 hours by 30%.
Vivify
AbilityMission success chance increased by 5% for every troop Vitality on the mission.
Voidslayer
TraitSlayer Aberration
Undead
Increases success chance when fighting aberrations and undead.
Void-Touched Arinor Blossom
TraitIncreases success chance by 40% on missions shorter than 8 hours.
Volatile Stygian Scroll
Trait MinionsIncreases success chance on missions longer than 8 hours by 40%.
Increases success chance of missions with Minions by 40%.
Volley
Ability MinionsIncreases success chance of missions with Minions by 15%.
Voodoo Post
TraitIncreases success chance of missions by 10% when accompanied by Lesser Elementals or Greater Elementals.
Voodoo Zealot
TraitRacial PreferenceIncreases success chance when on a mission with a troll.
Wakener's Bauble
TraitIncreases mission success chance by 25%.
Wandering Keg
Ability Hazard
Minions
Increases success chance of missions with Minions or Hazards by 15%.
Wanderlust
TraitIncreases success chance on missions with travel time longer than 6 hours.
War Banner
TraitIncreases success chance of missions by 20% when accompanied by Valarjar Aspirants or Stormforged Valarjar.
Ward of Infinite Fury
TraitGrants 10 Gold when completing World Quests as a Combat Ally.
Grants 100 Order Hall Resources when completing World Quests as a Combat Ally.
Wastelander
TraitEnvironment Preference DesertIncreases success chance when fighting in the desert.
Water Shield
Ability Timed BattleCast by a shaman to greatly increase mana regeneration.
Waterborne
Ability Deep SeaIncreases success chance when on a Deep Sea mission by an additional 30%.
Well-Balanced Daggers
AbilityIncreases mission success chance by 15%.
Well-Equipped
TraitIncreases the garrison resources gained from a mission by 50%.
Well-Worn Stone
TraitIncreases success chance of missions by 5%.
Whirlwind
Ability MinionsIn a whirlwind of steel you counter a Minion.
Whispers of Death
AbilityIncreases success chance of missions by 30%.
Wild Growth
Ability MinionsIncreases success chance of missions with Minions by 15%.
Wild Growth
Ability Group DamageCast by a druid to heal a group of allies.
Wildling
TraitRacial PreferenceIncreases success chance when on a mission with a beastly companion.
Wind Shear
Ability Powerful SpellCast by a shaman to interrupt a spell.
Wind Shear
Ability SpellDisrupts the target's concentration with a burst of wind, to counter a Spell.
Windrunner's Gift
TraitIncreases success chance of missions by 15% when accompanied by Bands of Trackers or Pathfinders.
Windspeaker's Might
AbilityReduces mission duration of all missions by 20%.
Windwalker
Ability BossA martial artist without peer who counters some Bosses with hands and fists.
Worgen Crew
CrewIncreases the experience gained from a mission for all ships by 50%.
Wreckage Recovery Module
TraitWhen deployed on a successful mission, filters the surrounding waters and returns a box full of useful junk.
Writ of Holy Orders
TraitReduces mission duration by 30%.
Xenic Tincture
Trait HazardIncreases success chance of missions with Hazards by 50%.
Zeal
Ability MinionsIncreases success chance of missions with Minions by 15%.
Zealot
AbilityIncreases success chance of missions by 30%.

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