Legion Strand of the Ancients Location:how to get to

Strand of the Ancients is a 15v15 battleground with a heavy emphasis on vehicle warfare. The first attacking team is given 10 minutes to break through three sets of gates and reach the Relic Chamber. The roles are then reversed and the other team is given the same amount of time as the first team to reach the Relic Chamber. If they can beat that amount of time, they win. If one team does not reach the Relic Chamber and the other team does, the one that does wins.

Players that are attacking can ride siege vehicles which destroy walls, as well as drop bombs by walls. Players that are defending can utilize cannons by the walls that make short work of the siege vehicles. In addition, the vehicles can be slowed.

Location Dragonblight
Race(s) Human
Tauren
Dwarf
Battleground info
Advised level 65 to Level cap
Minimum level 65
Player limit 15v15

Strand of the Ancients is played in two rounds, each lasting up to 10 minutes. Each team has a maximum of 15 players; a team will be assigned to be either the attacking team or the defending team. Attackers prepare for battle split into two boats that approach the northern end of the strand, while defenders spawn at the southern graveyard and should move toward defensive positions.

The attacking team lands on the island at the start of the battleground and will use siege weapons to break through the island's walls and capture graveyards along the way. After the first team captures the relic, or 10 minutes have elapsed, the factions will switch, so the attacking team will become the defending team and vice versa.[1] It is described as a "D-day invasion scenario".[2]

In patch 3.2.0 a "coin toss" was implemented for Strand of the Ancients, which randomizes which faction starts on offense and which starts on defense.[3] Prior to this coin toss, the Alliance team always started on offense.

Entrance

Players must be at least level 70 to be eligible to join the Strand of the Ancients Battleground. Brackets are 70-79 and 80. As of patch 3.1.0, players can enter all battlegrounds via the "Battlegrounds" tab in the "Player vs. Player" window. Before then, players had to interact with a battlemaster to join Strand of the Ancients. Battlemasters are located in all capitals back in Azeroth, Shattrath City in Outland's Terokkar Forest and Dalaran in Northrend's Crystalsong Forest. There is no known physical entrance at the moment. It is possible that an entrance will be at Moa'ki Harbor and/or The Forgotten Shore, even though this is very unlikely.

As of patch 3.1.0, a player may queue up for the Strand of the Ancients anywhere in the world by going to the battlegrounds tab of the Player vs. Player window. They will return to the location they chose to enter the battleground, not the queue, when the game ends.

Basic Rules

  • The attacking team starts off-shore on two boats, splitting the attacking team, and moves south toward the relic.
  • The defending team starts at South Graveyard and moves to defensive positions on the beach or on the turrets next to the walls.
  • There are a total of 6 walls. There are 2 sets of 2 on each side, and then 2 in the middle line to block the way to the end.
  • There are Siege weapons which will help you destroy the walls, buildings and enemy players.
  • Graveyards are captured by clicking on them and completing a channeled effect, much like Arathi Basin.
  • As you capture graveyards on both sides, more siege engines will spawn at the depots behind the first gates. This will allow faster attacks on the remaining 2 gates.
  • Graveyards cannot be re-captured by the defending team once they have been capped.
  • Defenders can make use of the turrets on the walls to destroy siege vehicles and kill enemy players.
  • The faction who reaches the relic in the quicker amount of time wins. The second round attackers have as much time to capture the relic as the opposing team took to attain it, making it (at max) a 20 minute game.
  • If neither team captures the relic, the game is considered a tie.

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