The Twin Peaks are a strategic chokepoint crucial to Horde and Alliance assaults on the Twilight¡¯s Hammer cult and the forces of Deathwing. These craggy mountains are so vital to the war effort that the Dragonmaw clan of orcs and the Wildhammer dwarves remain locked in seemingly endless battle to this day, each hoping to claim definitive ownership of the peaks.
Like Warsong Gulch, Twin Peaks pits two teams against each other in a capture-the-flag style contest. Each team must recover the opposing team¡¯s flag and return with it to their base, and they must do so while protecting their own flag from capture.
Once you¡¯ve claimed the flag, you¡¯ll need to take it back to your base in order to ¡®capture¡¯ it. While doing so, you¡¯ll defeat or bypass opposing forces.
The first team to capture the flag three times is the winner.
|Race(s)|| Wildhammer dwarf
|Advised level||75 to Level cap|
Located within the Twilight Highlands, the Twin Peaks remains a crucial point of high ground for staging effective and debilitating attacks against the black dragonflight and the Twilight's Hammer, who dominate this foreboding environment. And now, two previous occupants of the nearby city of Grim Batolvie once again for control of the peaks' defenses. The Wildhammer clan, architects and original owners of the once-great fortress city, maintains some operations in forested outposts of the highlands. The Wildhammers now call upon heroes of the Alliance to help claim the peaks and fend off theDragonmaw orcs. The Dragonmaw clan, having spent years working to enslavered dragons, once again provides strategic importance to the Horde. As the Dragonmaw and Wildhammers fight for territory they once called home, the Alliance and Horde carry out the struggle to control the Twin Peaks.