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Portal: Exodar
4% of base mana
10 yd range
10 sec cast
1 min cooldown
Requires Mage
Requires level 42
Faction: Alliance
Creates a portal, teleporting group members that use it to Exodar.
Spell Details
Duration
1 minute
School
Arcane
Mechanic
n/a
Dispel type
n/a
GCD category
Normal
Cost
4% of base mana
Range
10 yards (Very Short)
Cast time
10 seconds
Cooldown
1 minute
GCD
1.5 seconds
Effect
Summon Object (182351)
Radius: 3 yards
Flags
Cannot be used while shapeshifted
Cannot be used in combat
The Exodar is the enchanted capital city of the draenei who chose to depart from Draenor. Formerly a dimensional ship satellite structure of the dimensional fortress known as Tempest Keep, it recently crashed on Azeroth. It is located in the westernmost part of Azuremyst Isle. The faction associated with the city,Exodar, is named after the ship itself.
Areas of Interest:
Seat of the Naaru: center circular area featuring banks, Auction House, O'ros the naaru, and general goods vendors.
The Crystal Hall: northern wing, featuring shaman, enchanting, first aid, fishing, jewelcrafting trainers, a crystal mine. Elemental Sapta used here will show the player numerous elementals for a minute.
The Vault of Lights: central tiered wing, holographic museum showing horrors of the Burning Legion, paladin, mage, portal, priest. alchemy, herbalism trainers, battlemasters, Prophet Velen.
History:
The history of the Exodar is a short one, as the draenei only recently raised it around the husk of their crashed ship, which is still smoking from the impact. The Exodar was once a naaru satellite structure around the dimensional fortress Tempest Keep. The Exodar contains a large amount of technological wonders (due to its origins lying with the Tempest Keep) such as magically enchanted "wires" which transport holy energy throughout the ship to power the heating and lighting.